5,429 Sockdragger Comments

  • Tri-motor VTOL test flight 3 hours ago

    Do you use engine power or propeller pitch for thrust control? I think Pitch might give a quicker response but I'm not sure as I haven't tested it yet.

    (I assume you use differential thrust on the front and back engines to control pitch in hover mode)

  • Mean Streak yesterday

    Not bad for a first build with standard blocks. Yes, landing can be tricky, especially with the massive power of the turboprop. But apart of that, it flies surprisingly well.

  • War 17 Strider 2 days ago

    @Ninja451 if you need some ideas on how to make a wing brake, a year ago, I uploaded a demonstrator aircraft that uses a dummy wing bureied inside the main wing to 'pull out' air brakes. May be you can take a look.

    Cigogne-STOL-testbed

    The dummy wing is symmetrical.so it doesn't affect the main wing when flying. It's drag is set to 5 in xml

    +1
  • Bell 47G 3 days ago

    Marvelous visuals, marvelous flying characteristics. I call on @Jundroo to make this the standard demonstrator helicopter in their new game.

    One gripe though: 2500 hp.on tht rotor is overkill. The helicopter flies perfectly, even better, with only 250

    +2
  • XFLR-02 (Goss-15 “Trident”) 3 days ago

    Nice upgrade from the previous plane. However still no limiter on the engine travel, meaning you can crash it k to your own fuselage if you're not carefully and pull Trim too far down. Also for my taste it relies too much on the gyro with for instance roll and yaw not even possible by areodynamical means (ailerons and rudders are for show only). Still visually a feast to behold

  • Goss 15 "Trident" 3 days ago

    Not bad for 90 pieces. One gripe though: switch the input for the engine mount rotators from 'VTOL' to 'clamp(VTOL,0,1)'. Otherwise, if you slide the VTOL slider backwards, even by mistake, the props will hack into the fuselage and self-destruct.

  • Alein 4 days ago

    You can shave one piece off if you make one side of the vertical stabilizer a square, pull it to the middle and then delete the other

  • Fokker F.VII 4 days ago

    @MiloAviation here's what I have on my computer:
    https://ibb.co/JLCQ0Kq a pretty complete picture of all the Fokker F-7 variants found in the Internet. Apparently copied from a Russian magazine.

    As you can see, there are two types of wings. The short wing from the one-engined F-7 and the early 3-enfined ones and a long-wing used for many of the record-setting aircraft. The short wing remained a standard for many short/medium ranged passenger transports.

    Engines were the seven-cylinder Wright Whirlwind in the earlier versions and the nine-cylinder ones in the later. Variants with five-cylinder Bristol and Gnome-Rhone engines have been known to fly as well.

    https://ibb.co/1JRZHXVJ and https://ibb.co/ymfB3qrK seven-cylinder short-wing passenger planes from the Netherlands and Switzerland respectively.

    https://ibb.co/zT8NdR5v The Fokker T-2 was a long-wing nine-cylinder F-7 built for the US Air Force. The 'Friendship' was the first T-2, given to admiral Richard Byrd for a record flight across the Atlantic. Note the 'American-style' forward sloping windshield and the larger elevator. The blue aircraft below is the 'Southern Cross' from Australian aviation pioneer Charles Kingsford-Smith. This was the prototype long-wing Fokker that somehow ended up in storage in California where Smith bought it pretty much at scrap value and extensively upgraded it. Note the non-standard engine mounts and tail plane.

    Finally, https://ibb.co/qYhBWzPp are the drawings I made for my wooden toys. I include them here because they show the different fuselages and rudders in detail.

  • A-6 INTRUDER 4 days ago

    This is hands down the easiest plane to land on an aircraft carrier. Especially if you tweak the air brakes to deploy on (engine) brake as well.

    +1
  • War 17 Strider 4 days ago

    @Ninja451 couple pf quick things:
    1) The vertical control surfaces on the twin fins move the wrong way Change the value for 'control.surface-invert' from False to true
    2) set the value for auto-center for tht cockpit camera from 'true' to 'false' so you can look around in tht cockpit
    3) the joystick in the cockpit has a value 'length' play with it until you can just see the top of the joystick.while looking straight ahead

    Also:
    + The writings on the switches in the Cockpit are really hard to read. May be use a different color
    + Landing is really hard. You need to at least quadruple tht since of tht air brakes to have any effect: increase their 'drag' value, use a large dummy wing as air brake or five the plane a braking parachute.

    +1
  • War 17 Strider 4 days ago

    @Ninja451 ok, give me a couple of hours to fly around in it and if I find something, I will let you know

    +1
  • Fokker F.VII 4 days ago

    @MiloAviation do you need any detailed plans?.I tried to make a big wooden F.7 toy plane once, so I got some drawings and some insights if that can help you

  • The Red Seaplane 5 days ago

    @THEBATTLEBRO I did some experimenting: increasing the propeller to 130 in. is enough to get the aircraft out of the water without problems. Of course you will have to raise the floats to make the big diameter prop believable. (I didn't. I just wanted to see if it helps) Increasing the number of propeller blades to 6.also.helps, but it destroys the aesthetics of the plane even more.

  • Boeing Model 1 (B&W Seaplane) 5 days ago

    Dude what happened to your horizontal stabilizer?

  • Fokker F.VII 5 days ago

    Not bad for 66 parts, and at least the windows look like the genuine windows from the genuine Fokker. Might want to consider making all your fuselage pieces 'square' to have the plane look even more like the real thing

  • The Red Seaplane 5 days ago

    Looks great. Love the details like the door handles. On another note: plane is underpowered for water takeoff. Like to see a land version with 1930's style trousered landing gear

  • Verlainer, Starling Special 'Blue Budgie' 8 days ago

    Really, I don't deserve a single upvote on this. It should all go to Dots. He did all of the work other than five minutes of repainting

  • B22b Sylex flying demonstrator Phase1 9 days ago

    @Mitterbin I since uploaded a version with custom XML flaps. Check it out HERE

    +1
  • ZA-37 "Eguy" 9 days ago

    Love the look and feel of this build.

  • German Tiger V. 9 days ago

    You did notice your tailplanes move down when they should move up?

  • Albatros D.Va 9 days ago

    Too much parts for me to fly on my little cell phone, but every builder that spends 300 points on a historically correct engine deserves my upvote

    +1
  • B-22B Sylex 10 days ago

    Challenge accepted!
    At first glance:
    1) front wing control surfaces (pitch) are too small, back wing control surfaces too large
    2) the position of the back landing gear makes the plane park with severe nose down. This pushes the plane down when trying to take off
    3) with only one Blasto-15 jet engine, the plane is severe underpowered, especially with all the bombe you added
    4) center of gravity too close to center of lift. Even IF you get the plane to fly, it will stall on first maneuver

    Conclusion: the plane needs a massive amount of changes. So I am afraid that the one I will actually get flying will barely look like it's predecessor anymore. Prepare for a massively redesigned fuselage and two engines at least

  • ww2fighter 10 days ago

    Flies a bit sluggish. Consider increasing the diameter of the propeller (you can move the nose up some to get the ground clearance needed). Also double-check your connections. I had several parts just 'fall off' as soon as I started flying.

    Otherwise a very nice flyer and a worthy early build.

  • My First Good Aircraft 10 days ago

    I have no problems with taking off. Just pull the flaps, increase throttle slowly and the plane will take off by itself. Landing, like you said is a little trickier. But just keeping the throttle at 10% instead of zero until your wheels hit the tarmac usually will do. For a taildragger braking is remarkably trouble-free. No rolling over when you brake too hard... Most of the time

  • Simple private helicopter better 11 days ago

    Three inprovement suggestions:
    1) when you put the throttle governor at 0% it always runs the rotor at optimal speed, regardless wether the power is on or off. Set it to 5% so it won't rotate until you push Activate1. (Do this for main and tail rotor)
    2) if you use the flight controller instead of the standard cockpit, make sure the controller is installed with the flat past facing down otherwise your 'chase view' will be upside down. Rotate the one you installed from 180° back to 0
    3) set the roll range of your gyroscope to something like 20° instead of 0 in order otherwise the gyro directly counteracts all the roll input from the right joystick.

    Otherwise a pretty nice heli to fly around in. Especially for only 68 parts

  • My First Good Aircraft 11 days ago

    Want to make it fly even better: make tht ailerons a little smaller and the stabilo a little bigger. Right now, it rolls real fast but has trouble pulling out of a dive.

  • 5K Gold Special Golden Age Space Rocket Ship 12 days ago

    @Destwoy01 naa, the trimming on the fuselage was the only 'custom' paint parts, the rest were all regular components,.just colored differently.

    +1
  • 'First Release' 15 days ago

    Again, If you want the chase camera to work, rotate the flight controller behind the front gear 180°. The octagon part should point up.

  • J 70 Flight Systems Upgrade 17 days ago

    @Erionh that was Kiiikiii 's original design. He also had six VTOL engines along with the engine in the back, so I guess he needed them. I deleted the two that were bureied in the fuselage but later added one again for the automatic descent control.

    That being said, you can always modify the fuselage to your own liking with as little or as much intakes as you want.

  • J 70 18 days ago

    Also, the flight controller next to the front wheel is turned upside down. Chase view becomes a lot easier if you rotate it 180°

  • ww1 bomber (re upload) 18 days ago

    You can have the amount of fuel in the wings to something like 25.gal's for each of the 4 wing halves. It won't matter much and the plane will take off a lot easier.

  • J 70 18 days ago

    It helps when you invert the 'Pitch' input for the center wing panels, or just set the panels to clamp(VTOL,-1,0) instead.

  • [F] Verlainer Honeybee 19 days ago

    Forget the crop duster. You should market this one as an ULM. With a top speed of 100 mph and a stall speed of 50, it comes pretty close to that ULM feeling.

    +1
  • ww1 bomber 19 days ago

    The landing gear wheels are too far back. Move them to the front of your wing or your plane will just dig in as soon as you give throttle on takeoff. Otherwise, pretty solid for only 76 parts.

  • Familia-1.0 VR 24 days ago

    Still got that leftover engine? I got a leftover plane from the sixties that could use an upgrade.

    +1
  • My First Goofy Plane 24 days ago

    Ailerons too big for my taste. The plane rolls like crazy. Otherwise quite a nice design.

    +2
  • messerschmitt BF-109 25 days ago

    Plus sides: beautifully historically accurate cockpit, even for only 200 parts. Minus: no flaps, still standard wings. Flying: pretty pleasant, although I would wish for a top speed more like the original's 500 mph.
    Worth downloading: yes
    Worth flying: yes
    Worth upvoting: just did

    +1
  • Spirit of existence the 1st 27 days ago

    Takes a little tweaking, but after that it flies remarkably well. Not bad for a first try...

    +1
  • Boeing 737 Max 8 TigerWay 28 days ago

    Wasn't that the one that crashed because tht autopilot kept pushing its nose down?

    +1
  • Er-7 SILVER SPECIAL 28 days ago

    Congratulations on hitting silver. And congratulations on a plane with more automated features than most of the cars I ever drove.

    +1
  • Junkers A-50 Finland one month ago

    Naa,happens that the A-50 is a pretty hard plane to find plans for so when I got them, I also got a dozen different paint schemes, one better than the other... And I couldn't decide. But this five are definitely the only ones I will ever make. I got enough ideas for other planes.

    As for the Klemm 25, with the A-50, Junkers actually set out to make a competitor for it by using the 7 years of progress that happened since the first Klemm was built. In the SimplePlanes build you can't really see it but the whole plane is built out of corrugated aluminum having ribs stick out all over. The Klemm is built out of plywood and it's fuselage is so square you can mistake models of it for toys.

  • 2022 Junkers A-50 Junior one month ago

    @crazyplaness This one better?

  • 2022 Junkers A-50 Junior one month ago

    Ok. I'll repost it later with a screenshot thumbnail and post the original picture in the body. I'll also repost all other Junkers A50 's as I have been using real life photos and contents from a model company's website in their thumbnails.

  • P-40E-1 one month ago

    Love the cockpit interior

  • 1000 point special 2.p one month ago

    Congratulations

  • Junkers A-50 Berlin to Tokyo 1931 one month ago

    @DeezDucks I don't know how active you are as a moderator still, but I have a problem. THis aircraft is a successor to my earlier Junkers A50 from Finland but on the page for that plane it doesn't show up as a successor. Did I do something wrong or do I have to specify it there? How does this work when you want to start a challenge and you need a custom successor/entries page?

  • How to get your airplane's page to list 'successors'? one month ago

    @HuskyDynamics01 so far it work on one side: the new plane is listed as a successor to the old one but on the old plane's page it doesn't show up that the old plane has a successor now.

    I hate to contact the moderator for every plane that I make a successor. But for now it is the only option. Do we have a handle for which to ping the moderator with?

  • I have a new website. one month ago

    Whaa, Geocities still exists?

  • Let's Discuss Part Mirroring one month ago

    I second @DARZAVIATION: it would be nice to choose which parts you do NOT want to mirror I keep having that -well, it's not really a problem, rather an inconvenience- that if I have to redo something on both sides of the plane and I already have a cockpit interior, I can either do both sides by hand or mirror and redo the cockpit ( all instruments and flight controls are mirrored by default. I think just having an offset to define which CENTER Or FUSELAGE parts should not be mirrored would already go a long way.

    The same thing with flaps and ailerons, especially when you use funky code to mix ailerons with pitch or flaps. When you mirror your wing, you are almost certain to have to rewrite half of the code. I could live though with just the option: replace parts already mirrored/leave parts already mirrored for leaving the old wing as is even if you replace the tips.