247k EternalDarkness Comments

  • Is there a way to manually do the auto-credits based on thing? 5.1 years ago

    Or you can tag a moderator with a link to the original build. We can now edit successors.

    +2
  • Area 88 Challenge - Results 5.1 years ago

    Your link to the challenge post leads back to this results post, not to the challenge post itself.

    +2
  • Where have all the manners gone? 5.1 years ago

    I agree about spotlights. Especially when you're as far up the users list as I am, those appear once in a blue moon. But upvotes are too common, and are often given without even downloading the build. I don't value them too much. Best thing are honest comments, the ones that actually express an opinion other than "nice".

    +2
  • M.Corp M-400 Shark 5.1 years ago

    @jamesPLANESii indeed. I simply posted it because the alternative would be deleting it.

    +2
  • kurganets-25 5.1 years ago

    @riko lag comes from my laptop being some five years old. It's not a build problem. Tracks mod is a bit heavy on the processor, so I can run fewer parts smoothly if tracks are involved. Custom tracks made out of wheels would have the same effect, so there's no fixing that problem.

    +2
  • CCL Sheriruth 5.1 years ago

    A little piece of advice:
    Use large wings to keep the ship on course. Large vertical stabilizers near the center of mass, as well as smaller ones near the stern will make your ship handle much better. Also, make sure that all engines are getting enough air by using inlets. If engines are on rotators, you have to attach inlets to the engines, as air doesn't go through rotators. You can then edit powerMultiplier value in Overload to get the amount of power you need.

    +2
  • We need to kick the new moderators 5.2 years ago

    @JamesBleriot no, of course not. It has been a very valuable asset ever since it was introduced. It got your rule-breaking post, didn't it?

    +2
  • We need to kick the new moderators 5.2 years ago

    Your post has been removed for being very political. Have you checked the rules recently? There's one literally saying you shouldn't politics.

    +2
  • Access for my 12 year old 5.2 years ago

    You have a contact button in the bottom right corner of the page. I suggest using that to get in touch with the company and resolve the situation.

    +2
  • Q400 concept for GTAEnterprises 5.2 years ago

    @Oofsoda quit spamming Andrew. He's not a builder, and probably wouldn't know a good build if it were to hit him in the face. He's a developer.

    +2
  • Missiles... 5.2 years ago

    An SAM or AAM will usually detonate close to the target without making a contact, and will shower the target with multiple rings of shrapnel, cutting through the engines, hydraulics, fuel tanks, and structural elements. Target will often go up in flames, lose control, and disintegrate from G forces.

    +2
  • Steam Frigate "Obsidian" 5.2 years ago

    @Homemade some users seem to have found a way, but I have no idea how. As for spamming, do keep in mind that I have a life outside of SP. I have a job, social life, and other things to attend to, and cannot be online 24/7.

    +2
  • HF-1 Actium 5.2 years ago

    While this is a cute build, I think I should give you a bit of constructive criticism on it:
    Wings aren't very strong, and main landing gear, which bears most of the weight, shouldn't be on wingtips. Only planes with main gear under the fuselage in bicycle fashion have wingtip outriggers, like Harrier. Also, you should go for all-moving horizontal stabilizers. Put structural wings on rotators and give them input Pitch + Trim/10. That will give you both pitch control and trim that is 10% of pitch. Adjust the max angle and speed of rotators to avoid pitch oscillations.

    +2
  • Just a few questions. 5.2 years ago

    Money prize wouldn't be a problem, it wouldn't be the first time steam cards were given to winners. However, upvote prize system is simple. If the winner is to receive five upvotes, you go to their profile and upvote five builds.

    +2
  • Steam Frigate "Obsidian" 5.2 years ago

    @KerlonceauxIndustries do not "owo"!

    +2
  • 10.5cm leFH 18 3 (Sf) auf Geschutzwagen B2(f) 5.2 years ago

    Congratulations on silver :)

    +2
  • MCS Loyal 5.2 years ago

    @Skyler717 207k.

    +2
  • Can we plz remove this 11 lb, 5kg minimum limit on fuselage blocks in the next update? 5.2 years ago

    Mass scale one part and clone it around.

    +2
  • Junkers_Ju-52 5.3 years ago

    @Alta2809 I have linked my example of the technique, as it is the only tutorial for it that I know of. It is unlisted and I'm not getting upvotes on it.

    +2
  • What are "Funky Trees"? 5.3 years ago

    @Brencool35 not really a lead indicator, as you cannot input target properties. A sight that would compensate for movement of the plane is possible though. One good input I got from my friend reduces turning angle of a wheel as the speed increases, preventing user from flipping the build over. Another limits horsepower on level terrain and adds power on climbs, allowing for an off-road vehicle with realistic acceleration.

    +2
  • What are "Funky Trees"? 5.3 years ago

    Funky Trees allow you to combine multiple inputs along with mathematical functions in inlut fields of rotators and other moving bits. I suggest checking WNP78's post for better explanation.

    +2
  • Glider Challenge [20 Upvote Prize] 5.3 years ago

    You should be more specific about xml editing. Can one scale mass along with size? Also, maybe count smoothness of flight, and explain judging criteria. For example, every 100m off the end of Wright runway adds 1 point, looks 5 points, smoothness of flight 5 points...
    The way challenge is written now, users don't know how their entries will be rated. You may use other ways of rating, I'm just giving an example of whst I think could work.
    For the measurement of distsnce off the end of the runway, save location there, spawn an ai cockpit, and check distance to it in air-to-air targeting mode. Also, maybe punish sideways deviation (auto roll).

    +2
  • Trainer Jet Teaser 5.3 years ago

    It looks very nice. Good job.

    +2
  • be respectful 5.3 years ago

    Alternately, do not come to a game related site seeking compassion. Open a Facebook account, or, if you really insist on sharing your pain with SP community, consider visiting one of many Discord servers.

    +2
  • VCTP (Teaser) 5.3 years ago

    Don't tag me, I'm following you.

    +2
  • Chrysler 200 [my own car] 5.4 years ago

    I don't remember requesting to be tagged. I'm following you, so I would have seen it as soon as I'm online anyway.

    Nice build. Could have been smoother in some areas, but given the complexity of the shape I'd say it's not bad. Performance seem decent enough, as good as SP will allow I think.

    +2
  • Imperial Japanese Navy Aircraft Carrier "Kobayashi" 5.4 years ago

    @YAMATOBATTLESHIP2222 having a huge vertical stabiliser near CoM and a smaller one astern usually stops the excess drifting.

    +2
  • Weaver Vampiric Carriage 5.4 years ago

    Long time no see friend. Nice comeback.

    +2
  • It’s almost impossible to make a turn & slip indicator with realistic function in SimplePlanes. :( 5.4 years ago

    Try using Heading input on two rotators, one set to quickly move the pointer off center, the other, with the same input in opposite direction, to slowly move it back to the starting position.

    +2
  • Longest Cannon Shot 5.4 years ago

    I have made the link clickable. Edit the post to see how.

    +2
  • Help 5.4 years ago

    Velocity. It's the old input for speed. Input will go from 0 to 1 when the cockpit is traveling at more than 800m/s. It is still useable, and better for some things than new inputs.

    +2
  • Nerfaddict's thoughts on 1.9 (plus a few other things) 5.4 years ago

    New inputs allow us to programme our crafts anyway we want though, and cannon is amazing. You're missing out on a lot.

    +2
  • the write flyer v2 a1 5.4 years ago

    You could have posted unlisted though.

    +2
  • NEVER ENDING CHALLENGE 5.4 years ago

    Oh, sorry then.

    +2
  • FunSeries 180mm Naval gun 5.4 years ago

    @ChisP it damages with impact if that's what you meant with the first question, and explosion scales with caliber. A 1000mm gun scaled to look like a 20mm will have explosions of a 1000mm gun.

    +2
  • thx for platinum 5.4 years ago

    Congratulations. People will be expecting more from you now, so you better start practicing custom control surfaces :)

    +2
  • Good locations to snipe uss beast. 5.4 years ago

    I have saved a location off the end ofthe Wright runway to snipe with my 180mm naval cannon, as it is a fixed emplacement. If yor platform is mobile, just spawn on Wright and taxy to the end of the runway. As BlackhattAircraft mentioned, Wright North is also a good location for sniping.

    +2
  • FunSeries 180mm Naval gun 5.4 years ago

    @Lorileni @Evenstsrike333 I'm glad you like it.

    +2
  • NEW RULES 5.4 years ago

    @LeonardoEngineering yes as long as that plane is in the post too. I have suggested an exception to the rule for challenges though, and I'll come back to you when I get conclusive results.

    +2
  • NEW RULES 5.4 years ago

    @LeonardoEngineering post was just edited to address that. Logos and texts are perfectly fine.

    +2
  • NEW RULES 5.4 years ago

    @mikoyanster I felt the need to ping you personally, as you have the habit of using unrealted images for your challenges. I suggest you experiment a bit with fuselage art. It's easier than it seems.

    +2
  • MSC Vengeance (SBM-1) 5.5 years ago

    @Parshainaerospace oh, ok then :)

    +2
  • MSC Vengeance (SBM-1) 5.5 years ago

    @Parshainaerospace to save you an effort of asking me for every single build, everyone can play with my builds any way they like. Yes, you can have it.

    +2
  • Dragon class destroyer 5.5 years ago

    Of this old ugly thing?! Sure XD
    @Parshainaerospace

    +2
  • Boeing B-17G "Flying Fortress" 5.5 years ago

    @ChiyomiAnzai "If you are continually telling people their airplanes suck, then maybe you suck."
    Your comment has been removed.

    +2
  • McDonnell Douglas F-4E Phantom II 5.6 years ago

    100th :)

    +2
  • Why did Pearl Harbour happen? 5.6 years ago

    Buddy, this is a game about planes. While I've got nothing against posts like this one, you should probably post some planes to get a bit of reputation before assaulting forum section.

    +2
  • ERCO ERCOUPE 5.7 years ago

    I'm not sure about trim tabs. I have noticed upon a brief inquiry that later versions have split elevator, but I think full span one looks much better. Your choice though. Also, I notice you date yours to 1945, making full span elevator a more realistic option, as split elevator is a 1948 modification.

    +2
  • New Tag Suggestion: Truck 5.7 years ago

    Try combining tags Cargo and Vehicle.

    +2
  • Focke Wulf Fw189 A 5.7 years ago

    Actual custom elevator would have been easy to make and would make the build significantly better. Also, it's missing flaps. Other than that, very nice build. Good performance and surprisingly low part count.

    +2