59.1k PlaneFlightX Comments

  • RNVS Defiant: Battlecruiser, Serpent Slayer 2.9 years ago

    The yamato.
    It has returned.

    +3
  • Detailed Wings - SWL-120 Progress Update 3 3.1 years ago

    @BeastHunter lol you have like 11 tags so far on my list.

    +3
  • Driving An AI Car 3.1 years ago

    @Mekomara Neither did I, until I asked myself the question and started experimenting.

    +3
  • Into the stars! 3.1 years ago

    You have to get past the blockade of my destroyers first.

    +3
  • BogdanX Moment 3.2 years ago

    Budget BogdanX

    +3
  • HOW TO AVOID UPVOTES 3.2 years ago

    You have a stack of upvotes.

    +3
  • Two questions about SPVR 3.2 years ago

    That second one could be really useful, say, while landing my ultra detailed plane in the cockpit, while recording that perfect wing view landing.

    +3
  • Aircraft Pro Max Ultra Lift 3.2 years ago

    The only thing that gives it away are the windows

    +3
  • Let me find who is not sleeping... 3.2 years ago

    Australia go brrrrr (6PM)

    +3
  • misclick leads to misfortune 3.2 years ago

    Welcome back to SP!

    +3
  • 100 followers 3.2 years ago

    The ratio of points to followers is not the same. I have 200 yet have 5x the points.

    +3
  • Scout Miro 3.2 years ago

    Nice plane! I could have done a better job with the cockpit (don't ask, It's pushing SP beyond its limits), but the other details are superb! The cockpit itself is also quite nice, it's an impressive level of detail.

    +3
  • SWL-10 With Autothrust 3.2 years ago

    Nice work! Ignoring the problems with the plane itself (wheel colors, the fact the wheels aren't the new ones), the autothrust code is amazing!

    +3
  • I'm Back. 3.3 years ago

    @Korzalerke I too am working on an advanced network of code which will allow for mods to be added to the game package and be used on all platforms, even my smart calculator.

    +3
  • Thanks for dev rank! 3.3 years ago

    @Korzalerke Yeah, I wonder how many other people secretly work for Jundroo.

    +3
  • This game is infuriatingly janky and there's no tutorials on anything. 3.3 years ago

    I am the god of the variables system.

    My SWL-10 and upcoming SWL-120 both have/will have flight simulator realism.

    I have made several variables tutorial videos. To use switches and buttons to effectively be extra AGs, this video explains that. You said the input didn't turn off. I have seen this issue a lot, and it is because you forgot to set the interactionType, which I mention in this video. For your purposes it should be set to Toggle.

    Another note, about booleans. If you want to get a boolean out of a "custom AG", you can use this code in the input of the part in question:

    customInput = 1

    Replace customInput with the name of the custom input of the button/switch you have.

    I have also made a lot of other tutorials. Just look at my page from the videos perspective to see them all.

    +3
  • Share Your Old or Under-Appreciated Builds Here 3.3 years ago

    @CarrotSlicingCompanyCat How on earth did that get 9,700 downloads?

    My SWL-10 got twice the upvotes, but just 4000 downloads.

    In other news, this car was a waste of effort. It even had a video teaser.

    +3
  • Where is maywar? 3.3 years ago

    Check out this map
    If you're searching for the first time, I'd use something like one of these builds, and then save a location.

    +3
  • AF-55B 'Adelaide' (39 Parts) 3.3 years ago

    How does a 10 minute meme build get more upvotes in a week than my variables system work of art got in 2 months?

    +3
  • Q u e s t i o n 3.3 years ago

    MrShenanigans. His B17 nearly bricked my $3500 PC with an 11900K i9.

    +3
  • How to connect a jet engine's thrust to a gauge 3.4 years ago

    @Rsouissi I'm not working on it right now and it is very specific to the aircraft.

    +3
  • Guide: Ray Tracing 3.4 years ago

    I can't get the DX11 tab to show up.

    +3
  • Cirrus SR22 3.4 years ago

    Amazing plane, however the camera for the pilot should have auto center off. I couldn't interact with switches in the middle console before I turned it off. This can easily be addressed with an xml update.
    .
    (EDIT: I found the second camera for look around. Not sure why there isn't just one, but hey, it's your plane)

    +3
  • Arm tracking test 3.5 years ago

    Random question - I did the math, and from the upvotes on your posts as of now, you should have 10810 points? Did you delete some old planes?

    +3
  • Winterland Trailer | Christmas special 3.5 years ago

    Now this will truly test my RTX 3060's capabilities.

    +3
  • SWL-10 3.5 years ago

    @iamTexas Yeah, that is a problem. There is a fix, just click on the parking brake, which is labelled in the diagrams, and is just to the left or right of the throttles. It's a red handle.

    +3
  • There is always that one person that doesn't read the description 3.5 years ago

    Me: Creates a complex plane, and explains it in depth in the description
    Some random person: hOW dO I flY THiS PLanE

    +3
  • Thanks for 10K! 3.5 years ago

    You are at some point going to surpass me. I officially declare war to get to platinum.

    +3
  • I Built A New Computer 3.6 years ago

    @TheMaus Correct. The only thing which comes close to a kit is I used a website called PCPartPicker to pick the parts I wanted. It found the best prices in different stores, and it ensured all the parts were compatible with each other.

    +3
  • 20,000km range test 3.6 years ago

    Thank god my new planes have autopilot, just set that to 5000ft @ 0 degrees @ 300 knots and note how long the plane flies for

    +3
  • What does part count mean? 3.6 years ago

    yo I just built a pc with an 11900k should be enough

    +3
  • Cessna 402C 3.6 years ago

    Good plane, and I have some positive and constructive feedback.
    .
    Pros
    .
    Pretty detailed, I like how you put a semi-realistic checklist in the craft instructions. I checklist and instructions is key for someone who has never flown this plane before. Overall build quality is medium (high is like having 5000 parts for stuff like rivets, every single function of the real thing included), and looks nice.
    .
    Recommendations
    .
    I would recommend moving the checklist to a physical one, so as not to clog up the craft instructions. So have craft instructions list the action controls, and then have what to do with those controls be in a physical checklist.
    .
    Another thing I noticed is the prop blades. I did my preflight, lined up, flaps were down, and I went to take off... except I went backwards. VTOL controls flaps and prop pitch with no activation groups.
    .
    I ended up doing a no flaps takeoff, and the flight handling is what one would expect from a plane like this. It rolls a little sensitively, but most planes on SP have this problem.
    .
    Overall, good job, with a few recommendations.

    +3
  • Gauge glitch? 3.7 years ago

    The same issue occurs for all parts with sliders for me. No idea how to stop this and I didn't submit a bug report because I don't know what causes the issue.

    +3
  • Working ILS In SimplePlanes! 3.7 years ago

    @Falkenwut I know... Imagine if I finally completed my Python code that output the right code base on the heading and threshold coordinates, and then Jundroo released a new update called "Navigation".

    +3
  • Tutorial: making hollow airliner fuselages and cockpit section 3.8 years ago

    New and improved guide:
    1. Spend 10 minutes enjoying how easy the new update makes building cockpits.
    2. Install some of the new gauges, levers, buttons, and dials, slap on a 10 part custom throttle (Airliners)
    3. Enjoy your low-part count and detailed aircraft.

    +3
  • First Person Shooting Game 4.5 years ago

    Very fun to use! I got 'victory'!

    +3
  • IJN Yamato 4.6 years ago

    The 20,000 part Yamato, mobile edition lol

    +3
  • Car Parts 5 days ago

    @CorporalWojak unfortunately no, however you can use them together with a control base and two (hidden) cylinder grips to make a cool looking interactable wheel.

    +2
  • Car Parts 6 days ago

    @winterro Thanks! It's been in development since late last year, and I learned some of the coding knowledge I use for my SWL-120 parts from working on this mod.

    MVC made all the 3D models and provided some code, and I wrote most of the code and did most of the Unity side of the mod.

    +2
  • Ask me ANYTHING 25 days ago

    Explain string theory, sub-quantum physics, 6D objects, and 6D sub-quantum strings at a grade 5 level. The reader should be able to enter the 7th dimension to manipulate the quantum dimensions of a lower 6th dimension to have practical experience with sub-quantum 6D strings after reading your response.

    Don't forget to include a mathematical proof for all concepts you explain (also at a grade 5 level).

    +2
  • SWL-120 Takeoff And Landing 2 months ago

    @windshifter1 that is not currently planned, but not impossible. Currently the closest thing to walking around is the galley cart, which already has issues like no collisions and no ability to climb ladders (there is no way to properly appreciate the detail of the avionics bay and crew rest areas). I'm currently focused on cockpit screens (teaser), but I do plan to finish off the interior after that, which may include extra interactivity.

    +2
  • Suggestion for SP2: File Flight Hours 2 months ago

    SWL-120 Log:
    Hours spent sitting at Wright testing cockpit stuff: 999
    Hours spent in cruise testing autopilot: 999999
    Hours spent testing variables in the debug console and not the plane: 9999999999
    Hours spent flying actual aircraft: 0.1

    +2
  • Let's Discuss Part Mirroring 2 months ago

    @HuskyDynamics01 That's actually a pretty good idea! Instead of messing with all kinds of stuff on my wings after mirroring, I can simply... build them at the same time.
    Same for engine fan blades for example; I can build one and instantly have another 23, all editable as well.

    +2
  • A message to mods 2 months ago

    While the thumbnails were first taken in SP, they were modified too much, such that the original build's materials and "SP-ness" was not clearly identifiable. While light image enhancements are fine (for example reshade, adding text or small icons, and backgrounds), the thumbnails were too grainy and were not clearly identifiable as an SP build.
    I'm not a moderator; I'm just offering my opinion on why they were removed.

    +2
  • What music you listen while building a plane? 2 months ago

    @32 yeah they are supportive of me (as long as schoolwork gets done lol)

    +2
  • SWL-120 Wings No Mods 2 months ago

    @IFVuser 2500.
    Per engine.
    And that will increase when I remake the engines again in the next few months.

    +2
  • SWL-120 Wings No Mods 2 months ago

    @IFVuser That's without engines too

    +2