@TomekHellFire but that's no fun, it's balanced against more realistic planes
now should I give it plot armor when chasing? It already has plot armor in the initial head on
Air/Ground target would be cool
Aside from that I really only want teams (ally/enemy/neutral), currently aggressive AI will shoot at any plane so you can't have more than 1v1
@Jdlarkspur
Art reference is not stealing. You need to do it when making originals to learn.
My main reference is Triseed from Lost Planet 2. Didn't exactly reference Leo but I have played WR before so I may have used some of it
@Qwertyuiop88 @metaphysicalgnome added pics
+1@WNP78 oooof (there's a chance some unused content will be added right?)
I'll add the details lol, I was hiding them in case this would be delet
@BagelPlane I use uTinyRipper
You might want to use newer Unity (2019.4.8) to view the assets. I can't until 1.10 comes for real because I make mods
That place named after a certain animal that was spotted on the lands, except not really
@Pajamas720 set
function
toAirToSurface
In my limited experience the B flies like a brick, F and G are actually good
Cool, I'd also suggest adding some normal screenshots to fill the 3 image limit n a n o d a
+1Yes (unfortunately i'm twitter only lol)
I misread as part count first lmao
It's too easy, you can boom 50 it from the side and kill both missile launchers before they see you
+2But yeah we should be able to disable it
If you're afraid of losing your planes, just upload as unlisted
I try to do quality
usually it's neither lmao (jk)
+1@WolfSpark i think deleting the carrier after it's destroyed would delete the fire too, so it's either fire or no carrier (idk which is better)
@MisterT click on the source code button to go the github
Pizza song i n t e n s i f i e s
@TomekHellFire but that's no fun, it's balanced against more realistic planes
+1now should I give it plot armor when chasing? It already has plot armor in the initial head on
WIP boss "aircraft" for a mod. There will be more special attacks soon
Edit: finished with 1 intro attack (lasers only) and 3 normal attacks (missiles only), balanced around wasp and hellkeska
T
Over 170
Ok (time to become a double sr2)
@rexzion nah i added it into the post because i missed typing it at first
@rexzion invert direction
Air/Ground target would be cool
Aside from that I really only want teams (ally/enemy/neutral), currently aggressive AI will shoot at any plane so you can't have more than 1v1
That's a lot of words for auto stability control
What do the AGs do?
On a side note can i get the sauce of that font lol
You can't, maybe could build a rig to turn the props to simulate it
You can probably FT it, at least
Wait, is it Sunday? DO I HAVE TO GO TO WORK IN THE MORNING?!
The default map and physics aren't great for cars
What's the second best 3D shape?
The download time tho
Can we get dvd shipping (jk)
Eastern players when trying to upload at the optimal time
Yeah
+1You can't, you must manually change the invert value every time
@Jdlarkspur
Art reference is not stealing. You need to do it when making originals to learn.
My main reference is Triseed from Lost Planet 2. Didn't exactly reference Leo but I have played WR before so I may have used some of it
Ok I fired up the mod tools, cleaver thrust is 36000
+2Good (eyes and nose could use some work though)
this one (as in the original version with FBW mod) because you can pull weird moves with it
High chance it's newtons because Unity and everything else in SP is coded in metric
+1Binary input:
+1PitchAngle>80
orPitchAngle>80 ? 1 : 0
. Not the most realistic, but is the simplestCongrats on si- i mean platinum!
My first build was some kind of cart with missiles I think
Nowadays I refer to whatever cool-looking things I come across
Belka is at it again
almost time to make an SP anime lol
+5non monospace notepad
+1non monospace notepad
T
5:26 PM
T
1 (or 2 for memes)
Is this the NFS 2021 everyone is talking about
+19.9/10 very nice, only complaint is that it slows down too fast
+1