37.7k MOPCKOEDNISHE Comments

  • We need an update on the fuselage blocks one month ago

    @Zoomzoom999 Tessemi have adviced this to me and show me, how i can it do. May be i will try to create this mod.

    +7
  • [SPF×DMRD]Nuclear-powered aircraft carrier Victorious 3 months ago

    It be cool if developers begin add player's carriers in game.

    +5
  • Tracks 2 Open Beta. one month ago

    @Kimcotupan15 @MontyPython For some reason android version, when i trying to save this mod, was broken. Of course, i will try to fix it.

    +4
  • Tracks 3 months ago

    @DeathStalker627 This mod will not update anymore, because i'm creating tracks 2.

    +4
  • K.Corp MT-37 Manticore 3 months ago

    Отлично, как и всегда

    +4
  • Tracks 5 months ago

    @hanomag250 Maybe after engine mod i will become to create big update of tracks. I dont promise that you will can set a number of wheels. But physics will be improved. And of course, many different models of wheels.

    +4
  • Tank tracks coming soon... 10 months ago

    @jamesPLANESii Suspension spring, damper, engine power. Maybe track friction will be adjistable. But count of wheels are not adjustable for this moment. But, tank track can be scaled.

    +4
  • _Gatling_Cannon 1.5 years ago

    @Gestour Thanks!

    +4
  • NEED HELP with new mod ! 24 days ago

    You can create some…control terminals with switches in some place of map. Switches must have a colliders. These switches will change parameters of your clouds. This switches look like switches in Gestour instrumentation mod. Maybe @Gestour can give to you more information about work mouse cursor and screen rays.
    I don't now is this code are work. I only show to you direction of work:
    name Switch1 and Switch2 must be in quotes
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;

    public class Terminal : MonoBehaviour
    {

    Camera Active_camera;
    bool current_state_of_switch1 = false;
    bool current_state_of_switch2 = false;
    
    
    void Update()
    {
        //Active camera;
        Camera Active_camera = Camera.current;
    
        //if user press left mouse button
        if(Input.GetMouseButtonDown(0))
        {
            RaycastHit hit;
            //Ray go from camera
            Ray ray = Active_camera.ScreenPointToRay(Input.mousePosition);
    
            if(Physics.Raycast(ray,out hit))
            {
                //Ray have detected something object with collider
                Transform some_object = hit.transform;
    
                if(some_object.gameObject.name == Switch1)
                {
                    //Change the state of switch1;
                    current_state_of_switch1 = !current_state_of_switch1;
                }
    
                if (some_object.gameObject.name ==  Switch2 )
                {
                    //Change the state of switch2;
                    current_state_of_switch2 = !current_state_of_switch2;
                }
    
            }
        }
    
    
        if(current_state_of_switch1==true)
        {
            //The clouds are big, for example
        }
        else
        {
            //The clouds are small
        }
    
        if (current_state_of_switch2 == true)
        {
            //Clouds are high
        }
        else
        {
            //clouds are low
        }
    
    
    
    }
    

    }

    +3
  • SimpleWings mod coming soon... 2 months ago

    @EngineerOtaku i have tagged you on closed page. You already can download mod if you want:)

    +3
  • Jet Engine 2 months ago

    @sheepsblood Oh. May be it can gladden you : now i am creating SimpleWings mod.
    With customizable aerodinamycs:
    GIF
    PICTURE

    +3
  • Fly-by-wire 3 months ago

    @Nerfaddict Thanks. I spent more energy to create this description than mod:)

    +3
  • MIK GA1 Skyview 5 months ago

    The airplanes what you create are bright and beautiful and their have about 300 parts. This mean that most of players can download it and play with pleasure. For these reasons i think your crafts one of the bests in simpleplanes.

    +3
  • Su_33 8 months ago

    @JFLHG This model dont intended for assembe by users. Download aircraft at the link.

    +3
  • This is why your mech dosnt work 9 months ago

    Humanoid mechs(and other walker crafts) work very bad because friction of gaming parts very small. The legs of the mech can not push off from ground by the reason of small friction.

    +3
  • Variable fuselage 9 days ago

    @AndrewGarrison @PhilipTarpley I have opened the source of the mod. May be, you add this in next update in SimplePlanes? I think many players will be happy, if you do it.
    Also, this fuselages have only two errors: First - warning about primary collider. I dont set it, because this colliders are copy in script, and in this case part will have 4 primary colliders.
    Second - null reference in getattachpoint_papa(). This error exist in first frame after exit from level to Designer. And i don't know how to fix it. Also, this error exist because i change the transform of attach point in designer.

    +2
  • Tracks 2 11 days ago

    @Pilotmario @Shoot2kill @Flu

    +2
  • How to create unguided missile 14 days ago

    @Iagoola it is a assembled rocketpod. You can find fully identical in SimpleWings mod LINK

    +2
  • SimplePlanes modding: jet engine 26 days ago

    @Tessemi

    +2
  • SimpleWings 2 months ago

    @small1324 @TheMagicDoge

    +2
  • Tracks 2 coming soon... 4 months ago

    @Baby Yes. But it can decrease perfomance. I added a new gif, you can see.

    +2
  • Tag suggestion.... 5 months ago

    Beautiful targets!

    +2
  • The Lamest Beta Ever 5 months ago

    @AndrewGarrison Is it planned to update SimplePlanes ModTools? It can increase opportunity for modding. The current version of SimplePlanes ModTools was updated a long time ago, from that moment in game appeared new weapons, like Rocket.

    +2
  • One Really Annoying Issue with Rotators And Resizable Wheels 6 months ago

    More rotators mass => more rotators powerful. It is the only way at the moment.

    +2
  • Tracks 9 months ago

    @s5ehfr9 https://habr.com/post/116088/

    +2
  • Tank Test Map 1.1 years ago

    Nice map for aircraft too) Very danger AA. Thanks!

    +2
  • Tank_gun_control 1.2 years ago

    @LLLPMACLLL I just updated the mod. You can assign an activation key not only to the keypad, but also to certain keys on the keyboard. See pictures in description.
    Available keys : Z X C V N M J K Y U I O Keypad 1-9

    +2
  • Tank_gun_control 1.2 years ago

    @Russkiy98 @MisterT @FastDan @JangoTheMango @shipster Mod has been updated.

    +2
  • Tank_gun_control 1.3 years ago

    @4404 @Gestour Done. But mod can not work on android. @MisterT New version, now tank control activated by Keypad9

    +2
  • Su_33 1.5 years ago

    @DerekSP If I find, yes

    +2
  • Variable fuselage 6 days ago

    @Syabil create shape which look like wing

    +1
  • Variable fuselage 8 days ago

    @Tessemi Can you show me this glass metarial?

    +1
  • Tracks 2 11 days ago

    @BaconRoll @randomusername @nadvgia

    +1
  • Tracks 2 11 days ago

    @UnguidedCylinder @Kimcotupan15 @ThePilotDude

    +1
  • Tracks 2 11 days ago

    @minsu9437 @StuffBuilder @CreamCakes

    +1
  • Tracks 2 11 days ago

    @Freerider2142 @SpiritusRaptor @iwannabeelected

    +1
  • Tracks 2 11 days ago

    @KRAYTEK999 @aerodummy @Mineblue5

    +1
  • Tracks 2 11 days ago

    @TheRealTDawg @Type2volkswagen @Ryn176

    +1
  • Tracks 2 11 days ago

    @sheepsblood @grizzlitn @JamesBoA

    +1
  • MD-1 12 days ago

    @Tessemi haha) I have created this airplane specially for my mod) That players can see that it is possible to use. But now i hope that you can show players how to use this mod

    +1
  • Hover_engine 17 days ago

    @Boots for this

    +1
  • SimpleWings 18 days ago

    @Tessemi Aslo, fly-by-wire mod work now more correct. Control not transfer anymore to AI-controlled airplanes. Now AI-airplanes can use fly-by-wire blocks to, they can fly on unstable airplanes.

    +1
  • Hover_engine 19 days ago

    @Zuig5 No, i have no discord, and bad speak English. About conversion su-33...it is a very long story. But you can see the tutorial, which i have created many months ago for Russian community.video.

    +1
  • Jet Engine one month ago

    @Gauss Спасибо! С топливом да, проблема. К сожалению, оно не отображается корректно. Рад, что вам понравился мой мод:)

    +1
  • Jet Engine one month ago

    @Tessemi Mod was little updated.

    +1
  • Su-37 Super Flanker (Ace3 20th aniversary) one month ago

    @Tessemi the some download links, which you put in the end of the description, are wrong? The "Simple wings" link are link to fly-by-wire download and "Fly By Wire" are link to jet engine download mod. And thanks that you create a airplane with my mods) Simple wings especially. In next simplewings update you will can create more advanced aerodynamics- it will be possible to set coefficient of dependence drag from AOA-this allow you to create a airplane, which have a very low drag in maneuver. In this case jet fighter will be fast if even you maneuvering. From this reason simplewing physics become more correct.

    +1
  • Tracks 2 Open Beta. one month ago

    @Hayhayjam664 @MWG4386 @Chancey21

    +1
  • Tracks 2 Open Beta. one month ago

    @Baby @DeezDucks @BoganBoganTheMan

    +1
  • MiG-31 Foxhound BM 2 months ago

    So accurate!

    +1