@EternalDarkness i understand the rule, and accept. But would be great include new Paint options in the Game, in order to increase reality, and details... I think the airplanes could be more cool with more sofisticated paint options... For example apply emblems, bands, gradients, etc... I think its difficult but soon its Christmas 😉 thanks anyway!
@ChiChiWerx It has been compared at the same speed, although it cannot be seen in the DCS video clip. On the other hand it is an approximation, it is not intended to do exactly the same. If it is observed the turn are similar, it seems a fact.
I know it's hard to cover everything we ask for. But I will give some ideas ...
1) I would like have paint tools, to add insignias, to create camouflage and to reduce the number of parts that involve details in aircraft.
2) Update the simpleplanes modtools to create aerial patrols, aerial routes/paths. That way we could create very fun aerial combat missions.
3) Multiplayer
4) Add new parts, for example refueling probe in flight, new weapons, glass for the cabins, the possibility of designing the cabin, instrumentation ... (much of this, is in the mods, but it would be great if the game had it default)
5) That in Unity we can add our planes, ships and land vehicles in a simple way, so that performance is not compromised.
whatever it is I think that simpleplanes is an incredible game. I hope the surprise of the update to version 1.8.
@ThomasRoderick you can make a fictional or replica aircraft. What is sought is that it works approximately to the physical laws. I emphasize the word "approximate"
@Altmztrn Yes, in this edition, helicopters are not allowed, the map is very large and with the helicopter it would take a long time to reach the objective.
@TheSavageManZ Thank you very much! Making these mods takes me a long time. Think that each building I have designed with sketchup, there is a lot of trial and error ... But it is worth it if the SimplePlanes community enjoys them. I think I can make some railroad tracks. I will try it
@JohnnyBoythePilot The 12 hard-point rule is made not to overload the plane too much. Keep in mind that we try to be similar to reality. An airplane usually has a load limit. If you load more weapons than the plane should have then you will lose realism and that translates into fewer points. 12 or 14 hard-points is more than enough. Subpilons are also considered hard point. In relation to the second question, there is no problem in using pre-designed weapons. But remember that realistic behavior of weapons is valued.
@ndfr623 El problema está en la cantidad de armas que lleva el avión, son más de las que necesita para la misión. En este reto interesaba un avión rápido, ágil, extremadamente estable a baja cota para poder hacer vuelo a ras del agua... Si quieres te ayudo a construir el avión del próximo reto ;-) no te desanimes. Me ha gustado que tenga la escarapela española ;-)
Your mods would be integrated in Simpleplanes Core game. Good job! Thank you for all your time!
+8@EternalDarkness i understand the rule, and accept. But would be great include new Paint options in the Game, in order to increase reality, and details... I think the airplanes could be more cool with more sofisticated paint options... For example apply emblems, bands, gradients, etc... I think its difficult but soon its Christmas 😉 thanks anyway!
+6Great Update! Great work guys! i´m testing and i obtain the next results:
i hope will progress Simpleplanes, good job!
+6Thank you very much everybody! i will publish another version without hostile tanks
+6@Faded yes i can... you say... ;-)
+6Everybody are welcome!
+5Congrats! you are the winner of the CAS Challenge!
+4This is incredible, great work! Congratulations! Thank you very much! I like this mods!
+4@Hawkeye156 @ThePilotDude @Kerbango
Update! New version without enemies, AA Tanks not attacks you ;-)
+4@MOPCKOEDNISHE it´s my new map Tank Test Map, will be release in brief
+4Winner of 50sChallengeReborn, congrats!! 1st position
+4@Carsong1017 @Gravity @denialofservice
Android version available!
+4Nice concept!
+3@SodiumChloride Thank you, no problem!
+3@Alta2809 yes but maximum speed is above 1700kmh
+3Ease of maneuver -
22
/30ptRealistic model -
58
/70ptDetails, paint and accesories -
21
/30ptRealistic weapons and behaviour -
25
/40ptBuild quality -
20
/30ptMission Fulfillment -
??
/100ptFair play -
20
/20pt166pt
+3@ChiChiWerx It has been compared at the same speed, although it cannot be seen in the DCS video clip. On the other hand it is an approximation, it is not intended to do exactly the same. If it is observed the turn are similar, it seems a fact.
+3@jamesPLANESii I think it's a great idea! Thanks for the inspiration. I think I will develop some of those locations. Thank you very much!
+3@FlyingHueman You obtain the second place of Naval Attack Challenge!! Congrats
+310pt
30pt
10pt
18pt
20pt
10pt
20pt
Total
118pt
This is a very nice model! Great build! You can feel proud
+3@Chancey21 This plane :D
+3I know it's hard to cover everything we ask for. But I will give some ideas ...
1) I would like have paint tools, to add insignias, to create camouflage and to reduce the number of parts that involve details in aircraft.
2) Update the simpleplanes modtools to create aerial patrols, aerial routes/paths. That way we could create very fun aerial combat missions.
3) Multiplayer
4) Add new parts, for example refueling probe in flight, new weapons, glass for the cabins, the possibility of designing the cabin, instrumentation ... (much of this, is in the mods, but it would be great if the game had it default)
5) That in Unity we can add our planes, ships and land vehicles in a simple way, so that performance is not compromised.
whatever it is I think that simpleplanes is an incredible game. I hope the surprise of the update to version 1.8.
Many encouragement to the developers!
+3@jamesPLANESii yes, i go with my police car... :D
+3Evaluation
Handling, stability, agility ::
3 points
Realistic model and behaviour ::
6 points
Details, paint and accesories ::
6 points
Build quality ::
5 points
Personal impression ::
4 points
Description ::
3 points
Total points :: 27
Rules ::
+3Meet the rules
Status ::
Accepted
This plane use "Health" attribute
+3@jamesPLANESii i´m working on a Civilian Designer
+3You are invited to participate in the 1st Jetfighter Challenge! Your creations have the level to participate, please take a look. Thank you
+2You are invited to participate in the 1st Jetfighter Challenge! Your creations have the level to participate, please take a look. Thank you
+2@Quazal16 Yes, you can put a gyroscope with a 45 degree tilt.
+2@ThomasRoderick you can make a fictional or replica aircraft. What is sought is that it works approximately to the physical laws. I emphasize the word "approximate"
+2@Altmztrn Yes, in this edition, helicopters are not allowed, the map is very large and with the helicopter it would take a long time to reach the objective.
+2@TheSavageManZ Thank you very much! Making these mods takes me a long time. Think that each building I have designed with sketchup, there is a lot of trial and error ... But it is worth it if the SimplePlanes community enjoys them. I think I can make some railroad tracks. I will try it
+2@ImABoe As mentioned in previous comments, it does work but in another version of SimplePlanes, please check it out.
+2Thank you very much! i´m finishing my entry
+2Reduce to 0 damping and spring of all your wheels
+2Ease of maneuver -
25
/30ptRealistic model -
50
/70ptDetails, paint and accesories -
20
/30ptRealistic weapons and behaviour -
35
/40ptBuild quality -
20
/30ptMission Fulfillment -
??
/100ptFair play -
20
/20pt170pt
+2Ease of maneuver -
15pt
/30ptRealistic model -
35pt
/70ptDetails, paint and accesories -
5pt
/30ptRealistic weapons and behaviour -
0pt
/40ptBuild quality -
8pt
/30ptMission Fulfillment -
??
/100ptFair play -
0pt
/20pt63pt
+2@RussianAS You can participate with a plane with more parts, no problem ;-)
+2i´m in!
+2@JohnnyBoythePilot The 12 hard-point rule is made not to overload the plane too much. Keep in mind that we try to be similar to reality. An airplane usually has a load limit. If you load more weapons than the plane should have then you will lose realism and that translates into fewer points. 12 or 14 hard-points is more than enough. Subpilons are also considered hard point. In relation to the second question, there is no problem in using pre-designed weapons. But remember that realistic behavior of weapons is valued.
+2@Thueerra @GhosTerSix @Bife
+2@BaconRoll I'm so sorry, you're a classic in the challenges I organize. But we have another challenge soon. I encourage you to participate.
+2@ndfr623 El problema está en la cantidad de armas que lleva el avión, son más de las que necesita para la misión. En este reto interesaba un avión rápido, ágil, extremadamente estable a baja cota para poder hacer vuelo a ras del agua... Si quieres te ayudo a construir el avión del próximo reto ;-) no te desanimes. Me ha gustado que tenga la escarapela española ;-)
+2@NFIGMT The mod is unpublished, but will be publish in the next Naval Attack Challenge
+2@nameisalreadytaken Yeah! Its true i need more followers!! Jajaja at least 667 😁😁😁😁
+2@drgunblood imposible at the moment... sorry
+2@N1KO @Alpha1M @Nachog
+2@JohnnyBoythePilot @RussianAS @Burtcrusher
+2This is incredible! Please include in the Core of Game. Great mod!!!
+2