Good plane, and I have some positive and constructive feedback.
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Pros
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Pretty detailed, I like how you put a semi-realistic checklist in the craft instructions. I checklist and instructions is key for someone who has never flown this plane before. Overall build quality is medium (high is like having 5000 parts for stuff like rivets, every single function of the real thing included), and looks nice.
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Recommendations
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I would recommend moving the checklist to a physical one, so as not to clog up the craft instructions. So have craft instructions list the action controls, and then have what to do with those controls be in a physical checklist.
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Another thing I noticed is the prop blades. I did my preflight, lined up, flaps were down, and I went to take off... except I went backwards. VTOL controls flaps and prop pitch with no activation groups.
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I ended up doing a no flaps takeoff, and the flight handling is what one would expect from a plane like this. It rolls a little sensitively, but most planes on SP have this problem.
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Overall, good job, with a few recommendations.
The same issue occurs for all parts with sliders for me. No idea how to stop this and I didn't submit a bug report because I don't know what causes the issue.
@Falkenwut I know... Imagine if I finally completed my Python code that output the right code base on the heading and threshold coordinates, and then Jundroo released a new update called "Navigation".
New and improved guide:
1. Spend 10 minutes enjoying how easy the new update makes building cockpits.
2. Install some of the new gauges, levers, buttons, and dials, slap on a 10 part custom throttle (Airliners)
3. Enjoy your low-part count and detailed aircraft.
@TheMouse From what I know the undeleting would probably be unintentional. I don't really know the actual answer to that question though since I can't see what a mod sees.
If a user deletes a post, then they want it to be deleted. If a moderator removes a post (note I said removed), then they want it to be removed. I don't see a reason where a user would want a post deleted and a moderator actively wants it to not be deleted.
@TheMouse From my knowledge (I have sources), IP banning can only be done by the developers themselves, but everything looks right. Additionally, I remember a mod mentioning they accidentally used a different delete option, which is the same as us clicking delete post (permanently removes post).
I believe they can also see removed comments, as well as the edit history, per comment (e.g. if I edited this comment, a moderator can see both versions). There's also probably a few other functions that are kept secret by the moderators.
Imgur is not a good site to use for image hosting due to some reason.
Most people recommend postimages.org and I personally use imgbb.com.
Other than that do what @Mousewithamachinegun123 said.
(In response to your comment about the Google account) Not sure how helpful it would be, but I have an archive of (almost) all mods ever published to SP. Unless they are provided with the mod, it doesn't have Unity projects, but you can see all mods here.
@jamesPLANESii I could, however I'm planning to export this and add it back as a mod to reduce CPU impact, so I deliberately made sure it could be exported easily.
In SimplePlanes, users build planes from a large variety of parts, and can optionally use the game's built-in coding language Funky Trees to program some of these parts. There are two ways to directly solve the problem "get a 3D model to appear in SimplePlanes". One is to use the mod @BeastHunter linked below, and the other is to mod the game. I've made a tutorial on how to add 3D models to the game.
@ToffieToffe Part count on this plane is interesting since it uses mods. Without mods, the part count would be upward of 30,000, and with mods, it's 3000.
I have one of the best computers money can buy, with an overclocked i9-11900k. Even with that, I barely hold 30FPS with the entire plane.
@13 @Idksus @PannerTerkins
The reason nothing is able to be published is because of a bug with the website. Whenever this happens, the developers fix it within a day.
Tags were a good idea. You posted teasers, and users who wished to be tagged said T. Asking for tags wasn't even a purpose at all. Autotags, however, are kind of a spammy/attention-ish-grabbing/upvote-begging-ish idea. There may be some innocence to the concept but it's kind of gotten out of hand.
@maddogfike @MADDOGLUCAS @MobileBuilder21 The post literally says they are not adding any more features to SimplePlanes. Asking for updates will get you nowhere.
@ILoveAirplanes
- I don't really like side sticks, they give less precision, especially in VR
- I would have to redesign a lot of stuff to figure out how to include it
- I would have to rebuild the seats
- No
@vonhubert The video is the modding tutorial found here. The scripts are 100% the same from the source code on the smoke trails mod, I just copied them into my project. I followed the video tutorial on how to add an input controller.
@vonhubert I don't think I can.
- I an an absolute noob at scripting, 90% of the code in this mod is copy-pasted and the other 10% is from a video
- I'd need the source files
If it's at the default of 100, it doesn't show up, just like a lot of other attributes. If you are on PC, use this script, otherwise send it to me and I'll do it.
Probably my SWL-10.
I'm also working on the SWL-120, which will be ultra-realistic, however it requires use of a NASA PC to run well. It does work in VR though.
Good plane, and I have some positive and constructive feedback.
+3.
Pros
.
Pretty detailed, I like how you put a semi-realistic checklist in the craft instructions. I checklist and instructions is key for someone who has never flown this plane before. Overall build quality is medium (high is like having 5000 parts for stuff like rivets, every single function of the real thing included), and looks nice.
.
Recommendations
.
I would recommend moving the checklist to a physical one, so as not to clog up the craft instructions. So have craft instructions list the action controls, and then have what to do with those controls be in a physical checklist.
.
Another thing I noticed is the prop blades. I did my preflight, lined up, flaps were down, and I went to take off... except I went backwards. VTOL controls flaps and prop pitch with no activation groups.
.
I ended up doing a no flaps takeoff, and the flight handling is what one would expect from a plane like this. It rolls a little sensitively, but most planes on SP have this problem.
.
Overall, good job, with a few recommendations.
The same issue occurs for all parts with sliders for me. No idea how to stop this and I didn't submit a bug report because I don't know what causes the issue.
+3@Falkenwut I know... Imagine if I finally completed my Python code that output the right code base on the heading and threshold coordinates, and then Jundroo released a new update called "Navigation".
+3New and improved guide:
+31. Spend 10 minutes enjoying how easy the new update makes building cockpits.
2. Install some of the new gauges, levers, buttons, and dials, slap on a 10 part custom throttle (Airliners)
3. Enjoy your low-part count and detailed aircraft.
Very fun to use! I got 'victory'!
+3The 20,000 part Yamato, mobile edition lol
+3@TheMouse From what I know the undeleting would probably be unintentional. I don't really know the actual answer to that question though since I can't see what a mod sees.
+2If a user deletes a post, then they want it to be deleted. If a moderator removes a post (note I said removed), then they want it to be removed. I don't see a reason where a user would want a post deleted and a moderator actively wants it to not be deleted.
@TheMouse From my knowledge (I have sources), IP banning can only be done by the developers themselves, but everything looks right. Additionally, I remember a mod mentioning they accidentally used a different delete option, which is the same as us clicking delete post (permanently removes post).
+2I believe they can also see removed comments, as well as the edit history, per comment (e.g. if I edited this comment, a moderator can see both versions). There's also probably a few other functions that are kept secret by the moderators.
How do I create an account on this website?
+2How do I write a comment?
Where did I put my keyboard? I need to type a comment.
Use an image hosting service other than Discord (imgbb.com is a good one)
+2Make sure you set calculateDrag to false and not dragScale to 0.
+2Read the markdown formatting, linked at the top of the forums.
+2@Salah001XTripleVage how about no
+2...
+2.....
This somehow crashed my NASA computer
Stop the target in the PID from going up that high. (Make the PID think it's reaching its target so it stops trying harder)
+2Yes
+2We can control everything with our controllers actually. Detailed cockpits just make life a lot easier.
I'm not sure if this will help, but here's a tutorial I made on how to make fuselage wings using the 5-part airfoil technique.
+2This is a very interesting way of uploading a plane (it legit took me a few seconds to realize you have education edition)
+2Imgur is not a good site to use for image hosting due to some reason.
+2Most people recommend postimages.org and I personally use imgbb.com.
Other than that do what @Mousewithamachinegun123 said.
(In response to your comment about the Google account) Not sure how helpful it would be, but I have an archive of (almost) all mods ever published to SP. Unless they are provided with the mod, it doesn't have Unity projects, but you can see all mods here.
+2Anonymity makes people do strange things
+2@jamesPLANESii I could, however I'm planning to export this and add it back as a mod to reduce CPU impact, so I deliberately made sure it could be exported easily.
+2Export the 3D model in the game menu.
+2I'd say it's server issues or something, several people in Discord server I'm in also have the same issue.
+2In SimplePlanes, users build planes from a large variety of parts, and can optionally use the game's built-in coding language Funky Trees to program some of these parts. There are two ways to directly solve the problem "get a 3D model to appear in SimplePlanes". One is to use the mod @BeastHunter linked below, and the other is to mod the game. I've made a tutorial on how to add 3D models to the game.
+2@ToffieToffe Part count on this plane is interesting since it uses mods. Without mods, the part count would be upward of 30,000, and with mods, it's 3000.
+2I have one of the best computers money can buy, with an overclocked i9-11900k. Even with that, I barely hold 30FPS with the entire plane.
@13 @Idksus @PannerTerkins
+2The reason nothing is able to be published is because of a bug with the website. Whenever this happens, the developers fix it within a day.
The reason nothing is able to be published is because of a bug with the website. Whenever this happens, the developers fix it within a day.
+2100% yes. I used to be an iOS player and I could never EVER go back.
+2Tags were a good idea. You posted teasers, and users who wished to be tagged said T. Asking for tags wasn't even a purpose at all. Autotags, however, are kind of a spammy/attention-ish-grabbing/upvote-begging-ish idea. There may be some innocence to the concept but it's kind of gotten out of hand.
+2Here
+2@maddogfike @MADDOGLUCAS @MobileBuilder21 The post literally says they are not adding any more features to SimplePlanes. Asking for updates will get you nowhere.
+2No, although it may be possible with mods.
+2@TheFlightGuySP I was about to say the same thing
+2@ILoveAirplanes
+2- I don't really like side sticks, they give less precision, especially in VR
- I would have to redesign a lot of stuff to figure out how to include it
- I would have to rebuild the seats
- No
Example:
Try pasting that code into this forum.
+2@vonhubert The video is the modding tutorial found here. The scripts are 100% the same from the source code on the smoke trails mod, I just copied them into my project. I followed the video tutorial on how to add an input controller.
+2@jamesPLANESii Meanwhile me with my once-a-year Christmas 10am schedule
+2@vonhubert I don't think I can.
+2- I an an absolute noob at scripting, 90% of the code in this mod is copy-pasted and the other 10% is from a video
- I'd need the source files
I've had this bug many times. What happens is no menu items disappear when they should. Simple solution, exit and reenter the designer.
+2@jamesPLANESii ok this is staying
+2Those are broken propeller blades from a despawned AI craft.
+2If it's at the default of 100, it doesn't show up, just like a lot of other attributes. If you are on PC, use this script, otherwise send it to me and I'll do it.
+2
+2clamp01(TAS > 343)
This is 1 whenever you are above Mach 1.
A fuselage with a scale of 1,1,1 and a length of 2 is equal to 1 meter in real life.
+2Probably my SWL-10.
+2I'm also working on the SWL-120, which will be ultra-realistic, however it requires use of a NASA PC to run well. It does work in VR though.
@ArrayDenalov I'm aware of this, I already reported it
+2Edit: wait.... I reported this a day ago. He did it AGAIN????
So how will crafts be curated?
+2@Korzalerke2147483647 hmm I wonder why unlisted upvotes were patched....
+24th grade equalls 8yo at most! mmoOODdddszsSS uunDDerrraGE ussseeeerrr!!!!
+2