Being able to write a program for our builds would be useful
Since SP is written in C# i would think you would write in C# too
(rip i only know javascript and AYA5/YAYA)
I made a post about advanced inputs a long time ago, its kind of similar
@Dzeta8
Engine: not easy. Like I said earlier, the color you put in is mixed with another color, If you want green exhaust, I have some in here (you can save the nozzles as sub-assembly or copy the RGB code and paste it in another engine)
Gun: use a website or program with a RGB color picker. When you find a color you like, copy the hex code and paste it into the gun's code
Increase spring travel:
- Spring traverse range is about half its height (default rotation)
- Scale the springs Y value. This is stronger, more convenient to install and looks more realistic than stacking springs
Impact absorption:
- Tweak the strength and damper.
- Strength is spring stiffness.
- Damper affects the compression speed
Tank suspension summary:
- Tank suspension is strong and stiff.
- Remember that tanks do not have springy suspension: the traverse of tank suspension is fairly low
Also i heard the devs are
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
There is a bulletproof system, cover your vehicle with parachute items
Also if you want an explosion-proof part use wheels, they are shockproof (wont explode from rockets or crashes)
Note you can only have one
If the camera is off alignment even a little bit, the picture will disappear. It also disappears in perspective projection.
.
Does the picture appear for you at the time when you add it? If so, you are accidentally rotating the camera a bit and making the picture disappear. Very annoying on phones
@Graingy sure but having to switch hand positions to move around and type is tough
I guess it's not very bad if my laptop doesn't run hot in the designer, so i don't have to use my makeshift cooling stand
For buttons, you can set interactionType = Once such that it sends a 1 signal for 1 tick when clicked. Then you can check these inputs in another variable that actually stores the value.
I didn't check, it may be slightly wrong:
.
SETTER ApAltInc:
(Nothing)
Note: leaving the value empty will register the variable name with default value, but its value will never be changed in the tick update, so it is only written to by the button
.
SETTER ApAltDec:
(Nothing)
Note: same as above
.
SETTER ApAlt:
ApAlt + 100*ApAltInc - 100*ApAltDec
.
Also I made a rotary encoder before xdd (it uses either a control base or the GA throttle)
@Someguywhomakesmods honestly, i'm not sure for people who don't have programming experience
Start with easy things like stats displays and animations, don't jump into physics immediately since it's hard (e.g., i don't know how to make fly-by-wire)
If you mean the rubber part, you basically can't without them colliding with the ground
You can make custom rims as fuselage blocks on a rotator, which is set to rotate with the same speed as the resizeable wheel
Trim on Trim, flaps on VTOL, air brakes on Brake (extra activate input can be used)
For cars, depends on whether i'm on phone (Yaw steering) or PC (Roll steering).
You can build for any control scheme by not polling the input variables directly. Instead, have intermediate variables to handle user input. It's good for cars
@Sockdragger counter rotators are the easiest way, if you have stuff with zero mass then one complementary rotator with one zero mass part will do the trick
On control bases, set slerpMaximumForce, slerpSpring, slerpDamper. Names after slerp are self-explanatory. I used this for a special use case where I also needed a 3D spring. It is a headache
but y tho
+1Probably 2^32
+1Being able to write a program for our builds would be useful
Since SP is written in C# i would think you would write in C# too
(rip i only know javascript and AYA5/YAYA)
I made a post about advanced inputs a long time ago, its kind of similar
+1Maybe like 30min
+1Wright to Snowstone
Could use controls
+1@blueshirtandjeans
+1@Dzeta8
+1Engine: not easy. Like I said earlier, the color you put in is mixed with another color, If you want green exhaust, I have some in here (you can save the nozzles as sub-assembly or copy the RGB code and paste it in another engine)
Gun: use a website or program with a RGB color picker. When you find a color you like, copy the hex code and paste it into the gun's code
The lock on range comes from the cockpit, so you cant lock on to stuff without it. You cant use LaunchWeapon on it either, but detachers still work
+1@marcox43 i can do it through modification. Its easier than making the part from scratch
+1You cant... its quite sad that custom pictures are not allowed, but it helps prevent fake screenshots
+1imagine a number beside every comment
+1Missiles:
1. Primary cockpits only
2. Between 900 and 1200 mph
3. Seems to be yes
Guns:
1. A lot
2. Yes. Like the ships, the bridge uses a similar health system
3. Doesn't matter
Bombs:
1. Infinite (check out bomb launchers)
USS Beast:
+11. Untested
Increase spring travel:
- Spring traverse range is about half its height (default rotation)
- Scale the springs Y value. This is stronger, more convenient to install and looks more realistic than stacking springs
Impact absorption:
- Tweak the strength and damper.
- Strength is spring stiffness.
- Damper affects the compression speed
Tank suspension summary:
+1- Tank suspension is strong and stiff.
- Remember that tanks do not have springy suspension: the traverse of tank suspension is fairly low
It appears as ANYTHING weighing like 200000 lbs will have floppy rotators
+1Also i heard the devs are
+1Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
There is a bulletproof system, cover your vehicle with parachute items
+1Also if you want an explosion-proof part use wheels, they are shockproof (wont explode from rockets or crashes)
Note you can only have one
@Liquidfox idk about RR7, i only play RR6
+1@Liquidfox now i use the good old ultranova trick... i got top 100 in the leaderboards of a few races
+1Beamng mode lol
+1Fuselage lights anyone? We need rectangular lights too
+1I found out that visual quality doesnt affect my phone much, for testing bigger builds i lower only the physics
+1@PyroManiac if you go to tracer color setting in the xml file you can choose the color in RGB format
+1No lol
+1Nice to see what you did with mine
+1Age: 69
+1Gender: both (???)
I did it with an xml modded engine. All i had to do is throttle and the plane teleports
+1Dat description lol
+1You can do this by hacking / nudging cockpits inside fuselage blocks but only that fuselage is invisible in cockpit view. I have used it before.
+1I think MrMecha has a very tiny wheel
+1(Sorry if im wrong)
@KingDeadshot what is this south runway? Yeager Bandit or Wright Airport? Or the short runway close to Wright Isles?
+1They should just remove the building platform. My parts keep going under it and i have to hunt for it
+1If the camera is off alignment even a little bit, the picture will disappear. It also disappears in perspective projection.
.
Does the picture appear for you at the time when you add it? If so, you are accidentally rotating the camera a bit and making the picture disappear. Very annoying on phones
@Graingy last i checked, you can't type with one of your hands if it is on a mouse
A missile is not always rocket-powered so the second one is not always true
Buttered cat paradox mentioned
@Graingy sure but having to switch hand positions to move around and type is tough
I guess it's not very bad if my laptop doesn't run hot in the designer, so i don't have to use my makeshift cooling stand
For buttons, you can set interactionType = Once such that it sends a 1 signal for 1 tick when clicked. Then you can check these inputs in another variable that actually stores the value.
I didn't check, it may be slightly wrong:
.
SETTER ApAltInc:
(Nothing)
Note: leaving the value empty will register the variable name with default value, but its value will never be changed in the tick update, so it is only written to by the button
.
SETTER ApAltDec:
(Nothing)
Note: same as above
.
SETTER ApAlt:
ApAlt + 100*ApAltInc - 100*ApAltDec
.
Also I made a rotary encoder before xdd (it uses either a control base or the GA throttle)
@Graingy because easier
If i make cars i will probably make fuselage in sp1 and convert to sp2
@Someguywhomakesmods honestly, i'm not sure for people who don't have programming experience
Start with easy things like stats displays and animations, don't jump into physics immediately since it's hard (e.g., i don't know how to make fly-by-wire)
@Someguywhomakesmods what periscope?
Idk
1. Think of what you want to make
2. Design using equations, flow charts, pseudocode, etc
3. Look at the reference and convert to da funky
If you mean the rubber part, you basically can't without them colliding with the ground
You can make custom rims as fuselage blocks on a rotator, which is set to rotate with the same speed as the resizeable wheel
Bro still has the same spelling mistake :pensive:
Backup save files and weird demo plane posts with only one link to them on the entire simpleplanes dot com
Trim on Trim, flaps on VTOL, air brakes on Brake (extra activate input can be used)
For cars, depends on whether i'm on phone (Yaw steering) or PC (Roll steering).
You can build for any control scheme by not polling the input variables directly. Instead, have intermediate variables to handle user input. It's good for cars
@Solent the Gator stock craft has collective on Throttle, so surely it's intended
sus
@Sockdragger counter rotators are the easiest way, if you have stuff with zero mass then one complementary rotator with one zero mass part will do the trick
On control bases, set slerpMaximumForce, slerpSpring, slerpDamper. Names after slerp are self-explanatory. I used this for a special use case where I also needed a 3D spring. It is a headache
Unfortunately no
If you want to reduce torque, you can try messing with control bases
they had the power of anime on their side :prayge: