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What does view offset do?

23.9k OverlordPrime  one month ago

You know the variable outputs of cameras. View offset x, y and z. What do they do? I thought it changes with zoom and stuff but nah. It just outputs zero all the time. Does it track the change in position of the cam?

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    39.3k V

    The distance a VR player has moved their head from the camera's origin

    Pinned one month ago
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    158k BaconEggs

    its only accessible to vr players that can move their head around

    Pinned one month ago
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    @V @BaconEggs ohhh

    one month ago
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    @Boeing727200F lmao
    It's output though. It gives you a value depending things. In this case, What thing? is the question

    +1 one month ago
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    could it possibly limit the amount of area the player is able to view when the camera is rotated, like for example when the player moves the POV backwards in the camera.
    idk, I'm saying nonsense, I forgot what I was going to say when I was trying to type this

    +1 one month ago
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    34.2k Thad23

    I've wondered the same thing.

    +1 one month ago
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    @Graingy oh that's fine. Thanks for stopping by

    one month ago
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    54.2k Graingy

    @OverlordPrime Hm. No idea, then.
    When I read the title I thought you were talking about the view offset for cockpits, but that's an XML attribute rather than a variable (and for a different part).
    Can't help, sorry.

    +1 one month ago
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    @Graingy you are probably thinking about pitch, roll and yaw. This is the stuff below it

    one month ago
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    54.2k Graingy

    I haven't looked in a while, but I thought it allowed the camera to output by where it's pointing?

    +1 one month ago