82.2k MOPCKOEDNISHE Comments

  • One Really Annoying Issue with Rotators And Resizable Wheels 7.0 years ago

    More rotators mass => more rotators powerful. It is the only way at the moment.

    +3
  • This is why your mech dosnt work 7.2 years ago

    Humanoid mechs(and other walker crafts) work very bad because friction of gaming parts very small. The legs of the mech can not push off from ground by the reason of small friction.

    +3
  • Vortices 5 months ago

    @RX9115S For the last 1.5 years i have been developed SimpleWings2 for Juno: New Origins: https://www.simplerockets.com/Mods/View/308021/SimpleWings2
    This mod is a "sliced" part from SimpleWings2, adapted for SimplePlanes.

    +2
  • SimplePlanes 2 | Textures & Decals 6 months ago

    THIS IS AMAZING!!!
    TEXTURES!

    +2
  • Drag Parachute 3.8 years ago

    @MRLATTSOO Press on button "PC / Mac", in opened window press on "Download" button, and download mod from Google Drive in next opened window.

    +2
  • Drag Parachute 3.8 years ago

    @DeathStalker627 Shh, it's a secret:) In fact, Tracks 3 now have only one wheel from T-80. I have not begin create it yet. My roadmap - Drag Parachute (completed) => Turret Control 2 => SimpleWings 2 => Tracks 3.

    +2
  • Drag Parachute 3.8 years ago

    @Bobyo @EchoVehicle @FaLLin1

    +2
  • Tracks 2 3.9 years ago

    @BigBen108 A long time ago, in a galaxy far far away...in SimplePlanes Android support was removed.

    +2
  • Mouse Control mod was updated. 3.9 years ago

    @KONOJERRYDA No, it still break all cameras in game.

    +2
  • Mouse Control mod was updated. 3.9 years ago

    @Wellidowner

    +2
  • Drag Parachute mod: final renders & animation. 3.9 years ago

    @AndrewGarrison This question can be weird, because this is just a mod and is not official stock parts, but can i use SimplePlanes logo at my mod parts renders?

    +2
  • Normandy 3.9 years ago

    My congrats with releasing this map! I remember that you have started to create this map a long time ago. Guess this great to finally release it:)

    +2
  • HUD 3.9 years ago

    @Defy It is no bug. This is a work of aiming point of HUD. If the enemy airplane going up, then your aiming point going down. In this case you should up your nose to combine the aiming point and the target and shoot after that. Look how work the aiming point in DCS on Su-27 HUD: https://youtu.be/UPtuU1yQu7g
    In this mod it work same, but little different for the reason of special ballistic on game machinegun.

    +2
  • Jet Engine 3.9 years ago

    @PlaneFlightX I have no plans to update this mod. This mod is old with bad code. Also, now im creating drag parachute.

    +2
  • Winterland Trailer | Christmas special 4.0 years ago

    This game needs in textures for stock blocks. Map in video so beautiful and realistic, that toy rover looks superfluous.
    Map looks awesome, by the way.

    +2
  • Jet Engine mod was updated for 1.11 4.1 years ago

    @PlaneFlightX

    +2
  • Variable wing 4.1 years ago

    @PlaneFlightX Yes, i have restored tutorial today. In first time i have used imgur for showing gifs. But in one time google chrome have stop showing imgur's gifs. I have make a decision, that imgur account not need me anymore and have deleted it. But im absolutely forgot that many pictures of my mods have imgur hosting too. For these reason all pictures have been deleted too from all my mods. Now i use postimg for pics and gfycat for gifs and chrome show it both without any troubles.
    Im happy to read that you use this mod. Enjoy!

    +2
  • Tracks 2 update. 4.1 years ago

    @PlaneFlightX I was very impressed with your love for this mod, for this reason im trying again to solve color problem in variable wing. I need some time.

    +2
  • Tracks 2 4.1 years ago

    @X4JB Problem with color was solved. Mod was updated. Please, check your tanks. Dont forget to delete old version of the mod.

    +2
  • Tracks 2 4.2 years ago

    @Sjwnwbwnjwjwjjw Unfortunately, i have deleted it.

    +2
  • Unstable Su-33. Alpha version. 4.2 years ago

    @NewmanSTAR Set the checkbox "Shares Rigid Body" in "Part (Script)". In this video https://www.youtube.com/watch?v=X98fT10T-cM&t=2785s&ab_channel=%D0%98%D0%B2%D0%B0%D0%BD%D0%A2%D1%8E%D1%80%D0%B8%D0%BD you can see that this checkbox is ON. Time: 6:40

    +2
  • Textured Fuselage Block 4.6 years ago

    @CapWilliam @WiiMini Mod have released on Steam

    +2
  • Textured Fuselage Block 4.6 years ago

    @StarryNightLover @tucan @Griffon1

    +2
  • F-6EJ Zenko 4.8 years ago

    So good that i even logged in to post this comment

    +2
  • Where is Texture Fuselage Mod? 4.9 years ago

    @FlyingPatriot Some pictures:
    Picture 1
    Picture 2

    +2
  • Textured fuselage mod coming soon... 5.0 years ago

    @jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.

    +2
  • Textured fuselage mod coming soon... 5.0 years ago

    @Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?

    +2
  • Variable wing 6.4 years ago

    @HarryBen47 @edensk @AircroftDesigin

    +2
  • MikoTestScripts 6.4 years ago

    Great work!

    +2
  • Tracks 2 6.5 years ago

    @Pilotmario @Shoot2kill @Flu

    +2
  • SimplePlanes modding: jet engine 6.5 years ago

    @Tessemi

    +2
  • SimpleWings 6.6 years ago

    @Tessemi I don't want to create my own game. It is need to spent more energy and time. And it is really difficult. I'm happy create mods in this game:)

    +2
  • SimpleWings 6.6 years ago

    @small1324 @TheMagicDoge

    +2
  • Tracks 2 coming soon... 6.8 years ago

    @Baby Yes. But it can decrease perfomance. I added a new gif, you can see.

    +2
  • Tag suggestion.... 6.9 years ago

    Beautiful targets!

    +2
  • The Lamest Beta Ever 6.9 years ago

    @AndrewGarrison Is it planned to update SimplePlanes ModTools? It can increase opportunity for modding. The current version of SimplePlanes ModTools was updated a long time ago, from that moment in game appeared new weapons, like Rocket.

    +2
  • Tracks 7.2 years ago

    @s5ehfr9 https://habr.com/post/116088/

    +2
  • Tank Test Map 7.6 years ago

    Nice map for aircraft too) Very danger AA. Thanks!

    +2
  • Ka-52 7.9 years ago

    Восхитительно!

    +2
  • Vortices 13 days ago

    @ZemiGG I have updated description.
    Please read Part properties section.

    +1
  • Weapons one month ago

    @DasAbhinab Probably someday. At the current moment i don't modeling this missiles, because modeling another.

    +1
  • Weapons 2 months ago

    @TunderTunder Haha lol :)
    Nice meme :)

    +1
  • Weapons 2 months ago

    @25554 Nothing specical.
    OFAB-100-120, OFAB-250-270, FAB-250 M-62 based on Boom 25.
    FAB-500 M-62 and FAB-500 M-54 based on Boom 50.
    FAB-500 M-62 and FAB-500 M-54 have explosionScale = 1.6 and detonationExplosiveForce = 64.
    FAB-250 M-62 and OFAB-250-270 have explosionScale = 0.8 and detonationExplosiveForce = 32.
    OFAB-100-120 have explosionScale = 0.4 and detonationExplosiveForce = 16.
    And all of them have firingDelay = 0.02 by default, you can drop all bombs very fast.

    +1
  • Vortices 5 months ago

    @Chimpys This is speed in kilometers per hour.
    Why you put Max lower than Min? This is not properly using. Of course in that case your vortices works wrong. How it works:
    The Min/Max calculate ONE OF THE multipliers, that define vortices opacity. If your speed higher, than MAX, this multiplier = 1. If you speed lower, than Min, this multiplier = 0.

    +1
  • Vortices 5 months ago

    @Kassap Thank you very much :) I think that i really gain experience every time i making a mod... After SimpleWings2 release for JNO i have understand that wing should not have any effects: just let the player tune it the way he wants, simple and intuitive to understand :)

    +1
  • Vortices 5 months ago

    @Kassap Thank you for your high appreciation of my work :)

    +1
  • Vortices 5 months ago

    @danielconstructor Thank you!

    +1