I know it's hard to cover everything we ask for. But I will give some ideas ...
1) I would like have paint tools, to add insignias, to create camouflage and to reduce the number of parts that involve details in aircraft.
2) Update the simpleplanes modtools to create aerial patrols, aerial routes/paths. That way we could create very fun aerial combat missions.
3) Multiplayer
4) Add new parts, for example refueling probe in flight, new weapons, glass for the cabins, the possibility of designing the cabin, instrumentation ... (much of this, is in the mods, but it would be great if the game had it default)
5) That in Unity we can add our planes, ships and land vehicles in a simple way, so that performance is not compromised.
whatever it is I think that simpleplanes is an incredible game. I hope the surprise of the update to version 1.8.
@MisterT Thank you very much!!! I'm sorry I have not seen the answer so far!! it has escaped me! I'm going to try it and see how it works. Thanks a thousand for the help. Let's see if we do a joint map or something like that ...
@Stingray I do not see the problem. Anyone can modify the properties of the parts using the available Mods. The rules say you can not use unlimited fuel or weightlessness. Otherwise you are free to create the model you want in one of the two categories.
Disclaimer This aircraft has been designed with more wing than a conventional biplane. This, together with its low weight and wing profile, gives it a very low stall speed. The rear wings also have an angle of inclination, which help keep the plane stable, even when it enters auger. On the other hand, the values of stall speed are quite relative, especially when compared to other biplanes, for example this one that is more modern EEA Biplane. the EEA Biplane has a stall speed of 40mph. This Fokker has a stall speed of 30mph, just 10 mph less. It is not so crazy. This type of aircraft, they were almost ultralight. Another example of low stall speed is this plane https://www.simpleplanes.com/a/J6gnUG/Stunt-plane of @randomusername wich configure it with a stall speed of 30 ~ 35mph
@T8flightcrafts However, I do not know everything. We should have a tutorial that will teach us how to manage AI units so they can do air patrols for example. Or for example a tutorial to import other models of ships and tanks, without penalizing the performance of the game. There is a lot of work. I do not know if you can do all that with Unity, but we are trying it and asking other more advanced users, to learn how to do it. Many of these things already require programming knowledge in C-SHARP. I still have a hard time understanding its operation. So, ideally, it would be that the Asset Modtools of SimplePlanes, include all these possibilities and in case of including them, that would explain in a tutorial how it is done. The idea is to make the task as easy as possible, so that anyone can design their missions and share them with the community. It would give a lot more life to the game ...
@T8flightcrafts There are still many steps in this tutorial. When I finish it, I'll start another tutorial to teach how to create more realistic terrains. Then, I have to do a mini-tutorial to teach how to manage the convoy units. And finally a tutorial to import 3D models in the maps. I forgot ... tutorial to create mods designers.
@WarHawk95 I would love it but there are some limitations. It is not simple. Unfortunately I do not know how to place air units that follow a route. However, convoys do have that option. On the other hand, in the tests that I have done, the enemy planes attack each other. I do not know if I'm the only one who happens or has not been developed in the Asset of SimplePlanes for Unity. Either we need a tutorial to learn how to do that. Due to all this, I have started to develop a tutorial to create maps. I would like there to be more information about these things and that it be shared for the benefit of all.
@WarHawk95 Each one builds the planes he wants... I do not like to waste time building real planes. In fact, I do not usually have much time. I like more to imagine fictitious planes, similar to others or from ideas that I have elaborated. I'm more creative... I think that is the grace that the game has. This game allows me to create any idea I have. Anyway, the important thing is that we all have a good time... But now that you say it, I've made some replicas... for example...
@MisterT I am completing a new map and I would like to add some enemy planes. The problem is that I do not know how to control them well. This is to make a patrol and attack the player without attacking each other. Can you give me some clue, have you managed to solve it?
@logizAircrafts Yes, I will explain how to do it later. There are several techniques to do it. It can be pre-designed or it can be drawn on the spot. Using one technique or another has its advantages and disadvantages.
@AviownCorp Thank you! I've had a lot of work these weeks, I did not have time... Although I can not publish as many airplanes as before, we will have some interesting manufactures
@ViridiCinis I have not finished the tutorial yet. you need to enter the map start and save all the objects. in the tutorial will be explained in the next few days
@ViridiCinis i answer you in the next days in the tutorial. But a quick answer is That you must add colliders to the object and declare the object as terrain... I will teach this in the tutorial in brief
@Hayhayjam664 Yes, do not give up. I still have to complete this tutorial. I want to teach how to make maps similar to the ones I do. I want everyone to dare to make maps and mods
@CarsonG1017 The key to doing that is in this other manual. You have to have well installed Unity ... take a look here https://www.simpleplanes.com/Forums/View/729515 It all depends on if you have correctly installed JAVA and the components for Android, as indicated ...
I know it's hard to cover everything we ask for. But I will give some ideas ...
1) I would like have paint tools, to add insignias, to create camouflage and to reduce the number of parts that involve details in aircraft.
2) Update the simpleplanes modtools to create aerial patrols, aerial routes/paths. That way we could create very fun aerial combat missions.
3) Multiplayer
4) Add new parts, for example refueling probe in flight, new weapons, glass for the cabins, the possibility of designing the cabin, instrumentation ... (much of this, is in the mods, but it would be great if the game had it default)
5) That in Unity we can add our planes, ships and land vehicles in a simple way, so that performance is not compromised.
whatever it is I think that simpleplanes is an incredible game. I hope the surprise of the update to version 1.8.
Many encouragement to the developers!
+3@MailboxIsMyGender ?? Sorry, the link not works
@Irobert55 DB5 is allowed ;-)
@MisterT Thank you very much!!! I'm sorry I have not seen the answer so far!! it has escaped me! I'm going to try it and see how it works. Thanks a thousand for the help. Let's see if we do a joint map or something like that ...
@Sgtk @Gameboi14 @Treadmill103 @flyingsteve88 Thank you guys! I wanted to make a car for 007 :-D
+2@MOPCKOEDNISHE i´m editing the entry...
+2@ChallengerHellcat its a new map mod i´m editing
@Gravity anything with wings ;-)
@Chancey21 Is a new map that i building for the challenge. The winners will be appear in this map mod ;-)
@Tank6376 You can make a flying car
@Stingray I do not see the problem. Anyone can modify the properties of the parts using the available Mods. The rules say you can not use unlimited fuel or weightlessness. Otherwise you are free to create the model you want in one of the two categories.
@MrSilverWolf Thank you! great challenge!
@JohnnyBoythePilot Yes you can use ;-)
@Chancey21 no no... Os not forbiden
@Heihachi you decide passengers, but rules say must be a light plane...
+1@Spectre2520 I use an specific designer mod
Disclaimer This aircraft has been designed with more wing than a conventional biplane. This, together with its low weight and wing profile, gives it a very low stall speed. The rear wings also have an angle of inclination, which help keep the plane stable, even when it enters auger. On the other hand, the values of stall speed are quite relative, especially when compared to other biplanes, for example this one that is more modern EEA Biplane. the EEA Biplane has a stall speed of 40mph. This Fokker has a stall speed of 30mph, just 10 mph less. It is not so crazy. This type of aircraft, they were almost ultralight. Another example of low stall speed is this plane https://www.simpleplanes.com/a/J6gnUG/Stunt-plane of @randomusername wich configure it with a stall speed of 30 ~ 35mph
Good design! I like this. I have a plane that looks like this. I'm completing it. I link you when I publish it.
This is very original biplane, good job!
+1@Tessemi Yes, the idea is that of a transformed Mig-19 ;-)
@T8flightcrafts However, I do not know everything. We should have a tutorial that will teach us how to manage AI units so they can do air patrols for example. Or for example a tutorial to import other models of ships and tanks, without penalizing the performance of the game. There is a lot of work. I do not know if you can do all that with Unity, but we are trying it and asking other more advanced users, to learn how to do it. Many of these things already require programming knowledge in C-SHARP. I still have a hard time understanding its operation. So, ideally, it would be that the Asset Modtools of SimplePlanes, include all these possibilities and in case of including them, that would explain in a tutorial how it is done. The idea is to make the task as easy as possible, so that anyone can design their missions and share them with the community. It would give a lot more life to the game ...
+1@T8flightcrafts There are still many steps in this tutorial. When I finish it, I'll start another tutorial to teach how to create more realistic terrains. Then, I have to do a mini-tutorial to teach how to manage the convoy units. And finally a tutorial to import 3D models in the maps. I forgot ... tutorial to create mods designers.
+1@WarHawk95 I would love it but there are some limitations. It is not simple. Unfortunately I do not know how to place air units that follow a route. However, convoys do have that option. On the other hand, in the tests that I have done, the enemy planes attack each other. I do not know if I'm the only one who happens or has not been developed in the Asset of SimplePlanes for Unity. Either we need a tutorial to learn how to do that. Due to all this, I have started to develop a tutorial to create maps. I would like there to be more information about these things and that it be shared for the benefit of all.
+1@DankDorito The aircraft is made in China
+1@WarHawk95 Each one builds the planes he wants... I do not like to waste time building real planes. In fact, I do not usually have much time. I like more to imagine fictitious planes, similar to others or from ideas that I have elaborated. I'm more creative... I think that is the grace that the game has. This game allows me to create any idea I have. Anyway, the important thing is that we all have a good time... But now that you say it, I've made some replicas... for example...
- AG PZL M-15 Belphegor
- Dassault Mirage ADV 50
- Saunders-Roe SR.A3
- Grumman F-8F Bearcat
- Saab J-35 Draken
- Gloster Meteor F-8
- Messerschmitt Me 262 Schwalbe
+2@WarHawk95 Yes ;-)
@kbarnett2008 It is a fictitious airplane based on the Mig-19
@MisterT I am completing a new map and I would like to add some enemy planes. The problem is that I do not know how to control them well. This is to make a patrol and attack the player without attacking each other. Can you give me some clue, have you managed to solve it?
Great Challenge!
@logizAircrafts Yes, I will explain how to do it later. There are several techniques to do it. It can be pre-designed or it can be drawn on the spot. Using one technique or another has its advantages and disadvantages.
@logizAircrafts No problem! As you have seen, it is clicked and dragged to the desired position ;-)
@ThePilotDude if only for pc, its enought with Unity. If you want export to Android, requiere all components of this tutorial
@Squirrel thank you again! I add this source 😉😉
+1@Chancey21 is fictional ;-)
+1@Squirrel Thank you very much!!! i will add this tip ;-)
+1@MAHADI i will try 😉
@Tang0five @MAHADI @Treadmill103 Thanks for being there!
@TUA54 @Morel234 @MEERKAT978 a pleasure to return with you!
+1@AviownCorp Thank you! I've had a lot of work these weeks, I did not have time... Although I can not publish as many airplanes as before, we will have some interesting manufactures
+1@ViridiCinis I have not finished the tutorial yet. you need to enter the map start and save all the objects. in the tutorial will be explained in the next few days
Great work!!!
@MisterT thank you very much 😉😉😉
@MisterT Hi again, i´m trying use in the console, but gave me this message... "Command terrain not found" can you help me?
@MisterT I'll need your help later with some questions ... do you want to help me?
@Hayhayjam664 In this tutorial we will try to explain it step by step ... I will try to complete it in the coming days and there will be more ...
+1@ViridiCinis i answer you in the next days in the tutorial. But a quick answer is That you must add colliders to the object and declare the object as terrain... I will teach this in the tutorial in brief
@ViridiCinis I'm writing a mega tutorial about develop Maps... https://www.simpleplanes.com/Forums/View/863709/ModMapSimplePlanes-Your-first-map
@DuckMint there are a better tips to develop terrain... this tutorial still unfinished
@Hayhayjam664 Yes, do not give up. I still have to complete this tutorial. I want to teach how to make maps similar to the ones I do. I want everyone to dare to make maps and mods
+1@CarsonG1017 The key to doing that is in this other manual. You have to have well installed Unity ... take a look here https://www.simpleplanes.com/Forums/View/729515 It all depends on if you have correctly installed JAVA and the components for Android, as indicated ...
+1