Leonardo F-11A Rondine

by   1,485 LeonardoEngineering  13 days ago

Leonardo Aeronautics F-11A "Rondine"

Scramble, Engage, Return to base, all this in less than 5 minutes...

We are proud to announce our first creation: the F-11A.
Born to satisfy the need for a Multirole, Fast, and Light Fighter that can be Mass Produced in big numbers, the Rondine (Swallow) is a perfect example of Engineering with a precise focus.

This Aircraft comes Stock armed with 2 AIM-7 Sparrow medium-range semi-active radar homing air-to-air missile.

Performance:

  • Take-off weight
    Normal 3615 Kg
    Maximum 7000 Kg
  • Service Ceiling
    18 Km
  • Maximum Speed (With Afterburner) :
    Low Altitude flight 1200 Km/h
    High Altitude flight 1800 Km/h
  • Power Plant:
    Akula D.B. JT-1 8000 Kgf

Controls:

  • VTOL Slider to lower Flaps and Slats
  • Trim Slider to Trim the aircraft
  • G Key to raise and lower Landing gears
  • AG 1 to activate Afterburner
  • AG 3 to Jettinson ALL ARMAMENT
  • AG 4 to activate Braking Parachutes
  • AG 8 to Turn ON/OFF all Lights

Thank you for downloading, your feedback would be really appreciated!

Spotlights

General Characteristics

  • Successors 3 airplane(s)
  • Created On Windows
  • Wingspan 29.4ft (8.9m)
  • Length 43.7ft (13.3m)
  • Height 13.9ft (4.2m)
  • Empty Weight -1,145lbs (-519kg)
  • Loaded Weight 7,539lbs (3,419kg)

Performance

  • Power/Weight Ratio 23.249
  • Wing Loading 9.0lbs/ft2 (43.8kg/m2)
  • Wing Area 840.0ft2 (78.0m2)
  • Drag Points 5309

Parts

  • Number of Parts 335
  • Control Surfaces 9
  • Log in to leave a comment
  • Profile image

    @lancelot3340 not really, just took the inspiration from many Modern "Light Fighters". It was born from a quick sketch at school actually :)

    8 days ago
  • Profile image
    40.1k Blue0Bull

    @CenturiVonKikie looks awesome! Didn't get the chance to test it out yet.

    +2 8 days ago
  • Profile image
    6,184 lancelot3340

    very similar to the J/F-17 huh?

    8 days ago
  • Profile image

    @newb @LeonardoEngineering

    The shaky wing is due to having the game set to low physics, medium to high physics should cancel out the problem, alternatively you can increase the aircraft's weight to mitigate this issue at low physics settings.


    Gorgeous build by the way, this is amazing.

    +1 9 days ago
  • Profile image

    @newb I don't know. Didn't think about that because never encountered that problem. Maybe just keep a slightly positive pitch while flying

    +1 10 days ago
  • Profile image
    565 newb

    How do you fix the shaky wing?

    +1 12 days ago
  • Profile image
    17.3k ChiChiWerx

    @LeonardoEngineering well, the weight reduction, specifically. You don’t need it plus it detracts from the realism. Most jets this size will weigh at least 20,000 lbs—or if you prefer, 9,072 kg. The T-50, which this seems to be modeled on grosses out at 27,300 lbs (12,300 kg). This one weighs less than a P-51. So, you didn’t need to go to a 9 lbs/sq ft wing loading. I do appreciate that you limited the horizontal stab movement to keep the pitch rate realistic, but part of the challenge of a jet like this is landing it and that’s more difficult with a realistic wing loading. If you were having a difficult time with CG, you could also move the engine’s CG forward—that’s where it is on real jets as the tail pipe and AB sections are far longer than in SP. But for that aspect and a bit of XML drag reduction which would help the very brisk acceleration, it’s a gorgeous build.

    12 days ago
  • Profile image
    33.1k Baldovino

    Very well done! (o dovrei dire "molto ben fatto"?)

    +1 12 days ago
  • Profile image

    @ChiChiWerx thank you! Why wouldn't you have employed them?

    12 days ago
  • Profile image
    17.3k ChiChiWerx

    Not bad for your points especially. I wouldn’t have employed some of the tricks you did, but not bad overall.

    +1 12 days ago
  • Profile image

    @LeonardoEngineering No problem lol

    +1 13 days ago
  • Profile image
    24.6k Mostly

    @LeonardoEngineering You would be surprised how much better you are than so many other people w/ your points

    +1 13 days ago
  • Profile image

    @LuciferOfPoland of course I will, thank you so much by the way!

    13 days ago
  • Profile image

    @Mostly thank you, but I don't deserve it 😊

    13 days ago
  • Profile image

    @Roswell Thanks!

    13 days ago
  • Profile image

    @BogdanX never had the same problem. It may be due to the rotators that allow the whole wing to bend and give it aeroelastic properites. Just keep a slight pitch up and it's all good. Thank you by the way 😊

    13 days ago
  • Profile image
    24.6k Mostly

    This has to be featured.

    +1 13 days ago
  • Profile image

    Honestly, great job. I hope you keep creating great creations such as this. Keep it up, dude.

    +1 13 days ago
  • Profile image
    3,466 Roswell

    Kool

    +1 13 days ago
  • Profile image
    178k BogdanX

    u did a mistake scaling the mass of wings to zero. At high speed, they shake like crazy.
    Never set to zero parts involved in active elements like Landing gear or wings/

    +3 13 days ago
  • Profile image

    @CRJ900Pilot Thank you, glad you like it :)

    13 days ago
  • Profile image
    24.0k CRJ900Pilot

    Sweet!

    +1 13 days ago