@Zoomzoom999 Tessemi have adviced this to me and show me, how i can it do. May be i will try to create this mod.
@superTT On this site developers and moderators have spesical titles: moderators with red MOD title and developers with blue DEV title. It is be cool if modmakers will have their special title too.
@Chancey21 Yes, and surfaces
@Tessemi Of course. Add a texture to material -> Part Mesh Configuration -> Material type -> Custom With Original Colors
It be cool if developers begin add player's carriers in game.
They should add textures to relevant look of new modded blocks
Im become very happy when see that people use simplewing mod:) Thanks for it
@Tessemi See you later, in other game:)
@Kimcotupan15 @MontyPython For some reason android version, when i trying to save this mod, was broken. Of course, i will try to fix it.
@DeathStalker627 This mod will not update anymore, because i'm creating tracks 2.
Отлично, как и всегда
@hanomag250 Maybe after engine mod i will become to create big update of tracks. I dont promise that you will can set a number of wheels. But physics will be improved. And of course, many different models of wheels.
@jamesPLANESii Suspension spring, damper, engine power. Maybe track friction will be adjistable. But count of wheels are not adjustable for this moment. But, tank track can be scaled.
When you export game aircraft, you export .obj, .mtl and .png files. If you drag them all in your project, then your .obj files will have same colors like in game.
@FlyingPatriot Work is progress. Block functionality is completely ready, now im creating textures. Camo will be, at least one. I want 3 additional camo, in result should be 4 color in block. I have no tested it in game, but in Unity it work. Other 3 camo will work too i think. At i want add something interesting too. I dont want to announcement it, because i didnt test it even in unity.
@MrAdhmGamer Im stuck on one problem. I cant say the release date.
@Iagoola it is a assembled rocketpod. You can find fully identical in SimpleWings mod LINK
You can create some…control terminals with switches in some place of map. Switches must have a colliders. These switches will change parameters of your clouds. This switches look like switches in Gestour instrumentation mod. Maybe @Gestour can give to you more information about work mouse cursor and screen rays.
I don't now is this code are work. I only show to you direction of work:
name Switch1 and Switch2 must be in quotes
name Switch1 and Switch2 must be in quotes
public class Terminal : MonoBehaviour
bool current_state_of_switch1 = false;
bool current_state_of_switch2 = false;
Camera Active_camera = Camera.current;
//if user press left mouse button
//Ray go from camera
Ray ray = Active_camera.ScreenPointToRay(Input.mousePosition);
//Ray have detected something object with collider
Transform some_object = hit.transform;
if(some_object.gameObject.name == Switch1)
//Change the state of switch1;
current_state_of_switch1 = !current_state_of_switch1;
if (some_object.gameObject.name == Switch2 )
//Change the state of switch2;
current_state_of_switch2 = !current_state_of_switch2;
//The clouds are big, for example
//The clouds are small
if (current_state_of_switch2 == true)
//Clouds are high
//clouds are low
@EngineerOtaku i have tagged you on closed page. You already can download mod if you want:)
@sheepsblood Oh. May be it can gladden you : now i am creating SimpleWings mod.
With customizable aerodinamycs:
@Nerfaddict Thanks. I spent more energy to create this description than mod:)
The airplanes what you create are bright and beautiful and their have about 300 parts. This mean that most of players can download it and play with pleasure. For these reasons i think your crafts one of the bests in simpleplanes.
@JFLHG This model dont intended for assembe by users. Download aircraft at the link.
Humanoid mechs(and other walker crafts) work very bad because friction of gaming parts very small. The legs of the mech can not push off from ground by the reason of small friction.
Finally, you have finished it. My congrats!
So good that i even logged in to post this comment
@FlyingPatriot Some pictures:
@jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.
@Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?
@HarryBen47 @edensk @AircroftDesigin
@AndrewGarrison @PhilipTarpley I have opened the source of the mod. May be, you add this in next update in SimplePlanes? I think many players will be happy, if you do it.
Also, this fuselages have only two errors: First - warning about primary collider. I dont set it, because this colliders are copy in script, and in this case part will have 4 primary colliders.
Second - null reference in getattachpoint_papa(). This error exist in first frame after exit from level to Designer. And i don't know how to fix it. Also, this error exist because i change the transform of attach point in designer.
@Pilotmario @Shoot2kill @Flu
Link to mod page
@Tessemi I don't want to create my own game. It is need to spent more energy and time. And it is really difficult. I'm happy create mods in this game:)
@Baby Yes. But it can decrease perfomance. I added a new gif, you can see.
@AndrewGarrison Is it planned to update SimplePlanes ModTools? It can increase opportunity for modding. The current version of SimplePlanes ModTools was updated a long time ago, from that moment in game appeared new weapons, like Rocket.
More rotators mass => more rotators powerful. It is the only way at the moment.
Nice map for aircraft too) Very danger AA. Thanks!
@LLLPMACLLL I just updated the mod. You can assign an activation key not only to the keypad, but also to certain keys on the keyboard. See pictures in description.
Available keys : Z X C V N M J K Y U I O Keypad 1-9
@Russkiy98 @MisterT @FastDan @JangoTheMango @shipster Mod has been updated.
@4404 @Gestour Done. But mod can not work on android. @MisterT New version, now tank control activated by Keypad9
@DerekSP If I find, yes
@Valheru @winterro Im still develop it.
@DarthAbhinav I know, but when you set the arrows, you not drag anything. You just set the arrows of your block. For this reason, i dont think that it will be uncomfortable.
@Uchanka this is a part mod. Available only for PC