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We need more curators.

50.2k Graingy  3 months ago

I've been told they periodically go through the VR tag within a couple days.

It's been ten.
Five.
ONE. MONTH.

The incentive to build VR craft is in large part that it doubles upvote point yield (at least, whatever couple come in the years after a post, since most will come before the craft is curated anyways, and so don't count). It validates something as a higher level of quality, that extra effort was put into it to improve its usability.

If that incentive isn't working because there aren't the curators to verify, at least not within a remotely reasonable amount of time, then there isn't much reason to go through the enormous pain that is making a craft VR compatible.

I dread making cockpits, yet do it because it means that the craft will be verified as something above the average.
Or so I thought.

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    41.0k dekanii

    @Mal0ne that autoreconnection part mech made me develop mental illness just by using it 💔

    3 months ago
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    50.2k Graingy

    @Mal0ne :(

    3 months ago
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    72.2k Mal0ne

    @Graingy i aint got the time :/

    3 months ago
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    50.2k Graingy

    @Mal0ne No I mean being an insane forum hobo

    3 months ago
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    72.2k Mal0ne

    @Graingy multiplyer?

    3 months ago
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    50.2k Graingy

    @Mal0ne Please?

    3 months ago
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    72.2k Mal0ne

    @Graingy no 🥺

    3 months ago
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    50.2k Graingy

    @Mal0ne J̷̡̨̨̧̨̨̱̪̙̗̱̼̮͙̭̲̙̮̱͖̺̙͈̮̬̹̭̺̘̝̬͇̗͔̞̙̲͖͆̈̔̉͗͗̆̿́̎̀̈̿͋̚͝Ǫ̶̧̛̛͇͖̖̹̹̗̠̦̠̜̩̪̤̖̺͙͕̗̮̩͓̩̥̝̲̮̪̝̘̠͔͓̠̌͒̅̑͌͌̾͌̍̈́̇̋̔̀̀͌͗̓̑̓͘̕͘͝͝͝͝͠Ḭ̸̧̧̡̡̡̦͙̘̪̹̻̯̖̥̮̰͙̯͙̰̞͇̳̺͕͎̥̦͈̥̘̲̮͇̼̟͑̑̌̇̇̓̑̊̓̇͆͗͛͝N̵̢̬̖͓̤̩̠̙̼̞͚̲̤̱̫̱̜̥̞̳̥̺̙̗̭̫̥̠̥̹̖͇̏ͅ ̵̨̧̢̛̝̩͕̠͉͇̻̱͎̠̣̹͕͓̪̤̺͓̝͍̼̹̋̅̉̔͛̾̂̎̃̇͑̓́̓̔͂̚͝ͅͅM̴̭̩̫̥̰̭̉́̔́̓̓̓͒́͐̇̎̈̌͂́̽́̈́̽͋̔̓̇̎͒̌͠E̸̛̲͛̆̂̈́̅̒̓̆̅̀̄͌͒̌͌̍͛̊̓̿͂̋́͠͝͝.̴̧̛̪͈̹͍̼̻͌́͛̀͂͌̀̃̂͐̄͘

    3 months ago
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    72.2k Mal0ne

    @dekanii to be fair the auto reconnection part mechanic has driven me over the edge so im prolly not far off schizoing in forum post comment sections

    +1 3 months ago
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    41.0k dekanii

    @Mal0ne genuinely i thought you were replying to yourself 💔

    3 months ago
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    50.2k Graingy

    @crazyplaness Thanks. I take it the process is still ongoing? Or were the latter two rejected?
    @Mal0ne Yeah. Would be nice if SP2 has some sort of in-game estimate, sort of like reach info. Maybe limiting processor use to simulate VR performance? Or maybe that's too complicated, I dunno.
    @KSB24 Wha

    +1 3 months ago
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    @Graingy facts, we do need more curators

    3 months ago
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    @KSB24 💀

    +1 3 months ago
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    146k KSB24

    more curators. the cute curators.

    +1 3 months ago
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    72.2k Mal0ne

    @Noname918181818181818181 builds with lower performance cost may perform badly because of excessive amounts of moving parts/weird aerodynamics, but I suppose performance cost is prolly the best way of gauging its compatibility with vr

    +3 3 months ago
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    72.2k Mal0ne

    It’s a shame curated crafts need to have such low performance cost. Granted I prolly go overboard with details but whats the point in be if you can’t provide the most realistic experience possible 😭

    +4 3 months ago
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    Sorry for the delay, somehow no crafts have been reviewed in the past 16 days. I’ll get to work on reviewing them.

    +1 3 months ago
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    50.2k Graingy

    @Noname918181818181818181 It would seem very strange to have a hard cutoff however. Performance cost also isn't the most accurate measure as some seemingly low Performance cost parts can run very poorly.

    3 months ago
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    I heard that some posts can't be curated simply because the performance cost being too high, which means they don't run well in VR, if I remember correctly it's when the perf cost is over 3k that makes it less likely to be curated. After all, even if it's VR compatible, if it's laggy af, then you won't be able to play it properly in VR anyways

    3 months ago
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    50.2k Graingy

    @BaconEggs I’m sure there are people who’ll say that unironically.

    3 months ago
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    155k BaconEggs

    "waa less points" /s

    3 months ago
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    Real

    3 months ago
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    50.2k Graingy

    Shit accidentally hit enter. Gimme a minute.

    3 months ago