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EXO - Orbis

161k spefyjerbf  6.3 years ago
Auto Credit Based on spefyjerbf's Starfighter

“All the world I’ve seen before me, passing by.”

SP’s first true starfighter.

Basic controls:
Activator 1: Missiles online
Activator 2: Space flight mode/landing mode
(When in ag 2) VTOL: pitch orientation
(When in ag 2) Yaw: Yaw
(When in ag 2) Pitch: Thrust
Activator 7: Police lights

Taking off:
1. Activate group 2
2. VTOL about half way down
3. Throttle up
4. De-activate group 2

Normal flight has normal controls.

Space flight:
- Have activator 2 on. This activates a control gyro.
- Orient yourself with VTOL and yaw. VTOL controls pitch.
- Use pitch to activate RCN engines, which provide you with thrust!

How to get to space:
1. Begin your ascent with activator 2 on.
2. Ascend with 100% throttle.
3. When you are high enough, you will begin to slow down. This means that you are too high from normal engines.
4. Now use RCN

Landing:
- Activate group 2, then set throttle to 1%. Fly straight, and yaw to a landing pad.
- When you are over a landing pad, cut the throttle.
- The plane will slowly fall onto the landing pad.

EXO – Orbis refers to a highly versatile starfighter designed by SPEcorp’s experimental PROJECT division. The starfighter is regarded as the first true starfighter to ever be designed after an event known as the Grounding, in which all impulse drives suddenly became obsolete, grounding humanity for months. SPEcorp’s first response to the Grounding was PROJECT: Orbitas, a hefty SSTO that would allow humanity to deliver supplies to the space stations and planets in need. Next, SPEcorp saw a new necessity caused by the Grounding – defense. After the Grounding, there was no spaceworthy vehicle in existence that could adequately fill a combat role. Therefore, a few months after the release of Orbitas, SPEcorp’s PROJECT division unveiled its next design, EXO – Orbis.

The EXO- Orbis starfighter was engineered to be easy to use, as well as effective. Its exemplary mobility in space, as well as its ease of operation, makes it a common asset of governments and corporations alike. Central to the design is an RCN-based engine, in which control nozzles are repurposed to provide thrust. The engine does not require air, and is easy to power. With RCNs providing thrust, RCNs could not be used for attitude control. This constraint yielded another defining feature of the starfighter. A gyroscope controls EXO – Orbis’s attitude, which, surprisingly, made the spacecraft easy to handle. The hull is also a point of interest. EXO – Orbis is an AGRAV vehicle, and is therefore quite light. This attribute enables it to re-enter at any speed, and gives it greater acceleration in space. In the atmosphere, the starfighter’s AGRAV design gives it exemplary maneuverability. Combat, then, is fast-paced and evasive. The starfighter can only take minimal damage, but can punish an enemy with its heavy pulse shotgun, as well as missiles that have been tailored for space combat.

The starfighter has a prevalent role in law enforcement and anti-piracy operations. This model is SPEcorp’s corporate police variant, and comes with traditional white livery, as well as police warning strobes.

General Characteristics

  • Predecessor Starfighter
  • Successors 10 airplane(s) +56 bonus
  • Created On Windows
  • Wingspan 44.9ft (13.7m)
  • Length 63.1ft (19.2m)
  • Height 10.5ft (3.2m)
  • Empty Weight N/A
  • Loaded Weight 143lbs (64kg)

Performance

  • Power/Weight Ratio 94.095
  • Wing Loading 3.7lbs/ft2 (17.9kg/m2)
  • Wing Area 39.0ft2 (3.6m2)
  • Drag Points 15517

Parts

  • Number of Parts 265
  • Control Surfaces 5
  • Performance Cost 918
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  • Profile image
    161k spefyjerbf

    @Lucanmoonshadow Ty!

    1.7 years ago
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    Bro.. This has to be one of the best creations I have ever seen on Simpleplanes. Super amazing job!!!

    +1 1.7 years ago
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    I can't figure out how to make it fly :(

    1.8 years ago
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    32.3k SyntheticL

    @spefyjerbf OK

    3.8 years ago
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    161k spefyjerbf

    @UFNNICF5TF Go for it! Just be sure to use appropriate crediting practices.

    +1 3.8 years ago
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    32.3k SyntheticL

    @spefyjerbf can i dock your ship to my spacedock? of course will credit you

    +1 3.8 years ago
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    161k spefyjerbf

    @silver Ty!

    3.9 years ago
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    14.0k silver

    You're So close to 100 upvotes, so thought of giving it to you.;)

    3.9 years ago
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    161k spefyjerbf

    @Spirit117 Not sure. I test everything in high, so it should work on a high setting.

    4.5 years ago
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    @spefyjerbf I usually keep it on low since that least impacts my performance. Is there a preferred physics setting?

    4.5 years ago
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    161k spefyjerbf

    @Spirit117 Odd, try changing your physics setting. That usually helps!

    4.5 years ago
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    @spefyjerbf yes i am

    4.5 years ago
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    161k spefyjerbf

    @Spirit117 Are you using the gyro?

    4.5 years ago
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    When i try to take off it glitches out and spikes downward and crashes. I'm on android if that helps.

    4.5 years ago
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    @spefyjerbf Thanks!

    5.0 years ago
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    161k spefyjerbf

    @ArcturusAerospace Chances are that that comes from the physical characteristics of the aircraft itself. This aircraft, for example, has an unnaturally low mass, which gives it a high acceleration.

    +2 5.0 years ago
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    @spefyjerbf No, I mean something that causes the aircraft or spacecraft to hover in place without moving in any direction whatsoever. Do you know how to do that?

    5.0 years ago
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    161k spefyjerbf

    @ArcturusAerospace Antigravity engines? Not sure what you mean. As in how slow the fighter falls?

    5.0 years ago
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    @spefyjerbf
    How do you make antigravity engines? I can't find any on the website, so I figured that because you make such good planes, you might be able to help me.

    5.0 years ago
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    161k spefyjerbf

    @4Dimensional Thank you! I appreciate that you enjoy what I do with this game.

    5.3 years ago
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    I've downloaded every (almost) single one of your creations. Good Job

    5.3 years ago
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    I recolored it and added lasers the tactical laser system mod

    5.7 years ago
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    161k spefyjerbf

    @MrZergon Thank you! This one was challenging to make, and I'm glad that you are satisfied with the final result.

    5.7 years ago
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    This is so easy to fly and really cool

    5.7 years ago
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    161k spefyjerbf

    @AWESOMENESS360 Thanks! I wasn't sure that it could run on mobile, so I'm pleased to know that it does.

    6.1 years ago
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