11.2k ThomasRoderick Comments

  • [TGT_AIRSHIP] T2 Type-IID Scrimp-Class Passenger Airship 5 hours ago

    Always thought those flying battleships operate on some sort of antigrav or ersatz eezo, but okay...

  • Clip Cannon RARDEN 7 days ago

    @LJh2
    Not sure why you'd want a RARDEN cannon onboard any aircraft given its abysmal rate of fire, but of course you can as long as you mention where the codes came from.
    Also thanks for the spotlight.

    +1
  • Clip Cannon RARDEN 7 days ago

    @LJh2
    Thanks for the upvotes!
    ... now, any comments on the setup?

  • yoyota Mk-16 (Kanako) 8 days ago

    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG
    THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG

    +2
  • [TGT_AIRSHIP] T4 Type-IIIB Grand Explorer Holy Lyre 10 days ago

    @Monarchii

    and Grand Explorer... well, let your imagination run wild!! it could be what it says.. or maybe it's what they call cruisers in this world.. maybe it's just a fancy name..? many options really ;3

    I mean, given its *YUGE* glass nose, exposed engines, and lack of traditional sensor masts it's rather clear the airframe is not designed to go toe-to-toe against enemy warships, with the glass nose seemingly designed to be a large panoramic window for either higher-class passengers or for geographers and cartographers to conduct aerial surveying and mapping. The lack of more windows (plus the Southern Airship News Gazette) do suggest the latter, though.
    My verdict? The "Grand Explorers" are armed exploration/research ships with enough firepower to fend off potential attackers but not enough structural integrity to survive prolonged conflict. They're good at discovering new locations and plotting new skyroutes while fending off hostile wildlife and sometimes the odd pirate ship, but to send them into active conflict is plain old inadvisable.

    +1
  • [TGT_AIRSHIP] T3 Type-IIB Zephyr II-class Giant Seaplane The Zephyr II 10 days ago

    "yo why does it have like too many engines-"

    May I talk to you about our lord and chonker, the Kawanishi KX-03?

  • [TGT_AIRSHIP] T4 Type-IIIB Grand Explorer Holy Lyre 10 days ago

    Sound the foghorns; the airships are back!!!
    * HONK *
    * HOOOOOONNNNNNK *

  • multi state group 11 days ago

    I know I'm necro'ing, but.... I've got a similar code since a while ago that works on sum(abs(rate(Activate1)/2))... which should work with repeat function as well. Not sure about the performance cost though.

    +1
  • Miloz Diplomat 17 days ago

    @SomeSPGuyWhoLikesLore
    Nobody ever said dieselpunk and retro are mutually exclusive, and pre-war Fallout is more or less atompunk, which IIRC is a subgenre of dieselpunk.
    (Reference: steampunk ≈ pre-WWI, dieselpunk ≈ interwar, atompunk ≈ post-WWII)

    +2
  • Psv-75B Nelonen 20 days ago

    TBPH, given your track record, if you felt your previous projects are still subpar, then... oh well, I'll be congratulating you when you reach Plat one day. Nothing warms my heart more than seeing someone reaching high through skill and dedication, instead of spamming the site with pointless drama or worthless trash, afterall.

    +2
  • RD TD "Bakeneko" 20 days ago

    =^.^= Meow? :3

    +1
  • Clip Cannon 20 days ago

    @SchmooveBrain
    Ah, nvm; on that note, how's the setup?
    Also, for those weird cannons on Warrior IFVs, you're probably going to be interested in this as well.

    +1
  • Clip Cannon 20 days ago

    @SchmooveBrain @BOSSentinel
    Errrrm.... anybody please explain to me what's going on again?

    +1
  • Lastkraftwagen M1908,15k 21 days ago

    Which map(s) did you use for those screenshots?

  • Clip Cannon 22 days ago

    Idle musings:
    Older battleships oftentimes have multiple guns sharing the same elevation mechanism, so... perhaps this setup can be used to represent the individual turrets on those ships?

  • Clip Cannon RARDEN 22 days ago

    @SamuelHayden Thanks! How's the setup?
    .
    ..
    ... Also, forgive me for my insolence but... "Mosquito with a RARDEN Gun", anyone?

    +1
  • Clip Cannon RARDEN 23 days ago

    @BlackGearCompany
    Turns out high-caliber cannons in-game have quite a bit of recoil, and springs in-game can output its current length.... So my FT code just records the last time the spring is compressed beyond a certain threshold and will only reactivate the cannon after a set amount of time has passed. The elevation code (plus simulated recoil) is also based on the same timer.

    +1
  • Clip Cannon RARDEN 23 days ago

    @BlackGearCompany
    As of now I think I've cracked the code for the fire -> recoil -> loading position -> reload -> firing position cycle, and I think I just need to mangle a few @Blyatnov hulls to work out some of the last kinks...

    +1
  • Clip Cannon RARDEN 24 days ago

    @BlackGearCompany
    Kinda both? But IIRC most modern naval guns fall under the "singular guns with autoloader" category so my autoloader/clip gun setups should already cover them.... but yeah, quite a few modern (or at least Cold-War era) ships still have multiple 76+mm guns in different firing arcs so.... hmmm... Now I'll try to make the FOURTH variation of my autoloader concept, a clip/autoloader-based naval gun setup that relies on recoil instead of ammunition counters.
    My curret project is indeed focused on the historical ones (from the 4"+ guns on smaller destroyers all the way to Yamato's 18" guns) to give them the correct firing sequence.

    +1
  • Clip Cannon RARDEN 24 days ago

    @BlackGearCompany

    Really tho... Seeing autcannon firing just turned me on if im being honest. Those firepower... Hehe.

    Same 'ere, but for naval guns... which I'm currently testing a (somewhat) plug-and-play system for if just to make historically-accurate naval guns (and 8+ gun broadsides) a reality.

    +1
  • Ammo counter & Autoloader 24 days ago

    @BlackGearCompany
    I'm but a simple man, I see good builds, I upvote; I see good builder, I mass-upvote....

    +1
  • Clip Cannon RARDEN 24 days ago

    @BlackGearCompany
    I guess the L21A1 RARDEN is indeed a bit obsolete for the BGC, I see...

    +1
  • Ammo counter & Autoloader 24 days ago

    @BlackGearCompany
    Thanks! Feel free to use the setup(s) in your future projects!

    +1
  • Clip Cannon 24 days ago

    @BlackGearCompany
    Thanks! Feel free to use the setup in your future projects!

    +1
  • Boeing 787-10 Lufthansa (LP) 25 days ago

    Welcome Back!

    +1
  • BTD-2 26 days ago

    Grats on Silver!

    +1
  • Clip Cannon RARDEN 26 days ago

    @TRS051 Keks; thanks for the upvotes either way.

    +1
  • Clip Cannon RARDEN 26 days ago

    @Zerkk Thanks! How's the setup?

    +1
  • Clip Cannon 26 days ago

    @BOSinitiate
    1&3: Description updated to include construction guide.
    2: Yes of course! All of my codes are free to use as long as you give credit somewhere in your build.

    +1
  • XIJ-3 26 days ago

    Wait wait wait DON'T YOU FRIGGIN' DIE ON ME ! ! !

    +3
  • Clip Cannon RARDEN 26 days ago

    @Grob0s0VBRa Thanks!

    +1
  • Clip Cannon RARDEN 27 days ago

    @TRS051
    Thanks! Any comments on the setup?

  • Clip Cannon RARDEN 27 days ago

    @Bogey Nah, that'd be my THIRD variation of the same concept - turns out the clip code really doesn't like one-round "clips"... but recoil spring works wonders esp. for high-caliber guns.

  • Clip Cannon RARDEN 28 days ago

    @Seeras
    Could you please make this the successor to this? Thank in advance.

  • Clip Cannon RARDEN 28 days ago

    @TheRealGoober Thanks!

    +1
  • Clip Cannon one month ago

    @VTPADELTA
    Sorry for my late reply. Yup it's a lot simpler compared to the autoloader, and also yes, feel free to incorporate it into your next build as long as you give credit.
    (Also make sure to have at least 0.05s delay between your cannons for the counter to work properly)
    .
    ..
    ...
    .... And thanks for the upvotes either way.

  • Geister Kestrel F.2 one month ago

    My therapist: the Saberrier isn't real, it can't hurt you.
    The Saberrier:

    +11
  • STU-g one month ago

    ZOGGIN' BOOTIFUL ME FELINE FRIEND !

  • JAS 39 ANM Gripen one month ago

    @LunarEclipseSP
    Yes, given she *is* a Gripen-F, one of those "super-Gripens", yeah...
    (Funny how she's correctly portrayed as a two-seater but the RF-4EJ Phantom is portrayed as a single-seater; also funny how both got wrong canopies - Gripen was erroneously portrayed with the shorter single-seater canopy, and Phantom's canopy was plain nonsensical.)

    +2
  • Coptera one month ago

    @Hikikomori
    Grats on silver!

    +1
  • Strive 51 one month ago

    Lemme guess, inspired by the F-302 from Stargate, only with a canard configuration?

  • Coptera one month ago

    Publishing yay!

    +1
  • SimplePlanes 2 | Wings & Fuselages Part 1 one month ago

    Necro'ing, but... any chance to change the damage model on control surfaces that they don't get stuck the second someone sneezed on them? Control surfaces disintegrating when damaged enough would've made sense, them getting stuck at the angle they were hit in not so much esp. when the incoming damage is miniscule compared to the health of the wings they're attached to.

  • D-15-P one month ago

    ... apparently nobody heard of the Vultee XP-54 Swoose Goose, Curtiss-Wright XP-55 Ascender, or the Northrop XP-56 Black Bullet....
    .
    Lemme guess, the fire's caused by an improperly connected oil line?
    .
    Also, a tail-heavy aircraft would threaten to flip over and stall, not bury it's nose into the ground; the reason why it refused to take off is because of the disproportionately short nose gear... and it's a darn miracle that it didn't collapse under the immense power of the Merlin.
    .
    The sluggish yaw control on takeoff is likely due to the lack of propwash.
    .
    ..
    ...
    The verdict:
    Henry should've made the nose gear longer.

    +1
  • Drag Coefficient one month ago

    @Subsere Yes, as the lines are actually straight now and there's no noise to speak of.
    (also I've changed my PFP to the one you uploaded)

    +1
  • SW-C202-JET one month ago

    @PrussianAirWorks Some early jets do actually resemble propeller fighters, case in point: the Yak-15 plus Yak-17 and Yak-23 that descended from the Yak-3, the La-152 and La-160 that superficially resembles both the aforementioned Yak-15 family and piston-powered Lavochkins, the Ambrosini/Aerfer Sagittario and Aerfer Ariete that ultimately descended from the Ambrosini S.7, the Saab 21R that was literally a re-engined Saab 21, and even arguably the F-86D/K/L Sabredog that shared a few visual cues with its distant ancestor the P-51D/K Mustang.

    +1
  • Finch Aerospace X-10A RavenHawk - Feeling Good - SimplePlanes Teaser one month ago

    Someone forgot to retract their landing gears?

    +1
  • ATLAS RQ-415 Sightline one month ago

    The fixed gears do kinda stick out like a sore thumb, ngl...

    +1
  • Pixel Art miku 2 months ago

    Great Going and Grats on Gold!

    +1