59.1k PlaneFlightX Comments

  • FT Questions 3.3 years ago

    Question 1 - This video
    Question 2 - Use the name LandingGear in codes.

    +2
  • This game is infuriatingly janky and there's no tutorials on anything. 3.3 years ago

    @jamesPLANESii So for a boost pump, just put whatever you want in the inputId, and then use that in the input of the other part.

    For the purposes of a custom cockpit, this time in this video is about a sequence, not just extra AGs.

    +2
  • Just Like A Flight Simulator - SWL-120 Progress Update 2 3.3 years ago

    @MTindustries Yes, flying cockpit, probably should mention this in the forum posts.

    +2
  • Just Like A Flight Simulator - SWL-120 Progress Update 2 3.3 years ago

    @FRIGGLES It's already > 2000. I estimate the full version to be around 4000.

    +2
  • Just Like A Flight Simulator - SWL-120 Progress Update 2 3.3 years ago

    @FRIGGLES Fictional, however it takes inspiration from the 787 and 737. Mainly so I include all the correct systems.

    +2
  • Optimal Posting Time 3.3 years ago

    I heard Friday afternoon in America is the best time.

    +2
  • Hakdog Aerospace HA-32 Trainer Aircraft 3.3 years ago

    Wait.... this had NO upvotes or downloads?

    +2
  • SWL-TX 3.3 years ago

    @Thorne Yes. The kicker is the details for the steps can be done with labels, which would have made the part count just 600.

    +2
  • SWL-10 3.3 years ago

    @Thorne It took around three months.

    +2
  • Sky Chariot 3.3 years ago

    @BeastHunter maybe

    +2
  • Sky Chariot 3.3 years ago

    In other news, you seem to be racing me to platinum.

    +2
  • Sky Chariot 3.3 years ago

    This is a pretty interesting design.

    +2
  • We Need Albums/Folders! 3.3 years ago

    @T8flight Same, like all my let's plays.

    +2
  • Where's da comment section? 3.3 years ago

    Test comment.

    +2
  • Funky trees tutorial 3.4 years ago

    This tutorial is better than mine.

    +2
  • How to connect a jet engine's thrust to a gauge 3.4 years ago

    @Rsouissi Oh yeah...
    .
    Still thinking about the actual FT, but you take the code rate(Fuel) and divide it by the number of engines.

    +2
  • Answered question. 3.4 years ago

    @BeastHunter @X99STRIKER Remember to set the interactionType of the switches. I mention that in this video
    .
    In the case of the mentioned post which can be found fixed here, you want it set to Toggle. If the switch/button is controlling a default AG, then interactionType does not need to be added. However if you set the input to something other than an AG, interactionType needs to be set or the switch/button will act like it is set to Continuous.

    +2
  • What’s y’all’s favorite thing about SP? 3.4 years ago

    @BeastHunter Hmmmm...

    +2
  • Can we Bring back those parts which weve scaled to make it invisible? 3.4 years ago

    Open the plane's xml file in a text editor, find the part with the attribute of scale="0,0,0", and change it to something else, like scale="1,1,1". Save the file, and load the plane in the designer.

    +2
  • Bug thread for v1.12.128 (current version) 3.4 years ago

    Bug Report: Cylinder Grips cannot be interacted with at all. No highlight, nothing. Video of behaviour. Note the time it seemed to move with the cursor is when I throttled up normally.
    Craft for inspection.
    Device used.

    +2
  • How to create a functional HUD or generally screens? 3.4 years ago

    If you want a FA-18C, check out this post.

    +2
  • How do we use custom activation groups in parts such as parachutes and tailhooks? 3.4 years ago

    It needs to be a boolean.
    EjectionAct > 0

    +2
  • Cirrus SR22 3.4 years ago

    @BaconEggs Ok.
    .
    Great plane, and I really like the use of the variables system for things like the engine startup and similar. Fun lil thing to fly.

    +2
  • Something 3.4 years ago

    @Kakhikotchauri1 I've uploaded them to Google Drive, [link removed].
    .
    Please let me know when you have downloaded them, so I can delete them.

    +2
  • F/A-18C Hornet 3.5 years ago

    @EdamCheese6 Mine actually isn't working that well. I can't enter a number less than 10000 because the number entry system goes from left to right and doesn't accept the first number being a 0. Also there are a few other bugs.
    .
    When I post any teasers using this new system (and the plane itself), I will be sure to credit you.

    +2
  • Jet Engine 3.5 years ago

    @MOPCKOEDNISHE Ok, I understand

    +2
  • Engine Start model 3.5 years ago

    I have created a slight modification which adds a switch to power a "starter motor".
    You can get it here

    +2
  • SWL-10 3.5 years ago

    @Boelin That was the general idea, to create a plane with all the realistic complicated systems, and a realistic startup sequence.

    +2
  • I made my first aircraft I hope you like it guys :D 3.5 years ago

    Very nice for a first build!

    +2
  • Gear door open and close animation 3.5 years ago

    Ah, easy.
    Build the gear system you described.
    Ensure the speed of the door rotators is 50%.
    I have the codes somewhere, I'll get them in a bit.

    +2
  • SWL-10 Flight 3.5 years ago

    @BeastHunter Yeah I myself sometimes want a big 'turn it all on' switch for when I want to test something. It's a little annoying sometimes to go through a 20 minute startup sequence just to notice you need to make a small edit to the autopilot code.
    .
    So yes, I will make a version with a big fat switch to turn it all on.

    +2
  • Stupidity Challenge [CLOSED] 3.5 years ago

    @SupremeDorian Ermm... the rules link is broken. It should be https://simpleplanes.com/About/Rules, not https://simpleplanes.com/rules. Just wanted to let you know!

    +2
  • Spelling error in website 3.5 years ago

    @Dathcha I was actually trying to figure out if BodganX had a picture in his bio that wasn't showing up. When looking at the source code, I noticed the code for the report function, and noticed the incorrect spelling.

    +2
  • I’m thinking about making a channel! 3.5 years ago

    My gaming channel has an intro, but it's only like 10 seconds long.

    +2
  • SWL-10 Startup 3.6 years ago

    @dINE I actually can't access fuel from tanks, I can just do pretend things. Like imagine the cross feed is always open. Using way too much FT I can write some code which makes engines shut off if certain pretend tank levels are empty.

    +2
  • HUD free to use 3.6 years ago

    @Bellcat The real problem is he used the HUD without credit at all.

    +2
  • Pain 3.6 years ago

    Presses undo
    Video ends

    +2
  • Jet Engine mod was updated for 1.11 3.6 years ago

    @MOPCKOEDNISHE Thank you!

    And about the fuel consumption - not a problem. I can just grab a stock engine and have that nudged inside these engines. I'd rather have a working fuel indicator with no fuel consumption than no working fuel indicator with fuel consumption.

    +2
  • [MOD REQUEST] SubAssem Menu Overhaul - Ways to Organize/Sort 3.6 years ago

    There is a way to create folders yourself using xml, but the original forum got deleted.

    +2
  • Kennedy Aeronautics Engineering K-10 3.6 years ago

    Exception quality for someone of your points. I would recommend turning off the auto centre on the cameras because I couldn't look around in the cockpit (i.e. to click controls). Great use of the craft instructions page, and overall a pretty good plane.

    +2
  • Soon TM 3.7 years ago

    What happened to the other 230974230452987540235728203475023 builds you made a teaser of?

    +2
  • leaked footage of SPVR 3.7 years ago

    You just emulated a normal screen in a VR room, and ran normal SP.

    +2
  • I'm going to tell my kids that this was the Boeing 747 3.7 years ago

    I'm going to tell your great-great-great-grandkids that this was the 747.

    +2
  • Smooth 3.7 years ago

    @TatsuTheOtaku Thanks! It's a 787-767 blend nose, (four windows), 787 landing gear, 767-737 wings (winglets), and the tail doesn't exist (yet). It's actual name is SWL-120.

    +2
  • Boeing 767-400ER Wing 4.4 years ago

    @KLM_747 I'm stuck on a 2.2 Ghz i7-8750H 8th gen laptop... with GTX 1050 4GB...

    +2
  • SimpleWings 4.5 years ago

    Please fix this mod. Half the stuff causes an insta-crash.

    +2
  • how does the multiplayer mod work? 4.9 years ago

    1. Install the mod.
    2. Load a plane u want to fly in the editor
    3. Click MP button

    Enter 157.7.205.136 in server ip
    Secondary server is 157.7.214.47

    For more info read the mod post.

    +2
  • MiG-15 4.9 years ago

    I saw this in MP

    +2