The F/A-18 is not from that origin (a quick look at the blueprints makes it obvious), but the other ones do appear to be reused without credit as described here.
Also, callout posts aren't great. Just report the offending builds to the moderators with a link to the original craft and let them handle it.
@Graingy It should include the simple ones, they're technically stock crafts as well. (You could always just redownload them manually if it doesn't, though.)
All the dates being the same is interesting, and might actually tell us a lot about what happened. I've done a little more research and my original description of how the Steam Cloud works wasn't quite correct; it should only update files that you've edited (and it only actually updates on game close, but that's probably not relevant). That's a key thing though, because by that logic all of the dates should correlate to when you last updated the relevant files. I checked mine for comparison and it does indeed have a bunch of different dates that all appear to roughly match the last time I edited those craft files. So, if yours were all created at the same time this morning, that means that for some reason Steam Cloud updated all of the local files it found on your laptop at the same time. The only reason I can think of for it to back up everything at once is if the previous cloud copy somehow disappeared and it had to create a new one.
I can draw a general hypothetical timeline for what might have happened: 1) At various points in the past, Steam Cloud backed up your craft files as you modified them, creating a cloud-based copy of all of your SP stuff. 2) Your laptop was wiped, but because Steam Cloud was turned on, the game pulled the save data from there, so all your crafts and everything were still accessible, just stored in the cloud instead of locally. (Dunno if this is exactly how it works, but probably close enough.) 3) For some reason, the Steam Cloud data was wiped or reset this morning. There's probably a bunch of ways that this could have happened, but I don't know what they are or what specifically might have happened in your case. 4) Because Steam Cloud was still turned on, it created a new backup of all of the SP data that was on your laptop at 11:23 AM. Unfortunately, because your laptop had been wiped, the only things on it were what you had saved post-wipe, so that's all the data that it found. 5) You opened the game, suspecting nothing amiss, and were met with the horror of a nearly empty craft list.
Something is fishy indeed... Do you still have Steam Cloud data for other games? (If so, do their files share the same creation date?)
AppData/LocalLow/Jundroo/SimplePlanes has nothing either?
F.
The .BAK files should still be salvageable by renaming the extension to .XML (at least in theory; I haven't tested it but the file contents are otherwise the same as a regular craft XML), but if you hadn't backed up your local files folder then you might be cooked. To risk stating the obvious, don't trust Steam Cloud. It's known to be unreliable for a lot of games, and I guess SP is on that list too now.
@Mrcooldude
I'm a terrible benchmark because my computer is actually under the minimum recommended specs on paper but can also run things it seemingly shouldn't be able to (Fallout 4 on lowish settings, for example) for reasons which I still haven't been able to figure out. (Ryzen 5 4500u with 512MB integrated graphics, if you're curious.)
SP2 is more demanding than SP1, but not excessively so. If you can run SP1 at a good framerate, you'll probably be able to run SP2 at a playable framerate or better.
Not SP but this is a good model, prints really nicely too. I've got a little PLA one on my desk and I'm currently printing a bigger one with TPU as an experiment so that I can throw it across the room without breaking anything...
(edit 6 hours later) It turned out pretty well! TPU is very stringy and I unfortunately had to use rafting on it which was not fun to remove, but the mechanism worked surprisingly well for how flexible the material is. And I can indeed throw it at the wall without it breaking anything, so that's fun.
2, but with a few suggestions so you don't run out of controls.
Pitch is standard obviously (ballast or gyroscopes or whatever method you use).
Either roll or yaw as differential engine power and/or other steering mechanisms (up to you, whichever you'd prefer).
VTOL and trim for left/right engine pivoting/rotation so you can control them independently.
@Graingy Nah, don't worry about it. It's an old joke a buddy of mine told me after his stint in the National Guard ended. You ever heard the one with the pair of Stratofortress engines? It's quite similar to that, but a little less direct. I'd explain it, but it wouldn't be funny anymore.
Do try and keep better track of who's who in the future, though. That sort of confusion is a bad habit to get into, and there's a lot of foolish and fruitless things that can come about as a result.
Yeah, community accounts are not good. They have been tried before, and the results have always been the same: someone gets in there and posts something bad, and then nobody knows who it was because nobody knows who is in the account at any given time, so it just gets deleted anyway.
kids at school actually having to pay attention and interact with their teachers and each other instead of staring at their magic light bricks all day? truly tragic...
FACT: Videogames are meant to be played for fun.
FACT: In many cases, fun is subjective.
EXTRAPOLATION: If you are having fun playing a videogame, and your fun does not prevent someone else from having fun, this is OK.
CONCLUSION: Build whatever and however you want. If people like it, great! If not, you still had fun making it.
Edit: Also, the guy who left that comment would like me to let you know that he wants to apologize and clarify what he meant, because it sounds like whatever was said came off a lot more harshly than was intended.
yooo fellow rolling line enjoyer
Yeah I've seen those on the workshop too (posted by steam username Shipwrecked, dunno if they have a SP website account or not but if so it's under a different name). They even state in the descriptions that they were built in SP, no surprise there.
(honestly it's not that great to do because the SP exporter keeps all of the internal geometry that Rolling Line doesn't need, so the mesh optimization is kinda bad, but eh)
Ye must certainly have made a grave mistake indeed to receive such a warning. Be alert, the seas in those parts be mighty unfriendly to uninvited intruders. Yarr.
@AviationLoverGEEK444 re: the road thing
One of the generals CSPAN had on for commentary mentioned that really the only risk of damaging the roads would be if/when the tanks had to turn or neutral steer, and that they'd put down inch-thick steel plates at all the likely locations where that might happen so that the pavement wouldn't be damaged.
@GabrielFangster70
SP1 planes are intended to be forward-compatible to SP2 (and will also still work in SP1, obviously). This is actually stated on the SP2 store page, I believe.
Also, could you clarify what specific issue you're referring to in the main post? I can't find where you've actually said outright what "this" is that is affecting mobile users and causing SP2 to need more development time.
@Dissent3R honestly I have no idea what that's about; the build was posted on March 27th, and the closed playtest (which I don't think they're currently a part of, unless it's under a different name) didn't start until the middle of April.
@Rob119 no no no a spear is a weapon, not a utensil. It can probably be used as a utensil in a similar way to how a fork, fivek, threek, or twok can be used as a weapon, but will likely be similarly ineffective.
HOLD THE LINE MEN
+1THIS FORTRESS SHALL NOT CRUMBLE SO EASILY
The F/A-18 is not from that origin (a quick look at the blueprints makes it obvious), but the other ones do appear to be reused without credit as described here.
+1Also, callout posts aren't great. Just report the offending builds to the moderators with a link to the original craft and let them handle it.
@Graingy It should include the simple ones, they're technically stock crafts as well. (You could always just redownload them manually if it doesn't, though.)
+1All the dates being the same is interesting, and might actually tell us a lot about what happened. I've done a little more research and my original description of how the Steam Cloud works wasn't quite correct; it should only update files that you've edited (and it only actually updates on game close, but that's probably not relevant). That's a key thing though, because by that logic all of the dates should correlate to when you last updated the relevant files. I checked mine for comparison and it does indeed have a bunch of different dates that all appear to roughly match the last time I edited those craft files. So, if yours were all created at the same time this morning, that means that for some reason Steam Cloud updated all of the local files it found on your laptop at the same time. The only reason I can think of for it to back up everything at once is if the previous cloud copy somehow disappeared and it had to create a new one.
I can draw a general hypothetical timeline for what might have happened:
1) At various points in the past, Steam Cloud backed up your craft files as you modified them, creating a cloud-based copy of all of your SP stuff.
2) Your laptop was wiped, but because Steam Cloud was turned on, the game pulled the save data from there, so all your crafts and everything were still accessible, just stored in the cloud instead of locally. (Dunno if this is exactly how it works, but probably close enough.)
3) For some reason, the Steam Cloud data was wiped or reset this morning. There's probably a bunch of ways that this could have happened, but I don't know what they are or what specifically might have happened in your case.
4) Because Steam Cloud was still turned on, it created a new backup of all of the SP data that was on your laptop at 11:23 AM. Unfortunately, because your laptop had been wiped, the only things on it were what you had saved post-wipe, so that's all the data that it found.
5) You opened the game, suspecting nothing amiss, and were met with the horror of a nearly empty craft list.
Something is fishy indeed... Do you still have Steam Cloud data for other games? (If so, do their files share the same creation date?)
+1AppData/LocalLow/Jundroo/SimplePlaneshas nothing either?F.
The .BAK files should still be salvageable by renaming the extension to .XML (at least in theory; I haven't tested it but the file contents are otherwise the same as a regular craft XML), but if you hadn't backed up your local files folder then you might be cooked. To risk stating the obvious, don't trust Steam Cloud. It's known to be unreliable for a lot of games, and I guess SP is on that list too now.
According to Dorian they're working on a fix for people doing this.
+1@Mrcooldude
+1I'm a terrible benchmark because my computer is actually under the minimum recommended specs on paper but can also run things it seemingly shouldn't be able to (Fallout 4 on lowish settings, for example) for reasons which I still haven't been able to figure out. (Ryzen 5 4500u with 512MB integrated graphics, if you're curious.)
SP2 is more demanding than SP1, but not excessively so. If you can run SP1 at a good framerate, you'll probably be able to run SP2 at a playable framerate or better.
bepis
+1Nice
+1Not SP but this is a good model, prints really nicely too. I've got a little PLA one on my desk and I'm currently printing a bigger one with TPU as an experiment so that I can throw it across the room without breaking anything...
(edit 6 hours later) It turned out pretty well! TPU is very stringy and I unfortunately had to use rafting on it which was not fun to remove, but the mechanism worked surprisingly well for how flexible the material is. And I can indeed throw it at the wall without it breaking anything, so that's fun.
+12, but with a few suggestions so you don't run out of controls.
+1Pitch is standard obviously (ballast or gyroscopes or whatever method you use).
Either roll or yaw as differential engine power and/or other steering mechanisms (up to you, whichever you'd prefer).
VTOL and trim for left/right engine pivoting/rotation so you can control them independently.
@BRNavyPilot Nope, that one's still coming soon ;D
+1ah, I see someone found the dev console
+1haha adblock go brr
+1uBlock Origin can block youtube ads (and also spotify, though that one's a little less consistent sometimes)
the same dates as the Steam Next Fest?
+1woah
@Graingy Nah, don't worry about it. It's an old joke a buddy of mine told me after his stint in the National Guard ended. You ever heard the one with the pair of Stratofortress engines? It's quite similar to that, but a little less direct. I'd explain it, but it wouldn't be funny anymore.
+1Do try and keep better track of who's who in the future, though. That sort of confusion is a bad habit to get into, and there's a lot of foolish and fruitless things that can come about as a result.
It still boggles my mind that keypads are something that can be done in SP.
+1Yeah, community accounts are not good. They have been tried before, and the results have always been the same: someone gets in there and posts something bad, and then nobody knows who it was because nobody knows who is in the account at any given time, so it just gets deleted anyway.
+1Elaborate, if you would.
+1https://xkcd.com/927/
+1@Graingy precisely like that yes
+1Rick Astley
+1@NTH Good thing literally every single staff member still has either a phone or a radio in case of emergencies.
+1kids at school actually having to pay attention and interact with their teachers and each other instead of staring at their magic light bricks all day? truly tragic...
+1This site had better not turn into a social media platform, at least not any more than it already has.
+1FACT: Videogames are meant to be played for fun.
FACT: In many cases, fun is subjective.
EXTRAPOLATION: If you are having fun playing a videogame, and your fun does not prevent someone else from having fun, this is OK.
CONCLUSION: Build whatever and however you want. If people like it, great! If not, you still had fun making it.
Edit: Also, the guy who left that comment would like me to let you know that he wants to apologize and clarify what he meant, because it sounds like whatever was said came off a lot more harshly than was intended.
+1sounds like you'd better get started then
+1yooo fellow rolling line enjoyer
+1Yeah I've seen those on the workshop too (posted by steam username Shipwrecked, dunno if they have a SP website account or not but if so it's under a different name). They even state in the descriptions that they were built in SP, no surprise there.
(honestly it's not that great to do because the SP exporter keeps all of the internal geometry that Rolling Line doesn't need, so the mesh optimization is kinda bad, but eh)
congratulations on another trip around the sun!
+1haha valueless internet points go brrr
+1lesson learned: make backups of your important data
+1Ye must certainly have made a grave mistake indeed to receive such a warning. Be alert, the seas in those parts be mighty unfriendly to uninvited intruders. Yarr.
+1@AviationLoverGEEK444 re: the road thing
+1One of the generals CSPAN had on for commentary mentioned that really the only risk of damaging the roads would be if/when the tanks had to turn or neutral steer, and that they'd put down inch-thick steel plates at all the likely locations where that might happen so that the pavement wouldn't be damaged.
@RepublicofWrightIsles @AviationLoverGEEK444 friendly reminder to remember the pinned comment before this gets out of hand :)
+1and now we wait
+1No
+1good luck!
+1Technically there isn't a strict limit, but keep in mind that this is a forum for discussing the game and not a social media platform.
+1The Gragginator
+1wait you guys have an anti-adblock popup?
+1Firefox and uBlock continue to win I guess
hjappy bjirthday
+1@GabrielFangster70
+1SP1 planes are intended to be forward-compatible to SP2 (and will also still work in SP1, obviously). This is actually stated on the SP2 store page, I believe.
Also, could you clarify what specific issue you're referring to in the main post? I can't find where you've actually said outright what "this" is that is affecting mobile users and causing SP2 to need more development time.
@blt Yes (it was shown in the first trailer, remember?)
+1W
+1@Dissent3R honestly I have no idea what that's about; the build was posted on March 27th, and the closed playtest (which I don't think they're currently a part of, unless it's under a different name) didn't start until the middle of April.
+1@Dissent3R
+1...it wasn't though?
@Rob119 By that definition, a hand tiller would be a fork. No.
+1@Rob119 No, a broom would not be a fork.
+1@Rob119 no no no a spear is a weapon, not a utensil. It can probably be used as a utensil in a similar way to how a fork, fivek, threek, or twok can be used as a weapon, but will likely be similarly ineffective.
+1@Rob119 nuh uh that's a twok
+1correct me if I'm wrong but that looks to me like a fivek, not a fork
+1