Profile image

Has anybody tried their hand on creating a realistic BVR missile in SimplePlanes?

7,003 Kikikokikomarumaru15000  2 months ago

By realistic BVR Missiles I mean the ones that don't break lock, doesn't just have thrust all the way that it just slams into the target at Mach 5 or something, doesn't become useless when it runs out of fuel, and has drag and loses energy when maneuvering to its target and that makes BVR defending maneuvers possible?

Came across this post a few days ago: https://www.simpleplanes.com/Forums/View/1535927/AI-and-Countermeasure-is-some-bs and also this: https://www.simpleplanes.com/Forums/View/1979823/IRCCM-missiles-a-rant
And I thought: BVR will be real and fun? Lessgo!!!!! But I don't see anyone make a realistic BVR missile in SP yet.
Tried my hand on it earlier, but I'm curious to know: Did anyone else tried to do it? And how did it go?

  • Log in to leave a comment
  • Profile image
    56.5k ShinyGemsBro

    Ku already did some missiles with almost realistic performance since they're ran by FT. But majority of their missiles are short range "IR-guided" ones.
    .
    I don't think they have BVR missiles yet in the works, but if you know your way around complicated FunkyTrees, you can start off with using their existing works as the foundation.

    2 months ago
  • Profile image

    The only thing you can achieve the realistic bvr in sp, is range. Everything else is goofy. I just hope SP2 has reworked combat physics

    2 months ago
  • Profile image

    Ku has some good missiles

    +1 2 months ago
  • Profile image
    151k BaconEggs

    me nd catbaron made a very jank aim54 quite a few years back that needed you to fire two missiles for it to work..... it was interesting and i even made it loft though it would almost always turn away at the very last second

    +2 2 months ago