60.0k PlaneFlightX Comments

  • Autopilot sucks yesterday

    I just code my own autopilot, which allows for deeper integration with advanced navigation systems.

  • Dragon bus 2 days ago

    When you need a train but can only use roads

    +1
  • Sarajevo Airport 3 days ago

    I'm sure you're inactive now, but AltitudeAgl doesn't work with this map; it reads as if I am hovering above the ocean even though I'm landed on the airport. Are you able to fix this?

    Update: The airport seems to be fine, but the terrain still doesn't work with Agl.

  • 1Parts PFD HUD 4.0 4 days ago

    @vSoldierT Simplify equations as much as possible and avoid excessive trigonometric functions. On my EICAS and ND display, I used a script to generate arcs/circles out of dashes (no sin and cos in the label), but for a moving display like this one there is no way to remove most of them. On my modified version of the 1 part PFD (the 3rd version), I found several repeated calculations and was able to simplify them, but I still needed a lot of the sin and cos calculations (and others), since they had unique parameters. I also believe the more moving (dynamic) characters, the higher the lag. So there is no significant optimization possible, which is one of the main factors for me developing modded screens which have almost no performance impact yet even higher detail and realism.

    +2
  • I got like 50 upvotes and my points have not changed why? 4 days ago

    @Aerovations Same issue.

    +1
  • Trinity Nuclear Test - Implosion Fisson Bomb (Plutonium 239) --- White Sands Missile Range, New Mexico... 4 days ago

    @AWESOMENESS360 I think you were confusing whereby and Bobbygomes21 6.3 years ago.

  • SWL-120 Lite 4 days ago

    @Aerovations It could use some refining, but it actually isn't too far off. I do think the SP2 tutorial plane (if there is one) would use SP2 parts and have more details than this one though.

  • I got like 50 upvotes and my points have not changed why? 4 days ago

    @Mrcooldude @Aerovations I contacted SupremeDorian, it's a known issue with the server cache (happens at random intervals) and I think he's working on fixing it.

    +1
  • Semedian Werdon FDC603-300 "Cleaver Connie" 4 days ago

    @Wingsoffirefanatic @SemedianIndustries this may actually be similar to (if not better than) the SWL-10, but then there's the SWL-120.

    +1
  • [website bug?] not being able to see unlisted post that's been saved to favorites/not showing up on the favorites list 5 days ago

    @AndrewGarrison Did you update something about the users all time page too? I just noticed a limit at Page 25. Going past doesn't work at all.

  • P-51D-30 Mustang 5 days ago

    @Ren @X99STRIKER probably not too many since all time isn't visible unless you change the url.
    Although I'm here again so I guess people still visit it

    +3
  • 1Parts PFD HUD 4.0 5 days ago

    @dekanii Yeah I found that with my own label screens (the PFD is a heavily modified version of the 1 Part PFD Version 3) have a huge performance impact, while the modded screens I made (which have absurdly more details compared to the labels) have almost no impact. Although, this is vanilla which does give it an advantage, especially for mobile players.

    +2
  • 1Parts PFD HUD 4.0 5 days ago

    Great job! I'm going to stick with my own heavily modified version for my plane (plus I'm focusing more on modded screens now), but this is very cool and I can see a lot of work went into it.

    +1
  • Reasons for missing mod support on OS X for some mods? 9 days ago

    Would you be interested in testing my SWL-120 Parts mod? I get some warnings about PC-only stuff when I build it so I would be interested to see if it works on OSX.

    +1
  • Detailed Landing Gear - SWL-120 Progress Update 9 9 days ago

    @Sense2 clamp01(clamp01(IAS < 40 & OnGround = 1) = 0) * abs(clamp01(smooth(GearInput * 10, GearHydraulics) - 9))

  • ?????????????????? fiwfan 10 days ago

    @Randomplayer The translation being thai checks out then.
    So we have a NSFW bot. Great. I've seen worse somehow.

  • ?????????????????? fiwfan 10 days ago

    @X99STRIKER I used my browser's built-in translate and it's, as expected, 2 pages of AI essay about a "valuable and supportive community to spark inspiration"

  • ?????????????????? fiwfan 10 days ago

    @X99STRIKER I tried translating it and translate had a stroke lol.

  • How big is your SimplePlanes Aircraft (and blueprints) Backup/Archive? 10 days ago

    My files are different since I have other stuff like FT codes, diagrams, reference pictures, scripts, and other stuff still related to SimplePlanes. My entire "SimplePlanes" folder (not the AppData one; one in my own storage) is just under 10GB, the SWL-120 Unity project is abut 25GB, and I have about 1200 total xml files archived. I only have like 7 files in my actual AircraftDesigns folder, all of them being SWL-120 related.

  • ?????????????????? fiwfan 10 days ago

    @X99STRIKER fiwfan is probably whatever scam service the bot is promoting.

  • I B Gone for a While 11 days ago

    @TheMouse He's back!

  • Mass tagging rule? 13 days ago

    @MetallicBeef6572 If you mean your own posts than I would say it's fine.

    +1
  • Mass tagging rule? 13 days ago

    @MetallicBeef6572 What do you mean by comments?

  • Mass tagging rule? 13 days ago

    If those people clearly requested to be tagged then it is generally okay, but just tagging a bunch of random people is not okay.

    +1
  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 15 days ago

    @XM803ENJOYER46 I am also that guy, thanks for noticing that.

    +2
  • Advanced Autopilot 16 days ago

    @Sense2 The flight model is just... realistic. There is the right amount of thrust to weight, and a realistic drag. It's not realistic by real life terms since there's one hidden inlet with drag and the entire plane is just 30k pounds, but it feels realistic and I'll take it.

    +1
  • Advanced Autopilot 16 days ago

    @Sense2 It already does.

    +1
  • Advanced Autopilot 16 days ago

    This advanced autopilot has autonavigation through a series of waypoints, VNAV (reach a target altitude at a target waypoint), and full autoland with automatically deploying spoilers. This video demonstrates a simple flight from Wright to Yeager, although up to 25 waypoints may be entered into the flight plan, with almost every mod plugin supported in the ILS, ND, and FMC.

  • FT question 16 days ago

    @HazerzIsBack yep. Still going. I think I'll finish it this year, and I'm actually making good progress. I only have 4 months left though

    +1
  • Basic approach chart for Wright. 16 days ago

    Interesting, although my waypoint/ILS system is too far completed to add this. Maybe for my next plane though (SP2)

  • FT question 16 days ago

    Cool. I just used trigonometry to calculate the angle of depression for my VNAV system.
    I also recently made a full autoland system for my SWL-120. This thing is insane.

    +1
  • SimplePlanes Content Crisis (Part Two) 22 days ago

    I make SimplePlanes content but I only upload a few times a year and it's a lot of SWL-120 stuff.

    +1
  • Hell yeah 26 days ago

    @dots about the discord server rule, I run a server (the modding community, one of the last ones on the server list), and the only moderators are me (owner) and the former owner/founder DuckMint (also owner, and inactive). So you don't need a moderation team if you as the owner are capable of managing any issues.

    +2
  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 27 days ago

    @Kikikokikomarumaru15000 Thanks, it has been added.

    +1
  • Has The simpleplanes website’s popularity gone down? one month ago

    I've always been here. While I may seem somewhat inactive, I check the website many times a day.

    +1
  • Car Parts one month ago

    @Kenzo316actual Please read the FAQ on one of my recent progress updates

  • SWL-10 one month ago

    @XM803ENJOYER46 Sorry, forgot about your message.
    On this plane, there is no electrical system past the electrics being "on". I can't remember exactly what I did, but I think the starters are actually always on here. On my SWL-120, which does have simulated everything, the APU dial is only in the start position when the APU is starting, so I use that as my electrical load detector. The engines use pressurized air to start, and have a similar method, with the engine dial adding load when it is in the start position. I have a variable setter that sets it to 1 (run) after engine start is complete; same for the APU.

  • Ok I don't know who half you people are in the forums. WHO ARE YOU AND WHAT KIND OF STUFF DO YOU BUILD??? one month ago

    I am making the most detailed and realistic airliner in the history of the site, a project that has been in progress for 4 years (I mean 4 years of actual work too)

  • Car Parts one month ago

    @YokaiBear unfortunately no; mobile mods have been unsupported for many years

  • Detailed Landing Gear - SWL-120 Progress Update 9 one month ago

    @EdwardAviation Just because I haven't posted any main progress updates doesn't mean I haven't done anything; I've made numerous posts since then about new stuff.
    You can find the 10th one (still work in progress) here.

  • Car Parts one month ago

    @Firgreen Thanks! I don't have any plans to make more mods like this one, although I am working on the mod for my SWL-120, which should be out sometime this year.

  • Car Parts one month ago

    @EdwardAviation Yes

  • Detailed Landing Gear - SWL-120 Progress Update 9 one month ago

    @EdwardAviation @NGC543 I'm still working on it; averaging a few hours every day.

  • Cockpit Screens one month ago

    @EdwardAviation The aircraft in the screenshots is the basic cockpit shell from my SWL-120, and you can access it with the first two links in the description.

  • Extremely important: Game needs way to retrieve parts beyond builder render distance one month ago

    @Graingy I don't know why it doesn't exist then, because it does for me. Oh well...

  • Extremely important: Game needs way to retrieve parts beyond builder render distance one month ago

    @Graingy C:\Users\user\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns
    If you want, you can just upload the plane normally and I'll have a look

  • Car Parts one month ago

    @CorporalWojak unfortunately no, however you can use them together with a control base and two (hidden) cylinder grips to make a cool looking interactable wheel.

    +2