Only pointing out the flaws and not saying anything good about a build is much more demotivating than it is helpful. Some people don’t understand this though :/
Agreed, although tbh it is a really small issue here. I only know a couple of people that do that and that’s it. Most people are pretty good when giving advice.
Well, you’re wrong. You’re intention is to stop the drama, but actually, you’re just reopening drama that ended last week. This forum has the precise opposite effect to what you want it to have. Making another post about the drama is only gonna keep the drama going. @Baldeagle086
Not very good? Bruh
You’re a good person and your builds are fantastic. Nobody cringes when you post. You just gotta, like, think less about what other people think of you. You are your own biggest critic!
With Idaho, the area shoud show most of the main part of Big Creek, age get Middle Fork Salmon River down to Camas Creek, and get the mountains on either side of the area.
It’s quite a large area, but it’s probably the funnest and most exciting place to fly in all of flight simming. It’d be cool if you could make the map a bit more detailed around the airstrips there too.
Semi fuselages with customisable completion, and thickness.
Will reduce the part count of high detail builds to about half.
Negative space fuselages, That you can place and it subtracts from existing parts. Would make building panels and holes and complex shapes way way easier.
Stability.
Wheeled vehicles are extremely stable. All the time. I mean, the only time they tip over is when you do something completely retarded, crash, or you’re a truck. Hover vehicles need to stay upright somehow, some sort of system. This makes them less stable.
Speed: Fuel consumption is HEEEEAAAAPS higher on hover vehicles. But yes your other points are correct.
Noise level: Yeah, these hover vehicles need to hover somehow. And needs to get thrust somehow. Hover vehicles will be a heckling heck louder.
One thing I might add to that is the amount of wind and stuff that will come out of it to keep it hovering. It’d blow away small dogs... BTW think about helicopters.
Manoeuvrability: yeah no wheeled vehicles are far more manoeuvrable due to the fact that they’re actually touching a fixed, unmoving thing.
Price: Yes. I would also add that hover vehicles are millions of times more expensive to run...
Better cost: Extremely.
Higher availability: very correct.
Yeah there’s actually a very good reason why hover vehicles don’t exist and flying cars are extremely rare and expensive...
All pop songs today are just variations of the exact same song, just with slightly adjusted notes and different words. That’s what I hate the most.
There was way more variety back 7+ years ago.
Oh yeah. Not to mention rotating parts at less than 90 degree intervals had to be done through XML as fine tuner and overload and, well, pretty much every single mod, hadn’t been invented yet. @FlagsWorldwide
Welp, after seeing why Jerrrrrry deleted his Mattangi’s account, I think I’m even more against Jerrrrrry now. Wtf mattangi barely did anything! Jesus! He didn’t even spam or destroy anything! Just messing about in the verification chat! 🙄 Goddamn take a joke sometimes! @Strucker
Magnets in SP don’t really work like magnets :/
What you can do is you can scale down a wheel and enable suspension on it. That will make it look like it is hovering
I disagree.
For some, this gaming forum is the one place they trust the most, and talking about issues they have here has the same effect as talking to parents or friends, because some people have made friends on this site.
I know this is a game forum about SP, but mental health is important too, and it’s a great feeling having lots of people talk to about your issues.
I say, let it all out!
But, I went to the corner shop stuff, that doesn’t really belong here lol.
Only pointing out the flaws and not saying anything good about a build is much more demotivating than it is helpful. Some people don’t understand this though :/
+4Agreed, although tbh it is a really small issue here. I only know a couple of people that do that and that’s it. Most people are pretty good when giving advice.
+4Totally agree with glass and tracks though
+4This is too brilliant
+4Fake
+4The fact that all of your words start with a capital letter is kinda disturbing lol @NavalBlaze
+4Well, you’re wrong. You’re intention is to stop the drama, but actually, you’re just reopening drama that ended last week. This forum has the precise opposite effect to what you want it to have. Making another post about the drama is only gonna keep the drama going. @Baldeagle086
+4Basically, shut up the drama is over lol.
+4This post has the exact opposite effect to what you want it to have.
Maybe it’s because the coding behind them is in radians and it doesn’t have that many decimal places
+4Hold up
+4I thought this was a battle
😂
+4McBoeing Dougbus
+4Wohoah
+4I think you’re about to get the second highest rated build of all time! ;)
+4I mean, funky Rees is cool, but it would be nice if they would finally add the stuff we’ve been asking for forever...
+4Not very good? Bruh
+4You’re a good person and your builds are fantastic. Nobody cringes when you post. You just gotta, like, think less about what other people think of you. You are your own biggest critic!
With Idaho, the area shoud show most of the main part of Big Creek, age get Middle Fork Salmon River down to Camas Creek, and get the mountains on either side of the area.
+4It’s quite a large area, but it’s probably the funnest and most exciting place to fly in all of flight simming. It’d be cool if you could make the map a bit more detailed around the airstrips there too.
Conservation of energy: 💯
+4Semi fuselages with customisable completion, and thickness.
Will reduce the part count of high detail builds to about half.
Negative space fuselages, That you can place and it subtracts from existing parts. Would make building panels and holes and complex shapes way way easier.
+4It did the big poo poo.
+4Wheeled vehicles are extremely stable. All the time. I mean, the only time they tip over is when you do something completely retarded, crash, or you’re a truck. Hover vehicles need to stay upright somehow, some sort of system. This makes them less stable.
One thing I might add to that is the amount of wind and stuff that will come out of it to keep it hovering. It’d blow away small dogs... BTW think about helicopters.
Price: Yes. I would also add that hover vehicles are millions of times more expensive to run...
Yeah there’s actually a very good reason why hover vehicles don’t exist and flying cars are extremely rare and expensive...
+4All pop songs today are just variations of the exact same song, just with slightly adjusted notes and different words. That’s what I hate the most.
+4There was way more variety back 7+ years ago.
Oh, my record high is 26,320 before I accidentally clicked on it.
+4Here’s proof
Oh yeah. Not to mention rotating parts at less than 90 degree intervals had to be done through XML as fine tuner and overload and, well, pretty much every single mod, hadn’t been invented yet. @FlagsWorldwide
+4Welp, after seeing why Jerrrrrry deleted his Mattangi’s account, I think I’m even more against Jerrrrrry now. Wtf mattangi barely did anything! Jesus! He didn’t even spam or destroy anything! Just messing about in the verification chat! 🙄 Goddamn take a joke sometimes! @Strucker
+4Dat hill
+4Magnets in SP don’t really work like magnets :/
+4What you can do is you can scale down a wheel and enable suspension on it. That will make it look like it is hovering
My OCD went a bit haywire when you were 0.1 dragging parts instead of 0 dragging parts 😂
+4This is a true work of art
+4@MisterT you must release this map
+4Scale things evenly in all 3 dimensions.
+4But yes, this but is rather annoying. I wish they’d fix it...
Semi fuselages
+4Hopefully 🙏
It can fly at a consistent 220 kts... straight up.
+4Yo
+4This thing takes off in 1/10th of the real life distance.
I disagree.
For some, this gaming forum is the one place they trust the most, and talking about issues they have here has the same effect as talking to parents or friends, because some people have made friends on this site.
I know this is a game forum about SP, but mental health is important too, and it’s a great feeling having lots of people talk to about your issues.
I say, let it all out!
But, I went to the corner shop stuff, that doesn’t really belong here lol.
+4Congrats on 250K!
+4Ngl, subscriptions are the scum of the universe though 😂
+4Yo this cockpit is epic
+4Yeah idk why Bogdan blocked me this time lol
+4Yo this is becoming bullying now. You better stop @AgentofFortune
+4Patrice
+4What @Strikefighter04 said lol
+4Last time any proper project that I’ve done has taken less than a month to complete was over a year ago lol.
+4Or even 2 months... 😳
Yo how does that even work @Rub3n213
+4Nice! I’m glad you chose to come back! Just don’t take jokes so seriously next time lol @randomusername
+4I love these rear-end design-balance jets! It like big booty sorta lol.
+4When a robot has a better posture than you do
+4Pretty cool, I like how the wings retract
+4You really need to move your main gear closer to the CoM though. This thing takes of at 500mph.
I suggest putting a bit more effort into your builds. Simple stuff made in less than an hour generally doesn’t get attention.
+4This would be amazing
+4