Adds 80+ ships into the game. There are 7 Beast-class carriers, 3 Tiny-class carriers, and over 60 destroyers and missile cruisers.
Wow. Do you think you could've done it without modding?
@Jim1the1Squid It needed health set to a crazy number, and special guns.
Wow. What did it require, armament-wise?
@Jim1the1Squid A souped-up P-51.
@Jim1the1Squid I have already done that.
Here's a challenge: try taking them all down before they get you!
I may be able to help. Upload the unity project to Google drive and put a link in the description. I can try to figure out the android part and the ships not turning into enemies part.
@Deathrow Because of Apple's policies.
@Kweed10 why not?
@Deathrow iOS cant have mods.
@Kweed10 so no other mods can be converted into IOS and I’m basically screwed there?
@Deathrow I can't make Android.
Can someone make these mods for IPhone please?
Nah some burst missiles will do the trick
@DerekSP I've already tried that. The beast-class carriers in the first cluster have ten allies each. It doesn't work.
You need to link the ships together into allied groups, so that if you attack one the rest will fight back. Seeing the number of ships though... good luck with that lol
Find the folder with the saved data
(for SinplePlanes) and open the .XML file that has A.I. as its name
@shipster Try this plane and watch this video.
Is there any possible way for a plane to survive (after the provoking mechanism is added) you think? Besides flying at like mach 8
@AirPlaneBrosTM What do you mean?
Try looking at an A.I. save file on a computer to see if it has the aggression code
I like how they are just strewn out everywhere