@Pilotmario we class vessels by what their task is. Along with the ability to get more support in their construction as classing them as cruisers may not receive as much support as a destroyer as they sound more expensive. The Udaloy Class destroyer has four CIWS points for AK-630 type weapons.
@BlazeInfinity @KerlonceauxIndustries Thanks!
Yeah, there’s a problem with me posting pictures because sometimes they’re here, sometimes they just disappear. I think it’s an imgur thing.
@AvroPilot The view of who is "bad" usually comes from preference. Russia probably went through a similar "Red Scare" type situation during the Cold War as we did fearing them. Along with they think we're evil for breaking treaties and having a near world wide military dominance, thus justifying their buildup of new "super weapons." While the US sees this as a threat to their superiority and fears them. Views of good and bad depend on which side you mostly associate with. NATO countries usually carry the same "Russia is evil" type of view point.
@EternalDarkness We already employ Supercavitating torpedoes, which I believe travel at higher speeds. But, since this is nuclear powered, it does travel further. Paternia who is the most likely rival to us, employs torpedo APS on their ships like we do. Though, this torpedo travels at around (115?) mph. It could possibly allow us to strike vessels at long distance and evade these Active Protection systems.
@EternalDarkness Which is why, I would be putting these new weapons into a more “aggressive” or “offensive” use in RPs. Assuming nuclear weapons are allowed. If not, these can act as spotting or scouts. Even submarine hunters.
@Botfinder Not exactly sure, but it’s extremely far. It poses a light threat. Not too extreme. Light radiation sickness is experienced from where it passes. But clears up within a couple days. No severe radiological harm unless prolonged exposure over a longer period than the particles even stay. So, not extremely harmful.
@Awsomur We are dedicated to national defense. Employing highly advanced mines, artificial islands, coastal batteries such as railguns and Hypersonic missiles. Our naval forces are mostly centered around the defense of the nation. Our homeland is priority. Anyone attempting an attack would be facing an overwhelmingly large amount of power. Most nations have an invasion force, while we do have the capability to do so. We focus heavily on defense. We do use long range weapons to fire from “behind cover.”
We never stopped production during the Cold War. We never dismantled them. We kept them to make attacking us not worth it. If you attack us, you won’t get far. Your nation wouldn’t last long against the overwhelming firepower of long distance engagement. We don’t want trouble. We just want to maintain our borders.
@KerlonceauxIndustries Its just two length xml edited pistons, a rotator, and a helicopter. Set all on landing gear.
It has problems though, like smashing into the ship and getting stuck lol
@SledDriver
Thank you c:
Yeah, I'm not really sure how to make a muzzle flash any other way. The exploding part upon firing thing is not really something I know how to do exactly as most of the time, it breaks the gun or detonates the shell.
I noticed that there was a lack of Katanas on the website, most of the ones lacked a curve. So I decided to try to make a Katana with as smooth of a curve as I could. Theres a bit of bumps on the sections but its not too much of a problem.
@AWESOMENESS360 I’ve been experiencing problems with doing that. Since the only way this can fire correctly with little issue is if the rounds have mass. I’ll upload an ultra light version soon™️ which may or may not have problems.
@GeneralOliverVonBismarck Sure, sounds great! Also, the war seems to be drawing to a close after neither nation has made a significant push into each other’s territories.
@MintLynx
Thx but, Yeah. I had troubles scaling the pistons down and forgot to do so. Thus making them a bit visible. In future Ekranoplans I’ll scale the pistons down so they aren’t as visible as seen here.
@Pilotmario Its mostly a submarine in the sense that it can go underwater. The system it uses isn't extremely complex. Ballast tanks below the wing take water in and pump it out via pushing and pulling a gas in and out to take in and remove water (I'll clarify as this may or may not be the real mechanism). Water jet engines are mounted in the back. Its control underwater utilizes the vertical stabilizer and water jets to direct the aircraft. Unable to submerge to great depths due to pressure. So its just the basic submarine concept. The aircraft is medium weight and has a pretty low carrying capacity as most of the weight goes to reinforcement.
It works quite decently but turning isn't great along with its speed which usually runs at low power to save fuel but on max can push the aircraft to high speeds. Thus why its air time is usually for short-medium duration missions. Expected to land and submerge to return home if fuel doesn't allow for a quick return.
@DeidaraEnterprises Same, we have deployed expanding rounds laced with hemotoxins. Along with an incendiary style of attack. We produce Thermobaric, Napalm, and white phosphorus rounds for mortars, howitzers, artillery, and guns. Seeing the land and your fellow units turn the ash around you in a few seconds is a pretty good way to hit morale.
@Pilotmario polishes middle finger
Mine. Mwahahaha
https://en.wikipedia.org/wiki/Flyingsubmarine#/media/File:Flyingsubmarine_Russia.svg
Here, we just sort of made a modern version and continued development.
@Irobert55 Yup, pilot did though criticize them saying they would be screwed over by waves. Which I know wouldn't do much to them since its a large craft and the engines are made to be fine with a little water getting in. And its aerodynamic shape could push through pretty well. But I was worried that a small ground effect fighter would have more of a problem than the Ekranoplans due to them having much less mass.
@Irobert55 This aircraft does slightly suck at being both, though being a decent fighter jet, but a bad sub. But is still a threat in combat. With new jet technology, the Aerosub can approach under the radar at high speeds then attack seemingly out of nowhere deploying cruise missiles and a lighter version of the Zircon Hypersonic missile.
@AverroesIndustries
No, I’m not denying heavy losses on my part. I’m denying the fact the nation is set of self destruction.
Years ago, the Monarchy held most of the power. The Federal Monarchy of Iridium, or Federation commonly reffered as, had the military branch slowly take more and more responsibilities from the queen till she was just a figure head of the nation. Once word spread about atrocities committed by the military branch. The nation split between two large parties: those in favor of restoring responsibilities to the queen, and those in favor of the military rule and reforms in the current system. Both parties do not wish for the nation to fall to foreign hands. For the time being, they’re set on the prevention of foreign forces from conquering the territory and the defeat of the Revolutionary Guard, a group with Communistic ideals supported by Paternian forces. These Revolutionary Guard forces have been drastically diminished to under 700 as part of a war on terror.
Much of the information here is propaganda made by Paternian officials attempting to be pushed as canon. I’ll put together a list of misconceptions soon.
@ErvenDynamics Paternia quarantined Iridium in the past. Calling it a quarantine as blockade would assume a state of war exists. This quarantine was non lethal and stopped cargo ships through the use of fast light crafts tossing nets into propellers. The only way to stop these things is to fire on it which would result in a declaration of war.
@KerlonceauxIndustries It’s a fleet carrier, if it can’t do its job better than a cruiser made to perform the same task at 50%. I think I did something wrong.
@PyrusEnderhunter Most of them were held back to prevent an unwanted conflict with Paternia and the CAF without your support as you were not present. I'll add them in soon.
@KerlonceauxIndustries
Yeah, we don't really expect this level of an all out attack on the vessel. But it would be quite hard but not impossible by these strikes. Lasers travel faster than any projectile which by the time our two nations meet in era we would have powerful and numerous enough of them onboard to identify, target and destroy the reentry vehicles before impact with the Aegis combat system.
@KerlonceauxIndustries
-Well, railguns can intercept them with matched velocity and high fire rate, hypervelocity shrapnel can shred the projectiles in reentry and cause them to burn up.
-But this vessel is part of the Federation in the "International Council" RP server. Which prohibits Nuclear, Biological, and Chemical weapons along with weapons in orbit. I don't choose to go to RP servers which employ these kind of weapons as they usually get messy.
-Along with how this vessel operates in 2025. If it was in later stages, I would be using high power LaWS ([La]ser [W]eapons [S]ystems) to intercept such projectiles.
@KerlonceauxIndustries Not sure, haven’t seen it. But this vessel was designed for air defense. Railguns accelerate projectiles to hypervelocity speeds releasing shrapnel from proximity fuses that are near impossible to dodge by aircraft without fullstop split second capability at long distance. Laser Weapons systems in place of some CIWS guns would easily deal with incoming missiles at Hypersonic levels of speed. Along with the ability to pack 36 medium range SAMs into one VLS cell as each cell can fit either 1 S-Large Missile (ASBM, IRBM), 4 Large Missiles (Zircon X, HSLAM, Sarin II), 12 Medium Missiles (Unknown), or 36 Small Missiles (Whirlwind, Hurricane). Composite metal foam armor is able to withstand heavy hitting armor piercing rounds, while spaced armor around the belt, main batteries, and deck plating stops HEAT rounds. With the lightening of the armor, the ship is much faster than it used to be and can perform maneuvers decently.
@Dizzle2233 Replace the missiles with normal ones or xml edit the "function" attribute to "AirToGnd"
I will likely upload an updated version with normal missiles later on.
@Speedhunter sure, I don’t mind.
+1@Pilotmario we class vessels by what their task is. Along with the ability to get more support in their construction as classing them as cruisers may not receive as much support as a destroyer as they sound more expensive. The Udaloy Class destroyer has four CIWS points for AK-630 type weapons.
@Speedhunter Sorry, I don't plan to release any requested parts singularly. I'll get all requests for parts done all in one at some point.
+1@Pilotmario D E S T R O Y E R
@BlazeInfinity @KerlonceauxIndustries Thanks!
Yeah, there’s a problem with me posting pictures because sometimes they’re here, sometimes they just disappear. I think it’s an imgur thing.
@ACMECo1940 Most of my others builds are mobile friendly. I was focused more on some of the details on this vessel.
@Adamcaz Heh, I set the buoyancy on a part insanely high. Pretty funny tho lol
@KerlonceauxIndustries Sure, sounds great!
@Lankanski hi
@AvroPilot The view of who is "bad" usually comes from preference. Russia probably went through a similar "Red Scare" type situation during the Cold War as we did fearing them. Along with they think we're evil for breaking treaties and having a near world wide military dominance, thus justifying their buildup of new "super weapons." While the US sees this as a threat to their superiority and fears them. Views of good and bad depend on which side you mostly associate with. NATO countries usually carry the same "Russia is evil" type of view point.
@EternalDarkness We already employ Supercavitating torpedoes, which I believe travel at higher speeds. But, since this is nuclear powered, it does travel further. Paternia who is the most likely rival to us, employs torpedo APS on their ships like we do. Though, this torpedo travels at around (115?) mph. It could possibly allow us to strike vessels at long distance and evade these Active Protection systems.
@EternalDarkness Which is why, I would be putting these new weapons into a more “aggressive” or “offensive” use in RPs. Assuming nuclear weapons are allowed. If not, these can act as spotting or scouts. Even submarine hunters.
@Botfinder Not exactly sure, but it’s extremely far. It poses a light threat. Not too extreme. Light radiation sickness is experienced from where it passes. But clears up within a couple days. No severe radiological harm unless prolonged exposure over a longer period than the particles even stay. So, not extremely harmful.
@Roswell not sure, I just thought maybe people want a lower speed without the wrestling with the throttle.
+1@Awsomur We are dedicated to national defense. Employing highly advanced mines, artificial islands, coastal batteries such as railguns and Hypersonic missiles. Our naval forces are mostly centered around the defense of the nation. Our homeland is priority. Anyone attempting an attack would be facing an overwhelmingly large amount of power. Most nations have an invasion force, while we do have the capability to do so. We focus heavily on defense. We do use long range weapons to fire from “behind cover.”
We never stopped production during the Cold War. We never dismantled them. We kept them to make attacking us not worth it. If you attack us, you won’t get far. Your nation wouldn’t last long against the overwhelming firepower of long distance engagement. We don’t want trouble. We just want to maintain our borders.
Cleaver isn't attached right, but looks nice.
@Pilotmario I don’t build everything for the RP anymore. This is where our backgrounds conflict.
@BigDoggo Inspired mostly, I had a hard time with a lot of things though.
@KerlonceauxIndustries Its just two length xml edited pistons, a rotator, and a helicopter. Set all on landing gear.
It has problems though, like smashing into the ship and getting stuck lol
@SledDriver
Thank you c:
Yeah, I'm not really sure how to make a muzzle flash any other way. The exploding part upon firing thing is not really something I know how to do exactly as most of the time, it breaks the gun or detonates the shell.
@Kaos Oh, the real F-14 Goes around 1600, but I think I screwed up when I added the swept back speed boost.
@Crazyinferno376 You mean, like the missile kills the ship its on? I'm confused, and I'm not sure thats possible.
+1@Pilotmario Its not 1:1, I'm gonna just pretend they are since scaling likes to screw me over.
+1@Speedhunter I can probably do this. But I have trouble with having angled sides transition to curved forward areas.
+1@Speedhunter sure.
+1Wow, this looks nice. May I use some of these as part of the council RP?
+1@ShadowS It is based off it. The real name for the Club-K is the 3M-54 Kalibr
https://en.wikipedia.org/wiki/3M-54_Kalibr
@ThomasRoderick Yeah, they also allow it to float like a float plane.
@ColonelStriker ehh
+2It’s more like Submarines are the airships of the sea.
I noticed that there was a lack of Katanas on the website, most of the ones lacked a curve. So I decided to try to make a Katana with as smooth of a curve as I could. Theres a bit of bumps on the sections but its not too much of a problem.
@AWESOMENESS360 I’ve been experiencing problems with doing that. Since the only way this can fire correctly with little issue is if the rounds have mass. I’ll upload an ultra light version soon™️ which may or may not have problems.
@GeneralOliverVonBismarck Sure, sounds great! Also, the war seems to be drawing to a close after neither nation has made a significant push into each other’s territories.
@MintLynx
Thx but, Yeah. I had troubles scaling the pistons down and forgot to do so. Thus making them a bit visible. In future Ekranoplans I’ll scale the pistons down so they aren’t as visible as seen here.
@Pilotmario Its mostly a submarine in the sense that it can go underwater. The system it uses isn't extremely complex. Ballast tanks below the wing take water in and pump it out via pushing and pulling a gas in and out to take in and remove water (I'll clarify as this may or may not be the real mechanism). Water jet engines are mounted in the back. Its control underwater utilizes the vertical stabilizer and water jets to direct the aircraft. Unable to submerge to great depths due to pressure. So its just the basic submarine concept. The aircraft is medium weight and has a pretty low carrying capacity as most of the weight goes to reinforcement.
It works quite decently but turning isn't great along with its speed which usually runs at low power to save fuel but on max can push the aircraft to high speeds. Thus why its air time is usually for short-medium duration missions. Expected to land and submerge to return home if fuel doesn't allow for a quick return.
@DeidaraEnterprises Same, we have deployed expanding rounds laced with hemotoxins. Along with an incendiary style of attack. We produce Thermobaric, Napalm, and white phosphorus rounds for mortars, howitzers, artillery, and guns. Seeing the land and your fellow units turn the ash around you in a few seconds is a pretty good way to hit morale.
@Pilotmario
polishes middle finger
Mine. Mwahahaha
https://en.wikipedia.org/wiki/Flyingsubmarine#/media/File:Flyingsubmarine_Russia.svg
Here, we just sort of made a modern version and continued development.
@Irobert55 Yup, pilot did though criticize them saying they would be screwed over by waves. Which I know wouldn't do much to them since its a large craft and the engines are made to be fine with a little water getting in. And its aerodynamic shape could push through pretty well. But I was worried that a small ground effect fighter would have more of a problem than the Ekranoplans due to them having much less mass.
@Irobert55 This aircraft does slightly suck at being both, though being a decent fighter jet, but a bad sub. But is still a threat in combat. With new jet technology, the Aerosub can approach under the radar at high speeds then attack seemingly out of nowhere deploying cruise missiles and a lighter version of the Zircon Hypersonic missile.
@AverroesIndustries
No, I’m not denying heavy losses on my part. I’m denying the fact the nation is set of self destruction.
Years ago, the Monarchy held most of the power. The Federal Monarchy of Iridium, or Federation commonly reffered as, had the military branch slowly take more and more responsibilities from the queen till she was just a figure head of the nation. Once word spread about atrocities committed by the military branch. The nation split between two large parties: those in favor of restoring responsibilities to the queen, and those in favor of the military rule and reforms in the current system. Both parties do not wish for the nation to fall to foreign hands. For the time being, they’re set on the prevention of foreign forces from conquering the territory and the defeat of the Revolutionary Guard, a group with Communistic ideals supported by Paternian forces. These Revolutionary Guard forces have been drastically diminished to under 700 as part of a war on terror.
@Pilotmario
I see what you did there
@Pilotmario Duh, a state of war exists. When you try to pull another non lethal quarantine, these things will be there.
Much of the information here is propaganda made by Paternian officials attempting to be pushed as canon. I’ll put together a list of misconceptions soon.
@ErvenDynamics Paternia quarantined Iridium in the past. Calling it a quarantine as blockade would assume a state of war exists. This quarantine was non lethal and stopped cargo ships through the use of fast light crafts tossing nets into propellers. The only way to stop these things is to fire on it which would result in a declaration of war.
@KerlonceauxIndustries It’s a fleet carrier, if it can’t do its job better than a cruiser made to perform the same task at 50%. I think I did something wrong.
@KerlonceauxIndustries Yeah, it would probably need an extremely powerful energy source too. But a weapon like that is a really too much.
@PyrusEnderhunter Most of them were held back to prevent an unwanted conflict with Paternia and the CAF without your support as you were not present. I'll add them in soon.
@KerlonceauxIndustries
+1Yeah, we don't really expect this level of an all out attack on the vessel. But it would be quite hard but not impossible by these strikes. Lasers travel faster than any projectile which by the time our two nations meet in era we would have powerful and numerous enough of them onboard to identify, target and destroy the reentry vehicles before impact with the Aegis combat system.
@KerlonceauxIndustries
-Well, railguns can intercept them with matched velocity and high fire rate, hypervelocity shrapnel can shred the projectiles in reentry and cause them to burn up.
-But this vessel is part of the Federation in the "International Council" RP server. Which prohibits Nuclear, Biological, and Chemical weapons along with weapons in orbit. I don't choose to go to RP servers which employ these kind of weapons as they usually get messy.
-Along with how this vessel operates in 2025. If it was in later stages, I would be using high power LaWS ([La]ser [W]eapons [S]ystems) to intercept such projectiles.
@KerlonceauxIndustries Not sure, haven’t seen it. But this vessel was designed for air defense. Railguns accelerate projectiles to hypervelocity speeds releasing shrapnel from proximity fuses that are near impossible to dodge by aircraft without fullstop split second capability at long distance. Laser Weapons systems in place of some CIWS guns would easily deal with incoming missiles at Hypersonic levels of speed. Along with the ability to pack 36 medium range SAMs into one VLS cell as each cell can fit either 1 S-Large Missile (ASBM, IRBM), 4 Large Missiles (Zircon X, HSLAM, Sarin II), 12 Medium Missiles (Unknown), or 36 Small Missiles (Whirlwind, Hurricane). Composite metal foam armor is able to withstand heavy hitting armor piercing rounds, while spaced armor around the belt, main batteries, and deck plating stops HEAT rounds. With the lightening of the armor, the ship is much faster than it used to be and can perform maneuvers decently.
@Dizzle2233 Replace the missiles with normal ones or xml edit the "function" attribute to "AirToGnd"
+1I will likely upload an updated version with normal missiles later on.