@alexJgameYTukraine000000 Yes, but this challenge is looking for modernized, updated aircraft. That's why current fighters no longer use four cannons, only one or two at most. Let's say you're modernizing an F-80 Shooting Star. Realistically, if you want to add missiles, you'll probably need space for a radar. That reduces the number of cannons it can carry... That's why I think reducing the number of cannons is reasonable.
@Michiganstatepolicethe2nd i believe you dont need to use that wing specifically, its just a reference for what they should be like?
The wing provided in this challenge is a reference point due to its scale: 0.85 x 0.85 x 0.85.
This would cease to be a challenge if there weren't a rule in this regard, since hyper-maneuverable aircraft could be built if the wing scale were smaller, and then we wouldn't be playing on a level playing field. It's about fair play.
The fun, interesting, and enjoyable aspect of these challenges is playing with clear rules regarding weapons and wing scale, so that our aircraft are balanced.
@Michiganstatepolicethe2nd oh no no no i know how to make fuselage wings, i just mean putting wings in planes with wider fuselages ro simulate fuselage lift.
You can do it, as long as you comply with the principles and rules of the challenge.
@sakkijarven Don't worry, I don't know when SimplePlanes2 will be released, but this will most likely be the last SimplePlanes1 challenge, at least the last ones I organize...
@Michiganstatepolicethe2nd Yes, I use the wing you see in the cart in this post. It has a scale of 0.85 x 0.85 x 0.85, which is suitable for simulating the lift of a real wing. First, I create the wing using fuselage parts, and then I place the 0.85 x 0.85 x 0.85 scale wing inside, covering the entire wing surface from the inside. There are many tutorials on this: https://youtu.be/rHZTg9DBwIQ
@B1 I'm glad to hear from you all. I've been inviting those of you who build the best planes, or at least the ones I like the most.
For this challenge, you have to design and build a light jet fighter. There's a parts limit of 650 to make it easier for the PC to handle in simulated air combat with the game's AI.
The weapons are those provided in this post. You'll see there's a whole array of missiles. You can use as many missiles as you like, up to a maximum of 10, combining them however you want. These missiles have already been edited with specifications similar to real ones and are also balanced to ensure fair air combat. You must use the provided weapons without modifying them.
As for the cockpit details, a good solution is to use a digital cockpit. Since these are light, relatively small planes, it can be built with fewer parts.
@alexJgameYTukraine000000 The available weaponry is modern and well-balanced to combat other modern aircraft. Another example... The MiG-21 Bison, the L-29 ALCA, and they don't have to be real aircraft; they can be redesigns, inspired by, improved, or fictional.
@alexJgameYTukraine000000 The idea is to modernize the fighter jets of previous generations so that they use modern weapons. Otherwise, older light jet fighters will be unable to compete against modern ones. ;-) If you decide to use an F-5 Freedom Fighter, it's about modernizing it, adapting it, modifying it to make it competent.
@ORZpasserAtw Consider it creative license. It's obviously a huge cannon. I prefer using the classic cannon, but someone mentioned in a comment the idea of an Air Tractor Jet, which could be a monstrosity with a Gau-8... Anyway, just ideas...
@SpetzavodHeavyIndustries Welcome! You have plenty of time to complete both projects. The next challenge after this one might involve attack helicopters...
@Michiganstatepolicethe2nd You can use fuselage wings. This is a fuselage shaped like a wing, and inside a visible wing. The type of construction I'm referring to is the invisible wing, which is a wing on a very small scale, for example, 0.1, 0.1, 0.1, used to create a false lift and hide it anywhere on the aircraft's fuselage.
@alexJgameYTukraine000000 The plane on the challenge cover is one of the planes I'll be submitting. It's a kind of Northrop F-5 redesigned by MIK Corporation. I asked an AI to render it from a screenshot I gave it.
@alexJgameYTukraine000000 Yes, the final result is posted in the comments section of the challenge. I'm still working on the next challenge; I'll link it when it's ready ;-)
@alexJgameYTukraine000000 I invite you to participate in the next challenge I'm preparing. I'd love for you to try it; you deserve to be on the podium.
@alexJgameYTukraine000000 I really liked your plane; I think it could have won the challenge. It could have been more maneuverable to perform better in the dogfight, but otherwise, I loved the level of detail and the care you put into it.
Realism (98/100): A masterfully designed aircraft, historically consistent in layout, technology, and aerodynamic realism. The flight model behaves credibly within high‑subsonic ranges and includes advanced features such as transonic buffeting simulation. One of the most authentic and well‑balanced entries of the challenge.
Weapons (30/30): Fully rule‑compliant—two 30 mm ADENs, two 20 mm HS.404s, and AIM‑9B missiles. Detailed and believable configuration integrated seamlessly into the aircraft.
Appearance (30/30): Superb modeling inside and out. High fidelity surfaces, refined geometry, and a functioning, fully immersive cockpit filled with genuine‑looking instruments.
Build Quality (30/30): Exceptional craftsmanship—clean assembly, solid aerodynamics, complex FT coding, and stable performance. Easily among the technically strongest builds.
Fair Play (-30/30): Meets all challenge parameters: part count within limits, realistic speeds (Mach 1 max at altitude), and no rule violations. However, it arrived late and is not a post descending from the challenge.
Description (30/30): Phenomenally written. Deep lore, historical plausibility, operational record, and full specifications—reads like a professional aircraft dossier.
Total: 188/250 points.
An outstanding entry—expertly engineered, richly documented, and highly immersive. Sets a new benchmark for realism and quality in this challenge.
@Michiganstatepolicethe2nd Ok i take a look. Give me a little time... ;-)
Nice idea!
+1@Michiganstatepolicethe2nd I'm sorry, but I don't understand the problem... The rules of the challenge are clear and precise.
@alexJgameYTukraine000000 Yes, but this challenge is looking for modernized, updated aircraft. That's why current fighters no longer use four cannons, only one or two at most. Let's say you're modernizing an F-80 Shooting Star. Realistically, if you want to add missiles, you'll probably need space for a radar. That reduces the number of cannons it can carry... That's why I think reducing the number of cannons is reasonable.
The wing provided in this challenge is a reference point due to its scale: 0.85 x 0.85 x 0.85.
This would cease to be a challenge if there weren't a rule in this regard, since hyper-maneuverable aircraft could be built if the wing scale were smaller, and then we wouldn't be playing on a level playing field. It's about fair play.
The fun, interesting, and enjoyable aspect of these challenges is playing with clear rules regarding weapons and wing scale, so that our aircraft are balanced.
@WinsWings Thank you so much! There's plenty of time to participate and build the planes. Thanks for your support!
+2@Krikkit42 This was done to simplify the rules. But you're right, it's already been increased to a maximum of two cannons, except for the GAU8.
@PotatoAeronautics You can take a look at the planes featured in previous challenges to clear up any doubts. Here's an example from the previous challenge: https://www.simpleplanes.com/a/8qR271/YAK-YA-11-Robber-B
+1You can do it, as long as you comply with the principles and rules of the challenge.
+1@sakkijarven Don't worry, I don't know when SimplePlanes2 will be released, but this will most likely be the last SimplePlanes1 challenge, at least the last ones I organize...
@Michiganstatepolicethe2nd Yes, I use the wing you see in the cart in this post. It has a scale of 0.85 x 0.85 x 0.85, which is suitable for simulating the lift of a real wing. First, I create the wing using fuselage parts, and then I place the 0.85 x 0.85 x 0.85 scale wing inside, covering the entire wing surface from the inside. There are many tutorials on this: https://youtu.be/rHZTg9DBwIQ
@B1 I'm glad to hear from you all. I've been inviting those of you who build the best planes, or at least the ones I like the most.
For this challenge, you have to design and build a light jet fighter. There's a parts limit of 650 to make it easier for the PC to handle in simulated air combat with the game's AI.
The weapons are those provided in this post. You'll see there's a whole array of missiles. You can use as many missiles as you like, up to a maximum of 10, combining them however you want. These missiles have already been edited with specifications similar to real ones and are also balanced to ensure fair air combat. You must use the provided weapons without modifying them.
As for the cockpit details, a good solution is to use a digital cockpit. Since these are light, relatively small planes, it can be built with fewer parts.
+1You are invited to participate ;-)
+1@SonsoftheMoth @sakkijarven @Mikado000
You are invited to participate ;-)
+2@B1 @tetozz @RX9115S
You are invited to participate ;-)
+2@IQinventory @Whills @100904
You are invited to participate ;-)
+2@StarcrestUnited @UNKNOWN68 @FengRedWhite
You are invited to participate ;-)
+2@VeroViper @Reme @TheCommentaryGuy
@alexJgameYTukraine000000 The available weaponry is modern and well-balanced to combat other modern aircraft. Another example... The MiG-21 Bison, the L-29 ALCA, and they don't have to be real aircraft; they can be redesigns, inspired by, improved, or fictional.
+1@alexJgameYTukraine000000 The idea is to modernize the fighter jets of previous generations so that they use modern weapons. Otherwise, older light jet fighters will be unable to compete against modern ones. ;-) If you decide to use an F-5 Freedom Fighter, it's about modernizing it, adapting it, modifying it to make it competent.
@AquaViT Yes, you can do that, I just ask that you indicate in your aircraft description the weapons, missiles, and cannon you are using.
+1@ORZpasserAtw Consider it creative license. It's obviously a huge cannon. I prefer using the classic cannon, but someone mentioned in a comment the idea of an Air Tractor Jet, which could be a monstrosity with a Gau-8... Anyway, just ideas...
+1@SpetzavodHeavyIndustries Welcome! You have plenty of time to complete both projects. The next challenge after this one might involve attack helicopters...
@Michiganstatepolicethe2nd You can use fuselage wings. This is a fuselage shaped like a wing, and inside a visible wing. The type of construction I'm referring to is the invisible wing, which is a wing on a very small scale, for example, 0.1, 0.1, 0.1, used to create a false lift and hide it anywhere on the aircraft's fuselage.
@alexJgameYTukraine000000 The plane on the challenge cover is one of the planes I'll be submitting. It's a kind of Northrop F-5 redesigned by MIK Corporation. I asked an AI to render it from a screenshot I gave it.
+1@alexJgameYTukraine000000 You can do it now, I've increased the number of entries to 4. I hope this challenge is epic!
@11qazxc You could make an Air Tractor Jet ;-)
+1@AquaViT Welcome, and delighted to see you here
@VarisOnAviation Yes XML mod is allowed
@BaconEggs you are right, however i made this plane for this challenge 😉 in brief i will publish it
+1@TheUltimatePlaneLover funky trees allowed and wing scale is allowed. The wing Its provided in the post of the challenge 😉👌 enjoy
+1@KPLBall yes of course
@RRRTT56 @
+1@Hooha12 @RRRTT56 @MetallicBeef6572
+2@Mal0ne @GhostHTX @MrCOPTY
+1@Kerbango @Leehopard @SPairforce
+1@ChihiroFujisaki @SpetzavodHeavyIndustries @Erc90F4RU
+1@SimplyElegant @CaptainNoble @KPLBall
+1@Ownedpilot @TheUltimatePlaneLover @YarisSedan
+1@AndiTontrando @SibHKM @ORZpasserAtw
+3@Matuoka443 @SpetzavodHeavyIndustries @PhantomBoltSP
+1@WinsWings @alexJgameYTukraine000000 @RicardoACE
+1@alexJgameYTukraine000000 Yes, the final result is posted in the comments section of the challenge. I'm still working on the next challenge; I'll link it when it's ready ;-)
+1@alexJgameYTukraine000000 I invite you to participate in the next challenge I'm preparing. I'd love for you to try it; you deserve to be on the podium.
@alexJgameYTukraine000000 I really liked your plane; I think it could have won the challenge. It could have been more maneuverable to perform better in the dogfight, but otherwise, I loved the level of detail and the care you put into it.
+1Youtube Challenge Video https://youtu.be/Chm3bxEourA
Evaluation Phase 3 - Final Recapitulation
Mikoyan Gurevich MiG-17 Fresco — 292 pts
Chang-An SJ-2 — 274 pts
Dekara KP-12 Onslaught — 234 pts
Crackovovich CRA-4 Forest — 224 pts
Evaluation Phase 2 - Dogfight
Musiy‑Gladov TF19AU “Ferret” – Evaluation
Realism (98/100): A masterfully designed aircraft, historically consistent in layout, technology, and aerodynamic realism. The flight model behaves credibly within high‑subsonic ranges and includes advanced features such as transonic buffeting simulation. One of the most authentic and well‑balanced entries of the challenge.
Weapons (30/30): Fully rule‑compliant—two 30 mm ADENs, two 20 mm HS.404s, and AIM‑9B missiles. Detailed and believable configuration integrated seamlessly into the aircraft.
Appearance (30/30): Superb modeling inside and out. High fidelity surfaces, refined geometry, and a functioning, fully immersive cockpit filled with genuine‑looking instruments.
Build Quality (30/30): Exceptional craftsmanship—clean assembly, solid aerodynamics, complex FT coding, and stable performance. Easily among the technically strongest builds.
Fair Play (-30/30): Meets all challenge parameters: part count within limits, realistic speeds (Mach 1 max at altitude), and no rule violations. However, it arrived late and is not a post descending from the challenge.
Description (30/30): Phenomenally written. Deep lore, historical plausibility, operational record, and full specifications—reads like a professional aircraft dossier.
Total: 188/250 points.
+1An outstanding entry—expertly engineered, richly documented, and highly immersive. Sets a new benchmark for realism and quality in this challenge.
Evaluation Phase 1