Post test flight:
This damn thing flies like a dream. You never fail to put up a well made fighter build while keeping it VERY performance friendly. It's amazing.
.
Now I'm holding out for a G4 F-22A. I'd fly that forever.
Ku already did some missiles with almost realistic performance since they're ran by FT. But majority of their missiles are short range "IR-guided" ones.
.
I don't think they have BVR missiles yet in the works, but if you know your way around complicated FunkyTrees, you can start off with using their existing works as the foundation.
Make a new variable for the cannon called fuseInput
Then copy the code below as it's value: TargetSelected ? TargetDistance / (3000 - rate(TargetDistance)) : 60
.
Note that the 3000 value is your cannon's muzzle velocity. You have to match the fuse input velocity with your cannon's to make the proxdet happen on target or close to it.
.
You can even try slightly overshooting the input velocity more than the actual muzzle velocity for a higher chance at hitting. Ex. Cannon MV: 3000m/s, Input MV: 3250m/s
There's really nothing you can do about it except hide the nozzle far enough into the fuselage that it won't be seen. It's a bug that always happens when a VTOL engine's controlled by FT.
.
Just scale up the exhaust flame and eyeball it minding the size.
Judging from the orange hue of light in general and the clouds, this has to be Sildur's Vibrant Shaders.
.
If your PC is going peanut butter even with the Lite version of the mod, you're best off without shaders
Looks like a FN FAL with a H&K G3 stock
HTML stripe
@ReinMcDeer - F-35A template
OH OKAY SO IT IS A THING.
+2@Dissent3R
+3The double standard you have is amusing.
Thanks for proving me right.
@Graingy
+4I don't really need to explain something that's not that deep to someone who projects his own lack of attention and therefore tries to compensate for it unto others.
.
@Dissent3R
Fancy seeing you here. Remember, you were this.
M2 Bradley be like
+1Is that a problem or something?
+6WEEWOOWEEWOOWEEWOO
+6Post test flight:
+3This damn thing flies like a dream. You never fail to put up a well made fighter build while keeping it VERY performance friendly. It's amazing.
.
Now I'm holding out for a G4 F-22A. I'd fly that forever.
Now we wait for GuyFolk to make his own F-35A
Ever tried Medibang Paint Pro?
+1Been using it for years and it's very user friendly. Easy to learn.
Panther, but strictly forward
+1Stoog 3
+1If it touches the down and didn't break apart, it works.
+1Oh. No spray painting feature :(
+5At least making fuselage camos are a bit easier now
Elongation.
Hmm yes
+2poot jayant gan in metl boks
ran wit enjin
poynt at ader tenk
treegr pool, tenk kabom.
.
jenyus.
Give it a W16 engine and we have a deal
+4Only if that VTEC actually worked, yo!
+1Air crash kids: lmao ok i'll make a build about this anyway
+2Ku already did some missiles with almost realistic performance since they're ran by FT. But majority of their missiles are short range "IR-guided" ones.
.
I don't think they have BVR missiles yet in the works, but if you know your way around complicated FunkyTrees, you can start off with using their existing works as the foundation.
Make a new variable for the cannon called
+1fuseInput
Then copy the code below as it's value:
TargetSelected ? TargetDistance / (3000 - rate(TargetDistance)) : 60
.
Note that the
3000
value is your cannon's muzzle velocity. You have to match the fuse input velocity with your cannon's to make the proxdet happen on target or close to it..
You can even try slightly overshooting the input velocity more than the actual muzzle velocity for a higher chance at hitting.
Ex. Cannon MV: 3000m/s, Input MV: 3250m/s
gifyu
+1unless it's banned where you're from.
Ah yes
+1The tankn't
Where's a coffee bean to wake it up when you need one
+3Am I dreaming..?
+1Custom paintjobs are now finally possible..?
When'd you get back?
+1There's really nothing you can do about it except hide the nozzle far enough into the fuselage that it won't be seen. It's a bug that always happens when a VTOL engine's controlled by FT.
+1.
Just scale up the exhaust flame and eyeball it minding the size.
Smashes door open
+4Drops smoke grenade
Leaves
Some guy from some posh neighborhood would pile up random trash in some order and call an an exhibition named
"Desolation"
And people would buy it.
+1And someone put down the rice
+1Someone: HMmmm today I will make this post political.
Roll Britain, Britain rolled the sea.
+1This shitpost has more purpose than majority of the forums nowadays.
+1This thing ate the Technical Sergeant?
Weak.
Our C-130s can eat entire paratrooper companies
with it's propellers.
Maybe head to the War Thunder forums to discuss this.
+1Not here.
Tiger
E
+2Guy got his product straight from the cartel
+3@THEOKPILOT
I used Complementary Shaders for these shots.
Put them on the lowest settings possible without sacrificing aesthetics
Judging from the orange hue of light in general and the clouds, this has to be Sildur's Vibrant Shaders.
.
If your PC is going peanut butter even with the Lite version of the mod, you're best off without shaders
If you make a 67' GT500 you're getting a new follower
Imagine an 88mm APHE ricocheting off the main gun barrel of a T-34 early model at point blank
Put a vertical grip on it instead
I saw flakpanzers way too much in the Japan map before I left the game. They probably loved autocannons on that map back then
This is getting repetitive
+3One RPG rocket and it snaps it half
I hope you know this is spam
+3GUNNER, TARGET, SABOT!
READY!
+7FIRE!
Ah yes, the classic glue a howitzer on top of a tank and make it work.
+1