This is plane simulator in the first place, so there's nothing to say that's wrong even if it didn't happen. But no worries, said plane simulator is also sandbox game at the same time. So we can can make anything we want; as same as what we did on sp1.
@YarisHatchback yes, i think. The reasons are described in this comment.
Well, even if I do some more research for any interesting features for ai, I think i wouldn't be able to take requests anymore.
Link to Motorcade if anyone curious.
Seems There's no mechanism stolen or borrowed from my Motorcade build.
As I tested this plane, it didn't actually worked as same mechanism as mine.
As the author said in in-game description:
there's no correction funky trees to correct the wingman back into formation position.
, it's different from my mechanism already.
Difference is, this two planes are controlled by the same input of player, controlled by player.
But my motorcade's all 8 other security vehicles (except player's vehicle) are automatically controlled by funkytree, and they always try to go back to its position where it supposed to be. Mine is definitely more complicated thing. (And, yes, ground vehicle is something easier to code. XD)
Anyway.. I want to tell the people great thanks for remembering me.
everyone definitely need to own (or, even pirated the) simpleplanes in the first place to run simpleplanes in simpleplanes
i don't think you have to worry about it.
I just do exactly like how 32 does.
To be specific, due to those cars' movement in nfs games is too unrealistically quick and make the whole screen chaotic (☠️..) , I won't ever use any view except chase view.
And cockpit view is definitely the best choice for sim racings. You have to feel all the movements of the car, isn't it?
sum(sin(TargetHeading-Heading+RotatorAngle)*500) Comment
in case if you're about to use the code for rotator, i designed the code to working well with the rotator, by make it work by sum. sum is needed to make the rotator to unlimitedly rotate its direction to the target's location.
set the "Invert" option on the rotator's input control to "Yes", and make its speed very higer using XML editor.
@Lwillswith2sentryguns i always think that the video game has to be the "tool" that you can enjoy and entertaining with it, not to be stressing or losing your health. but i think that's crazy to keep spending all my physical health and energy to a one single extreamly limited part of a video game as if i'm getting paid with actual thing from there. no, i won't leave myself there forever. instead of limiting my cretivity, i want to do more things i want to realize with this great sandbox game. even though my english text is not that enough good for reading, i hope this can be answer for your question.
@Lwillswith2sentryguns i made this one untargetable, and it literally was intended.
Do this rather make you even more curious? If Then, try to race this one while it's summon mode setted into "Aggressive"👉
@Tunertakedown3 I think i will not doing ai series anymore. I'm sorry to telling you
+1@XM803ENJOYER46 it's this `
+1@DISHWASHER2005 Mobile friendly world record?💀
+1But i either didn't noticed till u and some mentioned about this lol
*someone
@SPWithLizzie
+1Because..
But i apologize if you weren't meant to be tagged
i think you're having trouble with wheel grip, if i'm right?
+1it just modeled absolutely fire🔥
+1Minecraft plane mod!
+1@LunarEclipseSP totally it is!!💯💯
+1i was inspired by that one certain update of GTA Online, and i was able to do this without feeling of guilty (?)
A Fire
+1finally i can "kindnapp" some cars with this one😈
+1i can already hear that old nfs-game'ish rotor engine sound of rx7, just by seeing this
+1Bro got his old sedan back🗣
+1I am the real cringe 😡
+1@dolphlombardi
+1Link to Nordschleife
more curators. the cute curators.
+1fox one, fox two, fox three
+1wawawa
+1This is plane simulator in the first place, so there's nothing to say that's wrong even if it didn't happen. But no worries, said plane simulator is also sandbox game at the same time. So we can can make anything we want; as same as what we did on sp1.
+1I almost read the title "kerosene"💀
+1
+1[ 1 ]( 2 )type any text you want in 1, put the actual link into 2. then it will be looked like this
@TunerTakedown
+1here's the link to FV File Manager on google play.. and i think the ONE WHO AGRIED IS U!!!!
this is cute fr
+1GET ME POWER
+1@YarisHatchback yes, i think. The reasons are described in this comment.
+1Well, even if I do some more research for any interesting features for ai, I think i wouldn't be able to take requests anymore.
whatching a bike burning outside💀
+1Macbook Air
+1ipods Air
iphone Air
ipad Air
Airrrrrrrr
@LunarEclipseSP that's right, the SD version of the same character xd 😆
+1Reverse
+1hon..!!
+1BRO HAS A RTX5090!!!11!!
+1i like how peoples are simple, while the 3d perspective you did are not. XD
+1Link to Motorcade if anyone curious.
Seems There's no mechanism stolen or borrowed from my Motorcade build.
As I tested this plane, it didn't actually worked as same mechanism as mine.
As the author said in in-game description:
, it's different from my mechanism already.
+1Difference is, this two planes are controlled by the same input of player, controlled by player.
But my motorcade's all 8 other security vehicles (except player's vehicle) are automatically controlled by funkytree, and they always try to go back to its position where it supposed to be. Mine is definitely more complicated thing. (And, yes, ground vehicle is something easier to code. XD)
Anyway.. I want to tell the people great thanks for remembering me.
everyone definitely need to own (or, even pirated the) simpleplanes in the first place to run simpleplanes in simpleplanes
+1i don't think you have to worry about it.
@Lian07 he really said "🗣️🗣️🗣️📢📢📢🔥🔥🔥🔥🔥🔥💯💯💯💯💯!!!!!!"
+1the analog horror guy
+1I just do exactly like how 32 does.
+1To be specific, due to those cars' movement in nfs games is too unrealistically quick and make the whole screen chaotic (☠️..) , I won't ever use any view except chase view.
And cockpit view is definitely the best choice for sim racings. You have to feel all the movements of the car, isn't it?
@MonsNotTheMonster surely you can. no problem!
+1Weight Reduction
+1
+1sum(sin(TargetHeading-Heading+RotatorAngle)*500)Comment
in case if you're about to use the code for rotator, i designed the code to working well with the rotator, by make it work by sum. sum is needed to make the rotator to unlimitedly rotate its direction to the target's location.
set the "Invert" option on the rotator's input control to "Yes", and make its speed very higer using XML editor.
ah yes.. the famous start car of need for speed series
+1@Lwillswith2sentryguns i always think that the video game has to be the "tool" that you can enjoy and entertaining with it, not to be stressing or losing your health. but i think that's crazy to keep spending all my physical health and energy to a one single extreamly limited part of a video game as if i'm getting paid with actual thing from there. no, i won't leave myself there forever. instead of limiting my cretivity, i want to do more things i want to realize with this great sandbox game. even though my english text is not that enough good for reading, i hope this can be answer for your question.
+1Nice
+1i love how stylish your drawings are. keep it up💯💯💯
+1literally "why me???" at the end lol
+1neat
+1@BaconEggs thx, i now understand what exactly is these things are
+1@Lwillswith2sentryguns i made this one untargetable, and it literally was intended.
+1Do this rather make you even more curious? If Then, try to race this one while it's summon mode setted into "Aggressive"👉
@Lwillswith2sentryguns intentional
+1crazy plane for real💀
+1@Graingy oh, i can see
+1wait wait.. do Ai controlled "aircraft"s were borning from the "eggs"? ain't they were machines??
are they bird??!!!