A fuselage art larger than most aircrafts... Yeah I know what "fuselage art" means here, but I'm just too snarky to actually notice the difference between "art on a fuselgae" and "art made out of fuselage"...
Partial de... deri... derivative... No... No... please... no...
Just kidding! Actually that was one of my better times. Integral on the other hand...
Also, error propagation? I assume we're talking about the Orbid Alpha?
@spefyjerbf I don't even mean the impulse cores... Thits thing lags out the designer even after I removed the old impulse cores. Also, when I tested out a newer impulse core design on one of my own testbed airframes (a simple twinmotor light bomber with around 90 parts), it didn't lag out whatsoever. (although weird things do tend to happen when you fly too high, like the plane phasing out of itself and the like...)
For some reason my computer hates the design: when trying to mount my own impulse core on this thing, this thing lagged out the game for the umpteenth time even before I even connected anything with my own impulse cores. Makes me wonder what was going on in the early days of the game.
@QingyuZhou Yup. Just because the confederates are slavedriving m*therf*ckers does not necessarily mean nobody should ever post anything with a confed flag on it; as long as the context around the build is NOT about glorifying the CSA or to deny its crimes against African Americans, I don't think using the flag as an aesthetic decoration on a vehicle in a simulator should be prohibited. Case in point: if fictional 1930s-1940s German-looking planes with the iron cross and swastika are allowed, so should motorcycles (or other American cars and trucks) commonly found in the south with the confederate flag. For me, a beautiful color scheme should be more important than all the political bullsh*t, especially for a simulator about making functional and good-looking cars, planes, boats, and trains.
P.S.: This bike does look better in the white paint scheme (the one shown in the side screenshots) - the red and blue one gives too much of a "toy motorcycle" vibe for my liking.
True, just because a bunch of ************s and ********s (self censor) used something as a symbol for their evil acts does NOT necessarily mean nobody decent should ever touch that symbol again. Hell, even the swastika was once just a good luck charm, nothing more, nothing less, and might as well continue to be so if not for some arsehole named Hitler. I know for some, many once innocuous symbols now mean something completely different, due to what people wielding those symbols have done, but sincerely, I think perhaps it might as well be the time for us to take back such symbols for its original purpose as decoration, only that now we should know to never repeat the crimes those before us have committed.
Also, nice bike. *VRRROOOM!*
Don't expect an explosive round to not cause damage. A solid slug with zero damage is possible, but the damage of an explosion is direcly tied to the size (and the smoke effect) of the explosion.
@MobileFriendly True. Especially on low-end phones, or the so-called "potatoes". I used to use one of them. Any build with more than 250 parts WILL cause significant lags back then.
That said, normally speaking, reducing your physics setting would allow builds with more parts to be loaded without lagging. Back to the topic of "potato" phones, my phone would melt from inside out if I was on high physics and loaded anything more than 150 parts, but on low physics, my phone could tolerate up to around 300 before it jams up.
@MobileFriendly In your "SETTINGS" menu when you start the game, there should be a tab beside the name "Game Quality". Tap on it, there should now be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it. Normally speaking, "Static-High" is the best on mobile platforms as long as your phone can handle it. I myself, a PC user, have a "Realtime" setting there; I don't quite remember if there's such a setting on mobile platforms.
Or conversely, when you are flying, press the menu shape on the up right corner, then the gear-shaped ⚙ button once the menu is open, press the "Quality Settings" tab, there should be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it.
@spefyjerbf Yeah, I guess the pages upon pages of coding can't really be invented in a day, I guess... Nor does the mind-boggling amount of parts needed for the streamlined hull. Also, for some reason the aesthetics of the Orbid Dynamics L-class gunship looks oddly familiar, is it something from Star Citizen or is it just a streamlined GOF II Terran Cormorant? I cannot tell.
I will be forever grateful for your code for the elevation coding... Although... would you please be kind enough to explain to me why did you choose the smooth function for traverse instead of just asum(Roll*(VTOL+1)*0.5) function? I mean for me (an eternal noob) the latter seemed more simplistic, but I'm pretty sure there's a logical reason why you used the seemingly more complex code...
Mr. Stark, is that you?
Yes I'm making an Iron Man 3 reference. About the "obsession" part.
Also, I guess for an eternal noob like me, I never knew if you have ever released a sub-optimal design... Like, I mean, the design of each and every one of your builds are already way beyond me so that I never saw if there was a slight drop in quality for a few builds or not.
Damn. Just damn... Also, just realized that you recycled an old forum post that's about... the construction process of New Portum and how it worked (or lack thereof) with the Unity Engine?
@SledDriver Ok... It just occurs to me that the side profile of the canopy looks more tapered towards the rear compared to the P-51D that I recognize, but I guess removing the "lip" (armor?) and widening the fuselage will cause a few visual illusions. Not to mention that you pretty much never make true replicas, only artistic airframes (sometimes) insipired by historical designs.
Damn she's a fine gal... Nice pun as well.
So... Basically a P-51D with a slightly modified cockpit (like for some reason I feel a distinct uncanny-valley effect from the cockpit) and six battleship-grade cannons? I mean, I know you don't like custom gears so I just considered the gears as "replica of sorts".
@SledDriver "Chase just makes me dizzy; I like to have the world stable and the airplane moving. I do like flyby view for one thing, though: when the airplane flies towards the camera, then banks and peels away when it comes close."
Damn right Sled!
@Thefrenchdude22 Yeah aside from the problem that the SE-100/LeO-50 looked like a cute rodent with her smooth (late 1930s?) French curves (Note to self: no Rodrick calling her "flying croissant" is not nice!) and a VERY cute tricycle gear (for some reason it reminded me of strollers and kid's tricycles), while this airframe is an unholy amalgamation of various Japanese airframes with the flaws of all and beauty of none, not too much of a problem...
@Thefrenchdude22 This... thing... is just a bit... strange... I mean, like there's a feeling of... how do you say it, "uncanny valley effect", perhaps? It just feels so wrong to my eyes, for reason completely beyond my grasp...
Also, nice gravatar. Is he an admiral of sorts?
@Chancey21 Yup, although I just upvoted by instinct, just why the landing geared rotators would anyone use the chase view anyways? I would have a headache less than half a minute into using chase view anyways...
P.S. For some reason I seem to be using self-made swear words a lot these days...
My god...
+1Spef, did you just shove a starship drive core into a BUSH PLANE? Anyways, cool design!
Holy...
+1A fuselage art larger than most aircrafts... Yeah I know what "fuselage art" means here, but I'm just too snarky to actually notice the difference between "art on a fuselgae" and "art made out of fuselage"...
+1Sled, just how many things can you make with airbrakes again? I guess the answer lies somewhere around "all of them", right?
Captain Joe? I mean, the cargolux and the 747...
Just realized who the uploader is... Welcome back Squirry!
+3When a Bell YMF-1 and a Heinkel He 111 fell in love and raised a child together...
Partial de... deri... derivative... No... No... please... no...
+1Just kidding! Actually that was one of my better times. Integral on the other hand...
Also, error propagation? I assume we're talking about the Orbid Alpha?
All! Hail! The! Flying! Flapjack!
@Omel Which is what I used to format the tutorial.
+1@spefyjerbf I don't even mean the impulse cores... Thits thing lags out the designer even after I removed the old impulse cores. Also, when I tested out a newer impulse core design on one of my own testbed airframes (a simple twinmotor light bomber with around 90 parts), it didn't lag out whatsoever. (although weird things do tend to happen when you fly too high, like the plane phasing out of itself and the like...)
For some reason my computer hates the design: when trying to mount my own impulse core on this thing, this thing lagged out the game for the umpteenth time even before I even connected anything with my own impulse cores. Makes me wonder what was going on in the early days of the game.
@QingyuZhou Yup. Just because the confederates are slavedriving m*therf*ckers does not necessarily mean nobody should ever post anything with a confed flag on it; as long as the context around the build is NOT about glorifying the CSA or to deny its crimes against African Americans, I don't think using the flag as an aesthetic decoration on a vehicle in a simulator should be prohibited. Case in point: if fictional 1930s-1940s German-looking planes with the iron cross and swastika are allowed, so should motorcycles (or other American cars and trucks) commonly found in the south with the confederate flag. For me, a beautiful color scheme should be more important than all the political bullsh*t, especially for a simulator about making functional and good-looking cars, planes, boats, and trains.
+6P.S.: This bike does look better in the white paint scheme (the one shown in the side screenshots) - the red and blue one gives too much of a "toy motorcycle" vibe for my liking.
Am I the only one who is thinking about something along the lines of "a modern art on the dangers of DUI"?
+1Also, congrats.
What the...
True, just because a bunch of ************s and ********s (self censor) used something as a symbol for their evil acts does NOT necessarily mean nobody decent should ever touch that symbol again. Hell, even the swastika was once just a good luck charm, nothing more, nothing less, and might as well continue to be so if not for some arsehole named Hitler. I know for some, many once innocuous symbols now mean something completely different, due to what people wielding those symbols have done, but sincerely, I think perhaps it might as well be the time for us to take back such symbols for its original purpose as decoration, only that now we should know to never repeat the crimes those before us have committed.
+2Also, nice bike. *VRRROOOM!*
Don't expect an explosive round to not cause damage. A solid slug with zero damage is possible, but the damage of an explosion is direcly tied to the size (and the smoke effect) of the explosion.
"More"... Sorry to hear that...
I made an AA turret (or shall I say, upgraded an existing AA turret) using the codes in this build. Thanks.
+2Eat your heart out, baneblade!
+1@MobileFriendly True. Especially on low-end phones, or the so-called "potatoes". I used to use one of them. Any build with more than 250 parts WILL cause significant lags back then.
That said, normally speaking, reducing your physics setting would allow builds with more parts to be loaded without lagging. Back to the topic of "potato" phones, my phone would melt from inside out if I was on high physics and loaded anything more than 150 parts, but on low physics, my phone could tolerate up to around 300 before it jams up.
@MobileFriendly In your "
+1SETTINGS" menu when you start the game, there should be a tab beside the name "Game Quality". Tap on it, there should now be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it. Normally speaking, "Static-High" is the best on mobile platforms as long as your phone can handle it. I myself, a PC user, have a "Realtime" setting there; I don't quite remember if there's such a setting on mobile platforms.Or conversely, when you are flying, press the menu shape on the up right corner, then the gear-shaped ⚙ button once the menu is open, press the "
Quality Settings" tab, there should be a tab beside the name "Aircraft Reflections". Change the settings there by tapping on it.@MobileFriendly The designer screenshot. The Aircraft reflection looks... off.
Is your reflection on?
+1@spefyjerbf Agreed.
+1@spefyjerbf Yeah, I guess the pages upon pages of coding can't really be invented in a day, I guess... Nor does the mind-boggling amount of parts needed for the streamlined hull. Also, for some reason the aesthetics of the Orbid Dynamics L-class gunship looks oddly familiar, is it something from Star Citizen or is it just a streamlined GOF II Terran Cormorant? I cannot tell.
the novel airbrake rudder systemSomething to do with slip angle, I assume?
Dawwwwwwwwwwwwwwwwwww...
+1I will be forever grateful for your code for the elevation coding... Although... would you please be kind enough to explain to me why did you choose the
+1smoothfunction for traverse instead of just asum(Roll*(VTOL+1)*0.5)function? I mean for me (an eternal noob) the latter seemed more simplistic, but I'm pretty sure there's a logical reason why you used the seemingly more complex code...Mr. Stark, is that you?
Yes I'm making an Iron Man 3 reference. About the "obsession" part.
Also, I guess for an eternal noob like me, I never knew if you have ever released a sub-optimal design... Like, I mean, the design of each and every one of your builds are already way beyond me so that I never saw if there was a slight drop in quality for a few builds or not.
Damn. Just damn... Also, just realized that you recycled an old forum post that's about... the construction process of New Portum and how it worked (or lack thereof) with the Unity Engine?
@SledDriver Ok... It just occurs to me that the side profile of the canopy looks more tapered towards the rear compared to the P-51D that I recognize, but I guess removing the "lip" (armor?) and widening the fuselage will cause a few visual illusions. Not to mention that you pretty much never make true replicas, only artistic airframes (sometimes) insipired by historical designs.
+2Damn she's a fine gal... Nice pun as well.
+1So... Basically a P-51D with a slightly modified cockpit (like for some reason I feel a distinct uncanny-valley effect from the cockpit) and six battleship-grade cannons? I mean, I know you don't like custom gears so I just considered the gears as "replica of sorts".
Damn... just damn... This thing's cool!
+1@SledDriver "Chase just makes me dizzy; I like to have the world stable and the airplane moving. I do like flyby view for one thing, though: when the airplane flies towards the camera, then banks and peels away when it comes close."
Damn right Sled!
You do love using a lot of airbrakes to form elegant shapes, don'cha... Anyways, good job!
@lman IIRC in real life it allows better management of what is dropped and what isn't compared to the traditional racks. In game... Not so much.
+1Good to see ya again, spef!
@Thefrenchdude22 Yeah aside from the problem that the SE-100/LeO-50 looked like a cute rodent with her smooth (late 1930s?) French curves (Note to self: no Rodrick calling her "flying croissant" is not nice!) and a VERY cute tricycle gear (for some reason it reminded me of strollers and kid's tricycles), while this airframe is an unholy amalgamation of various Japanese airframes with the flaws of all and beauty of none, not too much of a problem...
+1@Thefrenchdude22 This... thing... is just a bit... strange... I mean, like there's a feeling of... how do you say it, "uncanny valley effect", perhaps? It just feels so wrong to my eyes, for reason completely beyond my grasp...
+1Also, nice gravatar. Is he an admiral of sorts?
I just have to say that your builds make less and less sense as time passes... Anyways, cool, but sincerely it is weirding me out.
Good to see another build from you, Kako.
+2@SpiritusRaptor The "Chicago Piano", quad-mount 28mm AA guns used in WWII by the US Navy. For some reason this build reminded me of that.
It's close to midnight and something evil's lurking in the dark...
+1Chicago Piano much?
@Chancey21 Yup, although I just upvoted by instinct, just why the landing geared rotators would anyone use the chase view anyways? I would have a headache less than half a minute into using chase view anyways...
P.S. For some reason I seem to be using self-made swear words a lot these days...
Way to go Centuri! Also... what's your gravatar?
Could anyone please tell me which part of this car resemble a dolphin? I mean IIRC the name means "dolphin" in Japanese.
@Kakofrutaka Looking forward to your return.
+1Kako? Good to see you again!
+1