I'm making a mod for several aircraft carriers, recently I managed to extract almost all the complete code via reflection of the target and damage system.
I think it would be cool to have a wide variety of aircraft carriers that functioned at least somewhat well.
My idea is to include community vessels, since 3D models are very difficult to find for free use, give me suggestions for additions to the mod!
@Randomplayer The mesh is very complex, and it may also be illegal, although I think it's unlikely that this will reach those responsible for War Thunder, it's best to avoid it.
@Randomplayer It's over 200k polygons, isn't it?
That is surely more than anything in SP, save perhaps large craft, no?
its not that bad but it could be better, idk Mabye you could decimate it before importing it into unity
@Graingy idk I don't mod ill look at the wireframe
I'm glad someone used my Su-33 <3
@MonsNotTheMonster C# (C-Sharp)
What coding language is that? I assume java or a type of c?
@Randomplayer Is that legal?
The mesh looks excessively complicated for SP, presumably rather performance heavy?
@Randomplayer aaawwwwww :(
@YarisSedan I believe it’s just the ocean mod:<
is that sp2 i'm seeing? OwO
Maybe add some battleships in with functioning triple A fire to make for fun attack runs
As per any vessel in SP, they'll be inherently neutral until locked onto/fired upon
here’s a 3D model of the USS forestall from war thunder
This dude actually has A LOT of stuff from war thunder
T on all your carrier mods