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Bewilderbeast walk

101k winterro  3 months ago
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    When is it finished?

    2 months ago
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    How much longer!!!! It looks fantastic and I'm so excited to fight with that and fight it!!!!

    2 months ago
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    4,200 NadiaP123

    @winterro nowhere near as complex as yours but thank you 😭

    3 months ago
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    101k winterro

    @NadiaP123 yours do look good ngl

    3 months ago
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    4,200 NadiaP123

    I can't wait to make my HTTYD dragons fight it teeheheee

    3 months ago
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    4,629 RIGAM0RT1S

    It has jiggle physics

    3 months ago
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    Nice, tag me when it's out.

    3 months ago
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    @winterro i didn't think joysticks can be used like that after all this time 🤣

    3 months ago
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    11.7k StinkyRice

    i forgot how beautiful the bewilderbeast looked, also this looks dope as hell

    3 months ago
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    13.5k Grob0s0VBRa

    slerpMaximumForce, positionMaximumForce and other things under ControlBase tab support INF value.
    With that joystick base would have maximum possible strength of connection.
    If INF applied to damper and spring the game crashes, but maybe not always
    INF and -INF can be put in position and rotation axis, it works fine

    3 months ago
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    101k winterro

    @DISHWASHER2005 @Dracul0Anderson joystick bases can lift anything if done right.

    +2 3 months ago
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    51.1k Hiiamhere

    @DISHWASHER2005 I use it to for my builds.

    +1 3 months ago
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    51.1k Hiiamhere

    @DISHWASHER2005 Joystick bases made stronger with Overload.

    +1 3 months ago
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    Bloke created Monster Hunter in SimplePlanes

    3 months ago
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    33.3k Thad23

    Yes, how?

    3 months ago
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    how did you fix the wobble in rotators ?

    +2 3 months ago