A fuselage art larger than most aircrafts... Yeah I know what "fuselage art" means here, but I'm just too snarky to actually notice the difference between "art on a fuselgae" and "art made out of fuselage"...
Partial de... deri... derivative... No... No... please... no...
Just kidding! Actually that was one of my better times. Integral on the other hand...
Also, error propagation? I assume we're talking about the Orbid Alpha?
@MobileFriendly In your "SETTINGS" menu when you start the game, there should be a tab beside the name "Game Quality". Tap on it, there should now be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it. Normally speaking, "Static-High" is the best on mobile platforms as long as your phone can handle it. I myself, a PC user, have a "Realtime" setting there; I don't quite remember if there's such a setting on mobile platforms.
Or conversely, when you are flying, press the menu shape on the up right corner, then the gear-shaped ⚙ button once the menu is open, press the "Quality Settings" tab, there should be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it.
I will be forever grateful for your code for the elevation coding... Although... would you please be kind enough to explain to me why did you choose the smooth function for traverse instead of just asum(Roll*(VTOL+1)*0.5) function? I mean for me (an eternal noob) the latter seemed more simplistic, but I'm pretty sure there's a logical reason why you used the seemingly more complex code...
Damn she's a fine gal... Nice pun as well.
So... Basically a P-51D with a slightly modified cockpit (like for some reason I feel a distinct uncanny-valley effect from the cockpit) and six battleship-grade cannons? I mean, I know you don't like custom gears so I just considered the gears as "replica of sorts".
@Thefrenchdude22 Yeah aside from the problem that the SE-100/LeO-50 looked like a cute rodent with her smooth (late 1930s?) French curves (Note to self: no Rodrick calling her "flying croissant" is not nice!) and a VERY cute tricycle gear (for some reason it reminded me of strollers and kid's tricycles), while this airframe is an unholy amalgamation of various Japanese airframes with the flaws of all and beauty of none, not too much of a problem...
@Thefrenchdude22 This... thing... is just a bit... strange... I mean, like there's a feeling of... how do you say it, "uncanny valley effect", perhaps? It just feels so wrong to my eyes, for reason completely beyond my grasp...
Also, nice gravatar. Is he an admiral of sorts?
@LeonardoEngineering No worries bro! I'm not exactly the best at conveying my thoughts so accidents like that is quite often, especially when I'm tired and the like.
@LeonardoEngineering I know, I mean that now we've got something much better than the old one to make missile launchers with. Also, thanks for the information!
@FranzPeterSiegfried I think it's more dieselpunk than steampunk (streamlined design, no exposed piping, non-brass colors, bulbous fairings everywhere), but anyways, it's a pity that this beautiful airframe did not come with a backstory.
@Jim1the1Squid I know the Rodneys - the point is, even THEY have only three turrets, with the second one superfiring. This one have FOUR, with only the third one superfiring, which gave a distinctive silhouette of an armed freighter with turrets jutting out of anywhere that fits and anywhere that doesn't.
P.S. For some reason I just hate non-superfiring turrets (esp. two consecutive turrets on the same level), and I'm not a fan of the Rodney-class, either.
I have to say that the turret arrangement is... well... strange... (Yup, granted, it IS better than that of the Japanese Tone-class cruisers, but pretty much everyone is better by that regard)
Also you can use WNP78's Advanced Targeting MOD for lead aim the main gun, just in default bullet velocity settings. In other words, the speed of the bullet is exactly the speed of the shells? Also, nice use of the winches.
I once built one like that (with HE, guided AA, and guided AP rounds), then scrapped the entire project and deleted everything related to it both online and on my phone for it was a bit too laggy - not just "a bit", either. The other reason why I scrapped the project is that I hate it for having no recoil and/or muzzle flash.
P.S. That anime with "railgun" in its name have nothing to do with real-life railguns.
My god...
+1Spef, did you just shove a starship drive core into a BUSH PLANE? Anyways, cool design!
Holy...
+1A fuselage art larger than most aircrafts... Yeah I know what "fuselage art" means here, but I'm just too snarky to actually notice the difference between "art on a fuselgae" and "art made out of fuselage"...
+1Partial de... deri... derivative... No... No... please... no...
+1Just kidding! Actually that was one of my better times. Integral on the other hand...
Also, error propagation? I assume we're talking about the Orbid Alpha?
@Omel Which is what I used to format the tutorial.
+1Am I the only one who is thinking about something along the lines of "a modern art on the dangers of DUI"?
+1Also, congrats.
Eat your heart out, baneblade!
+1@MobileFriendly In your "
+1SETTINGS
" menu when you start the game, there should be a tab beside the name "Game Quality
". Tap on it, there should now be a tab beside the name "Aircraft Reflections
". Change the settings there by tapping on it. Normally speaking, "Static-High
" is the best on mobile platforms as long as your phone can handle it. I myself, a PC user, have a "Realtime
" setting there; I don't quite remember if there's such a setting on mobile platforms.Or conversely, when you are flying, press the menu shape on the up right corner, then the gear-shaped ⚙ button once the menu is open, press the "
Quality Settings
" tab, there should be a tab beside the name "Aircraft Reflections
". Change the settings there by tapping on it.Is your reflection on?
+1@spefyjerbf Agreed.
+1Dawwwwwwwwwwwwwwwwwww...
+1I will be forever grateful for your code for the elevation coding... Although... would you please be kind enough to explain to me why did you choose the
+1smooth
function for traverse instead of just asum(Roll*(VTOL+1)*0.5)
function? I mean for me (an eternal noob) the latter seemed more simplistic, but I'm pretty sure there's a logical reason why you used the seemingly more complex code...Damn she's a fine gal... Nice pun as well.
+1So... Basically a P-51D with a slightly modified cockpit (like for some reason I feel a distinct uncanny-valley effect from the cockpit) and six battleship-grade cannons? I mean, I know you don't like custom gears so I just considered the gears as "replica of sorts".
Damn... just damn... This thing's cool!
+1@lman IIRC in real life it allows better management of what is dropped and what isn't compared to the traditional racks. In game... Not so much.
+1@Thefrenchdude22 Yeah aside from the problem that the SE-100/LeO-50 looked like a cute rodent with her smooth (late 1930s?) French curves (Note to self: no Rodrick calling her "flying croissant" is not nice!) and a VERY cute tricycle gear (for some reason it reminded me of strollers and kid's tricycles), while this airframe is an unholy amalgamation of various Japanese airframes with the flaws of all and beauty of none, not too much of a problem...
+1@Thefrenchdude22 This... thing... is just a bit... strange... I mean, like there's a feeling of... how do you say it, "uncanny valley effect", perhaps? It just feels so wrong to my eyes, for reason completely beyond my grasp...
+1Also, nice gravatar. Is he an admiral of sorts?
It's close to midnight and something evil's lurking in the dark...
+1@Kakofrutaka Looking forward to your return.
+1Kako? Good to see you again!
+1Does anybody know what those Russian words mean?
+1@LeonardoEngineering No worries bro! I'm not exactly the best at conveying my thoughts so accidents like that is quite often, especially when I'm tired and the like.
+1@LeonardoEngineering I know, I mean that now we've got something much better than the old one to make missile launchers with. Also, thanks for the information!
+1Great plane, looks somewhat more dieselpunk than steampunk, though.
+1Kako? You're back! Holy sh*t Kako's back!
+1Well, ain't this a nice remake of that old airframe! Good Job!
+1I guess posting a "fixed" version is all we can do... Also, for a "normal" car control, it's mostly pitch for gas and roll for turn.
+1Nice work, but... I assume that
+1zeroOnDeactivate =
"true
" would help with AG7?Hi Spef! Good to see ya again!
+1Damn, she wouldn't look out of place as a starfighter! Great build.
+1@Mustang51 Seems to be windows/slits for turret crew to see out of.
+1@Charris969 The floating airbase, right?
+1Hmmm... Are there any fictional characters similar to the Red Baron in your AU?
+1@FranzPeterSiegfried I think it's more dieselpunk than steampunk (streamlined design, no exposed piping, non-brass colors, bulbous fairings everywhere), but anyways, it's a pity that this beautiful airframe did not come with a backstory.
+17247...
+1Hmmmmm.... Those round corners?
+1What happened in the screenshot?
+1Dreadnought?
+1Nice to see another build from ya, Spefy!
+1sssssssssssssssssssssssssssssssss... BOOM!
+1Also, were is that lyric from?
Can someone please tell me which nations in your AU corresponds to which nations in real-life? Great plane, anyways.
+1Is this supposed to be a Su-27 in your AU?
+1PBY Catalina?
+1@GeneralOliverVonBismarck Or the No.2 turret (count from the bow)
+1@Jim1the1Squid I know the Rodneys - the point is, even THEY have only three turrets, with the second one superfiring. This one have FOUR, with only the third one superfiring, which gave a distinctive silhouette of an armed freighter with turrets jutting out of anywhere that fits and anywhere that doesn't.
+1P.S. For some reason I just hate non-superfiring turrets (esp. two consecutive turrets on the same level), and I'm not a fan of the Rodney-class, either.
I have to say that the turret arrangement is... well... strange... (Yup, granted, it IS better than that of the Japanese Tone-class cruisers, but pretty much everyone is better by that regard)
+1Wright? Isn't that a military air base? Where is this even SUPPOSED to be placed in Wright? Also, awesome build.
+1Walrus! You are back!
+1
+1Also you can use WNP78
's Advanced Targeting MOD for lead aim the main gun, just in default bullet velocity settings.
In other words, the speed of the bullet is exactly the speed of the shells? Also, nice use of the winches.I once built one like that (with HE, guided AA, and guided AP rounds), then scrapped the entire project and deleted everything related to it both online and on my phone for it was a bit too laggy - not just "a bit", either. The other reason why I scrapped the project is that I hate it for having no recoil and/or muzzle flash.
+1P.S. That anime with "railgun" in its name have nothing to do with real-life railguns.