Dev Notes: Please read the "Notice about Data Sets" section, and the Commands Reference.
Flight Recorder (FLTREC) is a tool to save and load aircraft movement and control inputs. Through dev console commands, you can record yourself operating your machine, and replay and save it.
Numerous settings can be changed through the dev console, from recording quality to preview colors. These settings are autosaved when the game is closed. The Commands Reference provides information on every action and settings command included in the mod.
Notice about Download Options:
- The Source Code function is a link to the GitHub repository containing the assets and FLTSCR companion program. The reference material may be viewed there.
Warning! This mod contains file I/O functionality. To avoid the loss of any data, please do not use the NACHSAVE folder other than for storing mod files.
If you find any issues, please provide details in the comments.
Version 1.1 >
- [Addition] Added a command that prints the current settings to the dev console
- [Improvement] Optimization on recording when not all data sets are enabled
- Notice: Recording and settings file formats have NOT been changed. All recordings made on V1.0 or FLTSCR will be natively compatible with V1.1.
Version 1.0 >
- Initial release
What can you do with FLTREC?
- Record videos without having to operate the aircraft and camera at the same time
- Map and view flight paths
- Create and share aircraft control macros
Notice about Data Sets:
This program splits the list of recorded information into four categories:
- M (Movement): Position and rotation. Default ON.
- S (Standard): Basic control axes, Throttle, and Brake. Default ON.
- E (Extra): Trim and VTOL sliders, and landing gear. Default OFF.
- A (Advanced): Weapons and activation groups. Default OFF.
Recording settings will determine which data sets are recorded. This setting is saved in each recording. During playback, this information is checked. A recorded data set will be locked from player input during playback.
The following information cannot be recorded:
- Start values of disabled data sets
- Switching of weapons, targets, or combat mode
This will help you to familiarize yourself with FLTREC.
1. Install the mod and enter a map.
FltRec_Record and fly around a bit.
FltRec_Preview. Your flight path will appear.
FltRec_Play. Your aircraft will follow the path from the beginning, and the main aircraft controls move accordingly.
FltRec_Save and enter a file name. Only use alphanumeric characters or underscores.
6. Close the game, then re-open it. Try to run
FltRec_Play. You will notice that there is no replay data to load.
FltRec_Load with the same file name as in step 5, then run
FltRec_Play. The effect is the same as in step 4.
8. You are ready to start using FLTREC! Take a look at the Commands Reference to view settings and gain access to more functionality.
The Flight Scripter (FLTSCR) companion program (downloadable separately) may be used to create macros from code. You will get greater control over timing and input precision. Check out the FLTSCR Reference for more information.
- Aircraft sometimes suddenly enters a spin at the end of playback, if movement data is included.