59.9k MOPCKOEDNISHE Comments

  • We need an update on the fuselage blocks 1.9 years ago

    @Zoomzoom999 Tessemi have adviced this to me and show me, how i can it do. May be i will try to create this mod.

    +7
  • Kenneth for Jundroo Developer Vote. 2 months ago

    @superTT On this site developers and moderators have spesical titles: moderators with red MOD title and developers with blue DEV title. It is be cool if modmakers will have their special title too.

    +6
  • Variable wing mod coming soon... 1.7 years ago

    @Chancey21 Yes, and surfaces

    +6
  • is it impossible to make part mods with textures? 1.6 years ago

    @Tessemi Of course. Add a texture to material -> Part Mesh Configuration -> Material type -> Custom With Original Colors

    +5
  • [SPF×DMRD]Nuclear-powered aircraft carrier Victorious 2.0 years ago

    It be cool if developers begin add player's carriers in game.

    +5
  • Will there be a SP 2? one month ago

    They should add textures to relevant look of new modded blocks

    +4
  • F-15E Strike Eagle 3 months ago

    Im become very happy when see that people use simplewing mod:) Thanks for it

    +4
  • Goodbye. 1.5 years ago

    @Tessemi See you later, in other game:)

    +4
  • Tracks 2 Open Beta. 1.9 years ago

    @Kimcotupan15 @MontyPython For some reason android version, when i trying to save this mod, was broken. Of course, i will try to fix it.

    +4
  • Tracks 2.0 years ago

    @DeathStalker627 This mod will not update anymore, because i'm creating tracks 2.

    +4
  • K.Corp MT-37 Manticore 2.0 years ago

    Отлично, как и всегда

    +4
  • Tracks 2.2 years ago

    @hanomag250 Maybe after engine mod i will become to create big update of tracks. I dont promise that you will can set a number of wheels. But physics will be improved. And of course, many different models of wheels.

    +4
  • Tank tracks coming soon... 2.6 years ago

    @jamesPLANESii Suspension spring, damper, engine power. Maybe track friction will be adjistable. But count of wheels are not adjustable for this moment. But, tank track can be scaled.

    +4
  • About plug-in mods that use in-game builds 6 days ago

    When you export game aircraft, you export .obj, .mtl and .png files. If you drag them all in your project, then your .obj files will have same colors like in game.

    +3
  • Where is Texture Fuselage Mod? 2 months ago

    @FlyingPatriot Work is progress. Block functionality is completely ready, now im creating textures. Camo will be, at least one. I want 3 additional camo, in result should be 4 color in block. I have no tested it in game, but in Unity it work. Other 3 camo will work too i think. At i want add something interesting too. I dont want to announcement it, because i didnt test it even in unity.

    +3
  • Textured fuselage mod coming soon... 2 months ago

    @MrAdhmGamer Im stuck on one problem. I cant say the release date.

    +3
  • How to create unguided missile 1.8 years ago

    @Iagoola it is a assembled rocketpod. You can find fully identical in SimpleWings mod LINK

    +3
  • NEED HELP with new mod ! 1.8 years ago

    You can create some…control terminals with switches in some place of map. Switches must have a colliders. These switches will change parameters of your clouds. This switches look like switches in Gestour instrumentation mod. Maybe @Gestour can give to you more information about work mouse cursor and screen rays.
    I don't now is this code are work. I only show to you direction of work:
    name Switch1 and Switch2 must be in quotes
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;

    public class Terminal : MonoBehaviour
    {

    Camera Active_camera;
    bool current_state_of_switch1 = false;
    bool current_state_of_switch2 = false;
    
    
    void Update()
    {
        //Active camera;
        Camera Active_camera = Camera.current;
    
        //if user press left mouse button
        if(Input.GetMouseButtonDown(0))
        {
            RaycastHit hit;
            //Ray go from camera
            Ray ray = Active_camera.ScreenPointToRay(Input.mousePosition);
    
            if(Physics.Raycast(ray,out hit))
            {
                //Ray have detected something object with collider
                Transform some_object = hit.transform;
    
                if(some_object.gameObject.name == Switch1)
                {
                    //Change the state of switch1;
                    current_state_of_switch1 = !current_state_of_switch1;
                }
    
                if (some_object.gameObject.name ==  Switch2 )
                {
                    //Change the state of switch2;
                    current_state_of_switch2 = !current_state_of_switch2;
                }
    
            }
        }
    
    
        if(current_state_of_switch1==true)
        {
            //The clouds are big, for example
        }
        else
        {
            //The clouds are small
        }
    
        if (current_state_of_switch2 == true)
        {
            //Clouds are high
        }
        else
        {
            //clouds are low
        }
    
    
    
    }
    

    }

    +3
  • SimpleWings mod coming soon... 1.9 years ago

    @EngineerOtaku i have tagged you on closed page. You already can download mod if you want:)

    +3
  • Jet Engine 2.0 years ago

    @sheepsblood Oh. May be it can gladden you : now i am creating SimpleWings mod.
    With customizable aerodinamycs:
    GIF
    PICTURE

    +3
  • Fly-by-wire 2.0 years ago

    @Nerfaddict Thanks. I spent more energy to create this description than mod:)

    +3
  • MIK GA1 Skyview 2.2 years ago

    The airplanes what you create are bright and beautiful and their have about 300 parts. This mean that most of players can download it and play with pleasure. For these reasons i think your crafts one of the bests in simpleplanes.

    +3
  • Su_33 2.4 years ago

    @JFLHG This model dont intended for assembe by users. Download aircraft at the link.

    +3
  • This is why your mech dosnt work 2.5 years ago

    Humanoid mechs(and other walker crafts) work very bad because friction of gaming parts very small. The legs of the mech can not push off from ground by the reason of small friction.

    +3
  • Forest Airstrip 8 days ago

    Finally, you have finished it. My congrats!

    +2
  • F-6EJ Zenko one month ago

    So good that i even logged in to post this comment

    +2
  • Where is Texture Fuselage Mod? 2 months ago

    @FlyingPatriot Some pictures:
    Picture 1
    Picture 2

    +2
  • Textured fuselage mod coming soon... 3 months ago

    @jamesPLANESii I have not possibile make to input field where you can write value like in usual fuselage block. But i can make a spinner. It will look like in fuselage block but will no possibile to highlight the value and change it, only by click on arrows to increase and decrease this. Is this will more comfortable than slider? Also, i can use both variants. slider+spinner. Slider for big increase value, and spinner for little steps. But in this case will be very big count of settings.

    +2
  • Textured fuselage mod coming soon... 3 months ago

    @Tetrodotoxin I ready to give to developers all source code by free. And i will happy it this will become part of game. But are the developers interested in this?@AndrewGarrison @HellFireKoder what you think about this?

    +2
  • Variable wing 1.7 years ago

    @HarryBen47 @edensk @AircroftDesigin

    +2
  • Variable fuselage 1.8 years ago

    @AndrewGarrison @PhilipTarpley I have opened the source of the mod. May be, you add this in next update in SimplePlanes? I think many players will be happy, if you do it.
    Also, this fuselages have only two errors: First - warning about primary collider. I dont set it, because this colliders are copy in script, and in this case part will have 4 primary colliders.
    Second - null reference in getattachpoint_papa(). This error exist in first frame after exit from level to Designer. And i don't know how to fix it. Also, this error exist because i change the transform of attach point in designer.

    +2
  • Tracks 2 1.8 years ago

    @Pilotmario @Shoot2kill @Flu

    +2
  • SimplePlanes modding: jet engine 1.8 years ago

    @Tessemi

    +2
  • SimpleWings 1.9 years ago

    @Tessemi I don't want to create my own game. It is need to spent more energy and time. And it is really difficult. I'm happy create mods in this game:)

    +2
  • SimpleWings 1.9 years ago

    @small1324 @TheMagicDoge

    +2
  • Tracks 2 coming soon... 2.1 years ago

    @Baby Yes. But it can decrease perfomance. I added a new gif, you can see.

    +2
  • Tag suggestion.... 2.2 years ago

    Beautiful targets!

    +2
  • The Lamest Beta Ever 2.2 years ago

    @AndrewGarrison Is it planned to update SimplePlanes ModTools? It can increase opportunity for modding. The current version of SimplePlanes ModTools was updated a long time ago, from that moment in game appeared new weapons, like Rocket.

    +2
  • One Really Annoying Issue with Rotators And Resizable Wheels 2.3 years ago

    More rotators mass => more rotators powerful. It is the only way at the moment.

    +2
  • Tracks 2.5 years ago

    @s5ehfr9 https://habr.com/post/116088/

    +2
  • Tank Test Map 2.8 years ago

    Nice map for aircraft too) Very danger AA. Thanks!

    +2
  • Tank_gun_control 3.0 years ago

    @LLLPMACLLL I just updated the mod. You can assign an activation key not only to the keypad, but also to certain keys on the keyboard. See pictures in description.
    Available keys : Z X C V N M J K Y U I O Keypad 1-9

    +2
  • Tank_gun_control 3.0 years ago

    @Russkiy98 @MisterT @FastDan @JangoTheMango @shipster Mod has been updated.

    +2
  • Tank_gun_control 3.0 years ago

    @4404 @Gestour Done. But mod can not work on android. @MisterT New version, now tank control activated by Keypad9

    +2
  • Su_33 3.3 years ago

    @DerekSP If I find, yes

    +2
  • Textured fuselage block: setting by mouse. one month ago

    @Valheru @winterro Im still develop it.

    +1
  • Textured fuselage block: setting by mouse. one month ago

    @DarthAbhinav I know, but when you set the arrows, you not drag anything. You just set the arrows of your block. For this reason, i dont think that it will be uncomfortable.

    +1
  • Textured fuselage block: textures, camouflage, decals. one month ago

    @Uchanka this is a part mod. Available only for PC

    +1