v1.7.1.0 - Minor update info

by   Dev PhilipTarpley  4 months ago

Some of you have noticed that a small update has been released to the various stores. It should be live everywhere but may take some time for it to be sent out to all devices.

Why are we releasing such a small update?

I'm sure a lot of you may have noticed emails from a bunch of companies with updated privacy policies in response to GDPR. We have been doing preparation ourselves and decided to ease the burden by removing non-essential third-party libraries from SimplePlanes, giving us less to worry about. This includes the Facebook SDK, Unity Analytics, and Everyplay (since it was discontinued by Unity).

We also removed the ability to register from within the game and now redirect to the website to centrally locate account creation.

We didn't want to make it totally feature-less though, so Andrew included a few XML modding related items that advanced modders have been asking for.

I know it may be disappointing to see an update come down the pipe with so few features, but rest assured that we will resume working on 1.8 later this year as we've previously discussed.

Official 1.7.1.0 release notes:

  • Removed Everyplay. Unfortunately, Everyplay is shutting their services down, so we had to remove it.
  • Removed in-game registration. Registration must now be done through SimplePlanes.com.
  • Added dragScale, calculateDrag, and diffuseInertiaTensors XML attributes

Thanks!
Philip

  • Log in to leave a comment
  • Profile image
    27.6k AdlerSteiner

    no more reddies! very whities!

    4 months ago
  • Profile image

    @LuciferOfPoland
    "but rest assured that we will resume working on 1.8 later this year as we've previously discussed."

    4 months ago
  • Profile image
    5,673 Caveman999

    outboard boat motors. @Jetliner101

    4 months ago
  • Profile image
    1,551 Jetliner101

    @Caveman999 I see.

    4 months ago
  • Profile image
    5,673 Caveman999

    Yes but I would prefer real boat motors. @Jetliner101

    4 months ago
  • Profile image
    1,551 Jetliner101

    Ops

    4 months ago
  • Profile image
    1,551 Jetliner101

    @Caveman999 I think normal propellers work fine, don't they?@Caveman999

    4 months ago
  • Profile image
    5,673 Caveman999

    Please add boat motors in 1.8

    4 months ago
  • Profile image
    5,673 Caveman999

    @Wafflecakes got 100

    4 months ago
  • Profile image

    @ppp912 I know

    4 months ago
  • Profile image
    0 ppp912

    Could you please add all of the islands to mobile? At least give us the option to have them on the map?

    4 months ago
  • Profile image

    It would be very nice and thoughtful to add XML and part modifying
    to the mobile version of Simple Planes.

    +2 4 months ago
  • Profile image

    Add a option to highlight a bunch of parts at once for easier ways to fix small problems and creating sub assemblies plz

    +1 4 months ago
  • Profile image
    2,543 BigDoggo

    @XMarcoX Thank you!

    4 months ago
  • Profile image
    2,109 XMarcoX

    @BigDoggo maxAngularVelocity

    4 months ago
  • Profile image

    No. It would cause too much lag on weaker devices. @Wage333

    +2 4 months ago
  • Profile image
    2,543 BigDoggo

    @XMarcoX rly? how is it called?

    4 months ago
  • Profile image
    2,109 XMarcoX

    @BigDoggo you can get that with a XML property already.

    4 months ago
  • Profile image
    674 Wage333

    One question is the a desert island on mobile cus im on mobile

    +6 4 months ago
  • Profile image
    8,264 Gravity

    @WNP78 when updating Overload, is there any chance that you could create a sort of multi-select like on FineTuner? I have no idea how many times I built something with a load of wheels touching, and then realising I forgot to make them 'noCollisions'

    4 months ago
  • Profile image
    8,248 arcues

    Can we make it where we can edit heath of all parts at once. But if you can. How?

    4 months ago
  • Profile image
    8,999 exosuit

    maxRPM @BigDoggo

    4 months ago
  • Profile image

    what is "diffuseinertiaTensors"?

    4 months ago
  • Profile image

    I also noticed that an xml edited propeller with the same disk area can actually propel the helicopter much faster than a hinged (or solid) rotor assembly.

    4 months ago
  • Profile image

    I have a question, since i use wings to make the rotorblades of helicopters, i noticed that hinged blades droop downwards during forward flight, this tells me that despite the blades producing lift and propelling my rotorcraft forwards, they also produce a downward force that prevents it from going any faster than 140 mph. Would xml editing the rotor assembly to have reduced dragscale prevent the blades from drooping downwards when the aircraft moves forwards, or is that an aerodynamic issue distinct from drag?

    4 months ago
  • Log in to see more comments