@ZapsonAirlines elytra allow flight yes, but is gliding + boosts, the type of flight isn't customisable its fixed, you can glide and use riptide or fireworks to fly, unlike planes in sp, you can hover, use propellers or jets, have truly stable flight with drag lift and thrust calculations determining how you fly, and you can drive, use missiles, tank cannons, guns, countermeasures etc etc.
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essentially the idea is cool but unlikely to happen especially for mobile as mobile has larger storage and performance restrictions. not to mention a new infrastructure for the web and a variety of new functions in game.
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minecraft is written in a different language and is optimized for building and combat, also it uses random generation and other methods to create optimised terrain. if you have a look at the 2b2t server history with elytra and fast flight, too much map and generation can kill (or nearly) servers with too much data.
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whilst having a fixed map means you can have an insanely large/complex build going at any speed without killing the game.
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ive rambled on enough now, half of its probably false. but still cool idea. not gonna happen
They have a large chunk based system where flight is limited, the actual infrastructure is incredibly different. Minecraft is amazing as what it is but it’s not compatible with simple planes. As the planes is the thing which you build create and destroy@ZapsonAirlines
Ok ok ok, you may be asking quite a lot, for a start, you pay less you get less, then on the whole maps are kinda huge and that’s why mobile doesn’t have the kraken maywar etc. It’s incredibly taxing on the game on windows yet alone Mobile with some of these maps. Personally I think a map editor may be a more viable option as it would only edit aspects of pre existing terrain @SandSpores
@Dominik6582 welp fair enough i accidentally deleted a games files even after deleting and reinstalling it only runs like a slideshow, i don't play it anymore
@PotatoWasTaken basically, a random plane got upvoted loads, ironically, and that caused friction between people thinking it was cruel and people just taking it as a joke.
and then all the angry ppl who always spend hours on their builds etc got angry cos an average post got blown up instead of theirs.
.
in my opinion ppl just gotta treat it kinda like a lottery, u didnt win oh well try again
hmm walkers are really complicated, make sure you have the Overload mod active. If its a bipedal walker then get the legs with hip, knee and ankle joints. for a basic hip joint use the input sin(time180) {you can change it and explore the results}, knee joint cos(time180) and lastly ankles sin(time180). Now a basic way to add them to an input and not just uncontrollable add `(selected input e.g. pitch)(ankle/knee/hip code).
lastly add gyroscopes personally I recommend 500% stability or 1000% stability.
Good luck
personally id guess that you make camo as a nightmare decal (i guess like this but camo blobs) id guess pros have an easy way of doing this, good luck on your project!
@refdnv1 double check capital letters, maybe try FireWeapons. it'll give an output of one when weapons are used, NOT guns, guns have a different input which is FireGuns, good luck with your project
welp good luck in the future, if you want a break take a break, you can do so at the drop of a hat if you want to. I disappear for months at random even a year once (kinda I uploaded a few times unannounced during it). Its all chill build what and when you want.
if your building something fictional without a blueprint, I recommend getting a basic shape/frame then slowly adding necessary parts, if wings dont fit or look good scale them to 0.01,0.01,0.01 and hide them same with engines. then slowly add the tiny details. essentially frame,flesh,function,detail. I hope this helps!
wow, amazing job! I have a question, are you gonna add arm movement too or does it mess up balance or something? this is genuinely amazing, really innovative.
yeah mods and xml are different. id guess its to do with security as xml is a game editing its own files (i think) and modding is foreign code. I dont rlly know
@WarHawk95 invite invalid
it just doesnt work, ive forgotten the
^it doesnt work script^so heres thiswhat does this mean?
@ZapsonAirlines elytra allow flight yes, but is gliding + boosts, the type of flight isn't customisable its fixed, you can glide and use riptide or fireworks to fly, unlike planes in sp, you can hover, use propellers or jets, have truly stable flight with drag lift and thrust calculations determining how you fly, and you can drive, use missiles, tank cannons, guns, countermeasures etc etc.
+1\|/
essentially the idea is cool but unlikely to happen especially for mobile as mobile has larger storage and performance restrictions. not to mention a new infrastructure for the web and a variety of new functions in game.
\|/
minecraft is written in a different language and is optimized for building and combat, also it uses random generation and other methods to create optimised terrain. if you have a look at the 2b2t server history with elytra and fast flight, too much map and generation can kill (or nearly) servers with too much data.
\|/
whilst having a fixed map means you can have an insanely large/complex build going at any speed without killing the game.
\|/
ive rambled on enough now, half of its probably false. but still cool idea. not gonna happen
They have a large chunk based system where flight is limited, the actual infrastructure is incredibly different. Minecraft is amazing as what it is but it’s not compatible with simple planes. As the planes is the thing which you build create and destroy@ZapsonAirlines
+2If you want this to happen, chances are it’ll be a windows mod. Not to mention new infrastructure on the website, but I like the idea
+5Ok ok ok, you may be asking quite a lot, for a start, you pay less you get less, then on the whole maps are kinda huge and that’s why mobile doesn’t have the kraken maywar etc. It’s incredibly taxing on the game on windows yet alone Mobile with some of these maps. Personally I think a map editor may be a more viable option as it would only edit aspects of pre existing terrain @SandSpores
+2good day
he banned himself.
well done
good luck with morgan, i hope he survives
+1@Dominik6582 welp fair enough i accidentally deleted a games files even after deleting and reinstalling it only runs like a slideshow, i don't play it anymore
oop well bye, you could just reinstall i guess
+2congrats!
welp i had to see this comment lol. rlly mean for this community
Hi
@Snowdog whoa chill, i was just answering a question left up on the forums, you can delete it or add the 'solved' (i think) tag to it.
@PotatoWasTaken basically, a random plane got upvoted loads, ironically, and that caused friction between people thinking it was cruel and people just taking it as a joke.
and then all the angry ppl who always spend hours on their builds etc got angry cos an average post got blown up instead of theirs.
.
in my opinion ppl just gotta treat it kinda like a lottery, u didnt win oh well try again
great, cant wait to see more
@JustDatGuy has a good solution personally I use max(input1,input2) it chooses the largest of the input to use
+1gravatar
here's
https://www.simpleplanes.com/a/rsLEcz/HAMEKA-Ha-100-Cyclopsa really fluid leg motion examplesorry i didnt hyperlink properly
hmm walkers are really complicated, make sure you have the Overload mod active. If its a bipedal walker then get the legs with hip, knee and ankle joints. for a basic hip joint use the input sin(time180) {you can change it and explore the results}, knee joint cos(time180) and lastly ankles sin(time180). Now a basic way to add them to an input and not just uncontrollable add `(selected input e.g. pitch)(ankle/knee/hip code).
lastly add gyroscopes personally I recommend 500% stability or 1000% stability.
Good luck
nope, its loud and inconvenient. at this point my games on mute
you can kinda, idk sometimes it works for me sometimes it doesnt
Wow I love the engines, great job! T
+1@WarHawk95 sure! although i'm really inactive at the moment.
@WarHawk95 a bit ive been learning for ages now, probably 5 (years). im still terrible at it
@WarHawk95 ehh we had to learn it for years, may as well try to use it
looks greaT!
+123/7/20 plot twist. i have no contestants, only 1000000000 years left to enter
great build! back when i started this was the build that helped me understand fuselage and nudging and how stuff can float, thanks!
personally id guess that you make camo as a nightmare decal (i guess like this but camo blobs) id guess pros have an easy way of doing this, good luck on your project!
thanks i suppose, i haven't been around for long and havent been big. i agree, normally the sp community is amazing
@refdnv1 double check capital letters, maybe try FireWeapons. it'll give an output of one when weapons are used, NOT guns, guns have a different input which is FireGuns, good luck with your project
@Garretto3 nah it leaves them unaffected (heres an example)
welp good luck in the future, if you want a break take a break, you can do so at the drop of a hat if you want to. I disappear for months at random even a year once (kinda I uploaded a few times unannounced during it). Its all chill build what and when you want.
+2if your building something fictional without a blueprint, I recommend getting a basic shape/frame then slowly adding necessary parts, if wings dont fit or look good scale them to 0.01,0.01,0.01 and hide them same with engines. then slowly add the tiny details. essentially frame,flesh,function,detail. I hope this helps!
+1wow, amazing job! I have a question, are you gonna add arm movement too or does it mess up balance or something? this is genuinely amazing, really innovative.
@jamesPLANESii huh that's weird. my designer is smooth at most part counts but actually flying it struggles past 700-800 parts
+1wow its third page of highest rated. this is probably the best sp joke
+3still not as good as the OG, but great job with insane detail
+2If you got sp on steam I recommend the in game upload.
yeah mods and xml are different. id guess its to do with security as xml is a game editing its own files (i think) and modding is foreign code. I dont rlly know
congrats!
happy first birthday, im on my way to my third
+1congrats!
+1@C5KN I disagree
Good luck for the future, I don't really have any questions so here's the default:
what's the meaning of life
Oh hmm I’ll have a look :/ @ST_Starlight