@rexzion I guess I do lol. Feel free to use this flight system for your plane! Just give credit where appropriate. I can also answer some questions if needed, too.
Sounds good. Multiply the entire expression in the big parachute by clamp01(-1 * fireWeapons) . The capitalization of fireWeapons might be incorrect here, but otherwise this should do what you need.
Wonderful! Did you get the code from a comment of mine, or from my technical documentation? Either way, I’m happy to see that my delay function is being used here. :)
I would expect that there are a lot of users from the Philippines as well as the whole of ASEAN. I'm not one of them, but I'll upvote to boost this post.
The novelty of your graphic style probably wore off. Don't get me wrong - the thumbnails look good, but they don't show the plane very well. In all thumbnails, it is a good idea to have the plane fill the image. Graphic design fluff should be secondary, where in these thumbnails it is almost primary. The flag part of the thumbnail, for example, takes about a third of the thumbnail's usable space, which is far too much. Thumbnail space is valuable real estate!
.
Hope this helps. Also spicing up thumbnail styles every once in a while helps with reception.
A guardian missile with a lock time of zero will brute-force its way through countermeasures. Looks like @Aeromen answered the rest. I have noticed that missiles behave oddly when their adjustment rates are too high, so watch out for that. I have some missiles in a subassembly upload that usually do the trick, at least for me.
No problem. I honestly think that much of the SP community overworks themselves on SP. I think the community should, as a whole, encourage people to take breaks to avoid burnout. After all, we play this game to have fun!
Fun challenge! Opting to grade each of my entry's subsystems indicates that this was a well-run challenge that you put a lot of effort into. Well, I already knew that you were gonna host a good challenge regardless of that, but I really, really appreciate that you took a good look at the documentation.
.
Once again, good challenge. I had a lot of fun with my entry, and I learned a lot too! It was fun to make those little code diagrams - I hope they were useful to add.
Eh, points don’t matter to me. Individual build performance does. I could pump out decent builds at 3 times my normal upload rate, but I’d rather make something excellent that I’m really proud of.
.
But taking a break from Uber-high quality is refreshing once in a while. The stakes aren’t too high then. I might do that to put some concepts out there.
A standard 4-component vapor-compression cycle using R-134a is shown in the figure to the right. The cycle is used as a refrigeration cycle to cool a refrigerator at 5 °C with a cooling capacity of 200 W, with a heat transfer to a kitchen at 20 °C. Assume that the pressure drops in the evaporator and condenser are negligible, and that the compressor and expansion valve are adiabatic. Take the boundary temperature for heat transfer into the evaporator to be 5 °C, and the boundary temperature for heat transfer out of the condenser to be 20 oC. Assume the compressor suction state is P1 = 2.4 bar and saturated vapor, the compressor discharge pressure is P2 = 7.0 bar, the compressor isentropic efficiency is 70%, and the condenser outlet state is saturated liquid. Determine:
@ThomasRoderick Feels good to hear that! I can be a harsh self-critic at times, but it helps me improve. If I remember right, I was pumping out builds daily (or something close to that) before this forum post. Spacing things out by a week or so let me really focus on the concept and functionality of the build. Orbidyn-L, for example, would be impossible to design in a day.
.
I also had too much free time back then lol. But hey, I got a lot of internet points out of it.
@rexzion I guess I do lol. Feel free to use this flight system for your plane! Just give credit where appropriate. I can also answer some questions if needed, too.
+1Nice! I use krita for greenscreening. As far I can tell its a great tool for digital editing.
+1I just upvote what I think looks cool. Some designs don’t look cool, so they don’t get my attention.
+1Sounds good. Multiply the entire expression in the big parachute by clamp01(-1 * fireWeapons) . The capitalization of fireWeapons might be incorrect here, but otherwise this should do what you need.
+1@UFNNICF5TF Go for it! Just be sure to use appropriate crediting practices.
+1I like to run. It keeps me (somewhat) sane, and helps me feel and look good. My hometown has some nice wilderness, too!
+1It’s good to see another build from you!
+1@Alpha6 Ty! This one was really dense, but it was a joy to write.
+1@Alpha6 MIDAS is a decent choice for area control.
+1Contact jundroo, the remove this post, as it puts a spotlight on your info.
+1Wonderful! Did you get the code from a comment of mine, or from my technical documentation? Either way, I’m happy to see that my delay function is being used here. :)
+1@Alpha6 I never tested it for durability. Good to know!
+1You would have something along the lines of clamp01(Throttle >= 0.95) as the
+1input
of the VTOL engine.@ThomasRoderick More or less. It’s a pretty versatile engine that can be installed on larger vehicles too.
+1
+1Last tag!
Tags (3):
@tylerdeveneuxmusic
Tags:
+1@Chancey21
@ArcturusAerospace
@Zoowarp
I would expect that there are a lot of users from the Philippines as well as the whole of ASEAN. I'm not one of them, but I'll upvote to boost this post.
+1The novelty of your graphic style probably wore off. Don't get me wrong - the thumbnails look good, but they don't show the plane very well. In all thumbnails, it is a good idea to have the plane fill the image. Graphic design fluff should be secondary, where in these thumbnails it is almost primary. The flag part of the thumbnail, for example, takes about a third of the thumbnail's usable space, which is far too much. Thumbnail space is valuable real estate!
+1.
Hope this helps. Also spicing up thumbnail styles every once in a while helps with reception.
Probably the usual reasons. Server maintenance, power outage, server crash, etc.
+1A guardian missile with a lock time of zero will brute-force its way through countermeasures. Looks like @Aeromen answered the rest. I have noticed that missiles behave oddly when their adjustment rates are too high, so watch out for that. I have some missiles in a subassembly upload that usually do the trick, at least for me.
+1@Alpha6 Ty! I was going for a pine sort of look.
+1@Alpha6 Sounds good. Good luck in the homework - be sure to do it diligently!
+1@Alpha6 Should be. It’s got speed an maneuverability. Plus great acceleration.
+1@Jaxonrox99 Thanks again. These days I think my recognition is getting better though.
+1@Jaxonrox99 Ty!
+1@DPSAircraft That wasn’t what I was talking about. I was talking about the genuine concern of trolls using the feature to post graphic content.
+1@BaconAircraft Heresy
+1You can use funky trees on mobile. Just put the code in the "input" property.
+1Imagine posting "Heil Hitler" unironically.
+1.
Making nazi era replicas is fine though.
No problem. And ty!
+1@ThomasRoderick Weird. Yeah, a lot of my planes were broken by the weapons update.
+1No problem. I honestly think that much of the SP community overworks themselves on SP. I think the community should, as a whole, encourage people to take breaks to avoid burnout. After all, we play this game to have fun!
+1Taking breaks is natural! No need to apologize here.
+1Yay! Good to see that some builds from you are coming.
+1No problem. Good build!
+1Fun challenge! Opting to grade each of my entry's subsystems indicates that this was a well-run challenge that you put a lot of effort into. Well, I already knew that you were gonna host a good challenge regardless of that, but I really, really appreciate that you took a good look at the documentation.
+1.
Once again, good challenge. I had a lot of fun with my entry, and I learned a lot too! It was fun to make those little code diagrams - I hope they were useful to add.
62 now. :)
+1Eh, points don’t matter to me. Individual build performance does. I could pump out decent builds at 3 times my normal upload rate, but I’d rather make something excellent that I’m really proud of.
+1.
But taking a break from Uber-high quality is refreshing once in a while. The stakes aren’t too high then. I might do that to put some concepts out there.
A standard 4-component vapor-compression cycle using R-134a is shown in the figure to the right. The cycle is used as a refrigeration cycle to cool a refrigerator at 5 °C with a cooling capacity of 200 W, with a heat transfer to a kitchen at 20 °C. Assume that the pressure drops in the evaporator and condenser are negligible, and that the compressor and expansion valve are adiabatic. Take the boundary temperature for heat transfer into the evaporator to be 5 °C, and the boundary temperature for heat transfer out of the condenser to be 20 oC. Assume the compressor suction state is P1 = 2.4 bar and saturated vapor, the compressor discharge pressure is P2 = 7.0 bar, the compressor isentropic efficiency is 70%, and the condenser outlet state is saturated liquid. Determine:
(a) the mass flow rate of the cycle, in g/s
(b) the compressor input power, in W
(c) the compressor discharge temperature (0C)
(d) the COP of the cycle
+1@ThomasRoderick Definitely inspired by star citizen. Some of those ships look really, really good.
+1@ThomasRoderick Feels good to hear that! I can be a harsh self-critic at times, but it helps me improve. If I remember right, I was pumping out builds daily (or something close to that) before this forum post. Spacing things out by a week or so let me really focus on the concept and functionality of the build. Orbidyn-L, for example, would be impossible to design in a day.
+1.
I also had too much free time back then lol. But hey, I got a lot of internet points out of it.
@OrangeConnor here
+1Some nice techniques were used on the canopy here. Good job!
+1Does your gyro, or do your VTOL nozzles, respond to the VTOL input?
+1.
I can also link the build that @Omel was talking about, if you want.
Some good looking builds! I wouldn’t say that more than 80 (will be 90 in a few days) upvotes is underrated though.
+1@TheTomatoLover It is really fun to dogfight with. Ty!
+1Gotta agree with @Ultra0
+1.
This country seems too inconceivable for any form of RP.
Nice. This makes me want to make an airship.
+1No problem. It’s nice to see you experimenting with ground vehicles.
+1@ThomasRoderick It’s great to see you too!
+1