I'm gonna give a full diagnosis to how this thing does
Pros:
Exterior lights are done right
Livery is done well
Full interior, even the cargo bay is there (Pretty much a combi)
Very stable in-flight
Cons:
Doesn't turn to the right on taxi
Landing gear bounces around and retracts too fast (realistically)
I found that using throttle to trim was more effective (I don't use on-screen controls so the trim slider isn't there)
Interior is either messy or too simple
Cockpit view is just the wall
Too many cameras to flip through
Cockpit view is hard to fly with because your field of view is very small out of that little window
As I said below, the plane realistically would blow apart at cruising altitude
Doesn't glide, or doesn't have realistic drag
Minor crap:
Blinking lights in the cockpit serve no purpose
Pitch control doesn't work with the built yoke
Folding wingtips is a neat idea, but it's completely useless on a plane as small as this
THERE'S NO GOSH DARN PARKING BRAKE
No flaps, which, I guess isn't needed on a plane that stalls at around 100 or so
Interior is painted like the outside, looks pretty weird
That was the diagnosis, hopefully you can improve upon it.
@Strikefighter04 With a pressurized cabin at cruising altitude, the pressure differential on the inside compared to the outside causes the fuselage to expand slightly. This is the reason that all pressurized fuselages are circular, so they spread the pressure evenly. On a square fuselage, the pressure would build up and eventually blow the plane apart. This is the same reason planes have round windows.
So realistically, this plane wouldn't last for very long.
I believe that's the first death aboard a Southwest flight, or am I wrong about that?
May they rest in peace.
edit: I guess it's more of a rare occurrence for someone to die on a southwest flight
@chancey21 I'd say you should put things like how the interface works, or how to use the part transform tool.
Also, give a link to the fine tuner mod if you'd were to put it in this post, people are lazy and don't like looking for it.
@qUwUp whar...... why did you feel the need to delete the entire post i was just making an observation also why would you pay $5 a month for something you could probably make by configuring 2 or 3 of the effects that come with reshade
@LunarEclipseSP thats a good question, though im not entirely sure what im gonna do with them. with the mod the polygon budget is stretched so incredibly thin that I can't really do much, once mod support comes to sp2 I will likely be able to stretch my legs a little with the locations and such, since all the objects from the sp stock Islands will no longer be present. in a hypothetical The Items 2, I will definitely carry over the islands that I made for the mod along with their structures, and likely give them a much needed refresh to bring it up to par with the new map
@SpearSystems only guesses... (within a week or two) in true me fashion i started doing the engine swap at the very last second right after i had already announced when id release this lol
you also missed the wingbox entirely.... i havent seen what the livery looks like from the bottom on a -700 though i imagine it might be shaped different than this one which is just taken from the -800
edit: yes so the sw livery on the -700 is shaped way different from how they paint their -800s, the white stripe separating blue from yellow meets at the same spot on the wingbox as the -800 and in effect the yellow/red shapes are much much shorter... though idk given this is just a rip of the livery i did for the -800 slapped on the -700 i guess its whatev lol
@TwoTurboMan i will have to make tf30s, i really want to make a block 65/70 with the original beaver tail and some of the other detailing. the B i have atm is more like the 'A+' where it doesnt have any of the digital stuff that was added later, though i may possibly make a version with that if i spend the time
What the heck
+2I'm gonna give a full diagnosis to how this thing does
Pros:
Cons:
Minor crap:
That was the diagnosis, hopefully you can improve upon it.
+2@Strikefighter04 With a pressurized cabin at cruising altitude, the pressure differential on the inside compared to the outside causes the fuselage to expand slightly. This is the reason that all pressurized fuselages are circular, so they spread the pressure evenly. On a square fuselage, the pressure would build up and eventually blow the plane apart. This is the same reason planes have round windows.
+2So realistically, this plane wouldn't last for very long.
It's definitely been a while.
+2schlap
+2IS IT ANY COINCIDENCE THAT ARTICLE 11 AND 13 HAVE THE SAME NUMBERS AS DISC 11 AND 13 FROM MINECRAFT
I DONT THINK SO
+2epic style
+2For me it's the same, might be a mobile thing
+2@KerlonceauxIndustries e f🅱️cking nough
+2the die simulator
+2You should try things like rain and lightning in your environment pack mod
+2I think it's pronounced though
+2we share things in common
+2pretty good first plane
I had the same issue with this, I think @Squirrel can help. Maybe you an I can learn a thing or two on map making.
+2sure... whatever you say
+2how many times did you fall off your bicycle after all that whiskey
+2@CRJ900Pilot You'll figure it out when I upload it, which will be my 3 year anniversary post
+2@jamesPLANESii I've actually used that trick once
+2The second L in his name is an uppercase i
I have some of the same techniques, but the last one sounds like a viable and better option than free spin on 2* ranges with the joints
+2@CRJ900Pilot that's still a dead person, are you missing a few genetic things to realize that's insensitive
+2I believe that's the first death aboard a Southwest flight, or am I wrong about that?
+2May they rest in peace.
edit: I guess it's more of a rare occurrence for someone to die on a southwest flight
he looks like he's furiously playing the piano
+2Roses are red
+2Jordan can dunk
We know he can swim, but
Can Richard Funk?
@chancey21 I'd say you should put things like how the interface works, or how to use the part transform tool.
+2Also, give a link to the fine tuner mod if you'd were to put it in this post, people are lazy and don't like looking for it.
Displays power through steel.
+2I like it.
That is until I realize it was another user that made it.
@TheLatentImage ahem
+2NOT THE TIDE PODS
+2@GermanWarMachine Then my point proven.
+2And there won't just be one model, or one in service, there will be more.
You're supposed to put a question mark at the end, then I'll know you're asking a question.
+2"This plane has been featured" lol
+2@Bulbulay two very secret ones and then after a 777
+1@qUwUp whar...... why did you feel the need to delete the entire post i was just making an observation also why would you pay $5 a month for something you could probably make by configuring 2 or 3 of the effects that come with reshade
+1masterful gambit, sir
+1@LunarEclipseSP thats a good question, though im not entirely sure what im gonna do with them. with the mod the polygon budget is stretched so incredibly thin that I can't really do much, once mod support comes to sp2 I will likely be able to stretch my legs a little with the locations and such, since all the objects from the sp stock Islands will no longer be present. in a hypothetical The Items 2, I will definitely carry over the islands that I made for the mod along with their structures, and likely give them a much needed refresh to bring it up to par with the new map
+1thats what a minivan should do if you turn it like that
+1@primaryorgod i see LOL i somehow left that in, should be fixed
+1simple planes and immersive aircraft are pretty OK they are more survival oriented
+1@F8boa nope
+1@SpearSystems only guesses... (within a week or two) in true me fashion i started doing the engine swap at the very last second right after i had already announced when id release this lol
+1hey waita minute . . . i recognize that photo angle . . . . . .
+1looks like
+1fun
andjubilation
i bet a car like this would greatly enjoy the majiaroring and the two layouts of ramonix
@F8boa i think more and more likely i may end up doing that
+1that sound model is nuts 👏
+1@AuroraBrooke i quite like the 75... though if i make one itd have to be sometime in the future since im not starting any more builds till sp2 is out
+1bro is not original with the livery 🥀
+1you also missed the wingbox entirely.... i havent seen what the livery looks like from the bottom on a -700 though i imagine it might be shaped different than this one which is just taken from the -800
+1edit: yes so the sw livery on the -700 is shaped way different from how they paint their -800s, the white stripe separating blue from yellow meets at the same spot on the wingbox as the -800 and in effect the yellow/red shapes are much much shorter... though idk given this is just a rip of the livery i did for the -800 slapped on the -700 i guess its whatev lol
shoe lmfao
+1@TwoTurboMan i will have to make tf30s, i really want to make a block 65/70 with the original beaver tail and some of the other detailing. the B i have atm is more like the 'A+' where it doesnt have any of the digital stuff that was added later, though i may possibly make a version with that if i spend the time
+1@ToeTips yea,,,, I do at least plan on making a new f14 model when sp2 comes out with some of the new features n stuff
+1I WARNED YOU ABOUT STAIRS BRO
+1