That's weird, I could bring some really big warheads into SP1, and if I was far enough away the game wouldn't crash(admittedly that was single player).
@TheUltimatePlaneLover
Have you ever heard of the Lippisch Aerodyne, and it's derivative concepts? They're basically just engines with ducting, maybe some stabilizer.
I do have one concern. As nice as the wing part actually looking like a wing is nice and all, how are aircraft like flying wings or anything where the wing blends into the fuselage going to work?
@MonsNotTheMonster
As regards the designer, I don't think it was originally conceived that people would try and make really big things. I have to wonder if that will be different in SP2.
I mean, I could. My current username is an severely outdated reference to an OC of mine, and I'm really thinking of changing it. Besides, I like Uzi. ¯_(ツ)_/¯
@SupremeDorian
First, I like how there is a idea of introducing mechs to SP features, since people have been making them for a while now. Also, would it be feasible for purpose-made mech leg joints?
@SupremeDorian
"The goal wasn't to create a perfect 1:1 replica", heck, the original USS Beast is actually bigger then any existing aircraft carriers(go figure it's called the Beast).
@SupremeDorian
What about drag from huge builds.this? I've found, from personal experience, that even a relatively simplistic Massive craft will have massive lag if I don't essentially disable drag on every part of said massive-but-simple creation. Could something be done in SP2 that will in some way reduce the lag from drag created by huge builds, or at the very least, a function that can disable drag for an entire build?
@DeeganWithABazooka
Between Me and ShinyGemsBro, seems to be modern day tech, specifically 5th and in my case 6th generation aircraft. Sirens are highly advanced. I'm currently the only one with things like mechs and robots.
@RestlessGalaxies
Planning, I can definitely do. I am considering using a different vehicle for this concept, which would help in putting time between your challenge and the next like it.
@RestlessGalaxies
To ease the strain, I suggest maybe doing a plane a day. It would draw out the final results, but it should theoretically make for a less stressful judging.
very interesting. 👍🤔
+1Also, like the Murder Drones stuff.
@V
+1Uh, will simplecheats for SP1 still be around??
That's weird, I could bring some really big warheads into SP1, and if I was far enough away the game wouldn't crash(admittedly that was single player).
By the way, just changed named from Dracul0Anderson.
+1@TheUltimatePlaneLover
Have you ever heard of the Lippisch Aerodyne, and it's derivative concepts? They're basically just engines with ducting, maybe some stabilizer.
I've seen some real wingless aircraft concepts, so this isn't that odd to me
+1@V
So...when will the small update come to Amazon?
I might be able to help with this.
+1I do have one concern. As nice as the wing part actually looking like a wing is nice and all, how are aircraft like flying wings or anything where the wing blends into the fuselage going to work?
@LunarEclipseSP
+1Out of curiosity, how did you make the ship badge?
@MonsNotTheMonster
+2As regards the designer, I don't think it was originally conceived that people would try and make really big things. I have to wonder if that will be different in SP2.
Nothing a Davy Crockett can't cure. 👍😀(Nukes solves all problems)
I mean, I could. My current username is an severely outdated reference to an OC of mine, and I'm really thinking of changing it. Besides, I like Uzi. ¯_(ツ)_/¯
+1🌪.
How interesting.
+3@SupremeDorian
+1First, I like how there is a idea of introducing mechs to SP features, since people have been making them for a while now. Also, would it be feasible for purpose-made mech leg joints?
@LunarEclipseSP
"How could you don't hate this", I'll never tell. B)
@SupremeDorian
+3"The goal wasn't to create a perfect 1:1 replica", heck, the original USS Beast is actually bigger then any existing aircraft carriers(go figure it's called the Beast).
Very interesting. 👍
I have a few projects that have been suffering from the dreaded procrastination. As the Silver Wolf's badge says it, "Let's finish this".
+2I remember this line of designs.
I just have to say that I like how you've been adding all these wild new features, but still keeping them relatively simple. @SupremeDorian
@SupremeDorian
That's good to know.
@SupremeDorian
+3What about drag from huge builds.this? I've found, from personal experience, that even a relatively simplistic Massive craft will have massive lag if I don't essentially disable drag on every part of said massive-but-simple creation. Could something be done in SP2 that will in some way reduce the lag from drag created by huge builds, or at the very least, a function that can disable drag for an entire build?
Murder Drones!
As soon as I'm done with a blueprint I deleted it, so I don't have that many at one time.
@LunarEclipseSP
+1We all hate it? I don't.
Hey, if you wanna review this series, go at it.
+1@DeeganWithABazooka
Between Me and ShinyGemsBro, seems to be modern day tech, specifically 5th and in my case 6th generation aircraft. Sirens are highly advanced. I'm currently the only one with things like mechs and robots.
What a coincidence, I'm planning on getting the Siren War back in action.
+1Yes, how?
Hope the multiplayer has an off button(I'm probably the only one on this game that isn't thrilled about multiplayer).
+1@YarisSedan
Been some time since I did a Siren War thing. That's about to change.
If I may ask, when will the small update be available in Amazon?
+1Wait, there's an SP wiki? :|
+1@RestlessGalaxies
Planning, I can definitely do. I am considering using a different vehicle for this concept, which would help in putting time between your challenge and the next like it.
@RestlessGalaxies
Yes, I did see that post.
Also, this whole challenge is making me get equally ambitious ideas.
@RestlessGalaxies
+4To ease the strain, I suggest maybe doing a plane a day. It would draw out the final results, but it should theoretically make for a less stressful judging.
I too have drawing skills.
I actually really like spam.
+3👍
@RB107
+1Sure.
@Technicalstrat
Then I suppose you can.
Perhaps you could make more stock hulls for other types of warships.
+1@Technicalstrat
For the walking system?
@BlinIndustry
I've already got something in the works for space combat.
So, the Sirens are now operating in space. This changes things.
+2@ShinyGemsBro
Sounds good. Might do a mini episode or two that relate to Skypark.
What side are you on?(everyone else isn't doing anything with the RP, and I want to keep going with it 😐)
I dunno, I still want to do war stuff.(Though it would seem I'm the exception in that regard)
@RepublicofWrightIsles
Then it looks like covert operations will have to deal with them.