@Suckee well to shorten it...
.
M-War I -> started because I stole a machinegun(from the mouse)
M-War II -> Monarchii(the nation, as in, MY nation) Civil War
.
no one's got beef with me(I think? I'm pretty chill most of the time so it'd be weird if someone's got beef.. maybe because I'm lazy? but that's normal.), I think it's whimsical af and I love it that I started what was essentially.. a large war TWICE here XD
@LunarEclipseSP oh yah, just as @SuperSuperTheSylph said, is valid! I don't see no problem why you can't use gyros lol, they're versatile especially for loitering/autopiloting(without disabling weapon/trim/etc)
oh, that's hot.. sometimes I do dig atompunk.. if it's grey(hmm.. I wonder why), Prydwen also feels somewhat oddly in yet out of place in the atompunk genre, but this still fxxks
architecture wise, I can't speak of, but I think there's quite a lot still standing in the US for examples, Empire State Building's I think is one of them? it has an airship docking port at the tip of I recall correctly, so it's overall very dieselpunky
ah, just a little more.. for colours(specifically for vehicles), pick either a muted neutral-dark colour(think of like, the spectrum of grays), a colour you'd see on a warbird(not too bright, for the most part.), or fancy shiny rich people colours for like the high-ends(think of like, shiny gold highlights at edges or something, or shiny aluminium/silver/stainless steel)
@KatBapa20 chill, I personally sometimes bridge-and-mix steampunk-dieselpunk also, it's honestly a matter of taste for the most part, but there are guidelines for what specifically it is.
.
and about that, Dieselpunk mainly is centered around the 20-40s for significant amount of times, so think of like, warbirds, zeppelins, oil-fired battleships and such.
.
and for architecture? you'd find it between either "Art Deco" or "Brutalist", sometimes Art Noveau(kinda the predecessor of art deco in a way) but mostly Art Deco. Art Deco's a nice style of architecture i tell you, fancy, vintage, and classy.. and Brutalist is just Brutalist, no regards for form, mainly just function(a very real and rough example? soviet-era Khrushchevka.)
I must say first and foremost, great work!
.
however, as with @ThomasRoderick said, it is more closer to Atompunk. I think it'll blend well if it uses a more muted.. bland colours per say, gray and whatnot.
.
personally also, I think it does not have enough of that.. dieselpunk flare. where's the excessive amount of point defense guns! the decorative spotlights! the equally-important but often missed rangefinders! the chimneys and funnels to bellow diesel and oil smoke! the very well very important excessive amounts of docking space(if it's me anyway) for airships! there's quite many really ;3
.
still gotta commend ya though, this bangs.
honestly, I can understand point envy. I acknowledge that my crafts are nothing to write home about but on the other hand, you'd do better being positive and supportive. that is what makes people like, then in turn, upvote you.
.
I am not a great person, and I am okay with it
fair point, tbh. personally though I think it's just the ratio since SP is borderline dead, so the bad people just pops out.
.
I couldn't care less though, opposite of love is not hate, it's apathy. care less do good for meself :3
ah.. first you go to the option menu in main menu, then click the top text like idk 5-6 times until "devconsole enabled"
.
then In-game tap with three fingers, and enter //MainCamera>Camera.set_depth 10 so the UI disappears.
there's also >>CameraManagerScript..SetCameraFov
15 for those cinematic sexy shots and //MainCamera>Transform.set_localPosition X,X,X for mobile's budget freecam, where X is desired number(e.g. 5,0,1 and so on)
@Bugati87 firepower... well, if it behoves you, you can actually calculate how much damage a cannon deals.
.
take your velocity, and multiply it by the impactDamageScalar, that's your maximum damage(rng plays in this equation by dividing it in 2 or 3).
.
so let's say you have a cannon with the velocity of 800m/s, and you want it to deal 200dmg at maximum, you just need to make the impactDamage 0.25.(this also means if you get unlucky, your damage could only be 66dmg)
.
as for reverse gear, it's harder to explain but... basically just divide the pitch for the backward pitch.. how do I even explain it...
capguns are like my favourite, used to have the cheap 2$(back then it was 1$ tho) Chinese plastic capguns but I'll be damned it IS fun to shoot, especially if you like the boomies and louds XD
@C47skytrain odd, they should've spawned correctly.. mine spawned like 3.6km far back from where you spawn when you spawn in Wright Final Approach, so of course the bomb overshoots far
@Boeing727200F I mean, take away all flair and leave an airship with only the necessary components to fly and drop bombs, you'll end up with a design like this. can I make it have internal bay? yep, I can also eat my mattress lmfao
@LunarEclipseSP yea, wee chiieell
+2soon enough you'll surpass me hot damn, also hot plnae woh
+2even though I was k i n d a the one who started it
+2granted, I didn't exactly join M-War II cause I was off for like immense while
+2@Suckee well to shorten it...
+2.
M-War I -> started because I stole a machinegun(from the mouse)
M-War II -> Monarchii(the nation, as in, MY nation) Civil War
.
no one's got beef with me(I think? I'm pretty chill most of the time so it'd be weird if someone's got beef.. maybe because I'm lazy? but that's normal.), I think it's whimsical af and I love it that I started what was essentially.. a large war TWICE here XD
@TheUltimatePlaneLover EFA, actually. also yes.
+2@LunarEclipseSP yiss, valids
+2@LunarEclipseSP yep
+2@LunarEclipseSP also yes, valid
+2also, it's already December so idk happy Christmas-something-not-yet? would Happy Festive!! work?
+2@LunarEclipseSP it's certainly is b e e g
+2OHOO
+2@SuperSuperTheSylph lmfaooooo can't attest but the vibe kicks like a freight train lmfaoo
+2@LunarEclipseSP Oxygen-Magnesium! EFFICIENTH!!
+2@LunarEclipseSP oh yah, just as @SuperSuperTheSylph said, is valid! I don't see no problem why you can't use gyros lol, they're versatile especially for loitering/autopiloting(without disabling weapon/trim/etc)
+2@SuperSuperTheSylph ,*Tanc A Lelec INTENSIFIES*,
+2oh, that's hot.. sometimes I do dig atompunk.. if it's grey(hmm.. I wonder why), Prydwen also feels somewhat oddly in yet out of place in the atompunk genre, but this still fxxks
+2you can never have enough dieselpunk, mhmm
+2...you can tell I really like dieselpunk, my apologies for the ramble XD
+2architecture wise, I can't speak of, but I think there's quite a lot still standing in the US for examples, Empire State Building's I think is one of them? it has an airship docking port at the tip of I recall correctly, so it's overall very dieselpunky
+2ah, just a little more.. for colours(specifically for vehicles), pick either a muted neutral-dark colour(think of like, the spectrum of grays), a colour you'd see on a warbird(not too bright, for the most part.), or fancy shiny rich people colours for like the high-ends(think of like, shiny gold highlights at edges or something, or shiny aluminium/silver/stainless steel)
+2@KatBapa20 chill, I personally sometimes bridge-and-mix steampunk-dieselpunk also, it's honestly a matter of taste for the most part, but there are guidelines for what specifically it is.
+2.
and about that, Dieselpunk mainly is centered around the 20-40s for significant amount of times, so think of like, warbirds, zeppelins, oil-fired battleships and such.
.
and for architecture? you'd find it between either "Art Deco" or "Brutalist", sometimes Art Noveau(kinda the predecessor of art deco in a way) but mostly Art Deco. Art Deco's a nice style of architecture i tell you, fancy, vintage, and classy.. and Brutalist is just Brutalist, no regards for form, mainly just function(a very real and rough example? soviet-era Khrushchevka.)
I must say first and foremost, great work!
+2.
however, as with @ThomasRoderick said, it is more closer to Atompunk. I think it'll blend well if it uses a more muted.. bland colours per say, gray and whatnot.
.
personally also, I think it does not have enough of that.. dieselpunk flare. where's the excessive amount of point defense guns! the decorative spotlights! the equally-important but often missed rangefinders! the chimneys and funnels to bellow diesel and oil smoke! the very well very important excessive amounts of docking space(if it's me anyway) for airships! there's quite many really ;3
.
still gotta commend ya though, this bangs.
@ThomasRoderick WHIMSY!
+2YOU'RE ALREADY ON SPACE!?? AND IM STUCK HERE ON THE ATMOSPHERE HELP
+2honestly, I can understand point envy. I acknowledge that my crafts are nothing to write home about but on the other hand, you'd do better being positive and supportive. that is what makes people like, then in turn, upvote you.
+2.
I am not a great person, and I am okay with it
fair point, tbh. personally though I think it's just the ratio since SP is borderline dead, so the bad people just pops out.
+2.
I couldn't care less though, opposite of love is not hate, it's apathy. care less do good for meself :3
@AviationLoverGEEK444 fair point. on the other hand, it basically costs nothing to fly and can float nearly indefinitely(kinda)
+2ah.. first you go to the option menu in main menu, then click the top text like idk 5-6 times until "devconsole enabled"
.
then In-game tap with three fingers, and enter //MainCamera>Camera.set_depth 10 so the UI disappears.
there's also >>CameraManagerScript..SetCameraFov
+215 for those cinematic sexy shots and //MainCamera>Transform.set_localPosition X,X,X for mobile's budget freecam, where X is desired number(e.g. 5,0,1 and so on)
@Bugati87 firepower... well, if it behoves you, you can actually calculate how much damage a cannon deals.
+2.
take your velocity, and multiply it by the impactDamageScalar, that's your maximum damage(rng plays in this equation by dividing it in 2 or 3).
.
so let's say you have a cannon with the velocity of 800m/s, and you want it to deal 200dmg at maximum, you just need to make the impactDamage 0.25.(this also means if you get unlucky, your damage could only be 66dmg)
.
as for reverse gear, it's harder to explain but... basically just divide the pitch for the backward pitch.. how do I even explain it...
@LettuceRob119 damnit lettuceman XD
+2@TheUltimatePlaneLover I love shotguns
+2@LeShunny @TheMouse LEMNON
+2hot damn, Miss E
+2capguns are like my favourite, used to have the cheap 2$(back then it was 1$ tho) Chinese plastic capguns but I'll be damned it IS fun to shoot, especially if you like the boomies and louds XD
+2@TheUltimatePlaneLover *gasp* PEA
+2can I join with a painted blackjack? XD
+2@Mitterbin :3
+2@ThomasRoderick I'll note that, also how does that gyro work anyway, never really got around understanding it
+2@LunarEclipseSP YUBI YUBI!! XD
+2woodland
+2@C47skytrain odd, they should've spawned correctly.. mine spawned like 3.6km far back from where you spawn when you spawn in Wright Final Approach, so of course the bomb overshoots far
+2@SuperSuperTheSylph on another note, choose one superpower nation you'd endorse/like.
+2@SuperSuperTheSylph I.. shit, you're fxckin right.
+2@Boeing727200F I mean, take away all flair and leave an airship with only the necessary components to fly and drop bombs, you'll end up with a design like this. can I make it have internal bay? yep, I can also eat my mattress lmfao
+2@Speedhunter oh fxck yea
+2@BOSSentinel EYYYY
+2man, your livery always kills.
+2also fxck me this is hella neat.
+2@YarisHatchback lmfaoo
+2