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Vortices

79.4k MOPCKOEDNISHE  one month ago
3,425 downloads
Version 1.0 Part

Hello Community!
I present to you my newest mod: Vortices

PARTS LOCATION

This mod add in game two new parts: TrailVortex and LerxVortex. You can find them in Vortices category:

After dragging these both parts from the category you will see that this is yellow pyramids with vortices:

WASP FROM PREVIEW

LINK

HOW TO USE

1.Attach it to your wing
2.Make sure that X and Z angles are zero:

3.Tune it
4.After mirroring it to other side make sure that mirrored trail vortex attached:

These steps the same for LerxVortex too.

MECHANICS OF BENDING

The bending of TrailVortex different from bending of LerxVortex for angle of attack:


For angle of slip these mechanics are same. Also, LerxVortex not "rotates" for angle of slip like for angle of attack, it only bending.

PART PROPERTIES

You can figure out yourself about most of part properties, if you change the sliders in Designer.
Few words about these LerxVortex properties:
AoA sensitivity - angle of attack sensitivity, define the angle of attack rotation.
AoS sensitivity - angle of slip sensitivity, define the bending for the angle of slip.
Maximal AoA - maximal angle of attack. Programmatically limited by 60°.
Maximal AoS - maximal angle of slip. Programmatically limited by 60°.

ENJOY!

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    Android pliz

    +3 23 days ago
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    690 Maosulli

    awsome mod, ive wanted this for a long time, and also going back to earlier models of the game for simplewings, funny me, but one question, what if I want the vortex on the inside (not trail for the ends, but the Lerx) to activate only at high speeds not at low, almost stalling and landing speed? Because thats just for hight g's which dont happen at those speeds, i just wanted to make it more acurate. Thanks!

    +1 24 days ago
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    @Chimpys This is speed in kilometers per hour.
    Why you put Max lower than Min? This is not properly using. Of course in that case your vortices works wrong. How it works:
    The Min/Max calculate ONE OF THE multipliers, that define vortices opacity. If your speed higher, than MAX, this multiplier = 1. If you speed lower, than Min, this multiplier = 0.

    27 days ago
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    Yo this mod this is so sick. Question though, I don't think the Min/Max visibility speed properties work properly. Unless it means m/s not kmh? either way, it doesn't seem to change anything about it unless i put Max lower than Min to which it doesn't appear at all (obv). How does it work?

    27 days ago
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    macos players seeing this:😭

    28 days ago
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    Nice mod I wish still there was mobile support

    +1 one month ago
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    @Applecrumble
    GrowStartVisibilityAOA - angle of attack when vortex starts to appear.
    GrowEndVisibilityAOA - angle of attack when vortex ends to appear, it have maximal visibility at this angle of attack.
    FadeStartVisibilityAOA - angle of attack when vortex starts to fade out.
    FadeEndVisibilityAOA - angle of attack when vortex become not visible.

    one month ago
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    2,646 Applecrumble

    whats the difference of "GrowEndVisibilityAOA", "FadeStartVisibilityAOA", "FadeEndVisibilityAOA" etc cant figure how to tune them

    one month ago
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    YEAAAAAAAAAAAAASSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

    one month ago
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    Im PRAYING that this is implemented directely into sp2

    +13 one month ago
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    3,163 Emma159

    Vortex mod, where have you been all my life??!!!!!!!!!!!!!!

    This is the mod I've been dreaming of.

    +1 one month ago
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    Awesome, really adds that little cool touch that we so much need in SP, great work !

    +1 one month ago
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    do we also have one for the wings themselves?

    one month ago
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    2,416 Khanhlam

    Cool!

    one month ago
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    270 AirFalcon

    Perfect timing I was just looking for a smoke mod

    +2 one month ago
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    1,408 froge

    ts fire

    one month ago
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    14.7k Rb2h

    I wonder what you'll cook up next...

    one month ago
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    @WNP78

    one month ago
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    @Kikikokikomarumaru15000 No.
    Visibility controls only by angle of attack and speed via properties "GrowStartVisibilityAOA", "GrowEndVisibilityAOA", "FadeStartVisibilityAOA", "FadeEndVisibilityAOA", "MinVisibilitySpeed", "MaxVisibilitySpeed"

    one month ago
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    Can the vortices and vortexes be enabled by some Funky Trees like `VerticalG>8.7' or no?

    one month ago
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    159k MAHADI

    he is alive

    one month ago
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    @Kassap Thank you very much :) I think that i really gain experience every time i making a mod... After SimpleWings2 release for JNO i have understand that wing should not have any effects: just let the player tune it the way he wants, simple and intuitive to understand :)

    +1 one month ago
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    10.6k Kassap

    @MOPCKOEDNISHE you are one of the reasons of me keep playing this game man, your work are unique and its what we wanted exactly

    +1 one month ago
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    @MOPCKOEDNISHE oh

    one month ago
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    @Object775blyat No, mods available only for PC.

    one month ago
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