161k spefyjerbf Comments

  • SimplePlanes 2 FAQ 20 days ago

    Zaney

  • Is My Aircraft Moving Forward, Sideways, or Upward? Lateral, Longitudinal, and Vertical Velocity Components 3 months ago

    @Mousewithamachinegun123 @DISHWASHER2005 @TTL Thank you! It was fun to build them, though I don't plan to build much in the future.

    +1
  • One thing I've changed. 4 months ago

    @realSavageMan ah that explains why I was not aware. Yeah, sounds pretty petty.

    +1
  • SimpleDoom High Graphics 4 months ago

    I can't believe that I missed this. Crazy!

    +2
  • Edo-45 4 months ago

    @DatTrainGuy19 Thanks! I am quite happy with this build's reception. Triple digits is quite a lot haha

  • One thing I've changed. 4 months ago

    @realSavageMan hm I was not aware of that. If that did happen to you, then I am sorry that you had to experience that.

    +1
  • One thing I've changed. 4 months ago

    @DatTrainGuy19 Thank you! Especially with the fancy flight systems, my goal has been a fun factor

  • One thing I've changed. 4 months ago

    Unless if a successor was an exact re-upload, I usually upvote it. More points for me, and if it makes the (usually re-painter) happy, then I don't mind. I have never really had to deal with re-uploads that weren't successors, but that might be because I built fictional stuff.

    I stopped caring about SP drama when I started getting too much drama in my real life lmao

    +3
  • hello 4 months ago

    @Nerfaddict nice! I heard the job market (in the US at least) is a bit rough rn, so I hope the job search goes well for you!

  • hello 4 months ago

    @Nerfaddict I’ve been good! I am finishing up my masters degree at the moment, so not much time or desire to play SP

  • hello 4 months ago

    hi

  • SHOW ME YOUR FIRST BUILDS....... 5 months ago

    Looking at my first page of builds was a very fun look into the past. My first was this little guy

  • NJR-AV-1-13 - T'kol-T'ok - 6 months ago

    @TheTomatoLover That may be from the description! Using images as headers is something that I did a lot.

    As for the build itself, great work! I'm glad that my code was useful to you.

    +2
  • Updated Photographer's Map 7 months ago

    Nice map! It is good that someone made a new photography map, especially since I do not have the time nor motivation to update my existing mods. Thanks for adding me as a contributor too. While not entirely necessary, I appreciate the recognition.

    +1
  • Looking to make a rotator that instantly alternates between minimum and maximum values 7 months ago

    @o2o Its been over a year since I have coded in FT, but I might remember a few things haha. Feel free to ask whatever question you want!

    +1
  • Mechanical Walker 7 months ago

    @TheTomatoLover Not sure what that means, but yes, I did upvote this a while ago

  • What's Next? 9 months ago

    “Sadly, this means that SP updates will continue to be on pause for the foreseeable future, though we will roll out updates to fix critical bugs if necessary.“

    The reading comprehension of the average commenter is impeccable here, since all I see is update suggestions in this comments section 💀

    +26
  • Mechanical Walker 10 months ago

    No problem! Nice build

    +1
  • Bayraktar TB2 10 months ago

    @MAHADI It is good to see you too!

    +1
  • [Solved] Funky Trees - evaluating specific values 10 months ago

    I think comparison operators such as =,<,> evaluate to True or False. It’s been a bit since I have coded in FT tho

    +1
  • Bayraktar TB2 10 months ago

    @MAHADI No problem! I still lurk on the site a bit, even if I don’t have any builds planned

  • "Do you feel lucky, punk?" - If-else loop, Ammo Counter, and Autoloaders 11 months ago

    @ThomasRoderick oops I forgot lol. Brain no worky

    +1
  • "Do you feel lucky, punk?" - If-else loop, Ammo Counter, and Autoloaders 11 months ago

    I definitely see some good improvements. Perhaps the most notable to me, at least, was sidestepping the disappearance of the fireguns button, since I had not thought of a solution to that problem (which I had experienced a good amount). The rest of the functionalities look good for designing more combat options, which is always a fun endeavor. Hopefully my response is adequate, since my brain is soup these days lol

    +2
  • "Do you feel lucky, punk?" - If-else loop, Ammo Counter, and Autoloaders 11 months ago

    No problem! It’s good to see a post from you. In all honesty, my brain is too overloaded from work to really handle any SP technicalities, but the content looks good regardless

    +1
  • A rumble from deep below... 11 months ago

    @TheLatentImage Thanks! I still lurk on the site every once in a while, though I’m not building anything at the moment. Life has been good to me, since it has thrown some new passions and hobbies my way, that now take precedence over SP

  • A rumble from deep below... 11 months ago

    It’s always good to see a post from you. I gotta agree - when I do log on occasionally, I see some pretty awesome stuff. Great creators that are making things that far surpass my build quality

    +5
  • Corpus Ikran 11 months ago

    @CommanderReal There is, but it requires a little bit of coding, since I haven’t made the flight system itself. This forum post will hopefully help

    +1
  • Corpus Ikran 11 months ago

    @CommanderReal Feel free to use any code as long as you provide adequate credit! Note that this code is very old, and it may be better to check out my most recent forum post for flight system code

    +1
  • [Teaser] The Falcon Four... A storm is coming... one year ago

    Ty! I can't really give you a straightforward answer to that - feel free to browse the collections, and choose something that fits the exact need you have

    +1
  • [Teaser] The Falcon Four... A storm is coming... one year ago

    @ToeTips Go for it! Just give credit where it is appropriate

    +1
  • Plane Builders: Do you prefer Arcade or Sim and why? one year ago

    Arcade, because I suck at flying. Besides, it gives me an opportunity to apply some funny math to SP

    +2
  • Idk who these users are but ChatGPT brought me here one year ago

    I was more active around 2021. I doubt that ChatGPT would say the same for me now lol

  • (Armored) Prototype - Scarab one year ago

    @TheTomatoLover This aircraft is quite old, though even when I made it, the parachute armor exploit had been known

    +1
  • WSV-01 ''Skillet'' one year ago

    @AvalonIndustries ah I didn’t know that. Thanks!

    +1
  • NJR-AV-2-07 - Phaeton - one year ago

    Excellent description, and a very nice aircraft. I’m glad that my forum post was useful to you!

    +3
  • Impulse Engine Concept one year ago

    @ToeTips This system only worked before jundroo updated the damage model. A similar concept, that was designed after the update is here.

  • WSV-01 ''Skillet'' one year ago

    Not sure how I just found your account. Hopefully my spam over the last few minutes will make up for that :)

    +2
  • Leaked Nuclear Codes Of Japan one year ago

    1738

    +1
  • Generation Delta | Weapons Collection 1.1 years ago

    @Bonk21474 The lock is instantly re-established, which effectively makes the countermeasures useless

  • Orbidyn-L 1.1 years ago

    @TheMightyBuildDigger you might be thinking of another build, Edgecrusher, which uses a roughly similar flight system, as well as a blended wing shape

  • Generation Delta | Weapons Collection 1.1 years ago

    @Bonk21474 setting lockTime to zero on guardians ensures that a lock can be re-established, even in flight

    +1
  • PeltM.D 04-25 - Golem - 1.2 years ago

    @Grob0s0VBRa
    No problem :)

    +1
  • 10 HOURS OF WORK RUNINED BY A BUTTON 1.3 years ago

    We do a little uploading unlisted posts

  • Is My Aircraft Moving Forward, Sideways, or Upward? Lateral, Longitudinal, and Vertical Velocity Components 1.3 years ago

    @11qazxc Did it not work at very high altitudes? If the accuracy of altitude degrades with increasing altitude, then there’s not much that can be done about that - that issue would be the result of how SP itself is programmed, rather than my code

    +1
  • Goodbye. 1.3 years ago

    It's been a fun ride. Feel free to lurk a bit ;)

    +1
  • SPE-Orbidyn Edgecrusher 1.3 years ago

    @TheTomatoLover Thank you! Life is good. I don’t have enough time to build these days, but I do lurk on the site still :)

    +2
  • Electronic Scale 1.3 years ago

    This is a certified hooke's law classic

    +4
  • Orbidyn-L 1.4 years ago

    @Alpha6 Not necessarily. Any durability was coincidental

  • SPE-Orbidyn Edgecrusher 1.4 years ago

    @Ian_Yashima Understandable, thank you! Feel free to keep doing what you are doing - I like the stuff that you make.

    +1