1.8 Confirmed! SP isn't dead yet! :D
Or at the very least, expand the limit to like, 50 or 100 instead of 10.
"Game engines are like people in that they can get old and crusty if you don't update them often."
I have 2 questions:
1: How do game engines get crusty?
2: How do you update people?
How'd you get the muzzle flash of the 120mm howitzer?
That's cool and all but....
Can it go Mach 4?
We started 2018 with Uganda Knuckles, and we'll start 2019 again with.... reincarnated Uganda Knuckles....
This meme just won't die lol...
GTA V in real life...
Very very excited for Deadstick. The thing about Deadstick is it's geared strictly toward a niche part of real life flying and virtual flying: Bush flying! You won't find jets or flight levels in this sim. It's all low and slow, stick-and-rudder flying, as well as dead reckoning. You can do bush flying in FSX/P3D or XP11, but Deadstick is doing it at a MUCH finer level than any other sim. In Deadstick, you'll have an avatar/character that can get out of the cockpit and walk around the aircraft to perform maintenance, load/unload cargo manually, pre-flight, etc. and the aircraft, while fictional and being heavily inspired by the Piper Super Cub, is going to be study-level like A2A. This means random failures can happen and things can go wrong not only by how well you fly the airplane, but how you maintain it and take care of it as well. Deadstick will also feature a fictional environment that's heavily inspired by Idaho and Alaska. It will also feature dynamic, ever-changing weather. The detail in Deadstick overall is going to be far greater than FSX, P3D, FSW, or XP11. And the developer said as the game goes on more aircraft/bush planes will be added.
First Glance: YAAAAAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSS!!!!!
Second Glance: Wait.....
Third Glance/Realization: NOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!
I think some realistic possibilities for 1.8 are:
At this point I don't see MP ever being officially added to SP, which isn't too bad as the MP mod is fairly fine.
Beautiful! Although I have to ask....
Your instrument mods are incredible.
Jundroo should hire you.
Wanna hear a joke?
I know many don't like the RP in the SP forums but can you at least tolerate the really well-done RP's like this? This is a good example of a detailed RP.
We should also have AG-9 as an extra activation group. Why isn't 9 used?
He got a ton of heat when he made a Trump 757 and a political war erupted in the comment section...so...yea....
That feeling when you want to submit an entry....but doing so will reveal too many secrets on my radically new weapon.......
Whats this I smell? A new meme coming along?
Ah so this is what Hitler used to escape to the moon!
Eh, I never really cared for being in a relationship, at least, not while I'm still in school.
The only relationship I'm seeking is to be in the left seat of a Beechcraft 99 in the future. ;)
Although window/transparent fuselage blocks would be nice.
And some crabby rave boi
When I was a kid and I first saw the F-117, it looked like a flying mountain top to me. XD
A Mi-26 carrying the a CH-47
This thing is absolutely freaking terrifying...
An unmanned UCAV that can fly forever, armed with a powerful destructive laser that can wipe out a fleet in no time flat....
Jundroo & SCS Software are the best game/software developing companies I've ever seen and I'm happy to support them.
Hey happy BRRRRRT day! Would you like a cake with some extra freedom & democracy?
Yup. The future of aerial warfare is missiles. Why do you need super-maneuverability when you'll have insanely fast and agile missiles? Not to mention missiles are only becoming more smarter, precise, accurate, and more difficult to evade.
This is why the USN and USAF aren't concerned about super-maneuverability with their F/A-XX and F-X 6th gen fighter programs. The next generation of fighters will focus on speed, range, stealth, electronic warfare capabilities, lasers, and having a much bigger missile payload.
The days of dog-fighting and aerial gun-slinging are over.
I think I'll call it Bob.
If the tail was smaller, this would be really great.
Kinda looks like a cross between a P-51 and a Curtiss Helldiver.
I've never had a girlfriend and honestly I don't want to get into a relationship until I have a good career and I have my own place and I'm financially sound. Currently still in HS and trying to focus on my future flying career and college, I don't need to be in a relationship this early.
Is that a..... MiG-21...... drowning?
Just hide the pain Harold.... hide the pain...
INCREDIBLE!!!! FINALLY WE HAVE PROPER BOMB AIMING!
Two Words: SAM CITY
Those freaking SAMS are nuts!
Also how do you make these missions? I'd love to make WW2 style missions that follow a campaign.
OH that. I basically spawned two Firehounds as AI planes on final approach to Wright and took pictures of them together. I also used the zoom-free-camera mod to zoom in on them.
You have no idea how insanely agile this beast is. It puts Huginn and Muninn from AC7 to shame.
Yea it's definitely daunting at first. That's why I originally went for SP instead of Blender to create 3D airplane designs. But now that I've learned most of the features with Blender, I'm seriously thinking of trying my hand at creating a fully-functioning airplane model for FSX.
Thanks for the upvotes!
Nice, reminds me of the Cessna 310!
Using more fuselage blocks is a good start.
News: "A twin-engine cessna has crashed-landed on a beach"
Shows a Cessna 172 on the beach intact
A Cessna SkyCourier would be great.
I Love this plane; STOL before it was cool!
Yes that was a legitimate camouflage used on recon spitfires during WW2 since the pink blends in with the sky at dawn in dusk when recon spitfires flew.
Falcon BMS: SimplePlanes Edition
I love how the part count is 1994 and it first flew in 1994. Love it!
I think I'm in on this challenge.