23.9k Axartar Comments

  • Custom weapon separating form pylon 5 days ago

    springs in this game are related to mass, which is fun, probably by the spring constant since in some definitions it includes mass, e.g. oscillating pass or pendulum. So either decrease the mass of the missile (might make it fly weird) or increase the pylon mass. in some instances using plural pylons attached to the missile can work too

    +2
  • [Teaser] Portable bunker 7 days ago

    @xdarkxwolf17 thanks, you got lucky ive not been on for months lol, i did link it if u clicker the 'here' and just in case u wanted here is the newer changed version link

  • [Teaser] Portable bunker 7 days ago

    @xdarkxwolf17 here how did you find this forum lol? its like 6 years old, ive done a complete remodel of this since

  • [off topic, random] welp, i used microslop edge 8 days ago

    btw search for uninstall on ur windows computer then you can remove copilot, its amazing getting rid of it icl

    +1
  • Funky trees Rotator idea 8 days ago

    ok im gonna have a look but basically what im getting is I transform a coordinate x,y into headings, kinda. I'll have a look and get back to it

    +1
  • [OFFTOPIC] is roblox really bringing back chat? 11 days ago

    @HuskyDynamics01 yeah thats what I figured, I doubt its really gonna magically bring chat back, prolly just gonna require a second layer of verification somehow

    +1
  • [OFFTOPIC] is roblox really bringing back chat? 12 days ago

    @HuskyDynamics01 Im really not savvy with american law; is this meaning that chat is likely to come back or merely the prohibition of storage of underage biometric data

    +1
  • What do you guys think of me? 13 days ago

    you exist. Like i mean that nicely, I dont know many ppl atm

  • How to make a custom input stay on forever? 13 days ago

    for like perma on once activated you can do smooth(Activate1,clamp01(!Activate1)) I think, if thats what youre going for. You could add a manual way to turn it off with like smooth(Activate1,(clamp01(!Activate1)+clamp01(Activate2)) using activate 2 as an example. Hence to turn it on you press AG1, then for it to turn off you press AG2 then turn off AG1.
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    If this isnt what you meant then please just give like a flow chart of what you want to happen so I can get a better idea

  • New XML properties 13 days ago

    @YourLocalJetNut to my knowledge no, im assuming its probably related to the overall flight duration though

  • How to make a mech walk. 13 days ago

    @Handlewithcare the input for the rotators is the sin(Time*90) stuff, Mech example, some behind the scenes honestly better explanations too here

  • Got distracted (Again) 16 days ago

    omds will this image work or what

  • Who are the planes on the Download 50K planes for free banner 17 days ago

    theyre ancient, i think theres a stock plane in there somewhere

  • Replenish With Your Fears, My Cause, My Dream, My Purpose 17 days ago

    So like, did you want fries with that?

    +1
  • what do you think of me? 19 days ago

    you exist 👍
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    but like more seriously you practically got here yesterday and are at 14k, well done.

    +1
  • I don't want to make airplanes anymore one month ago

    Dawg, just build what you want, its not that deep, planes are highkey boring

  • Hiatus one month ago

    its online plane website, im sure it aint that deep. come back some time and say hi

  • How to prevent control base pistons from bending one month ago

    @Lettuceman43 wait lemme rephrase that I said it badly; minimise the weight the piston has to fight against; making the piston heavier (massScale) should make it less springy

  • How to prevent control base pistons from bending one month ago

    well usually the best thing to do is to minimise the mass put on the piston, i think if its anything like rotators massscale on the piston itself affects bendiness. Your other option is to use multiple pistons in conjunction because kinda like springs they become less bending in parallel but way more bendy in series

  • Imma Repeat This Again; For Those Who Can't Play SP2 New Demo one month ago

    @Pnut I cant build in designer atm so dont worry about that yet; also tbh it performs fine for me on potato settings for builds with part counts ~<750 but over that it gets a bit rocky, so I think the way forward for me is to continue building 99% of stuff on sp1 then if I need newer parts moving it to sp2 because the designer performs fine

  • I Don't Think I'll Be Able To Become Good At Funky Tree Coding one month ago

    @KatBapa20 I get what youre saying, and having unusual walks does complicate things, but honestly? there are 100% ways to do that that arent too crazy, if you ever need a hand with maths im half decent, not crazy or anything. Also there are ways to cheat with walkers, I tried finding a link to the one im referencing but its crazy old and I cant find it, its like a skeleton raptor that uses wheels and jet engines to move the legs moving affect nothing.
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    Maths isnt easy I completely get it, but its one of those things you practice and im sure you'll get a hang of it

    +1
  • {Z} First time getting front paged! one month ago

    Still one of the best feelings of all time imo

  • I Don't Think I'll Be Able To Become Good At Funky Tree Coding one month ago

    Hey brother; im not an expert on walkers, but i have made a few and i like to think the last one walks half decent so let me give you some help documents I made.
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    the old but simple one. which while it sorta works it produces less good mechs. in my opinion how well mechs walk is proportional to the complexity. But many mechs use similar simple methods better than I ever could.
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    my mahoraga walker documentation this documents a lot but if you scroll down I outline a pretty half decent method on getting a walker to walk. Its a bit more mathsy but doesnt require it. It has a glossary of bits you might need here and there too..
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    The best way without doubt is taking a fourier transform of the extension(degrees) against time graph. but that isnt easy. so instead just borrow the code from a working walker obviously remember to credit the user but if you want to build something and you can model a perfect shell, why not get a little help with the last bit.
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    I love walkers but i agree theyre stupid difficult to get into so I cant blame you at all for wanting to quit. That said theyre hella rewarding when they work so I do recommend trying anyways :)

    +1
  • Imma Repeat This Again; For Those Who Can't Play SP2 New Demo one month ago

    @Pnut give it a shot, whats the worst that can happen

  • So, um, is Chad actually forklift certified? one month ago

    @Graingy not yet you’re nearly cool

  • So, um, is Chad actually forklift certified? one month ago

    @Graingy its called taking the scenic route, you cannot fathom the extra swag

  • Experimental Yeager Port Extension one month ago

    I like

    +1
  • Imma Repeat This Again; For Those Who Can't Play SP2 New Demo one month ago

    @ZealousKestrel preach I be struggling on potato settings

  • So, um, is Chad actually forklift certified? one month ago

    Its like 3x cooler to drive a forklift without a license trust

  • [FULFILLED] Make This Walk! one month ago

    Im real busy at the moment so i'll outline the technique for you, find a graph displaying extension of limbs (angle) against time (seconds) then, using that data find a repeating function that mimics it for each joint then it'll walk (with a lot of gyros), I outlined the technique in here somewhere, (this is for bipedal but the process should be the same for any amount of legs
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    but the other method is through fourier transform, which is much better but much more difficult imo

  • how to get alot of upvote one month ago

    Theres no recipe icl, my build the whale was a throw away, literally a 20 second picture a 30 second desc and no tagging ppl, just build what you like :)

    +1
  • [Random Question] What Kind Of Map You Use Most For Both Flying Around And Taking Pictures? one month ago

    Farmers circuit was my favourite 100% for years, for driving. But it seems to be broken nowerdays so now I stick to wuhu island which is kinda buggy but really good to fly around, and jundroo-city which is kinda laggy for me but takes nice photos.

    +1
  • Upvote bombing :/ 2 months ago

    @Graingy I havent been on the website for like 16 days

  • How did I get 2976 points? 2 months ago

    probably by posting stuff, idk

    +1
  • Upvote bombing :/ 2 months ago

    @Graingy the mark is an achievement, unearned praise feels empty, but also even if I do earn it later, its less special because its just a good build, not, the good build that pushed me over xyz,000 points. I know its a kinda dumb argument, but my point is mainly that it just denies you some sentiment which you neednt have had denied. oh and congrats on 50k

    +1
  • Interactive C# playground that let's you draw things! 2 months ago

    @Paper Anything c related shivers me timbers

    +1
  • Upvote bombing :/ 2 months ago

    yeah, its really invalidating when your work is getting fake acknowledgement for the sake of pushing you over a mark you have had to work 95% of the way to anyway. even though its only a small fraction of points it feels like it invalidates 100% of the achievement.

    +1
  • I may never return. 2 months ago

    @Chunkycheese holy, id offer you good luck but i think we're past that stage

  • I may never return. 2 months ago

    @Chunkycheese now say it in spanish lol

  • I may never return. 2 months ago

    @Chunkycheese homie bio isnt that crazy, use bitesize or smth, get a flask of coffee and start pulling all nighters, on a different note how did you manage to keep spanish up to date and none of the others

  • I may never return. 2 months ago

    16 missed assignments?! actually insane

  • 8th Year of Simpleplanes 2 months ago

    huh youre only 0.1 years older than me, congrats on 8 years

    +1
  • New XML properties 2 months ago

    @STALIN83 each bullet is an entity with a lifetime, their maximum travel distance is governed by their speed and lifetime, at the end of their lifetime they disappear. Distance = muzzleVelocity*Lifetime
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    If youre asking about how the timing works, im pretty sure its seconds, but im even more sure it depends on the clock in your device. Ive done some timer testing before and its slightly inconsistent always. give or take a little.
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    Also slow-mo makes timings weird

    +1
  • My Current Condition, Fanart and Things... 2 months ago

    @LunarEclipseSP this is how I find out youre british

    +2
  • Entry1, Phantom 3 months ago

    @LunarEclipseSP oh right, still waiting on kangys return

    +1
  • Entry1, Phantom 3 months ago

    @LunarEclipseSP thanks? How did you find this lol

    +1
  • I'm Genuinely Done 3 months ago

    Late happy bday

  • The Reason of Hiatus 4 months ago

    cya around

  • Does anybody has any knowledge of guyfolk? 4 months ago

    @SILVERPANZER yeah, just a pattern i see a lot, there are outliers of course, but on the whole its a busy year followed and preceded by not much

    +1