@CrestelAeronautics Actually, the RE-3's guns were specially designed to avoid gunsmoke going into the inlet, although difficult to model due to the "simple" aspect.
But even that had an issue: said method involved angling the guns, so have fun aiming the realistic RE-3 lol
There's only a few ways from what I know, and they're not always surefire:
-Set your part mass really high. The parts usually survive, but will still break apart.
-Use high-health parts. Same issue as the first method, but at least this one can improve survivability to guns while not hurting flight performance.
-Set partCollisionResponse to None on all parts. Tedious, but it can help the aircraft be more durable, and if properly executed can even make the plane immune to crashing, but missiles can still threaten it. I should also mention that explosive weapons (except cannons) may not work properly if you use this method on them.
-Damage models. As you may know, a part, when destroyed, will often destroy the parts around it. But if a part attached to a detacher or rotator is destroyed, this won't happen. Use rotators and/or detachers to build a damage model (similar to what I did on my M-War II aircraft like the LF-4 or Mu-19) and you MIGHT stand a chance. I will warn you though, this method probably has the least success of the ones I've mentioned, at least regarding how to survive missiles. Damage models are really ideal for gun combat.
-The most successful method from my experience, is not the victim, but the threat: setting the explosionScale variable on missiles to something below 0.75 can make missiles survivable, only issue with this tactic is that they might end up not doing enough damage, especially to high-durability aircraft. If properly executed, though, you can make somewhat survivable missiles.
-I'm cheating with this one, but the best way to survive a missile is not to get hit by one in the first place! Flares, chaff, hiding behind terrain, staying too close for the missile to maneuver to you, whatever floats your boat.
@LunarEclipseSP Flight deck for helicopters and VTOL planes... that's actually a great idea ngl
+1"Box..."
+1J e t
+1@BOSSentinel Nice! :D
+1Good luck, comrade!
@BOSSentinel Ohhh
+1I'ma help 'im get 100k then :D
The legend is back!
+1@Monarchii Well:
+1-War's over, peacetime at long last
-Everyone's chillin' for the most part
-I built a Kikka in honor of your old one
-Cheese 🧀
@Monarchii Yes indeedy!
+1Also the little inlets on the wing, I think Tempest II had them not Tempest V ;-;
@Monarchii @LunarEclipseSP Chii's back!
+1Happy (late) birthday, comrade!
I brought more caek!
🎂🎂
+1New AntonWings post, heck yeah.
+1I might try this, but I have no experience with wheels so wish me luck
+1Air carrier
+1Nice lookin' build, T
+1Airliner!
+1T
+1Speedy Box
+1@CrestelAeronautics Actually, the RE-3's guns were specially designed to avoid gunsmoke going into the inlet, although difficult to model due to the "simple" aspect.
+1But even that had an issue: said method involved angling the guns, so have fun aiming the realistic RE-3 lol
@M109simp @PrussianAirWorks I heard peeps these days like canards, so I invented something better
+1@MIGFOXHOUND31BSM26
+1Shikanokonokonoko Koshitantan
@LunarEclipseSP Wonderful ship!
+1@nukethefrench
+1Literally my first plane lol
@BOSSentinel
+1Fairly Simple Fighters, a little "series" of planes I've been making.
@BOSSentinel Well there you go lol
+1Mailing List 5:
+1@windshifter1
@NominalSituation
@M109Simp
Mailing List 2:
+1@MIGFOXHOUND31BSM26
@YarisSedan
@blt
There's only a few ways from what I know, and they're not always surefire:
+1-Set your part mass really high. The parts usually survive, but will still break apart.
-Use high-health parts. Same issue as the first method, but at least this one can improve survivability to guns while not hurting flight performance.
-Set
partCollisionResponsetoNoneon all parts. Tedious, but it can help the aircraft be more durable, and if properly executed can even make the plane immune to crashing, but missiles can still threaten it. I should also mention that explosive weapons (except cannons) may not work properly if you use this method on them.-Damage models. As you may know, a part, when destroyed, will often destroy the parts around it. But if a part attached to a detacher or rotator is destroyed, this won't happen. Use rotators and/or detachers to build a damage model (similar to what I did on my M-War II aircraft like the LF-4 or Mu-19) and you MIGHT stand a chance. I will warn you though, this method probably has the least success of the ones I've mentioned, at least regarding how to survive missiles. Damage models are really ideal for gun combat.
-The most successful method from my experience, is not the victim, but the threat: setting the
explosionScalevariable on missiles to something below0.75can make missiles survivable, only issue with this tactic is that they might end up not doing enough damage, especially to high-durability aircraft. If properly executed, though, you can make somewhat survivable missiles.-I'm cheating with this one, but the best way to survive a missile is not to get hit by one in the first place! Flares, chaff, hiding behind terrain, staying too close for the missile to maneuver to you, whatever floats your boat.
Happy birthday!
+1Epic
+1@Boeing727200F Rest assured comrade, I know nothing about making 5th gen aircraft lol
+1Mailing List 2:
+1@MIGFOXHOUND31BSM26
@YarisSedan
@blt
Ts
+1Mailing List 4:
+1@Karroc9522
@SuperSuperTheSylph
@KPLBall
T
+1@SPsidearm
+1It's very simple, brother:
A = Among Us Astronaut
SUS = Sus? As in Suspicious? As in AMONG SUS!!1!!!!11!1!!!!!
Screw it, we chonkin' with this one
+1I thought the guns were underwater for a sec lol
+1@RB107 @WisconsinStatePolice Afternoon.
+1A good suspension sysTem is always so saTisfying, reminds me of some of my LEGO Technic seTs lol
+1T
+11x1 Lego haha
+1Nice :D
+1Bro I made this Lancaster few weeks ago too, the F-14 is not having a good time with this one lol
MAY THE LANCASTERS RISE!
+1What's better than a plane? A plane with lore!
+1T
+1Fat plane.
+1@Speedhunter Aite then, tag me on it when it's ready
+1@Speedhunter *Was, it ended (mostly because Chii has gone inactive)
+1Welcome back to the field, old friend!
BOMERS!
+1@KPLBall I can make music in Online Sequencer and jummbox/modbox, but it's difficult, takes some time, and isn't precisely top tier
+1