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Next update..........GLASS!

3,952 CrazyPenguin1306  3.9 years ago

The next simpleplanes update should include glass, a smoke trail for those who can't use mods (me!), fuel leaks, and different wing shapes, that would be so cool to add these things to the game.
The different wingshapes like how they are rounded on the top and flat on the bottom, rounded throughout then a flat ending, etc.

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    @Grey1 That would be cool

    3.9 years ago
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    513 Grey1

    Maybe a shock cone to form when you start going super sonic speeds

    3.9 years ago
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    Dev WNP78

    @OrangeCrush it's not that simple when I say "broke" - unless we found a way to do some switching up with shaders and the render queue, the kind of visual glitches would be say, glass being drawn as if it's underwater (with the blue fog you get on underwater objects), even though it's above water.

    3.9 years ago
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    9,320 Tookan

    Angry glass noises

    3.9 years ago
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    9,320 Tookan

    GLASS! GLASS! GLASS!

    3.9 years ago
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    @Numbers yes, i know, OP assumed i meant game mods when i meant the moderators

    3.9 years ago
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    4,778 GhostOfKyiv

    @WNP78 Hmm, lucky that you just happened to run across my comment.

    3.9 years ago
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    Dev WNP78

    @JustDatGuy I comment a lot of places, but I can't be everywhere. I have work to do. I just check in on the forums from time to time to see what's up.

    +1 3.9 years ago
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    4,778 GhostOfKyiv

    @WNP78 And now you comment on someone’s suggestion!

    3.9 years ago
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    Dev WNP78

    @JustDatGuy Contrary to what you've assumed, I've personally investigated it. It's not like we throw your ideas into a pit - I'm a player too and I'd love to have transparent parts! But some things are impractical or would be glitchy to implement for technical reasons. In this case, the water system uses something called the depth buffer to determine what depth value things are at on the screen. It is an image, each pixel corresponds to each pixel on the screen and gives information as to how far the object drawn at that pixel is from the game camera. This allows it to determine if said pixel is underwater, and render it accordingly. But when a transparent part is used, you can now look through the transparent part and see other parts - so there's multiple objects being drawn, at the same pixel on the screen - but the depth buffer only stores one value, and the water rendering wouldn't work. Even playing games with massive budgets, like JC4, I've noticed glass being completely broken in water. Water isn't the only thing that uses the depth buffer, but this is an example. Of course, it'd be surmountable with enough work and consideration. But time is money.

    +7 3.9 years ago
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    @Tully2001 Oh, ok, I didn't know that sorry.

    3.9 years ago
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    4,778 GhostOfKyiv

    @Tully2001 Sadly, yes. I wish it wasn’t that way, but we sp players get ignored by the devs. They don’t care. My friend emailed Andrew Garrison last week with an idea, he told him they ignore suggestions sent by email and instead to make a post on it on jundroo user voice, they apparently check it all the time. Obviously they don’t, cuz his suggestion was the #1 most voted for it on user voice. They want us to dump all of our ideas in a pit, so that we think they care and so the people who made the ideas shut up about them.

    +1 3.9 years ago
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    Wait fuel leaks were implemented in athe game on the 1.7 update

    +1 3.9 years ago
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    I mean, funky Rees is cool, but it would be nice if they would finally add the stuff we’ve been asking for forever...

    +4 3.9 years ago
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    SP users be like: GLASS! MULTIPLAYER! A BETTER MAP!
    Devs: Here is a coding thing that makes building stuff a whole lot more complicated.

    +2 3.9 years ago
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    8,988 ZWLenning

    Ok... But where are the headlights?
    There must be headlights now come on

    3.9 years ago
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    16.6k DarthAbhinav

    @lilgreen06 Just make a user voice.

    3.9 years ago
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    48.3k Sm10684

    It will probably annoy them. @lilgreen06

    3.9 years ago
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    @lilgreen06 yes, but tagging the moderators wont help get something into the game

    3.9 years ago
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    @MechWARRIOR57 But there are some devices (like mine) that can't have mods, so putting things that are mods as normal thing in the game, would be so much better.

    3.9 years ago
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    mods dont control the game, they help the website

    3.9 years ago
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    @TheMachinist @Sm10684 why can I not tag the
    Mods and devs they pretty much control what happens in the game, if I tag them they see it faster.

    3.9 years ago
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    48.3k Sm10684

    I like the ideas but I don’t think you had to tag the mods.

    +3 3.9 years ago
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    @JoshEraDix2345 Yeah

    3.9 years ago
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    Smoke Rounds for cannons too!

    3.9 years ago
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