Lobotomy style eye catcher of an aircraft LMAO this is what SimplePlanes is made for! It's like a weird mystical creature from another world came down to earth. Truly bizarre aircraft, bossfight worthy design.
My only complaint here is the roll fricking sucks.
I think the game doesn't like loading in very big parts (like a comically big fuselage block) for some reason. I'm talking about how much volume it takes up in the 3D space. When I looked at the AS-AC-10, I found that most of the individual fuselage blocks don't take up as much space (exception being the bottom part, but I think it's not that big of a deal because it doesn't take much space still). Compared to Graingy's Apollyon Model 1, every part there is a greedy fuck that takes up alot of space, and because of that, the game has to load in every comically large parts and that strains the game I think.
I think what matters much more is the volume it takes up in the 3D space rather than the size alone. Try making the Apollyon again but try not to let the parts take up so much space.
T (T means tag) me on this Apollyon matter thingy, and I'll see if my hypothesis is wrong or not.
.
EDIT!!! I was wrong.
I, for one, would like to talk longer than two sentences. I really like typing out long paragraphs sometimes. I put my soul into writing about things I like, and it is intellectually stimulating and also feels good.
Interacting with communities that sometimes have actually really good poets and academics has had a massive influence of how I comment on things, and my preferences of comments. Browsing them feels like delving into the ocean of words, words which I don't understand yet but I still fully enjoy reading. It has soul to it.
Which is why I dislike comments such as "tsk tsk pmo" or "bro just insert something", thoughtless words without a shred of originality. Not a particle of care are in those words.
And also which is why I hate the trash heap that is the mainstream internet. What's the point of sifting through all the garbage to get one gem, when I already found one, and it's in a place I know?
Honestly, I can't really remember much. All I know is I was interested in formula 1 cars at the time, and then I came across that one video where they explain how ground effect in formula cars work in SimplePlanes. I was like "what is a SimplePlanes?" so I downloaded it and built shitty f1 cars (the first one didn't look like an f1 car at all)
I was slowly moving from f1 shit to plane shit, and the first good plane I think I downloaded was some f-16 with a red white blue bird paint, and it flies like paper instead of heavy steel.
This is what a blender model with flat shading looks like. Also looking at this made me think of what goes on in the minds of creators, like do they consider what the inside of a jet looks like realistically? do they consider that they fit in nicely? with fuel, radar, blablablah?
And also also the landing gear is pretty weak. I'm on Low Physics and I get like 14 fps. You mentioned that your phone crashes sometimes, so I assume that you get like 4-5 fps average, which Is what I get when I was playing with Medium Physics. Are you playing in Medium Physics?
You guys are ALL WRONG. It's not the problem with pylons, it's not shocks, it's not pistons, hell it isn't the canopy itself.
It's those switches. It's those fucking switches. These little SHITS think they're oh so funny with their "ignore the ignoreAircraftCollisions" bullshit, they think they're too good for toggle-able hitboxes. Well guess what? I will NOT use this GARBAGE part for my builds EVER AGAIN. I will use anything other than switches to make my switches. I will REPLACE this INFERIOR part with the SUPERIOR other part made with 5 fuselage blocks and ...ok whatever, but my point is
Ok... I was confused for a good 10 minutes trying to figure out how the BaseControllers work, since I've hitherto understood that BaseControllers only move objects in Rotational Axis. Holy hell, there was movement axis aswell, and it's at the Yoke preset option!
"based on something really funny that's happening on reddit" is a really vague source of info. In what subreddit is where the job application thingy happening? is it multiple subs or just one? is it recent? is it old events?
Woah, Hypno planes just came back? this is nice. but to be honest, this is kinda primitive. No funky trees to limit speed? It would be better if it have funky trees to limit speed, and on different details of physics too like Low Physics and High Physics. That way I don't have to worry about the threat of shaking with higher speeds, and I can just enjoy flying the craft.
The plane design is very good, no further comment.
But Istg most of the good-looking planes are made by PC USERS on HIGH PHYSICS, because I'm playing on mobile and this plane is shaking so bad when approaching mach 1 on Low Physics. I can't use Medium Physics, because that makes it laggier, which means less frames, which means it will shake even worse. I don't know if this is intentional or not, because this is literally unplayable. Also I destroyed the landing gear pretty easily, rip.
Your coding style is pretty readable tho, it looks so much better than the paragraph form code. It reminds me of C++. Might try.
@SILVERPANZER "My SP skills are pretty mediocre and crap." How did you come to this conclusion? What is your thought process? Because I can't read your mind, or anyone's mind for that matter.
Words are like grains of rice, and the comment box is the plate. And your comment feels like looking at someone else's leftovers. I'm still hungry for the nutritious info, so I'd appreciate a nice big serving.
@ZeroWithSlashedO proceeds to not mention said console command. Just for that, I will start sniffing YOUR jet fuel and also drinking it all so you can't fly your planes anymore. raaaaaaggghhh 👹👹👹👹👹
No mention of the CameraPlane command? Then I will fill it in myself.
. //CameraPlane>Camera.set_depth 100
Dunno what this really does, but it layers your plane infront of the UI, and it also negates the object proximity erasey shit that //MainCamera>Camera.set_depth 100 does.
Btw, //MainCamera>Camera.set_depth 100 does not (at least not noticably or atleast neglegible) erase stuff that's close to the camera, if you are on Wright Airport. But the farther you are of the airport, the bigger the range of the erasure shit, and if you go really far, it will eat your aircraft. CameraPlane negates all that erasing though, just make sure you put in alot of 0s to make absolutely sure that your aircraft won't get eaten.
.
Edit: Just tested this aswell with the Bandit Airport and Avalanche Airport, and it's the same case with Wright Airport.
CameraPlane command fixes the issue of MainCamera command deleting anything in close proximity to the camera.
I wish somebody told you that YEARS ago though, because I find the huge time gap absurd. Are there not enough people crazy enough to dive deep into stuff like these?
Start messing around with fuselages and use subassemblies. Experiment with them like a crazy madman. Download other people's craft and dissect them to see wtf is up with them fuselages.
I'm gonna be here until I get bored of playing SP. There are more enjoyable forums for me outside of SP, so if I stop playing SP, I stop browsing SP forums aswell.
The low poly adaptive camouflage is pretty funny to me, but it also got me thinking about how to implement adaptive camouflage in planes aswell. Pretty cool.
No, it's very trash, It can't fly because the tail doesn't work, and it flips over when taking off. It did a flat spin when I spawned it on Wright Final Approach.
Also some weird kraken stuff happens if it crashes hard into the water while the propeller is running. I tested this after I modified the nose to be heavy.
Because of that, I fixed up this Literal Trash.
@keiyronelleavgeek566 I'm doing okay.
That being said, the feet will be bare, free from the foot binding devices that is today's footwear, and the toes shall spread freely.
I just don't like the idea of fighter jets with human legs wearing shoES because i hate them. Chinese foot binding shoes looking ahh
Also, fighter jets will have human nostrils for intakes. Imagine what they could smell up in those skies!
If i'm good at building non-plane stuff in simpleplanes, I think i may be able to make fighter jets with human legs.
I think fighter jets should have beefy human legs as landing gear instead.
Idk. I just like the image of fighter jets with beefy human legs (barefoot too)
This craft takes sooooooo long to load into the game for some reason, my game crashed when AI spawn is set to Dense and just takes a long time to load when I set it to None. what the hell?
Other than that, nice build
my little ponyyyyyyy my little ponyyyyyyy aaaaaaaaaaaaaaaaaaaaaaaaaaa (I dunno how the song goes)
Also pretty nice to have some variety with AI spawned craft. Just having jets in the spawn pool gets boring after a while
Also for some reason I could manipulate the size of the textbox in simpleplanes comment section but its only sometimes. so far I haven't been able to manipulate it consistently
Lobotomy style eye catcher of an aircraft LMAO this is what SimplePlanes is made for! It's like a weird mystical creature from another world came down to earth. Truly bizarre aircraft, bossfight worthy design.
My only complaint here is the roll fricking sucks.
+1I think the game doesn't like loading in very big parts (like a comically big fuselage block) for some reason. I'm talking about how much volume it takes up in the 3D space. When I looked at the AS-AC-10, I found that most of the individual fuselage blocks don't take up as much space (exception being the bottom part, but I think it's not that big of a deal because it doesn't take much space still). Compared to Graingy's Apollyon Model 1, every part there is a greedy fuck that takes up alot of space, and because of that, the game has to load in every comically large parts and that strains the game I think.
I think what matters much more is the volume it takes up in the 3D space rather than the size alone. Try making the Apollyon again but try not to let the parts take up so much space.
T
(T means tag) me on this Apollyon matter thingy, and I'll see if my hypothesis is wrong or not..
EDIT!!! I was wrong.
Is that monster feet? woahhhhh
But also its not that scary... Not overkill enough. But it's a worthy bossfight.
But it's kinda weak. The range where the AI opens fire is only 3 kilometers, and that's a very short distance. Add cannons
I, for one, would like to talk longer than two sentences. I really like typing out long paragraphs sometimes. I put my soul into writing about things I like, and it is intellectually stimulating and also feels good.
Interacting with communities that sometimes have actually really good poets and academics has had a massive influence of how I comment on things, and my preferences of comments. Browsing them feels like delving into the ocean of words, words which I don't understand yet but I still fully enjoy reading. It has soul to it.
Which is why I dislike comments such as "tsk tsk pmo" or "bro just insert something", thoughtless words without a shred of originality. Not a particle of care are in those words.
And also which is why I hate the trash heap that is the mainstream internet. What's the point of sifting through all the garbage to get one gem, when I already found one, and it's in a place I know?
+2@228228 ooo that's nice. Hope you make this more flyable after modelling!
Honestly, I can't really remember much. All I know is I was interested in formula 1 cars at the time, and then I came across that one video where they explain how ground effect in formula cars work in SimplePlanes. I was like "what is a SimplePlanes?" so I downloaded it and built shitty f1 cars (the first one didn't look like an f1 car at all)
I was slowly moving from f1 shit to plane shit, and the first good plane I think I downloaded was some f-16 with a red white blue bird paint, and it flies like paper instead of heavy steel.
+1This is what a blender model with flat shading looks like. Also looking at this made me think of what goes on in the minds of creators, like do they consider what the inside of a jet looks like realistically? do they consider that they fit in nicely? with fuel, radar, blablablah?
And also also the landing gear is pretty weak. I'm on Low Physics and I get like 14 fps. You mentioned that your phone crashes sometimes, so I assume that you get like 4-5 fps average, which Is what I get when I was playing with Medium Physics. Are you playing in Medium Physics?
You guys are ALL WRONG. It's not the problem with pylons, it's not shocks, it's not pistons, hell it isn't the canopy itself.
It's those switches. It's those fucking switches. These little SHITS think they're oh so funny with their "ignore the ignoreAircraftCollisions" bullshit, they think they're too good for toggle-able hitboxes. Well guess what? I will NOT use this GARBAGE part for my builds EVER AGAIN. I will use anything other than switches to make my switches. I will REPLACE this INFERIOR part with the SUPERIOR other part made with 5 fuselage blocks and ...ok whatever, but my point is
FUCK these switches.
+1Your so goated for this <33333 Incredibly useful
Ok... I was confused for a good 10 minutes trying to figure out how the BaseControllers work, since I've hitherto understood that BaseControllers only move objects in Rotational Axis. Holy hell, there was movement axis aswell, and it's at the Yoke preset option!
"based on something really funny that's happening on reddit" is a really vague source of info. In what subreddit is where the job application thingy happening? is it multiple subs or just one? is it recent? is it old events?
woah Congrats 👏👏👏 big achievement
Woah, Hypno planes just came back? this is nice. but to be honest, this is kinda primitive. No funky trees to limit speed? It would be better if it have funky trees to limit speed, and on different details of physics too like Low Physics and High Physics. That way I don't have to worry about the threat of shaking with higher speeds, and I can just enjoy flying the craft.
I made an edit of this craft. https://www.simpleplanes.com/a/5gO4I1/DAH-krustallos-by-Delphinos-Kikiko-Edit Linking this because for some reason the publishing bug is bugging my post.
The plane design is very good, no further comment.
But Istg most of the good-looking planes are made by PC USERS on HIGH PHYSICS, because I'm playing on mobile and this plane is shaking so bad when approaching mach 1 on Low Physics. I can't use Medium Physics, because that makes it laggier, which means less frames, which means it will shake even worse. I don't know if this is intentional or not, because this is literally unplayable. Also I destroyed the landing gear pretty easily, rip.
Your coding style is pretty readable tho, it looks so much better than the paragraph form code. It reminds me of C++. Might try.
Nah, I'd win.
Be wary of images disappearing tho, because some people's images in this site got removed for some reasons unknown
@SILVERPANZER "My SP skills are pretty mediocre and crap." How did you come to this conclusion? What is your thought process? Because I can't read your mind, or anyone's mind for that matter.
Words are like grains of rice, and the comment box is the plate. And your comment feels like looking at someone else's leftovers. I'm still hungry for the nutritious info, so I'd appreciate a nice big serving.
+4Used to. No
Eye of Cthulhu from Terraria
+1@Ashdenpaw1 What website did you host the images on?
You guys are american?
@Lian07 You would be good death metal singer
+1@ZeroWithSlashedO proceeds to not mention said console command. Just for that, I will start sniffing YOUR jet fuel and also drinking it all so you can't fly your planes anymore. raaaaaaggghhh 👹👹👹👹👹
Joking aside, what console command is it?
No mention of the CameraPlane command? Then I will fill it in myself.
.
//CameraPlane>Camera.set_depth 100
Dunno what this really does, but it layers your plane infront of the UI, and it also negates the object proximity erasey shit that
//MainCamera>Camera.set_depth 100
does.Btw,
//MainCamera>Camera.set_depth 100
does not (at least not noticably or atleast neglegible) erase stuff that's close to the camera, if you are on Wright Airport. But the farther you are of the airport, the bigger the range of the erasure shit, and if you go really far, it will eat your aircraft. CameraPlane negates all that erasing though, just make sure you put in alot of 0s to make absolutely sure that your aircraft won't get eaten..
Edit: Just tested this aswell with the Bandit Airport and Avalanche Airport, and it's the same case with Wright Airport.
//CameraPlane>Camera.set_depth 100
//MainCamera>Camera.set_depth 10
CameraPlane command fixes the issue of MainCamera command deleting anything in close proximity to the camera.
I wish somebody told you that YEARS ago though, because I find the huge time gap absurd. Are there not enough people crazy enough to dive deep into stuff like these?
Looking back, how did this fucking thing load into the game without lagging???
SimplePlanes is still simple, as there are some things in this game that are quite not realistic, like wheel physics, car physics, wings and stuff.
Look at jamesPLANESii's stuff, he points out things that are unrealistic in the game, and the ways that he made them more realistic.
+1Start messing around with fuselages and use subassemblies. Experiment with them like a crazy madman. Download other people's craft and dissect them to see wtf is up with them fuselages.
MAPA's AI craft tutorial is how I started doing more decent aircraft early on, i think. The Gigachad Tutorial Plane has taught me how to build sexier wings. and so much more.
You can learn so much by dissecting other people's stuff, it's insane.
+1Woah the vapor thingy that the engines inside the fuselage emit looks cool
+2@SILVERPANZER Please keep the cubic camouflage, it's funny as hell
Dunno what gifyu is before. I'm gonna post a gif from gifyu and see if the gif survives or gets deleted. gonna post it on forums. May 18, 2025
https://www.simpleplanes.com/Forums/View/2100274
+1Holy shit evangelion mentioned
Is the cross really big? also I want more evangelion-esque planes in this website.
+1Taiwanese people. And also Cubans. and Chinese women, specifically women.
And also communists.
If I make the assumption that anyone who has the color red in their pfp is a communist, then some of these users on this forum are also communists...
:trollface:
+1I'm gonna be here until I get bored of playing SP. There are more enjoyable forums for me outside of SP, so if I stop playing SP, I stop browsing SP forums aswell.
The low poly adaptive camouflage is pretty funny to me, but it also got me thinking about how to implement adaptive camouflage in planes aswell. Pretty cool.
T
"alt text"? I think ya image got nuked. What website are you hosting your image on? cause I don't think it's reliable.
+1Gnarly! That is really brutal. Gonna try this later.
+1No, it's very trash, It can't fly because the tail doesn't work, and it flips over when taking off. It did a flat spin when I spawned it on Wright Final Approach.
+1Also some weird kraken stuff happens if it crashes hard into the water while the propeller is running. I tested this after I modified the nose to be heavy.
Because of that, I fixed up this Literal Trash.
I want to cry, but I can't.
+1@TriStar wo thanks for the suggestion! I'm now gonna use github for most of the time for image hosting. seems really reliable.
+1@DeeganWithABazooka please stop tagging me
@keiyronelleavgeek566 I'm doing okay.
That being said, the feet will be bare, free from the foot binding devices that is today's footwear, and the toes shall spread freely.
I just don't like the idea of fighter jets with human legs wearing shoES because i hate them. Chinese foot binding shoes looking ahh
Also, fighter jets will have human nostrils for intakes. Imagine what they could smell up in those skies!
If i'm good at building non-plane stuff in simpleplanes, I think i may be able to make fighter jets with human legs.
I think fighter jets should have beefy human legs as landing gear instead.
+1Idk. I just like the image of fighter jets with beefy human legs (barefoot too)
Idk, it's a funny trend maybe? ask them
T
Monarchii when I read your name I misread it as Monarch (as in monarch from project wingman)
@MIGFOXHOUND31BSM26 ok 👍
This craft takes sooooooo long to load into the game for some reason, my game crashed when AI spawn is set to Dense and just takes a long time to load when I set it to None. what the hell?
Other than that, nice build
my little ponyyyyyyy my little ponyyyyyyy aaaaaaaaaaaaaaaaaaaaaaaaaaa (I dunno how the song goes)
+1Also pretty nice to have some variety with AI spawned craft. Just having jets in the spawn pool gets boring after a while
Also for some reason I could manipulate the size of the textbox in simpleplanes comment section but its only sometimes. so far I haven't been able to manipulate it consistently
+2