I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP1.
I just discovered that, using the rotator setup you figured out for you camera operated turret(range set to 10°, InputControler min & max set to 0.1) but using targetHeading & targetElevation as the input, you can make work an auto-aim turret, but without the enormously complex funky trees coding that all other auto-aim systems uses, aka, a auto-aim system that anyone can make. I might even make a post about this.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP1.
If it helps, I only have three things that I'd like to see in SP2, and two others simply being inquiries about features of SP2, not part requests. I am willing to explain them in detail should the need arise.
I am pleased to see SimplePlanes getting a revamp. I only ask a few things.
1. A part that allows the creation of custom guided weapons, as while the adaptation of missiles into guided bombs/drones does work, is isn't perfect, and can even cause glitches.
2. Will the multiplayer mode be able to be disabled(I was always satisfied with just spawning A.I opponents)?
3. Will, at the very minimum, the Overload and Fine Tuner mods be carried over to the new SimplePlanes(adapted to work with it of course)?
I've long accepted a lack of mods for mobile, as sad a fact as it is. And frankly, if a creation has too high a part count, I just find a different thing. I've yet to complain about high-part creations, and I'll keep it that way.
I suggest, for the Mk.2, to mabye have an individual tentacle available. It may look a little Silly, but considering the enormous performance cost of this version, having an alternative would be a wise decision.
@TheUltimatePlaneLover
Since Skypark is supposed to have late cold war era tech, aircraft like the b-29 would be woefully outdated, so you don't need to worry about that.
I'm working on some new weapons, along with my own concepts as to what the sirens would look like as actually ships. Also, your older version of the Purifier works fine on my device.
@Speedhunter
Also, as I have found, you don't need the ship to be actual size for screenshots (or photo shoots as I call them), if you use perspective right, no one will notice. See my Epsilon and Eta carriers for what I mean.
@Speedhunter
Do you mind if I make my own version of the siren ships(since you're the one who introduced them)? I want to do battles with them, but my device can't handle your ships.
I've been considering making some siren ships, since I want to have battles with them, and I can't download the ones you made(unless I want to crash SP).
@TheUltimatePlaneLover
In the past, I considered changing my username, but I've since decided to keep it. It's actually the(now defunct) name of a character I made.
Gentlemen, it is time Skypark unleash it's full military might against these strange and malevolent beings. - Pteraspis, to the heads of states of Skypark.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP1.
I personally wasn't really a fan of the SP music. It just didn't fit with my preferences in music.
Tester is about to be released.
Bad news! Tester is close to completion, and it can jump. 😐
+1If you need a less processing power hungry ship, feel free to use mine(tester is currently being made by the way).
3.141592653589793238462643383279502884197 😆
I just discovered that, using the rotator setup you figured out for you camera operated turret(range set to 10°, InputControler min & max set to 0.1) but using
+1targetHeading
&targetElevation
as the input, you can make work an auto-aim turret, but without the enormously complex funky trees coding that all other auto-aim systems uses, aka, a auto-aim system that anyone can make. I might even make a post about this.@TheMouse @Speedhunter @FOXHOUND26 @DatFiat126Guy19
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP1.
It can be used on mobile devices, but if it causes too much lag, remove diagonal tentacles.
@CrestelAeronautics
That sounds like a brilliant idea, I should do it too.
If it helps, I only have three things that I'd like to see in SP2, and two others simply being inquiries about features of SP2, not part requests. I am willing to explain them in detail should the need arise.
I'm considering getting back into mecha building, especially since IanYashima is gone. I always yearned to make mecha like his.
+2@Graingy
But...what's the fun of a landship if it can't run everything and everyone over at high speed? 😦
;)
Indeed, it's a nice touch.
Macross?
Upvote button is working fine.
I am pleased to see SimplePlanes getting a revamp. I only ask a few things.
+11. A part that allows the creation of custom guided weapons, as while the adaptation of missiles into guided bombs/drones does work, is isn't perfect, and can even cause glitches.
2. Will the multiplayer mode be able to be disabled(I was always satisfied with just spawning A.I opponents)?
3. Will, at the very minimum, the Overload and Fine Tuner mods be carried over to the new SimplePlanes(adapted to work with it of course)?
@WNP78
Any word on if SP2 as versions of the Overload and Fine Tuner in-game mods?
For whatever reason(probably my extreme paranoia), I'm really worried. Let's hope it's nothing bad.
+1@Speedhunter
Nice hover effects.
Looks good to me.
+1I've long accepted a lack of mods for mobile, as sad a fact as it is. And frankly, if a creation has too high a part count, I just find a different thing. I've yet to complain about high-part creations, and I'll keep it that way.
+1I suggest, for the Mk.2, to mabye have an individual tentacle available. It may look a little Silly, but considering the enormous performance cost of this version, having an alternative would be a wise decision.
+1@TheUltimatePlaneLover
+1Since Skypark is supposed to have late cold war era tech, aircraft like the b-29 would be woefully outdated, so you don't need to worry about that.
Let me know when the flooding stops.
+1@Speedhunter
+1No problem.
@TheUltimatePlaneLover
+1Not to worry, Skypark is rapidly mobilizing it's armed forces against the sirens.
I'm actually considering doing something like this for my interpretation of a siren ship.
+1Oh, the prospect if getting just a few more features. If only...
😦 How. Seriously, that's too accurate, how did you do this?
+1@Monarchii
+1I don't know, better then it's current "updated" form.
It was being slow a while ago, but as since returned to normal.
+1@CrestelAeronautics
A war that preceded the Siren War. It has since been concluded.
Creative display.
@Majakalona @TheUltimatePlaneLover
+2Gleipnirs, gentlemen(aka giant flying thermobaric weapon systems).
@Liquidfox01
For some reason custom weapons do that, and not even consistently. It kinda annoying.
@windshifter1
+1Having made an F-22, I too know the pain of panelling.
I'm working on some new weapons, along with my own concepts as to what the sirens would look like as actually ships. Also, your older version of the Purifier works fine on my device.
+1How in the world in you get your photos to look like that? 😮
+1@Speedhunter
+1Also, as I have found, you don't need the ship to be actual size for screenshots (or photo shoots as I call them), if you use perspective right, no one will notice. See my Epsilon and Eta carriers for what I mean.
@Speedhunter
+1Do you mind if I make my own version of the siren ships(since you're the one who introduced them)? I want to do battles with them, but my device can't handle your ships.
I've been considering making some siren ships, since I want to have battles with them, and I can't download the ones you made(unless I want to crash SP).
+1@ShinyGemsBro
+1👍
@TheUltimatePlaneLover
In the past, I considered changing my username, but I've since decided to keep it. It's actually the(now defunct) name of a character I made.
Gentlemen, it is time Skypark unleash it's full military might against these strange and malevolent beings. - Pteraspis, to the heads of states of Skypark.
@Speedhunter
+1I too know the pain of not being able to find blueprints.
👍👍
Can I join? It's too boring with some kind of challenge(I enjoy SP wars).
+1