@Kikikokikomarumaru15000 No.
Visibility controls only by angle of attack and speed via properties "GrowStartVisibilityAOA", "GrowEndVisibilityAOA", "FadeStartVisibilityAOA", "FadeEndVisibilityAOA", "MinVisibilitySpeed", "MaxVisibilitySpeed"
@Kassap Thank you very much :) I think that i really gain experience every time i making a mod... After SimpleWings2 release for JNO i have understand that wing should not have any effects: just let the player tune it the way he wants, simple and intuitive to understand :)
Can you please make a placeholder for Normal texture?
I have a lot of detail textures from Textured Fuselage Block mod. It allow to create realistic fuselage with rivets.
@TALAP1A I understand your dissappointing, but can't help. In one moment AppStore forbid to execute side-code for games. Like this mod. This is the reason why you can't use this mod in Android.
@StockPlanesRemastered Hi!
1. About Flyout.
I never was a developer of the Flyout. Only Stone is the developer. I was some kind of... 3d-party guy that sended my stuff for free to him. I don't think I could make any money from it. At least i got the game for free (activation code from Stone). But I saw how much potential Flyout had for success and thought that at least seeing my missiles, bombs and nozzles in the game would give me great satisfaction. The nozzles really did it. What about missiles, Stone haven't implement them, i don't know why. In one day he sended few pictures with these missiles. Probably Stone add them in the future, i don't know, this is not cares me.
What about my leaving the Flyout... In some moment Stone started not answering to my messages in Discord. That is unacceptable to me. Dude, i'm sending high-quality stuff for you for FREE, and you can't even answer to me something. I make AIM-120B specially for Flyout! Once he said that he was at vacation. But ignore-actions was not only.
To be clear, I don't want to disparage Stone. I'm just explaining that this is unacceptable to me.
So, after that all i just leaved the Flyout. But probably you can see my missiles and bombs, i have seen that other players saved them and share to each other.
2. About SimplePlanes2.
Yes, sure! I am eagerly awaiting the release of this game. I hope i can easily transfer my mods from JNO, like Nozzles (this nozzles in JNO and in Flyout), Fake Weapons (but in SP2 it will be real!!!), probably SimpleWings2 too (probably because i don't know how good stock wings in SP2, probably they so good that SimpleWings2 just not needed)
Honestly, so early showcase of SimplePlanes2 dissapointed me a little bit, because i planned to make a little bit more things in SimpleWings2 :) But now i almost finished my work at SimpleWings2 in JNO.
Also, not announce, i THINK i can port Tracks2 to SimplePlanes2 in some moment. Tracks2 under hood - shit code, but it works :)
I hope i have answered to your questions!
@PlaneFlightX Hi, no problem: https://github.com/IvanTyurin96/Tracks-2-listing/blob/master/Tracks_2Behaviour.cs
Look at lines 113, 363, 1250-1255.
This code is very bad, i have writed it more than 5 years ago, but anyway i hope it can help you. Also, please download it and save to any place, because i don't want that this bad code was at my GitHub too long :)
@FlyingPatriot I'm not meaning upload aircraft with these bombs and missiles on site. I'm meaning install this mod and destroy convoy, for example. I mean local using for fun.
@XRwarrior69 Hi, yes, this true. Now in Flyout exist two parts, maded by me. AL-31F: click and AL-41F click
But i not made anything for Flyout anymore by the reason of misunderstanding with the developer. Now i am in Juno)
@LoneSpaceGaming I dont know. The source code is open, you can see, how it works. If you can transfer this to funky trees - its cool, i wish success to you.
@JakoTheSloth When android mod support for SimplePlanes have stopped. the users still could download tracks 2 mod for old game version. I have writed in the mod description that mod work only on android game of OLD VERSION. I have no deleted this android mod, because i wanted that users can downgrade android version of game and get pleasure with tracks 2 on android. But users began ask me why this mod dont work on android (because it work only in old game version). After this i have deleted android verison of mod, that android users will not feel cheated.
@vonhubert Hi! Im happy to heard that you like this mod. But i dont want to promise you anything. At the current moment im create missiles for my weapons pack: click. Im creating this for game that are in development. If you interesting: click
@HiddenDeath Ничего удивительного в том, что у тебя ничего не работает. На твоем Су-47 ползунок яркости и переключатель цвета полностью закрывает приборная панель. Чтобы у тебя все работало, необходимо, чтобы ты мог дотянуться курсором мыши до ползунка яркости и переключателя цвета: вот так
@HiddenDeath Я только что проверил, у меня все работает на самолете, который на гифках к описанию. Скачав его по ссылке ты можешь в этом убедиться. При нажатии на правый переключатель меняется цвет с желтого на зеленый и наоборот, а при прокручивании левой крутилки меняется яркость. Если у тебя что-то не работает, выложи свой самолет, я посмотрю в чем проблема
@Rakoval500k Ты когда-то просил меня сообщить, если обновление мода не планируется. Так вот, то, что я делал несколько месяцев назад я забросил, новой версии мода не будет, этот мод обновлять тоже не буду, как и любые другие моды. Максимум, чем я буду заниматься в simpleplanes - обновлю tracks 2 после очередного обновления в игре, если там опять цвет поломается.
@JCCNtechnologies If you delete tracks 2 mod, the creations will not deleted, but you coudnt load it. Probably, tracks can stuck, because in fact it is a special wheels, but looks like tracks.
@RandomDisplay I have remove android version from google drive. But i see the last android version in downloads of the mod in this page, it hidden now. I see it, but i cant download it from site. For this reason, i cant give you android version
@Wellidowner When month ago i write to you, i thinked that i have understand the problem. I have some problem on actual version of turret control mod - aim point not correct after FoV changing. This happens because UI Canvas change scale after FoV changing.
But in this mod UI Canvas not change the scale after zooming, it have fixed size at all FoVs. However, now in tests i have created the zoom-compensation to see how it good works. And result was terrible - the crosshair show me absolutely incorrect airplane-line after zooming. After this i remove zoom-compensation to see, is really default crosshair position show wrong line. For this i set spread=0 on gun default Pigpen to see it. And crosshair show me correct position of airplane-line. But i should to ask you, when you talking about this problem, you mean this? Picture 1 Picture 2
It is absolutely not a FoV problem. If this was a FoV problem, then aiming error will more big. I agree, that exist some aiming error, but probably this is the low muzzle velocity problem. I dont know the reason of this, and i will not fix it.
In my tests i use 1st person view to find problems you tell me. If you use 3rd person view to aim to ground units, then aiming error can be really big because of parallax.
@ReinMcDeer I have tested now what you say, and i find this troubles too. I put my code in part of game-code that dev show me. Sad, that this brake game zoom in some situations, but i cant fix it. Probably, you can ask the devs that they make vanilla zoom as for 1st view as for 3rd view, and in this case this mod is not need anymore.
@jamesPLANESii i have updated the mod. Now speed will similar as for 15 fps as for 60 fps. But in pause zoom speed still depend from fps, i cant fix it. Write me again if you find new troubles with it. Dont forget to delete old version of the mod.
@Wellidowner I understand what you meaning, the crosshair have correct position only in default FoV = 60 degrees. I have no created zoom-compensation for this mod. Now im relaxing after creating drag parachute mod, but in next update i implement this, thanks.
I think Dominic Toretto will like this mod!
@LunarEclipseSP I post all of these images to postimg.cc.
+2Try direct links:
https://postimg.cc/4mw9L1ZF
https://postimg.cc/CBVCTL2v
https://postimg.cc/JtYyjzQ9
https://postimg.cc/FfwWf4Bc
https://postimg.cc/cv0NHQnZ
https://postimg.cc/FfK5bNpB
https://postimg.cc/svPttv0L
https://postimg.cc/Lq5wYv6d
https://postimg.cc/qzG51WNV
@DANIELCCCP Thank you :)
@S1lly Yeah, i forgot to write about it, it contains not only real roundels, but also decals from Ace Combat and Project Wingman :)
@Kikikokikomarumaru15000 No.
Visibility controls only by angle of attack and speed via properties "GrowStartVisibilityAOA", "GrowEndVisibilityAOA", "FadeStartVisibilityAOA", "FadeEndVisibilityAOA", "MinVisibilitySpeed", "MaxVisibilitySpeed"
@Kassap Thank you very much :) I think that i really gain experience every time i making a mod... After SimpleWings2 release for JNO i have understand that wing should not have any effects: just let the player tune it the way he wants, simple and intuitive to understand :)
+1@Object775blyat No, mods available only for PC.
@Kassap Thank you for your high appreciation of my work :)
+1@danielconstructor Thank you!
+1@RX9115S For the last 1.5 years i have been developed SimpleWings2 for Juno: New Origins: https://www.simplerockets.com/Mods/View/308021/SimpleWings2
+2This mod is a "sliced" part from SimpleWings2, adapted for SimplePlanes.
Can you please make a placeholder for Normal texture?
+3I have a lot of detail textures from Textured Fuselage Block mod. It allow to create realistic fuselage with rivets.
THIS IS AMAZING!!!
+2TEXTURES!
Amazing!
+1@TALAP1A I understand your dissappointing, but can't help. In one moment AppStore forbid to execute side-code for games. Like this mod. This is the reason why you can't use this mod in Android.
+1@StockPlanesRemastered Hi!
+11. About Flyout.
I never was a developer of the Flyout. Only Stone is the developer. I was some kind of... 3d-party guy that sended my stuff for free to him. I don't think I could make any money from it. At least i got the game for free (activation code from Stone). But I saw how much potential Flyout had for success and thought that at least seeing my missiles, bombs and nozzles in the game would give me great satisfaction. The nozzles really did it. What about missiles, Stone haven't implement them, i don't know why. In one day he sended few pictures with these missiles. Probably Stone add them in the future, i don't know, this is not cares me.
What about my leaving the Flyout... In some moment Stone started not answering to my messages in Discord. That is unacceptable to me. Dude, i'm sending high-quality stuff for you for FREE, and you can't even answer to me something. I make AIM-120B specially for Flyout! Once he said that he was at vacation. But ignore-actions was not only.
To be clear, I don't want to disparage Stone. I'm just explaining that this is unacceptable to me.
So, after that all i just leaved the Flyout. But probably you can see my missiles and bombs, i have seen that other players saved them and share to each other.
2. About SimplePlanes2.
Yes, sure! I am eagerly awaiting the release of this game. I hope i can easily transfer my mods from JNO, like Nozzles (this nozzles in JNO and in Flyout), Fake Weapons (but in SP2 it will be real!!!), probably SimpleWings2 too (probably because i don't know how good stock wings in SP2, probably they so good that SimpleWings2 just not needed)
Honestly, so early showcase of SimplePlanes2 dissapointed me a little bit, because i planned to make a little bit more things in SimpleWings2 :) But now i almost finished my work at SimpleWings2 in JNO.
Also, not announce, i THINK i can port Tracks2 to SimplePlanes2 in some moment. Tracks2 under hood - shit code, but it works :)
I hope i have answered to your questions!
This is so good that i have log in to upvote this!
Tracks 2...still used by players. Happy to see!
@Aer0User Happy to see the player that understand this, thanks.
+3@PlaneFlightX Hi, no problem:
+1https://github.com/IvanTyurin96/Tracks-2-listing/blob/master/Tracks_2Behaviour.cs
Look at lines 113, 363, 1250-1255.
This code is very bad, i have writed it more than 5 years ago, but anyway i hope it can help you. Also, please download it and save to any place, because i don't want that this bad code was at my GitHub too long :)
@NoOne123 Very sad you still don't realize that the ending of mod support for android is not my fault.
@Randomplayer @FlyingPatriot Just as I thought. Anyway, thank you for your answers. Will hope that in SimplePlanes 2 my weapons will find a place.
+1@FlyingPatriot I'm not meaning upload aircraft with these bombs and missiles on site. I'm meaning install this mod and destroy convoy, for example. I mean local using for fun.
@FlyingPatriot
@HuskyDynamics01 @Pakkoyan @Majakalona
@Vikram123 @OrangeConnor2
@LowtusF139 I want to believe myself so much as android users believe that android version of mod exist :)
@TheMouse In version 1.0 this autocannon was fake. Only bombs was real, this is the reason that mod called Fake Weapons.
@XRwarrior69 Hi, yes, this true. Now in Flyout exist two parts, maded by me. AL-31F: click and AL-41F click
+1But i not made anything for Flyout anymore by the reason of misunderstanding with the developer. Now i am in Juno)
@Vikram123 Sorry, but i will not do it. This is twice much work. I have ended SimplePlanes modding.
@Majakalona If you are PC user, of course you can download the mod and use it.
+1Thank you all for your answers.
@LoneSpaceGaming I dont know. The source code is open, you can see, how it works. If you can transfer this to funky trees - its cool, i wish success to you.
@Blueshift Thanks. Unfortunately, this mod turned out to be useless. Too hard to use by players.
+4@JakoTheSloth When android mod support for SimplePlanes have stopped. the users still could download tracks 2 mod for old game version. I have writed in the mod description that mod work only on android game of OLD VERSION. I have no deleted this android mod, because i wanted that users can downgrade android version of game and get pleasure with tracks 2 on android. But users began ask me why this mod dont work on android (because it work only in old game version). After this i have deleted android verison of mod, that android users will not feel cheated.
+5@TheHolyRomanEmpire Andrew Garrison give me a permission, only after this i have created patreon account.
@vonhubert Hi! Im happy to heard that you like this mod. But i dont want to promise you anything. At the current moment im create missiles for my weapons pack: click. Im creating this for game that are in development. If you interesting: click
+1@HiddenDeath Ничего удивительного в том, что у тебя ничего не работает. На твоем Су-47 ползунок яркости и переключатель цвета полностью закрывает приборная панель. Чтобы у тебя все работало, необходимо, чтобы ты мог дотянуться курсором мыши до ползунка яркости и переключателя цвета: вот так
@HiddenDeath Я только что проверил, у меня все работает на самолете, который на гифках к описанию. Скачав его по ссылке ты можешь в этом убедиться. При нажатии на правый переключатель меняется цвет с желтого на зеленый и наоборот, а при прокручивании левой крутилки меняется яркость. Если у тебя что-то не работает, выложи свой самолет, я посмотрю в чем проблема
After 3 years after release tracks 2 builders still use it:) Nice to see
+4@AndrewGarrison Thanks!
+1@AndrewGarrison
@BaconAircraft @Seeras @DeezDucks
@NoOne123 The dirt words of android slaves no cares pc masters
+3@Rakoval500k Ты когда-то просил меня сообщить, если обновление мода не планируется. Так вот, то, что я делал несколько месяцев назад я забросил, новой версии мода не будет, этот мод обновлять тоже не буду, как и любые другие моды. Максимум, чем я буду заниматься в simpleplanes - обновлю tracks 2 после очередного обновления в игре, если там опять цвет поломается.
+1@JCCNtechnologies If you delete tracks 2 mod, the creations will not deleted, but you coudnt load it. Probably, tracks can stuck, because in fact it is a special wheels, but looks like tracks.
@RandomDisplay I have remove android version from google drive. But i see the last android version in downloads of the mod in this page, it hidden now. I see it, but i cant download it from site. For this reason, i cant give you android version
+29@Wellidowner When month ago i write to you, i thinked that i have understand the problem. I have some problem on actual version of turret control mod - aim point not correct after FoV changing. This happens because UI Canvas change scale after FoV changing.
But in this mod UI Canvas not change the scale after zooming, it have fixed size at all FoVs. However, now in tests i have created the zoom-compensation to see how it good works. And result was terrible - the crosshair show me absolutely incorrect airplane-line after zooming. After this i remove zoom-compensation to see, is really default crosshair position show wrong line. For this i set spread=0 on gun default Pigpen to see it. And crosshair show me correct position of airplane-line. But i should to ask you, when you talking about this problem, you mean this? Picture 1
Picture 2
It is absolutely not a FoV problem. If this was a FoV problem, then aiming error will more big. I agree, that exist some aiming error, but probably this is the low muzzle velocity problem. I dont know the reason of this, and i will not fix it.
In my tests i use 1st person view to find problems you tell me. If you use 3rd person view to aim to ground units, then aiming error can be really big because of parallax.
@ReinMcDeer I have tested now what you say, and i find this troubles too. I put my code in part of game-code that dev show me. Sad, that this brake game zoom in some situations, but i cant fix it. Probably, you can ask the devs that they make vanilla zoom as for 1st view as for 3rd view, and in this case this mod is not need anymore.
+1@jamesPLANESii i have updated the mod. Now speed will similar as for 15 fps as for 60 fps. But in pause zoom speed still depend from fps, i cant fix it. Write me again if you find new troubles with it. Dont forget to delete old version of the mod.
@Wellidowner I understand what you meaning, the crosshair have correct position only in default FoV = 60 degrees. I have no created zoom-compensation for this mod. Now im relaxing after creating drag parachute mod, but in next update i implement this, thanks.
@hgjhgn77mhv Android mods not support anymore.