11.3k ThomasRoderick Comments

  • Per Aspera Ad Astra IV 5.4 years ago

    @spefyjerbf Good luck on your work spefy! Best wishes, Tom.

    +1
  • Per Aspera Ad Astra IV 5.4 years ago

    @spefyjerbf Not the shape; I'm pretty sure we've talked about the problem w/ RIDs and muzzle velocity - the higher the muzzle velocity, the lower chance for an RID, from my own experimentation. My basic approach can be summed up as "if RID still persists, add another zero after the muzzle velocity". The muzzle velocity on the Obitas is "only" 2E+4 for all drive units; the maximum speed for RID to not occur, as you've said, is around 12,000mph, or around 5364.48m/s (actually below orbital velocity), and the maximum speed for any meaningful flight control is 30,000mph, or around 13411.2m/s (around the escape velocity of the solar system), so I'm wondering if significant RIDs come from the plane/ship's velocities being a significant fraction of the propulsion beam? I'm not sure.
    Also, for nostalgia, YOU are my nostalgia for this site - I think I've already said a while ago that I bookmarked your page on my browser since before the feathered wings of Vira and Canis ever caressed the interstellar void, before the vortex cannons on the Genesis ever fired in anger, and before the Windspeaker ever loosed her first arrow; I was there watching in awe when the Avenger took his first flight, when the Swarmrunner first sliced through the air with its many fins, and when the Gaia freighter lumbered through the colonial sky for the first time in recorded history. I'm only here because of your many magnificent builds.
    *Needle Scratch* TL;DR: the reason why I often bring up old builds of yours is because I was there watching your every build since somewhere around May 2016. And part of the reason why I'm on this site is because I wanted to learn how to become as creative and imaginative as you.
    So, how's the plane? and more importantly, how are the gyros and the impulse drive?

    +1
  • Per Aspera Ad Astra IV 5.4 years ago

    @CenturiVonKikie
    Remember the Centaurus Alpha?
    I think I sorta cracked the code for wingless flight by using gyros in a different way than they're supposed to.
    This saucer have no lifting surfaces. The fins are panels. The question is: should I keep the flight control codes for engines or should I go full gyro?

    +1
  • Per Aspera Ad Astra IV 5.4 years ago

    @Yourcrush Thanks again... How's the plane?

    +1
  • Per Aspera Ad Astra III 5.4 years ago

    @Yourcrush Thanks!

    +1
  • Per Aspera Ad Astra II 5.4 years ago

    @spefyjerbf Thanks; what I'm trying to build is basically a mixture of 1950s / "tailfin era" automobile designs, a flying saucer, art deco aesthetics, and a Vol Noor...

    +1
  • Per Aspera Ad Astra 5.4 years ago

    @Yourcrush Er... This is still supposed to be a military aircraft first & foremost, so too many lights would most likely break the immersion... But I guess I'll see what I can do.

    +1
  • Per Aspera Ad Astra 5.4 years ago

    @Yourcrush Thanks? But I still need comments on the designs though...

    +1
  • Per Aspera Ad Astra 5.4 years ago

    @YourCrush

    +1
  • Lockheed D-2D (I PROMISE THIS IS THE LAST ONE) 5.4 years ago

    What. Does. "Baff" mean?

    +1
  • Tailess Brake Stabilized Unmanned Interceptor 5.4 years ago

    @CenturiVonKikie It will be finished soon. Most likely in a few days tops.

    +1
  • [PINNED] Markdown Formatting 5.4 years ago

    Wait was this updated like a few days ago?
    

    +1
  • Exoatmospheric Fighter 5.4 years ago

    Other than it's not really "Exoatmospheric" per se, not too much of an issue... Also, VERY cool design.

    +1
  • Edo-45 5.5 years ago

    My god...
    Spef, did you just shove a starship drive core into a BUSH PLANE? Anyways, cool design!

    +1
  • Hatsune Miku[Fuselage Art] 5.6 years ago

    A fuselage art larger than most aircrafts... Yeah I know what "fuselage art" means here, but I'm just too snarky to actually notice the difference between "art on a fuselgae" and "art made out of fuselage"...

    +1
  • Generation Delta | Weapons Collection 5.6 years ago

    Partial de... deri... derivative... No... No... please... no...
    Just kidding! Actually that was one of my better times. Integral on the other hand...
    Also, error propagation? I assume we're talking about the Orbid Alpha?

    +1
  • Asking: What should I type so that I get other formats out of my descriptions? 5.6 years ago

    @Omel Which is what I used to format the tutorial.

    +1
  • Whelp guess I’m platinum 5.6 years ago

    Am I the only one who is thinking about something along the lines of "a modern art on the dangers of DUI"?
    Also, congrats.

    +1
  • V.1200 Balkrjog 5.6 years ago

    Eat your heart out, baneblade!

    +1
  • Lockheed L-1049 Super Constellation 5.6 years ago

    @MobileFriendly In your "SETTINGS" menu when you start the game, there should be a tab beside the name "Game Quality". Tap on it, there should now be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it. Normally speaking, "Static-High" is the best on mobile platforms as long as your phone can handle it. I myself, a PC user, have a "Realtime" setting there; I don't quite remember if there's such a setting on mobile platforms.
    Or conversely, when you are flying, press the menu shape on the up right corner, then the gear-shaped ⚙ button once the menu is open, press the "Quality Settings" tab, there should be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it.

    +1
  • Lockheed L-1049 Super Constellation 5.6 years ago

    Is your reflection on?

    +1
  • Under the Wrong Mindset - Hiatus Announcement 5.6 years ago

    @spefyjerbf Agreed.

    +1
  • Midget F-18A 5.6 years ago

    Dawwwwwwwwwwwwwwwwwww...

    +1
  • Oerlikon SS 20mm AA Gun 5.6 years ago

    I will be forever grateful for your code for the elevation coding... Although... would you please be kind enough to explain to me why did you choose the smooth function for traverse instead of just asum(Roll*(VTOL+1)*0.5) function? I mean for me (an eternal noob) the latter seemed more simplistic, but I'm pretty sure there's a logical reason why you used the seemingly more complex code...

    +1
  • P-51-SD Mustang 5.6 years ago

    Damn she's a fine gal... Nice pun as well.
    So... Basically a P-51D with a slightly modified cockpit (like for some reason I feel a distinct uncanny-valley effect from the cockpit) and six battleship-grade cannons? I mean, I know you don't like custom gears so I just considered the gears as "replica of sorts".

    +1
  • 100% Genuinely Tailess Brake Stabilized UCAV 5.6 years ago

    Damn... just damn... This thing's cool!

    +1
  • Rotary Launcher test 5.6 years ago

    @lman IIRC in real life it allows better management of what is dropped and what isn't compared to the traditional racks. In game... Not so much.

    +1
  • Kawasaki KI-75 "Emma" 5.6 years ago

    @Thefrenchdude22 Yeah aside from the problem that the SE-100/LeO-50 looked like a cute rodent with her smooth (late 1930s?) French curves (Note to self: no Rodrick calling her "flying croissant" is not nice!) and a VERY cute tricycle gear (for some reason it reminded me of strollers and kid's tricycles), while this airframe is an unholy amalgamation of various Japanese airframes with the flaws of all and beauty of none, not too much of a problem...

    +1
  • Kawasaki KI-75 "Emma" 5.6 years ago

    @Thefrenchdude22 This... thing... is just a bit... strange... I mean, like there's a feeling of... how do you say it, "uncanny valley effect", perhaps? It just feels so wrong to my eyes, for reason completely beyond my grasp...
    Also, nice gravatar. Is he an admiral of sorts?

    +1
  • Michael Jackson--Thriller 5.7 years ago

    It's close to midnight and something evil's lurking in the dark...

    +1
  • Simple Monster Truck 5.7 years ago

    @Kakofrutaka Looking forward to your return.

    +1
  • Simple Monster Truck 5.7 years ago

    Kako? Good to see you again!

    +1
  • BT-7 Fast Tank 5.7 years ago

    Does anybody know what those Russian words mean?

    +1
  • Cruise Missile - Beta 5.8 years ago

    @LeonardoEngineering No worries bro! I'm not exactly the best at conveying my thoughts so accidents like that is quite often, especially when I'm tired and the like.

    +1
  • Cruise Missile - Beta 5.8 years ago

    @LeonardoEngineering I know, I mean that now we've got something much better than the old one to make missile launchers with. Also, thanks for the information!

    +1
  • F5 DieselPunk BiPlane 5.8 years ago

    Great plane, looks somewhat more dieselpunk than steampunk, though.

    +1
  • Little Bugger Advance V4 [Classic] 5.9 years ago

    Kako? You're back! Holy sh*t Kako's back!

    +1
  • A-67E+ SuperJericho 5.9 years ago

    Well, ain't this a nice remake of that old airframe! Good Job!

    +1
  • Lev-168 charger 5.9 years ago

    I guess posting a "fixed" version is all we can do... Also, for a "normal" car control, it's mostly pitch for gas and roll for turn.

    +1
  • Lev-168 charger 5.9 years ago

    Nice work, but... I assume that zeroOnDeactivate = "true" would help with AG7?

    +1
  • Corpus Ikran 5.9 years ago

    Hi Spef! Good to see ya again!

    +1
  • RamboJutter Boomerang 4.4 6.0 years ago

    Damn, she wouldn't look out of place as a starfighter! Great build.

    +1
  • FCM-36 6.0 years ago

    @Mustang51 Seems to be windows/slits for turret crew to see out of.

    +1
  • Calceta 6.0 years ago

    @Charris969 The floating airbase, right?

    +1
  • ZE-3 Zweirode Triplane 6.0 years ago

    Hmmm... Are there any fictional characters similar to the Red Baron in your AU?

    +1
  • 66.3devils-eye 6.0 years ago

    @FranzPeterSiegfried I think it's more dieselpunk than steampunk (streamlined design, no exposed piping, non-brass colors, bulbous fairings everywhere), but anyways, it's a pity that this beautiful airframe did not come with a backstory.

    +1
  • Queen Arabella-Class Battleship 6.1 years ago

    7247...

    +1
  • YAK Fighter but it is made out of blocks 6.2 years ago

    Hmmmmm.... Those round corners?

    +1
  • DRG E89 Locomotive (censored) 6.2 years ago

    What happened in the screenshot?

    +1