@nwa To be clear: as per the website rules, permission is not needed for other players to create successors of the crafts that are uploaded here. You can ask nicely for people to not do so, but it will not be enforced by the moderators if they create a successor post anyway and attempts to enforce it on your part may result in action being taken against your account. Please only report derivative works that either bypass the successor system or don't make any notable changes from the original craft.
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@BOSKnight @32 Stop escalating the situation, just block nwa and move on if you don't want to interact. This will be your only warning.
@Graingy We believe mods are important to the longevity of a game such as this and we plan to support them, but I don't have anything more to say about that right now. I don't think official mod support will be in the initial early access release though.
@32 I'm leaving this removed due to its intent to be petty towards another person. One of the most important rules on here is "Be kind", and all this appears to be doing is further escalating some drama.
@Truetanklover This website uses "markdown" formatting. To embed images or gifs into a post, you do  (keep the parentheses shown there). In place of imageurl.png you'd put a link to the image uploaded outside of the website on a site like Imgur. Don't use Discord; image links from there are temporary. For more information on how to do markdown stuff check this post.
Welcome! To set a profile picture, you'll have to create a Gravatar account using the email address associated with your simpleplanes.com account. From there you just upload a picture, save it, and after a few minutes it should update you profile picture on here. Points are earned by other people upvoting your posts, and by design they are largely purposeless, serving mostly as aesthetics. Some features are unlocked at certain point thresholds though, like the ability to upvote posts (point-gated as a necessary precaution against abuse), upload mods, and maybe some other things I'm likely forgetting. You can read a bit more about all that here.
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As far as preview images go, unfortunately I don't have the experience to give an answer there, but someone else can still help you. I hope you have a nice time here, always nice to see new people.
I'm sorry to say this because the crafts look pretty good, but all of the planes of yours that I've tested in VR that use a center stick configuration unfortunately don't work in VR because you can't move the stick. You can grab the stick, but it can't be moved, meaning you can't control the plane with your hands.
@Graingy I mean you could, but it still won't be curated. At that point you're trusting that most people will read the description, which they won't. You can intuit that a boat should be spawned on the water without reading anything; you can't intuit that a train will only work offroad rather than on flat ground; that's counter-intuitive more than anything else. So most people will spawn it on a runway, see that it vibrates and doesn't function under circumstances they'd expect it to function under, and then just move onto a new craft out of frustration. I'm sorry, it seems like a nice craft, I just really don't feel comfortable curating it.
I'm gonna opt to leave this post up because unlike the AI generated thumbnails I've removed in the past this one doesn't seem to add fake detail to the craft itself, but for the record I would highly discourage the use of AI generated craft thumbnails in the future. AI has a tendency to add fake detail to crafts which makes the thumbnail misleading, and personally as somebody who takes a lot of joy in taking nice screenshots in games (it's a good chunk of my job) I am disappointed to see people relegating that task to AI. I'm pretty sure there are people in this community who would be more than happy to take thumbnail images for you; please consider asking them instead.
@Graingy I'm not sure about the Steam version of SPVR, but the Quest version (which is the audience curation is primarily accounting for and is also locked to the lowest physics setting) does not have Maywar, and I don't think there are any off-road spawn locations so if somebody looking through the curated list loads this they'll see their view vibrating quite a lot for no discernible reason, which isn't acceptable, even if there turns out to be a couple of compatible spawn locations.
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Edit: Bandit seems to work fine, but seemingly nothing else, so yes unfortunately I'm going to keep this uncurated.
@Graingy I'm sorry, I think the circumstances in which it can be used in VR without being a nausea risk are too small to be curatable. It can still be used in SPVR without being curated, people will just need to be logged in to see it.
@Mrcooldude @TheLoadingGorilla @Graingy I like to shuffle around various different profile pictures once in a while to highlight the work of the artists that kindly do stuff for me. The one you've seen for most of my time working here was made by my partner, the second one which I changed to the other day was made by a friend for my 20th birthday which I decided to set here while I waited for a commission to be done by somebody else, which is now my current and most recent profile picture. I'll likely be sticking to this one for at least a little while.
@Graingy I mean I could maybe look at it again but if it bounces around on flat ground like it does then I don't really think I can curate it when every starting location in SPVR is flat ground.
Hey sorry for the late response. I just went ahead and updated the predecessors for you. In the future, you can tag me, a moderator, or a curator (curators have a green backdrop on their points).
I'm a month late to this and I'm not entirely sure what's going on here, but I've removed this post for inciting drama between other people who have blocked you, and then continuing to try to engage with them in the comments, again despite them having blocked you. Please read our rules.
Your post has been removed because it has a misleading thumbnail. Please read these rules about posting planes.
While we allow photoshoped thumbnails, posts with misleading thumbnails will be removed.
Your post has been removed, please ensure the thumbnail clearly depicts the craft (or in-game periodic table in this case); please read our rules. You may reupload this craft with a different thumbnail.
The thumbnail for this craft seems to be AI generated and depicts details that aren't actually present in-game, and as such this post has been removed; please read the rules. You may reupload this craft using a different thumbnail.
I appreciate the time taken to write this, but sadly I don't think I'm going to put it in the useful links page. People are free to follow this post's suggestions as they wish, but I don't really feel like it fits the useful links page very well and I worry putting it in there may also cause it to feel like a formal obligation to some rather than a thing you can choose whether to do or not.
@Milsugione The hitboxes of the SP2 fuselages are much improved compared to the SP1 fuselages (see this post for information on that), it's just that as of the time of making this post carving holes into them this way doesn't do anything to the hitbox
This craft, as well as its predecessor, has been renamed to what the latter used to be called after it was renamed in the past to avoid being literally a slur with an accent marker. That craft has apparently since been renamed to something resembling the initial slur, which given the history leads me to believe it's intentional. You're welcome to rename them to something other than what I just changed them to, but do not derive their names from a slur.
@Chunkycheese I appreciate the artistic value of them, but I'd probably avoid using them as the thumbnail for a post because they make it kind of difficult to discern the crafts. That being said, feel free to include them in other images on the post that aren't the thumbnail!
@AYLG if you move the part count limit slider all the way to the left it'll remove the limit entirely. I don't recommend this though, such high part counts very quickly add up to ruin framerates when you have several people using them.
There was a bug preventing most people from being able to see anything in the server browser. We have rolled out an update, v0.5.8.2, that seems to fix this. Please ensure you update your game or you won't be able to play multiplayer with other players that are on the new version.
@Graingy the [redacted] bits were for suspense when the port section was posted separately on Discord before the Bannock was shown, forgot to remove them for the full blog post
@Graingy A few months ago, Unity discovered a security vulnerability affecting pretty much all versions of Unity and therefore the games that run on them. Nobody exploited that vulnerability, but it could in theory allow some dangerous exploits to be performed as essentially malware, so a quick security patch was made to the engine for developers to update their games to.
For the record, while I am glad that this was ultimately a harmless prank, I strongly encourage practicing better account security to prevent something like this from happening again. Your account is your responsibility and you should take care of it; if a friend of yours is able to pull this prank, it's entirely possible somebody with more malicious intent could get into your account as well. From the perspective of the site staff, it is difficult to distinguish a playful prank from malice, so we're going to lock the account until we get an okay from the account owner.
Your post has been removed as the thumbnail appears to be AI generated, which has added details to the craft that are not actually present. Please read our rules.
I would strongly suggest not using the word "Reich" in your roleplay factions due to the real-world connotations.
I'm removing this as well as your other "4th Reich" posts. Please do not roleplay as nazis on here.
+1@nwa To be clear: as per the website rules, permission is not needed for other players to create successors of the crafts that are uploaded here. You can ask nicely for people to not do so, but it will not be enforced by the moderators if they create a successor post anyway and attempts to enforce it on your part may result in action being taken against your account. Please only report derivative works that either bypass the successor system or don't make any notable changes from the original craft.
+3.
@BOSKnight @32 Stop escalating the situation, just block nwa and move on if you don't want to interact. This will be your only warning.
@Graingy We believe mods are important to the longevity of a game such as this and we plan to support them, but I don't have anything more to say about that right now. I don't think official mod support will be in the initial early access release though.
+2@32 I'm leaving this removed due to its intent to be petty towards another person. One of the most important rules on here is "Be kind", and all this appears to be doing is further escalating some drama.
@Truetanklover This website uses "markdown" formatting. To embed images or gifs into a post, you do
(keep the parentheses shown there). In place of imageurl.png you'd put a link to the image uploaded outside of the website on a site like Imgur. Don't use Discord; image links from there are temporary. For more information on how to do markdown stuff check this post.Post removed, please try not to veer too far off-topic from SimplePlanes with your forum posts.
Welcome! To set a profile picture, you'll have to create a Gravatar account using the email address associated with your simpleplanes.com account. From there you just upload a picture, save it, and after a few minutes it should update you profile picture on here. Points are earned by other people upvoting your posts, and by design they are largely purposeless, serving mostly as aesthetics. Some features are unlocked at certain point thresholds though, like the ability to upvote posts (point-gated as a necessary precaution against abuse), upload mods, and maybe some other things I'm likely forgetting. You can read a bit more about all that here.
+4.
As far as preview images go, unfortunately I don't have the experience to give an answer there, but someone else can still help you. I hope you have a nice time here, always nice to see new people.
me too
+6@Graingy I don't have anything
+1@TheLoadingGorilla It occurs to me that I had forgotten to bring this up officially, but this is our last SP2 showcase blog for the time being
+6@Graingy I don't have an answer for that yet
+1we'll send the navy
+12I'm sorry to say this because the crafts look pretty good, but all of the planes of yours that I've tested in VR that use a center stick configuration unfortunately don't work in VR because you can't move the stick. You can grab the stick, but it can't be moved, meaning you can't control the plane with your hands.
+3@Graingy I mean you could, but it still won't be curated. At that point you're trusting that most people will read the description, which they won't. You can intuit that a boat should be spawned on the water without reading anything; you can't intuit that a train will only work offroad rather than on flat ground; that's counter-intuitive more than anything else. So most people will spawn it on a runway, see that it vibrates and doesn't function under circumstances they'd expect it to function under, and then just move onto a new craft out of frustration. I'm sorry, it seems like a nice craft, I just really don't feel comfortable curating it.
I'm gonna opt to leave this post up because unlike the AI generated thumbnails I've removed in the past this one doesn't seem to add fake detail to the craft itself, but for the record I would highly discourage the use of AI generated craft thumbnails in the future. AI has a tendency to add fake detail to crafts which makes the thumbnail misleading, and personally as somebody who takes a lot of joy in taking nice screenshots in games (it's a good chunk of my job) I am disappointed to see people relegating that task to AI. I'm pretty sure there are people in this community who would be more than happy to take thumbnail images for you; please consider asking them instead.
+1@Graingy I'm not sure about the Steam version of SPVR, but the Quest version (which is the audience curation is primarily accounting for and is also locked to the lowest physics setting) does not have Maywar, and I don't think there are any off-road spawn locations so if somebody looking through the curated list loads this they'll see their view vibrating quite a lot for no discernible reason, which isn't acceptable, even if there turns out to be a couple of compatible spawn locations.
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Edit: Bandit seems to work fine, but seemingly nothing else, so yes unfortunately I'm going to keep this uncurated.
@Graingy I'm sorry, I think the circumstances in which it can be used in VR without being a nausea risk are too small to be curatable. It can still be used in SPVR without being curated, people will just need to be logged in to see it.
@Graingy they were in a private Discord server I hang out in
@Graingy I don't particularly enjoy building in SP1 so next time you see me upload would be after SP2 is out
+1@Mrcooldude @TheLoadingGorilla @Graingy I like to shuffle around various different profile pictures once in a while to highlight the work of the artists that kindly do stuff for me. The one you've seen for most of my time working here was made by my partner, the second one which I changed to the other day was made by a friend for my 20th birthday which I decided to set here while I waited for a commission to be done by somebody else, which is now my current and most recent profile picture. I'll likely be sticking to this one for at least a little while.
+2@Graingy I mean I could maybe look at it again but if it bounces around on flat ground like it does then I don't really think I can curate it when every starting location in SPVR is flat ground.
@Graingy If I remember correctly I opted not to curate this because vanilla SP1 doesn't have any compatible space to use this craft
Hey sorry for the late response. I just went ahead and updated the predecessors for you. In the future, you can tag me, a moderator, or a curator (curators have a green backdrop on their points).
Your post has been removed, please do not bypass the auto-credit.
Your post has been removed, please do not bypass the auto-credit.
I'm a month late to this and I'm not entirely sure what's going on here, but I've removed this post for inciting drama between other people who have blocked you, and then continuing to try to engage with them in the comments, again despite them having blocked you. Please read our rules.
Post removed, please put stuff like this in the forums rather than uploading a craft.
Your post has been removed because it has a misleading thumbnail. Please read these rules about posting planes.
While we allow photoshoped thumbnails, posts with misleading thumbnails will be removed.
Your post has been removed, please ensure the thumbnail clearly depicts the craft (or in-game periodic table in this case); please read our rules. You may reupload this craft with a different thumbnail.
+1The thumbnail for this craft seems to be AI generated and depicts details that aren't actually present in-game, and as such this post has been removed; please read the rules. You may reupload this craft using a different thumbnail.
@SimpleStudent UserVoice is much easier to track, so I think it's still better for suggestions right now.
+1I appreciate the time taken to write this, but sadly I don't think I'm going to put it in the useful links page. People are free to follow this post's suggestions as they wish, but I don't really feel like it fits the useful links page very well and I worry putting it in there may also cause it to feel like a formal obligation to some rather than a thing you can choose whether to do or not.
+1Post removed, please put stuff like this on the forums instead of here.
@Milsugione The hitboxes of the SP2 fuselages are much improved compared to the SP1 fuselages (see this post for information on that), it's just that as of the time of making this post carving holes into them this way doesn't do anything to the hitbox
This craft, as well as its predecessor, has been renamed to what the latter used to be called after it was renamed in the past to avoid being literally a slur with an accent marker. That craft has apparently since been renamed to something resembling the initial slur, which given the history leads me to believe it's intentional. You're welcome to rename them to something other than what I just changed them to, but do not derive their names from a slur.
+2@Chunkycheese I appreciate the artistic value of them, but I'd probably avoid using them as the thumbnail for a post because they make it kind of difficult to discern the crafts. That being said, feel free to include them in other images on the post that aren't the thumbnail!
+1I have an RTX 4060M, and Pedro I believe has a 4090. I don't know about the rest of the team.
+1@AYLG if you move the part count limit slider all the way to the left it'll remove the limit entirely. I don't recommend this though, such high part counts very quickly add up to ruin framerates when you have several people using them.
There was a bug preventing most people from being able to see anything in the server browser. We have rolled out an update, v0.5.8.2, that seems to fix this. Please ensure you update your game or you won't be able to play multiplayer with other players that are on the new version.
There is currently an issue where servers aren't showing up in the server browser even though they exist. We're looking into it.
+1@Boeing727200F @Graingy please take this discussion somewhere else, this post is about the demo, thank you.
+5@RSH10Thunderbeam fixed now, sorry
@TheLoadingGorilla oops I thought I fixed that, thanks!
hmmm. check again perhaps...?
+1@Graingy the [redacted] bits were for suspense when the port section was posted separately on Discord before the Bannock was shown, forgot to remove them for the full blog post
+1@Graingy A few months ago, Unity discovered a security vulnerability affecting pretty much all versions of Unity and therefore the games that run on them. Nobody exploited that vulnerability, but it could in theory allow some dangerous exploits to be performed as essentially malware, so a quick security patch was made to the engine for developers to update their games to.
+1Please don't do this, it opens up a whole can of worms for potential exploitation.
+4For the record, while I am glad that this was ultimately a harmless prank, I strongly encourage practicing better account security to prevent something like this from happening again. Your account is your responsibility and you should take care of it; if a friend of yours is able to pull this prank, it's entirely possible somebody with more malicious intent could get into your account as well. From the perspective of the site staff, it is difficult to distinguish a playful prank from malice, so we're going to lock the account until we get an okay from the account owner.
+6Your post has been removed as the thumbnail appears to be AI generated, which has added details to the craft that are not actually present. Please read our rules.