@oldmate52 oh frick i did them the wrong way around
it's supposed to be Activate3?[variable set to 0]:Pitch/Roll/Yaw
how it is now it would only move when activate3 is on
@oldmate52 Activate3?Pitch:[variable set to 0] for horizontal stabilisers Activate3?Roll:[variable set to 0] for the ailerons Activate3?Yaw:[variable set to 0] for the rudder
these should do it if i understand your problem correctly
"I'll give you almost a month to prepare yourself (no upload your aircraft or you will instanly "NOT APPROVED"" i'm not sure what this means though @ThePurPledEngineer2025
I think it should be a separate document releasing to the public on the game's launch, but with everything initially copied over. You could just colour everything red that's not "confirmed" yet and add a huge disclaimer at the top about it. then it will be available for everyone who wants to use it asap, but you still have time to check/edit everything.
@CSTIJN hva mener du med "problemer med logoen"? hvis du ikke vil bygge den, så kan du bare finne et bilde du liker (helst gjennomsiktig) og importere det til SP med denne
I have an asus eeePC 901 with an Intel atom N270, one gigabyte of ram, and 12 fu--ing gigs of storage!!!
it barely runs an unactivated windows 7, has a screen smaller than my tablet and is perfect for running the original DOOM
wait so i can't reduce drag on custom nosecones to make it not stall off full speed in a second after throttle is cut? like before drag removal my average plane has like 10000 drag points and it's not even my fault
i would recommend first getting to know the basics of fuselage shaping and cockpits (cockpits are a personal choice though) before uploading your first craft, because there are already lots of blocky planes on this website and they're never really gonna get popular (well except when they do but ignore that)
T
what the hell happened to the wings in the image
yes that is literally the minecraft trailer with very few adjustments
@LowQualityRepublic what? i'm just saying you should throw this into a planet 2.8 billion kilometers away to not have to worry about it anymore
@z24zorpx4 a creation
@TheNewSPplayer yeah i noticed that too, i'll update the XML with thicker wings this evening when i get back to my pc
You get to see the plane while i'm still editing the description
@JBPAviation
@Cuboidable
@SuperSuperTheSylph
F's in the chat
F.I.S.H.
Fast Intelligent Swimmer Hunter
@THEOKPILOT so an old SP version should work then? also the thinkpad just about runs windows 8.1
Releasing soon!
some changes will still be made, it's not quite finished yet
otherwise i have a 13 year old thinkpad
@THEOKPILOT isn't SP 32 bit? because it's an x86 cpu but i do have win7
make something like this
T
interiour
Publishing...
congrats for another 940 million kilometers travelled
@oldmate52 oh frick i did them the wrong way around
it's supposed to be Activate3?[variable set to 0]:Pitch/Roll/Yaw
how it is now it would only move when activate3 is on
@Morsele for me they work fine when testing with low physics
@Morsele well that would still just use regular engines in game, right? i meant more like rotator engines
one with futuristic propulsion methods, like for example hydrogen or ion engines
AND WITH A COCKPIT!!!!
T
also you might need to invert some of them but you'll figure that out in testing
@oldmate52 yep, and specify a variable as just "0" and put it where it says "[variable set to 0]"
@oldmate52 Activate3?Pitch:[variable set to 0] for horizontal stabilisers
Activate3?Roll:[variable set to 0] for the ailerons
Activate3?Yaw:[variable set to 0] for the rudder
these should do it if i understand your problem correctly
@oldmate52 what exactly do you want it to do?
Activate1?[Your input]:[a variable set to 0]
idk why you can't just put a 0 in the last spot, but a zero-variable works for me
@DeeganWithABazooka SimpleWar I
alright another fictional plane with a mediocre desig-
WHAT
because wing vortexes are unnecessary anyways
Md90 for no reason
Or any small pusher-configuration seaplane
W
@CSTIJN should i try to make it?
looking at it it seems simple enough
"I'll give you almost a month to prepare yourself (no upload your aircraft or you will instanly "NOT APPROVED"" i'm not sure what this means though @ThePurPledEngineer2025
@ThePurPledEngineer2025 what do you mean by "no spoiler", do i have to upload on exactly 15. May?
@V oh i misread the text as "as i'm selected for beta testing"
I think it should be a separate document releasing to the public on the game's launch, but with everything initially copied over. You could just colour everything red that's not "confirmed" yet and add a huge disclaimer at the top about it. then it will be available for everyone who wants to use it asap, but you still have time to check/edit everything.
ellers så kan jeg også hjelpe med livery'en hvis du vil
@CSTIJN hva mener du med "problemer med logoen"? hvis du ikke vil bygge den, så kan du bare finne et bilde du liker (helst gjennomsiktig) og importere det til SP med denne
i would ride one as long as it isn't a glorified missile
I have an asus eeePC 901 with an Intel atom N270, one gigabyte of ram, and 12 fu--ing gigs of storage!!!
it barely runs an unactivated windows 7, has a screen smaller than my tablet and is perfect for running the original DOOM
i might take some breaks but i can't see myself leaving completely for more than like three months
unless i die of course
@WzNick so basically i have to add a battery system considering it's rated ny fuel efficiency
@TheMikolorian it's just not gonna be fuel efficient or maneuverable
but "electric" (aka rorator powered) is cheating, right?
@WzNick so i'll just build a plane with realistic drag like i always do?
wait so i can't reduce drag on custom nosecones to make it not stall off full speed in a second after throttle is cut? like before drag removal my average plane has like 10000 drag points and it's not even my fault
i would recommend first getting to know the basics of fuselage shaping and cockpits (cockpits are a personal choice though) before uploading your first craft, because there are already lots of blocky planes on this website and they're never really gonna get popular (well except when they do but ignore that)
press the button with the bars on the top left in the designer and then "share aircraft"
you need to log on the first time though