27.3k TheFlightGuySP Comments

  • Variterra Archipelago 13 days ago

    Looks amazing.

    +1
  • SimplePlanes Multiplayer 15 days ago

    @TRGOBoom Likely someone using a bugged aircraft.

  • SimplePlanes 2 Announcement Trailer 22 days ago

    @GabrielFangster70 That's a game engine version, not a codebase.
    SP has been using the same codebase for years, just with some updates and addons over time.

  • SimplePlanes 2 Announcement Trailer 22 days ago

    @GabrielFangster70 SP codebase is outdated. An update would be rather impractical, unless they intended to completely overhaul the game.
    But at that point, you might as well be making a new game anyways.


    As of right now, it appears that SP2 is designed to work well with the existing game and community.
    On that, you can assume minimal losses and maximal gains.
    That's just my take, however. Someone may have a better point to share.

  • SimplePlanes 2 Announcement Trailer 22 days ago

    @SheriffHackdogMCPE
    "Backwards compatibility: Fly your SimplePlanes 1 crafts in SimplePlanes 2 with no fuss, no extra work, no shenanigans. Breathe new life into them by upgrading them with new parts and textures."


    "We are doing our best to support as many crafts from SimplePlanes 1 as possible, but we cannot guarantee that every craft will work exactly as it did in SimplePlanes 1."

    +9
  • SimplePlanes 2 Announcement Trailer 22 days ago

    Awesome! Straight to my wishlist this goes.

    I like how it retains the original SP-feel while still being fresh.
    Awesome work Jundroo.

    +2
  • Sin Cos Tan - Question 27 days ago

    Sine and Cosine interpolate between a range of values. If you plug in sin(x) into a graphing calculator, you'll notice the line will curve up and down continuously like this.

    This can be helpful for things like walkers/other stuff that requires cycling. If you plug in something like

    (sin(Time) / 200) * Throttle
    

    it will output a continuously interpolating value (assuming conditions, like Throttle in this case, will allow it to do so).

    Cosine and Sin are inverse, too. Both essentially do the same thing, just with one of them outputting opposite values from the other.


    Tangent is a little bit different. Output over time looks something like this.

    Examples of these used in a circle, for circle things.

    +2
  • Note to self: Always double check the parameters. one month ago

    @Mousewithamachinegun122 I made the airfoil and wing in Blender, converted it to a .step file in FreeCAD, and tested it in SimWorks.

    +1
  • Introducing my first company! one month ago

    There, 10k for ya

  • If you enjoyed SimplePlanes, why are you leaving? one month ago

    Other things to do and see. Can't speak for everyone on this, of course. People have their varying reasons.

    SimplePlanes has been a great game for me personally, but now I've got a larger range of more exciting projects and things to explore, as well as other games to play. I've explored most areas of SimplePlanes all the way up to modding.

    Again, people have their varying reasons. I think this sums it up for a certain majority of people though.

    +1
  • mulpidayer 2 months ago

    @EasternAviation2015 Not something I have any control over. You'll just have to wait.

  • Aircraft Suggestions 2 months ago

    @screechy Pretty sure it's called the Rowe UFO

  • Mikeska Airport 3 months ago

    @MisterT Thank you. I recall messing around with the Environment settings but could never get the in-game fog working. I'll have to boot up Unity and mess around some more.
    On that note, is there anything that might be causing the fog not to show up in-game?

  • AI Spawn Script Mod? 4 months ago

    @32 Doesn't sound like a bad idea. I'd say go for it!

  • AI Spawn Script Mod? 4 months ago

    @HuskyDynamics01 Also, the tutorials for modding SP are extremely outdated but several of the concepts/processes used are still valid. I'd recommend watching some of them to get an idea of how to get a mod working (it's a bit of a pain).

  • AI Spawn Script Mod? 4 months ago

    @HuskyDynamics01 Ah ok. I'd recommend toying around with some basic scripts using lights or other basic stuff, just to get a feel for the C#+Unity+SimplePlanes trio.
    As for line breaks, it's just an empty link bracket.

    []()
    

  • AI Spawn Script Mod? 4 months ago

    I'm not a dev nor expert modder or programmer but I'll give my best input here.

    If you don't have any experience with the Unity editor, then trying to work with custom scripting and whatnot in SP is probably going to be pretty confusing and daunting (speaking from experience).
    Scripting is done in C#. If you already have experience with C or Python/Java/Lua/etc. then it'll probably be easier for ya.
    If you're entirely new (or almost) to scripting in any language, god help you. Now might be a good time to learn some basic Python.

    1. I'm almost certain it's possible.
    2. Download the version of Unity that corresponds with your current version of SP and get Microsoft Visual Studio. Visual Studio is gonna be your scripting interface.
    3. As a beginner, probably pretty difficult. C has a more complicated syntax than Python or Java (which are very easy in comparison), so if you're not already familiar with basic programming then I would recommend learning one of those first.
    As for the console thing, I don't know if that's actually possible. It might be possible to spawn AI aircraft using commands but at that point you might as well be doing it through the menu anyways. I don't think there's a way to auto-execute them without a custom script, which leads back to Unity and C#.

    That's my bit anyways. Hope this helps in some way.

    +2
  • Gunship of the Valley of the Wind 4 months ago

    This looks amazing.

  • SimplePlanes Multiplayer 4 months ago

    @Sharkmanned Nope. I don't think any scripted mods are compatible with modern versions of mobile SP. Only a few map mods, and that's restricted to Android devices.

  • hello 4 months ago

    henlo

    Edit: I just realized you haven't made any posts in well over 3 years. Welcome back.

    +2
  • SimplePlanes Multiplayer 4 months ago

    @AkrionDynamics Sentences have to be contained in quotes.
    say "hello world"

    +1
  • Map size 4 months ago

    The maximum dimensions for a Unity terrain tile (if I remember correctly) is 100,000x100,000x50,000 meters.
    To make something 500x500 miles you'll need several terrain tiles.

    I don't know exactly how the game would handle that much terrain. SimpleLand uses procedural generation and runs pretty well on my laptop, but I don't know how well standard devices would handle standard terrain of that size.

  • Pretend there's something really offensive written here. 5 months ago

    @Korzalerke2147483647 I'm alright. Ya, I've continued exploring the backwaters of the command console every now and then.
    I think the most recent thing I found was bringing back part of the legacy designer (it was just the lights though, couldn't find the rest).

    +1
  • FT With ChatGPT? 5 months ago

    @Redrocktumbler Ah, I see. Thanks for the info.

  • Pretend there's something really offensive written here. 5 months ago

    He lives on...

    How've you been?

    +1
  • FT With ChatGPT? 5 months ago

    I believe a more useful function of this would be to help beginners learn FT.
    I remember it being really daunting when I first got into it. It took me several months and lots of trial and error, but I eventually got the hang of it.

    Having a chat bot to help break down how the code operates would be a valuable tool for beginners, at least in my opinion.

    That aside, this is actually pretty neat. I recon if you took a few hours and made a simulated input-output environment, feeding it strings of code then evaluating the correctness of the outputs, the bot might eventually become more fluent (if that makes any sense).
    That's just my idea though. I have 0 experience with programming chatbots so idk how they function and what it takes to get one working as desired.

  • I require more inspiration 5 months ago

    How about lifting body aircraft?
    Some examples on Google Images.

  • (Tutorial) How To Change Fuel Consumption And Noise For Jet Engines: 5 months ago

    @CaptainNoble Not to my knowledge.

  • F-112 Delta Spear 5 months ago

    Beautiful and part efficient at the same time. Love it!

    +1
  • Bro??? 5 months ago

    If you see a dev/0-point user upvote your build, it's probably because your build is curated for VR use.
    Although I think it might be possible for 0 point users to upvote using the Inspect tool, but I can't confirm nor deny that.

    +3
  • How many people actually bought Simple Planes? 5 months ago

    I've bought it twice in my 2.5 years of playing.
    First time was on my old Steam account (lost to time and space on an old nonfunctional email address).
    Second time was on my current Steam account, when they announced the new 1.12.200.0 update.

    I had gotten a new laptop last year and didn't have access to my old Steam account to move game files over, so I just manually moved the game via thumbdrive (which unlinked it from Steam altogether).
    When 1.12.200.0 was announced I decided to repurchase the game so I'd have the latest version.

    Guess it didn't help much since I ended up downgrading to 1.12.128.0 again.
    I do have the fie backup feature though, so that's nice.

  • Well Guys... 5 months ago

    Ah, nice. Considered purchasing it but I'm waiting on people's reviews of the game.

  • SimplePlanes Multiplayer 5 months ago

    @VenusLancer 59.21.48.116 is the new IP for Rebirth's server I believe.
    Edit: my bad, not a new IP. I heard it was working from another user.

  • Questions to furry haters 5 months ago

    @AshdenpawTG22 I just look through forums and whatnot to see if anyone needs some help with something (I try to help people when I can) or if there's anything interesting in general.
    Happened to see this as I was looking through.

    But ya I don't have much business being here. Just came to leave that note.
    And thanks by the way, maybe one day I'll remaster the Venture.

    +2
  • Questions to furry haters 5 months ago

    I'm not really here nor there on the topic so this probably isn't my business, I just felt the need to point out that...

    this is a website about building airplanes.


    I'm not a hater by any means (like I said, I'm neither here nor there about it).
    I just don't think it's wise to post about it here.
    Generally this kind of stuff just sparks drama that's unnecessary on sites like this.

    Again, not hating on anybody here, just putting that point out there.

    +7
  • Problems with Funky Trees (Pls Help) 5 months ago

    PlaneFlightX's solution may be better, but I typically use IAS>x ? Input/(IAS/x) : Input.
    In this specific case, the code might look something like this: IAS>350 ? (Roll-Trim)/(IAS/350) : Roll-Trim.
    I'm sure you'll have to tweak the Roll-Trim input stuff to your liking, but that's the basis for what I usually do.

    One other thing, the game measures speed in m/s by default. If the 350 in this case is in mph/kph/kts then you'll need to convert it to m/s to get accurate results.
    Here's a multipurpose converter I like to use.

  • Should SP bring back android Mods? 5 months ago

    @XProAerospaceAircrafts Unfortunately they can't do that either, or so I've heard. Something to do with Apple's TOS, but I couldn't tell you anything specific.

    +1
  • Should SP bring back android Mods? 5 months ago

    They can't. Google's Play Store requirements prevents mods from functioning properly on Android (with the exception of a few map addons that still work on Android).

    +1
  • password not working. 6 months ago

    If you can't get it working, I'd email Jundroo about it.

    +6
  • A meme about simpleplanes 6 months ago

    @Planemodder1911 Jundroo didn't have much of a choice though. Google's Play Store requirements forced the removal of mod support.
    It's a bit more technical and would better be explained by WNP78 or another dev, but that's the basis of it.

    +1
  • VTOL Engine question 6 months ago

    You mean that weird "flashing" that happens even at 0% engine power? Yeah, that's normal. I don't think there's a way to fix it unfortunately :/

    +1
  • Stealth? 6 months ago

    //Aircraft>AircraftScript.set_EvadeLockProbability is probably the best way to delay detection.
    Finished commands should look something like this:

    //Aircraft>AircraftScript.set_EvadeLockProbability 90 
    //Aircraft>AircraftScript.set_EvadeLockProbability 95
    //Aircraft>AircraftScript.set_EvadeLockProbability 100 (Unlockable)
    

    +1
  • Thanks for 25K points. And after this. 6 months ago

    Congrats on platinum!

    +1
  • I feel sad now 6 months ago

    @Lwills Hmm, not really sure. I have AI disabled by default so I'm not familiar with the quirks.

    +1
  • I feel sad now 6 months ago

    @Lwills Ask away

    +1