Humanoid mechs(and other walker crafts) work very bad because friction of gaming parts very small. The legs of the mech can not push off from ground by the reason of small friction.
@DeathStalker627 Shh, it's a secret:) In fact, Tracks 3 now have only one wheel from T-80. I have not begin create it yet. My roadmap - Drag Parachute (completed) => Turret Control 2 => SimpleWings 2 => Tracks 3.
@AndrewGarrison This question can be weird, because this is just a mod and is not official stock parts, but can i use SimplePlanes logo at my mod parts renders?
@Defy It is no bug. This is a work of aiming point of HUD. If the enemy airplane going up, then your aiming point going down. In this case you should up your nose to combine the aiming point and the target and shoot after that. Look how work the aiming point in DCS on Su-27 HUD: https://youtu.be/UPtuU1yQu7g
In this mod it work same, but little different for the reason of special ballistic on game machinegun.
This game needs in textures for stock blocks. Map in video so beautiful and realistic, that toy rover looks superfluous.
Map looks awesome, by the way.
@PlaneFlightX Yes, i have restored tutorial today. In first time i have used imgur for showing gifs. But in one time google chrome have stop showing imgur's gifs. I have make a decision, that imgur account not need me anymore and have deleted it. But im absolutely forgot that many pictures of my mods have imgur hosting too. For these reason all pictures have been deleted too from all my mods. Now i use postimg for pics and gfycat for gifs and chrome show it both without any troubles.
Im happy to read that you use this mod. Enjoy!
@PlaneFlightX I was very impressed with your love for this mod, for this reason im trying again to solve color problem in variable wing. I need some time.
@jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.
@Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?
@Tessemi I don't want to create my own game. It is need to spent more energy and time. And it is really difficult. I'm happy create mods in this game:)
@AndrewGarrison Is it planned to update SimplePlanes ModTools? It can increase opportunity for modding. The current version of SimplePlanes ModTools was updated a long time ago, from that moment in game appeared new weapons, like Rocket.
@25554 Nothing specical.
OFAB-100-120, OFAB-250-270, FAB-250 M-62 based on Boom 25.
FAB-500 M-62 and FAB-500 M-54 based on Boom 50.
FAB-500 M-62 and FAB-500 M-54 have explosionScale = 1.6 and detonationExplosiveForce = 64.
FAB-250 M-62 and OFAB-250-270 have explosionScale = 0.8 and detonationExplosiveForce = 32.
OFAB-100-120 have explosionScale = 0.4 and detonationExplosiveForce = 16.
And all of them have firingDelay = 0.02 by default, you can drop all bombs very fast.
@Chimpys This is speed in kilometers per hour.
Why you put Max lower than Min? This is not properly using. Of course in that case your vortices works wrong. How it works:
The Min/Max calculate ONE OF THE multipliers, that define vortices opacity. If your speed higher, than MAX, this multiplier = 1. If you speed lower, than Min, this multiplier = 0.
@Kassap Thank you very much :) I think that i really gain experience every time i making a mod... After SimpleWings2 release for JNO i have understand that wing should not have any effects: just let the player tune it the way he wants, simple and intuitive to understand :)
More rotators mass => more rotators powerful. It is the only way at the moment.
+3Humanoid mechs(and other walker crafts) work very bad because friction of gaming parts very small. The legs of the mech can not push off from ground by the reason of small friction.
+3@LunarEclipseSP I post all of these images to postimg.cc.
+2Try direct links:
https://postimg.cc/4mw9L1ZF
https://postimg.cc/CBVCTL2v
https://postimg.cc/JtYyjzQ9
https://postimg.cc/FfwWf4Bc
https://postimg.cc/cv0NHQnZ
https://postimg.cc/FfK5bNpB
https://postimg.cc/svPttv0L
https://postimg.cc/Lq5wYv6d
https://postimg.cc/qzG51WNV
@RX9115S For the last 1.5 years i have been developed SimpleWings2 for Juno: New Origins: https://www.simplerockets.com/Mods/View/308021/SimpleWings2
+2This mod is a "sliced" part from SimpleWings2, adapted for SimplePlanes.
THIS IS AMAZING!!!
+2TEXTURES!
@MRLATTSOO Press on button "PC / Mac", in opened window press on "Download" button, and download mod from Google Drive in next opened window.
+2@DeathStalker627 Shh, it's a secret:) In fact, Tracks 3 now have only one wheel from T-80. I have not begin create it yet. My roadmap - Drag Parachute (completed) => Turret Control 2 => SimpleWings 2 => Tracks 3.
+2@Bobyo @EchoVehicle @FaLLin1
+2@BigBen108 A long time ago, in a galaxy far far away...in SimplePlanes Android support was removed.
+2@KONOJERRYDA No, it still break all cameras in game.
+2@Wellidowner
+2@AndrewGarrison This question can be weird, because this is just a mod and is not official stock parts, but can i use SimplePlanes logo at my mod parts renders?
+2My congrats with releasing this map! I remember that you have started to create this map a long time ago. Guess this great to finally release it:)
+2@Defy It is no bug. This is a work of aiming point of HUD. If the enemy airplane going up, then your aiming point going down. In this case you should up your nose to combine the aiming point and the target and shoot after that. Look how work the aiming point in DCS on Su-27 HUD: https://youtu.be/UPtuU1yQu7g
+2In this mod it work same, but little different for the reason of special ballistic on game machinegun.
@PlaneFlightX I have no plans to update this mod. This mod is old with bad code. Also, now im creating drag parachute.
+2This game needs in textures for stock blocks. Map in video so beautiful and realistic, that toy rover looks superfluous.
+2Map looks awesome, by the way.
-First time?
+2-Huh?
@PlaneFlightX
+2@PlaneFlightX Yes, i have restored tutorial today. In first time i have used imgur for showing gifs. But in one time google chrome have stop showing imgur's gifs. I have make a decision, that imgur account not need me anymore and have deleted it. But im absolutely forgot that many pictures of my mods have imgur hosting too. For these reason all pictures have been deleted too from all my mods. Now i use postimg for pics and gfycat for gifs and chrome show it both without any troubles.
+2Im happy to read that you use this mod. Enjoy!
@PlaneFlightX I was very impressed with your love for this mod, for this reason im trying again to solve color problem in variable wing. I need some time.
+2@X4JB Problem with color was solved. Mod was updated. Please, check your tanks. Dont forget to delete old version of the mod.
+2@Sjwnwbwnjwjwjjw Unfortunately, i have deleted it.
+2@NewmanSTAR Set the checkbox "Shares Rigid Body" in "Part (Script)". In this video https://www.youtube.com/watch?v=X98fT10T-cM&t=2785s&ab_channel=%D0%98%D0%B2%D0%B0%D0%BD%D0%A2%D1%8E%D1%80%D0%B8%D0%BD you can see that this checkbox is ON. Time: 6:40
+2@CapWilliam @WiiMini Mod have released on Steam
+2@StarryNightLover @tucan @Griffon1
+2So good that i even logged in to post this comment
+2@FlyingPatriot Some pictures:
+2Picture 1
Picture 2
@jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.
+2@Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?
+2@HarryBen47 @edensk @AircroftDesigin
+2Great work!
+2@Pilotmario @Shoot2kill @Flu
+2@Tessemi
+2Link to mod page
+2@Tessemi I don't want to create my own game. It is need to spent more energy and time. And it is really difficult. I'm happy create mods in this game:)
+2@small1324 @TheMagicDoge
+2@Baby Yes. But it can decrease perfomance. I added a new gif, you can see.
+2Beautiful targets!
+2@AndrewGarrison Is it planned to update SimplePlanes ModTools? It can increase opportunity for modding. The current version of SimplePlanes ModTools was updated a long time ago, from that moment in game appeared new weapons, like Rocket.
+2@s5ehfr9 https://habr.com/post/116088/
+2Nice map for aircraft too) Very danger AA. Thanks!
+2Восхитительно!
+2@ZemiGG I have updated description.
+1Please read
Part propertiessection.@DasAbhinab Probably someday. At the current moment i don't modeling this missiles, because modeling another.
+1@TunderTunder Haha lol :)
+1Nice meme :)
@25554 Nothing specical.
+1OFAB-100-120, OFAB-250-270, FAB-250 M-62 based on Boom 25.
FAB-500 M-62 and FAB-500 M-54 based on Boom 50.
FAB-500 M-62 and FAB-500 M-54 have
explosionScale= 1.6 anddetonationExplosiveForce= 64.FAB-250 M-62 and OFAB-250-270 have
explosionScale= 0.8 anddetonationExplosiveForce= 32.OFAB-100-120 have
explosionScale= 0.4 anddetonationExplosiveForce= 16.And all of them have
firingDelay= 0.02 by default, you can drop all bombs very fast.@Chimpys This is speed in kilometers per hour.
+1Why you put Max lower than Min? This is not properly using. Of course in that case your vortices works wrong. How it works:
The Min/Max calculate ONE OF THE multipliers, that define vortices opacity. If your speed higher, than MAX, this multiplier = 1. If you speed lower, than Min, this multiplier = 0.
@Kassap Thank you very much :) I think that i really gain experience every time i making a mod... After SimpleWings2 release for JNO i have understand that wing should not have any effects: just let the player tune it the way he wants, simple and intuitive to understand :)
+1@Kassap Thank you for your high appreciation of my work :)
+1@danielconstructor Thank you!
+1