Update 1 June 2019. Version 1.1:
is nozzle flap enabled. The flaps enable and disable only when you load the aircraft or start the level.
I present to you my new mod: Jet engine:
This mod add in game jet engine with thrust vectoring.
You can find high and low quality engine in Propulsion category:
Not recommended for android users:
Low quality model have a Primary and Trim1 paint:
Engine have a two mode: non-afterburner mode and afterburner mode.
Afterburner mode active if Throttle > 80%.
Thrust force in non-afterburner mode: 8000 kgF (if powermultiplier=1).
Thrust force in afterburner mode: 15000 kgF (if powermultiplier=1).
The thrust force in afterburner mode are equal the thrust force of BFE150.
The fuel consumption in afterburner mode more in three times than in non-afterburner mode.
The power multiplier increase thrust force and fuel consumption.
Fuel consumption in non-afterburner mode: 2 liters per second (if powermultiplier=1).
Fuel consumption in afterburner mode: 6 liters per second (if powermultiplier=1).
Fuel indicator is not work and have only 2 value: 100% of fuel and 0% of fuel. You can not know your current fuel level with this engines.
Also, the fuel consumption with 2/4/6/8... count of engines will be equal. It's not a bug, it is a feature. I mean that it is no matter, have your airplane 2 o 16 engines: the fuel level will be 0 in both cases in the same time.
After you copy engine of drag from propulsion category will be only one nozzle flap:
But after your start or reload the aircraft, the count of nozzle flaps will be right.