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F/A-18C Hornet

4,512 EdamCheese6  2.3 years ago
Auto Credit Based on EdamCheese6's F/A-18C

McDonnell Douglas F/A-18C Hornet

Background

The F/A-18C is a multirole carrier-capable fighter attack aircraft. Introduced in the early 1980s, it is highly versatile and conducts a wide array of missions including fleet air defence, SEAD and reconnaissance.

Controls

  • Group 1 - Speedbrake
  • Group 2 - Arrestor Hook
  • Group 3 - Fold Wings (ground only)
  • Group 5 - Ejection Seat
  • Group 7 - Emergency Jettison
  • Trim - Roll Trim
  • VTOL Down - Flaps (first section for half, second section for full)
  • Stick
    Trigger - Fire Weapons
    Button 1 - Next Weapon
    Button 2 - Next Target
  • Throttle
    Button 1 - Launch Countermeasures
    Button 2 - Cycle Targeting Mode
Startup
  1. Turn on the Battery (Right Instrument Panel)
  2. Turn on the APU (Left Instrument Panel)
  3. When the APU Light comes on, wait a second and flip the Engine Starter Switch (Below the APU Light)
  4. The APU Switch will turn off when both engines are started.
  5. Turn on the Master Arm Switch if planning to use weapons (Left of Left MFD)
Takeoff
  1. Keep Brake held until ready to go.
  2. Set Flaps to Half with VTOL Slider or Switch on Left Upper Console
  3. Trim should be in the centre, slowly increase Power, align with runway.
  4. Set Power to full for Afterburner, use Yaw to stay centred on runway, nose gear runs out of authority at around 50 Knots
  5. Hold Pitch up until the Plane leaves the ground in the 150-180 Knot range.
  6. Retract Gear and Flaps before 250 Knots.
Landing
  1. Align with runway at at least 3 miles
  2. Reduce speed to 250 Knots or less, enter a very shallow dive pointing toward the runway.
    3.Set Flaps to Full.
  3. As speed keeps decreasing, extend the Landing Gear, this also turns on the AOA indexer to the left of the HUD.
  4. Reduce Power, use small Pitch controls to keep the AOA at the Yellow Circle. If the Green Arrow is showing, you are too slow. If the Red Arrow is showing, you are too fast.
  5. If landing on a Carrier extend the Arresting Hook.
  6. Keep reducing speed until at 120-130 Knots and then hold that speed.
  7. When close to the runway, flare the aircraft upwards to reduce the rate of descent to under 800 Feet/Minute (Above the Altitude on the HUD)
  8. When touching down try to correct the direction of the aircraft with the rudder before it runs out of authority.
  9. Set throttle to idle and use Brake to slow down.

Cockpit

Weapons

The master arm switch must be in the ON position and the landing gear must be up to fire weapons.

  • M61A1 Vulcan - 350 rounds of 20mm ammunition is carried internally. Useful against lightly armoured vehicles and aircraft.
  • AIM-9L Sidewinder - All aspect IR-guided dogfight missile. One missile is carried on each wingtip rail. Best used within around 5 nautical miles.
  • AIM-7M Sparrow - Semi-active radar guided missile that requires a lock to be maintained for the missile's entire flight. Much longer range than the Sidewinder but less effective against maneuvering targets. Two missiles carried on fuselage stations.
  • Mk. 82 Snakeye - 500lb dumb bomb fitted with high drag tail fins. Approach level or in a shallow dive at low altitude and drop just before overflying the target for best accuracy. The targeting reticle is innacurate for this weapon so ignore it. Four bombs carried on the outboard wing rails.
  • Mk. 20/CBU-100 Rockeye - Anti-tank cluster bomb. Highly effective against armour and personnel. Best dropped in a dive from above 5000 feet since the bomblets are released 4 seconds after the weapon is fired, a higher launch altitude will lead to the bomblets being more spaced.

Thanks to: PlanariaLab for the HUD, SnoWFLakE0s, edensk and 11qazxc for help with Funky Trees

Spotlights

General Characteristics

  • Predecessor F/A-18C
  • Successors 10 airplane(s) +35 bonus
  • Created On Android
  • Wingspan 40.1ft (12.2m)
  • Length 56.0ft (17.1m)
  • Height 18.6ft (5.7m)
  • Empty Weight 31,349lbs (14,219kg)
  • Loaded Weight 50,392lbs (22,857kg)

Performance

  • Power/Weight Ratio 0.762
  • Wing Loading 59.3lbs/ft2 (289.4kg/m2)
  • Wing Area 850.2ft2 (79.0m2)
  • Drag Points 5461

Parts

  • Number of Parts 1609
  • Control Surfaces 6
  • Performance Cost 7,814
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  • Profile image
    1,054 Warwolf182

    @oldmate52 no worries mate! If you know someone who possibly can help me, just let me know

    one month ago
  • Profile image
    6,263 oldmate52

    @Warwolf182 I sorry but I don't have any experience making planes like this

    one month ago
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    0 F35r

    The wing keeps pitching up very aggressively how to fix

    one month ago
  • Profile image
    1,054 Warwolf182

    @oldmate52 could you do it mate? Do you have the time for it? It would be apreciate! (Sorry if there is mistakes I'm french🙄)

    one month ago
  • Profile image
    6,263 oldmate52

    @Warwolf182 this guy who made this plane posted it 2.2 years ago and has not doo any thing since. i think you will need to find someone else to help you.

    one month ago
  • Profile image
    1,054 Warwolf182

    hey mate! sorry for bothering you, I really need your help. I moddified the ''HARV Hornet'' F/A-18C that Lifewald built to make a canadian variant, it is a succes but I found a problem with the wing, yours are more accurate for the flaps (back section) and I would like you to modify it, I will publish it, you take them, work on them and re-publish it once done. I would be verry greateful for your help mate and sure will credit you on the plane. you can contact me on instagram at warwolf182. Thanks!

    +1 one month ago
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    11.5k Blueshift

    great build !

    6 months ago
  • Profile image
    41.0k 114333

    Great work. I'm sorry I just found it now.

    7 months ago
  • Profile image
    1,105 Stephen22

    Can you make a low part version (if I were to use this on my phone my phone would light up on fire) that does have the engine crank and some of the controls like real life but with low part aim around 600

    8 months ago
  • Profile image
    547 TinyMaus

    @EdamCheese6
    Could you add working mfds?

    8 months ago
  • Profile image

    I’m playing on mobile and im having issues with taking off from the catapult… is this a problem anyone else has or is there something im doing wrong?

    +2 8 months ago
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    How come he comes and makes a masterpiece but then doesn’t post anymore

    9 months ago
  • Profile image

    @F8boa fair enough lol

    +2 9 months ago
  • Profile image
    180 F8boa

    @DESMONTHEWOLFIE startup is realistic, you’re just bad lol

    9 months ago
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    How to cobra?

    11 months ago
  • Profile image

    Aircraft tends to pitch up violently in flight anyone know a fix?

    +2 11 months ago
  • Profile image
    30 su34

    @Thatguy2020 Can you teach me how to start it?

    1.2 years ago
  • Profile image
    30 su34

    Who can teach me how to start?

    1.2 years ago
  • Profile image
    180 F8boa

    Why’s it so squished

    1.3 years ago
  • Profile image
    180 taftqta

    are you able to get the other MFDs on?

    1.5 years ago
  • Profile image

    It’s called F/A because it is a fighter (air to air) and an attack (air to ground) jet. (aka a multi role)

    +2 1.5 years ago
  • Profile image
    1,720 florky

    @xNotDumb that too... thanks for reminding meeeeeeee boiiii

    1.7 years ago
  • Profile image
    29.5k xNotDumb

    @teddyone02 F 14?

    1.7 years ago
  • Profile image
    68.7k MrCOPTY

    @xNotDumb Np.

    1.7 years ago
  • Profile image
    1,720 florky

    @xNotDumb i prefer the F-16 or the F-18 to be honest......

    +1 1.7 years ago
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