2,812 vSoldierT Comments

  • SPVR - Wasp 4.0 years ago

    it will be amazing if they put wing condensation effects

    +5
  • SimplePlanes 2 | Wings Part 2 22 days ago

    Amazing work! We need a decent target acquisition system, how about a "radar" system, being a customizable part?

    +2
  • SimplePlanes 2 | Designer Improvements one month ago

    Good feature, I hope the target acquisition system is IMPROVED

    +2
  • SimplePlanes 2 | Graphics one month ago

    I hope you have a good ModTools

    +2
  • Eurofighter Typhoon EF-2000 4.0 years ago

    The construction is very good, I would like to have the patience to do something yes, it would be even better if the weight and amount of fuel were realistic, as well as the acceleration and maneuverability of the aircraft, this is something I would definitely do with a lot of patience. The plane is very unstable and light

    +2
  • DevLog 'SimpleCarriers' Mod 10 days ago

    @LunarEclipseSP Sure, maybe I'll add it in the future when I've had a little more time to tweak the templates.

    +1
  • DevLog 'SimpleCarriers' Mod 11 days ago

    @LunarEclipseSP otherwise, if I could modify the deck details using fuselage-bodys I could put it

    +1
  • DevLog 'SimpleCarriers' Mod 11 days ago

    @LunarEclipseSP Unfortunately it won't be possible to add Izumo, most of the details are made with text mesh pro labels, the .obj exporter doesn't export them in texture format, nor in a separate applicable file, unfortunately I'll have to cut it :(

    +1
  • CV-16 LiaoNing Aircarft carrier 15 days ago

    @M109simp Probably when the creator compiled the Mod he did so with 'Save Mod (Debug)', this installs only what is defined by default in the build, which was probably Windows. To fix it he would have to compile the mod again with the modules installed in the unity editor.

    +1
  • DevLog 'SimpleCarriers' Mod 20 days ago

    @LunarEclipseSP Izumo will be there <3

    +1
  • IJN Akagi 20 days ago

    Very cool, could you use the model in a mod? If you agree, I'll add it as a contributor.

    +1
  • The 'SimpleCarriers' Mod SimplePlanes 23 days ago

    @MonsNotTheMonster C# (C-Sharp)

    +1
  • Admiral Kuznetsov MOD one month ago

    @Pedrinchaulin eu parei de desenvolver ele mano, o que acontece que eu desanimei com o fato de eles estar muito pesado e to meio sem tempo também, embora tenha 1000 peças apenas, os XML Labels são muito pesados, as telas, HUD, HMD, levam o fps lá embaixo, e isso no PC, nem gostaria de ver como ficaria no Android, porém ele ta bem completo, vou tentar fazer uma versão lite das xml, e fazer o manual, e liberar logo.

    +1
  • Admiral Kuznetsov MOD one month ago

    @LunarEclipseSP Yes man😁

    +1
  • Admiral Kuznetsov MOD one month ago

    @MisterT Thanks brother, I'll try to do that!

    +1
  • Beriev Be-20 2 months ago

    Bonissima build

    +1
  • T-72B 2 months ago

    beautiful!

    +1
  • The Sparrow 2 months ago

    It reminds me of a scorpion

    +1
  • F/A-18 Cinematic cuz why not 4 months ago

    Cuul

    +1
  • HT (M)-2320-ATLAS AEREO 4 months ago

    Padrão demais irmão!

    +1
  • Su-27 Teaser 4 months ago

    I predict that it will be the goat of the su-27 for sp

    +1
  • [ TEASER ] F/A-18C Hornet 4 months ago

    @F8boa Maybe yes brother, the alpha released and G released system is only programmed for a few seconds, it is an emergency button that the hornet has, I tried to simulate it, but I will evaluate

    +1
  • [ TEASER ] F/A-18C Hornet 4 months ago

    @Erionh Of course brother, thanks for the support

    +1
  • F/A18C - HSI System WYPT and TACAN 4 months ago

    @kismit 2 months I think brother, but I already had the button system and data storage system, I just adapted it for this project FC

    +1
  • Landing on the USS Beast, While Having a Coffee (ACLS System) 4 months ago

    @Emma159 Of course, thanks for the support, when it launches I will mark it

    +1
  • Landing on the USS Beast, While Having a Coffee (ACLS System) 4 months ago

    @xhevfeSP ok, I keep working

    +1
  • FLIGHT COMPUTER (Altitude, Heading, Speed) 4 months ago

    @DDragonsAS entendi, bom se puder mandar o link da aeronave, nos não listados, fique mais fácil, um dos metodos simples para estabilidade, é colocar Pitch-AngleOfAttack/20 no canard ou demais superficies, mas precisa de ajustes, se quiser mande a build

    +1
  • F-18 hornet (Simples) 4 months ago

    @DDragonsAS legal irmão, precisando de alguma coisa chama

    +1
  • Funky Trees! 4 months ago

    @Flyinguy It doesn't seem to work, well you just need to put in the hook input, (AltitudeAgl < 60?1 * clamp01(GearDown):0)

    the multiplication is a check if GearDown is true or false, that is, if GearDown is 0, it will be 10=0, if GearDown is true, 11=1. And remember to use AltitudeAgl, which is more precise (I tested it on your f-26 and it worked).

    +1
  • IA Camera (no mods) 4 months ago

    Genius

    +1
  • [ TEASER ] F/A-18C Hornet 5 months ago

    @griges @xhefeSP @llDeadboyll

    +1
  • F/A-18C Automatic Carrier Landing (ACLS) - Teaser 5 months ago

    @xhevfeSP Now it's almost time for me to publish it, I'm happy that there's someone with this enthusiasm, I hope it doesn't disappoint, I think I'll finish it at the beginning of next week, there are still details missing.

    +1
  • FLIGHT COMPUTER (Altitude, Heading, Speed) 6 months ago

    @griges Answering the question, I'm not, I just know a little bit of basic programming. Basically this FC works as follows. The main variables that are ready are setALT, setHDG, and setSPD. To use them without making any changes, simply manipulate these three variables to your advantage. For example, let's say that your surface controller has an autopilot system that receives altitude and heading values, and engine speed. For example, to set an altitude of 10,000 feet, you can simply use the setALT variable so that the player selects it on the flight computer and the surface controller translates it. It may be a little complex for beginners, but considering a common automatic flight system present in most airplanes, it works similarly. In the video tutorial I teach how to create other variables besides the 3. It may be a little difficult to understand, but basically just follow the steps and it will work. If you want to put it in another project, you can try copying the variables using Notepad (or if it's Android, ES FILE EXPLORER). Just open the aircraft file and select it, then create a subfolder. library with the computer model (buttons and other items), or create the project based on this build, anyway I can try to create a video, but it's a little difficult to explain, if you have any more questions, I'll try to answer.But finally, I recommend that you copy through external programs, as mentioned before, for your desired project, it is easier.

    +1
  • F/A-18C Hornet Engine Start - Teaser 6 months ago

    @griges That's right, just pictures!

    +1
  • Autonomous Autopilot Flight FT 7 months ago

    @Rb2h lol it's crazy hahaha

    +1
  • SimplePlanes Cinematic 8 months ago

    Aircraft/mod links in video description!

    +1
  • [FINAL TEASER] F-22 -Believer- 4.0 years ago

    @GuyFolk Is it possible to do Flat Spin / Pedal Turn with this model?

    +1
  • Downloading Crafts in SPVR 4.1 years ago

    The map is very small and monotonous, besides the VR experience what are you going to add?

    +1
  • WINGS SKY-75 ELECTRIC 19 hours ago

    BOA

  • USS Cleveland yesterday

    Can I use it in a mod?

  • SimpleCarriers Mod - Catapult System (Nimitz) yesterday

    @ShinyGemsBro Thanks for the clarification, I figured that was it. Although this system is already ready now

  • Type 003 FuJian aircraft carrier 3 days ago

    @FengRedWhite Would there be any problem if I use the model in my mod? Of course I will give credits

  • SimpleCarriers Mod - Catapult System (Nimitz) 7 days ago

    @Inuyasha8215 sure, but what exactly would blast deflectors be?

  • FLIGHT COMPUTER (Altitude, Heading, Speed) 7 days ago

    @wasbir Thanks brother, even though it's not that revolutionary, it was good to have done it.

  • DevLog 'SimpleCarriers' Mod 20 days ago

    @Randomplayer Thanks brother, but it must be hard work

  • DevLog 'SimpleCarriers' Mod 20 days ago

    @Inuyasha8215 sure, how about this Enterprise and this IJN Akagi

  • YAMATO 1945 20 days ago

    20000 parts this is illegal